History Main / TheSpiny

21st Aug '16 8:27:29 PM BattleMaster
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[[folder:Movies]]
* Anguirus of ''Franchise/{{Godzilla}}'' is a kaiju with spines covering his back. He's known for his ability to curl up into a ball and hurl himself at enemies, basically a [[FastballSpecial Kaiju Special]] that doesn't require a partner. In many video game appearances, melee attacks to his back cause damage to the attacker instead of him.
[[/folder]]
14th Aug '16 7:22:47 PM Gingerkitteh
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* Some Franchise/{{Pokemon}}s like Drifblim have the Aftermath ability, which hurts your Pokémon after you've knocked it out.

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* Some Franchise/{{Pokemon}}s Franchise/{{Pokemon}} like Drifblim have the Aftermath ability, which hurts your Pokémon after you've knocked it out.
13th Aug '16 4:37:21 PM MarqFJA
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The Spiny is a mobile form of SpikesOfDoom. Related to KungFuProofMook.

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The Spiny is a mobile form of SpikesOfDoom. Related to KungFuProofMook.
KungFuProofMook. Beware of the ones that are also {{Spike Shooter}}s.
27th Jun '16 5:34:02 AM N8han11
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* There are enemies of this kind in both ''VideoGame/WarioLand 4'' and ''Shake It''. The ones in ''Wario Land 4'' are actually called Spinies by Mario Wiki, and the ones in ''Shake Dimension'' are Bumbleprods or something.

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* There are enemies of this kind in both ''VideoGame/WarioLand 4'' and ''Shake It''. The ones in ''Wario Land 4'' are actually called Spinies by Mario Wiki, and the ones in ''Shake Dimension'' are Bumbleprods or something.Spinies.
9th Jun '16 10:18:09 AM erforce
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* ''VideoGame/DonkeyKongCountry'' has Zingers, and their {{exp|y}}ies, Buzzes. The red ones are [[InvincibleMinorMinion Invincible Minor Minions]], but the rest can be killed with invincibility or by throwing something at them.
** Other enemies like the porcupines have to be rolled into head-on. And the Klaptrap must be jumped on (rolling is a basic attack in [=DKC=].) One memorably designed level in the second DKC game features a series of small platforms, each of which has a Porcupine and a Klaptrap on it, forcing the player to use two different attacks to defeat the two enemies in a very small space.

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* ''VideoGame/DonkeyKongCountry'' has ''VideoGame/DonkeyKongCountry''
** The bee-like
Zingers, and their {{exp|y}}ies, robotic {{exp|y}}ies from ''[[VideoGame/DonkeyKongCountry3DixieKongsDoubleTrouble DKC3]]'', Buzzes. The red ones are [[InvincibleMinorMinion Invincible Minor Minions]], but the rest can be killed with invincibility or by throwing something at them.
** Other enemies like the porcupines have to be rolled into head-on. And the Klaptrap must be jumped on (rolling is a basic attack in [=DKC=].''[=DKC=]'' games.) One memorably designed level in the [[VideoGame/DonkeyKongCountry2DiddysKongQuest second DKC game game]] features a series of small platforms, each of which has a Porcupine and a Klaptrap on it, forcing the player to use two different attacks to defeat the two enemies in a very small space.
13th Apr '16 12:33:03 PM Spanks
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** Similarly, ''VideoGame/SuperMarioBros2'' has the Porcupo to thwart the game's CraniumRide feature. Mercifully, they move slowly. There are also Sparks and Pansers who are not so merciful. Sparks are covered in electricity and constantly race around platforms, while Pansers sit in locations and shoot fireballs.

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** Similarly, ''VideoGame/SuperMarioBros2'' has the Porcupo to thwart the game's CraniumRide feature. Mercifully, they move slowly. There are also Sparks and Pansers who are not so merciful. Sparks are covered in electricity and constantly race around platforms, while Pansers sit in locations and shoot fireballs. Also, while jumping on Birdo's head is okay, trying to jump on the other bosses is a bad idea.
13th Apr '16 5:53:39 AM Prfnoff
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* In ''STUN Runner'', armored drones are impervious to your vehicle's laser cannon. Befitting the trope name, they have more spikes mounted on their frames than ordinary drone cars. They're not as "indestructible" as the onscreen hint suggests: they can still be cleared off the track immediately ahead of you by a [[SmartBomb Shockwave]].

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* In ''STUN Runner'', armored drones are impervious to your vehicle's laser cannon. Befitting the trope name, they have more spikes mounted on their frames than ordinary drone cars. They're not quite as "indestructible" as the onscreen hint suggests: they can still be cleared off the track immediately ahead of you by a [[SmartBomb Shockwave]].
13th Apr '16 5:52:59 AM Prfnoff
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Added DiffLines:

* In ''STUN Runner'', armored drones are impervious to your vehicle's laser cannon. Befitting the trope name, they have more spikes mounted on their frames than ordinary drone cars. They're not as "indestructible" as the onscreen hint suggests: they can still be cleared off the track immediately ahead of you by a [[SmartBomb Shockwave]].
5th Sep '15 12:56:28 PM Spanks
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** Similarