History Main / TheStraightAndArrowPath

4th Sep '16 5:06:44 PM intastiel
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* Hanzo Shimada in ''VideoGame/{{Overwatch}}'' brings a bow to an arena full of modern weapons and futuristic {{Ray Gun}}s. He rounds out the repertoire with {{Trick Arrow}}s, [[ImprobableAimingSkills ricocheting shots]], and occasionally using dragon magic to chase the arrow with a KamehameHadoken.
22nd Aug '16 7:51:17 AM REV6Pilot
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* ''VideoGame/SevenDaysToDie'' has both a wooden bow and a crossbow. They're not the fastest or strongest weapons out there, but by far they're the most practical, especially early on. Both can be fitted with arrows/bolts of different heads with different effects (stone for bleeding [=DoT=], iron for damage, steel for even more damage and a base for crafting the very powerful [[ArrowsOnFire fiery arrows]] and [[StuffBlowingUp explosive bolts]]), the weapons and their respective ammo is very easy and fast to craft, it feeds off (and therefore increases) the same skill that dictates the crafting of melee weapons. If that wasn't enough, they're quite silent, being totally inaudible to zombies and difficult for other players to hear at any appreciable distance, which allows for a good streak of stealth kills. A skilled player can do a run through the city biome (the most zombie-riddled one) just fine with a poor crossbow and a good stock of stone bolts.

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* ''VideoGame/SevenDaysToDie'' has both a wooden bow and a crossbow. They're not the fastest or strongest weapons out there, but by far they're the most practical, especially early on. Both can be fitted with arrows/bolts of different heads with different effects (stone for bleeding [=DoT=], iron for damage, steel for even more damage and a base for crafting the very powerful [[ArrowsOnFire fiery arrows]] and [[StuffBlowingUp explosive bolts]]), the weapons and their respective ammo is are very easy and fast to craft, ''and'' it feeds off (and therefore increases) Weapon Smithing, the same skill that dictates the crafting of melee weapons.weapons[[note]]in fact, crafting lots and lots of arrows is a worthwhile way to {{Level Grind|ing}} that doesn't leave you with a lot of junk to discard - they don't depend on a quality level[[/note]]. If that wasn't enough, they're quite silent, being totally inaudible to zombies and difficult for other players to hear at any appreciable distance, which allows for a good streak of stealth kills. A skilled player can do a run through the city biome (the most zombie-riddled one) just fine with a poor crossbow and a good stock of stone bolts.
2nd Aug '16 5:50:31 AM REV6Pilot
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* Played with in ''Manga/OnePiece''. In a world where every pirate seems to carry a pistol and the Marines use muskets, the marksman of the Straw Hat Crew is a [[ImprobableAimingSkills deadeye]] with a slingshot. Which, the particular weapon apart, keeps him pretty much within the trope: with the modifications (magic seashells to increase the speed and power of his projectiles and a variety of [[GreenThumb weaponized plants]] as AbnormalAmmo), his slingshot is better than most firearms, and he has the training.

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* Played with in ''Manga/OnePiece''. In a world where every pirate seems to carry a pistol and the Marines use muskets, the marksman of the Straw Hat Crew is a [[ImprobableAimingSkills deadeye]] with a slingshot. Which, the particular weapon apart, keeps him pretty much within the trope: with the modifications (magic seashells to increase the speed and power of his projectiles and a variety of [[GreenThumb weaponized plants]] as AbnormalAmmo), his slingshot is better than most firearms, and he has the training.



Where to begin? As mentioned above, this is a common trope in comics, though that's really putting it lightly. There's pretty much an entire sub-class of heroes known as archers.

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Where to begin? As mentioned above, this is a common trope in comics, though that's really putting it lightly. There's pretty much an entire sub-class of heroes known as archers.



* When placed in a FirstPersonShooter, the bow or crossbow can pretty much be counted on to be as powerful as a sniper rifle, such as the scoped crossbow in the ''VideoGame/HalfLife'' series, which uses tranquilizer darts meant for large animals or red-hot lengths of iron rebar for bolts. Both are extremely deadly against pretty much anything Gordon Freeman comes to face.

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* When placed in a FirstPersonShooter, the bow or crossbow can pretty much be counted on to be as powerful as a sniper rifle, such as the scoped crossbow in the ''VideoGame/HalfLife'' series, which uses tranquilizer darts meant for large animals or red-hot lengths of iron rebar for bolts. Both are extremely deadly against pretty much mostly anything Gordon Freeman comes to face.
5th Apr '16 5:11:14 PM REV6Pilot
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* ''VideoGame/SevenDaysToDie'' has both a wooden bow and a crossbow. They're not the fastest or strongest weapons out there, but by far they're the most practical, especially early on. Both can be fitted with arrows/bolts of different heads with different effects (stone for bleeding [=DoT=], iron for damage, steel for even more damage and a base for crafting the very powerful [[ArrowsOnFire fiery arrows]] and [[StuffBlowingUp explosive bolts), the weapons and their respective ammo is very easy and fast to craft, it feeds off (and therefore increases) the same skill that dictates the crafting of melee weapons. If that wasn't enough, they're quite silent, being totally inaudible to zombies and difficult for other players to hear at any appreciable distance, which allows for a good streak of stealth kills. A skilled player can do a run through the city biome (the most zombie-riddled one) just fine with a poor crossbow and a good stock of stone bolts.

to:

* ''VideoGame/SevenDaysToDie'' has both a wooden bow and a crossbow. They're not the fastest or strongest weapons out there, but by far they're the most practical, especially early on. Both can be fitted with arrows/bolts of different heads with different effects (stone for bleeding [=DoT=], iron for damage, steel for even more damage and a base for crafting the very powerful [[ArrowsOnFire fiery arrows]] and [[StuffBlowingUp explosive bolts), bolts]]), the weapons and their respective ammo is very easy and fast to craft, it feeds off (and therefore increases) the same skill that dictates the crafting of melee weapons. If that wasn't enough, they're quite silent, being totally inaudible to zombies and difficult for other players to hear at any appreciable distance, which allows for a good streak of stealth kills. A skilled player can do a run through the city biome (the most zombie-riddled one) just fine with a poor crossbow and a good stock of stone bolts.
2nd Apr '16 12:00:20 PM kikiandlala
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** Scarlett, the intelligence officer of the Joes, uses a crossbow as her main weapon. She gets by thru not being a primary combatant amongst the team.
22nd Mar '16 12:03:35 PM REV6Pilot
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* ''Every {{VideoGame/Turok}} game ever''.

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* %%* ''Every {{VideoGame/Turok}} game ever''.
22nd Mar '16 10:56:57 AM REV6Pilot
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* ''VideoGame/SevenDaysToDie'' has both a wooden bow and a crossbow. They're not the fastest or strongest weapons out there, but by far they're the most practical, especially early on. Both can be fitted with arrows/bolts of different heads with different effects (stone for bleeding [=DoT=], iron for damage, steel for even more damage and a base for crafting the very powerful [[ArrowsOnFire fiery arrows]] and [[StuffBlowingUp explosive bolts), the weapons and their respective ammo is very easy and fast to craft, it feeds off (and therefore increases) the same skill that dictates the crafting of melee weapons. If that wasn't enough, they're quite silent, being totally inaudible to zombies and difficult for other players to hear at any appreciable distance, which allows for a good streak of stealth kills. A skilled player can do a run through the city biome (the most zombie-riddled one) just fine with a poor crossbow and a good stock of stone bolts.
16th Mar '16 7:30:44 AM REV6Pilot
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* ''VideoGame/{{Contagion}}'' has both a crossbow and a compound bow. Reusable ammo, powerful shots and almost totally silent operation are ''very'' useful in a ZombieApocalypse, and indeed [[DifficultButAwesome they are excellent weapons once you get past the initial difficulty of aiming compared to guns]]. A skilled user is ''deadly'' against zombie and human opponent alike, and can clear out vast expanses of the map without attracting any attention.
27th Feb '16 10:49:45 AM nombretomado
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* Justified in Film/TheAvengers2012. Clint Barton, aka Hawkeye, uses a bow because his variety of [[TrickArrow arrow heads]] come with secondary functions that a bullet could never have, such as explosive, second stage projectile, and grappling. Barton is also an impeccable shot with his bow, as shown by him casually hitting a moving target [[OffhandBackhand while looking the other way.]] He does use a sidearm in the beginning of the film however, and eventually runs out of arrows during the assault on New York.
* In ''Film/{{Thor}}'', a S.H.I.E.L.D. sniper passes over a [[WallOfWeapons Wall Of Guns]] in favor of a bow, revealing himself to be [[Film/TheAvengers Hawkeye]] pulling a cameo.

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* Justified in Film/TheAvengers2012.''Film/TheAvengers2012''. Clint Barton, aka Hawkeye, uses a bow because his variety of [[TrickArrow arrow heads]] come with secondary functions that a bullet could never have, such as explosive, second stage projectile, and grappling. Barton is also an impeccable shot with his bow, as shown by him casually hitting a moving target [[OffhandBackhand while looking the other way.]] He does use a sidearm in the beginning of the film however, and eventually runs out of arrows during the assault on New York.
* In ''Film/{{Thor}}'', a S.H.I.E.L.D. sniper passes over a [[WallOfWeapons Wall Of Guns]] in favor of a bow, revealing himself to be [[Film/TheAvengers [[Film/TheAvengers2012 Hawkeye]] pulling a cameo.
10th Feb '16 8:05:04 AM Anddrix
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* Even Creator/RobLiefeld had to get in on the act--his series ''{{Youngblood}}'' had [[MeaningfulName Shaft]], who used a high-tech gravity-catapult longbow because he thought it [[RuleOfCool looked cooler]] than a gun. In later series, he's not above using guns depending on the situation, but still strongly prefers the bow because he considers it to be irrevocably his "thing".

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* Even Creator/RobLiefeld had to get in on the act--his series ''{{Youngblood}}'' ''ComicBook/{{Youngblood}}'' had [[MeaningfulName Shaft]], who used a high-tech gravity-catapult longbow because he thought it [[RuleOfCool looked cooler]] than a gun. In later series, he's not above using guns depending on the situation, but still strongly prefers the bow because he considers it to be irrevocably his "thing".
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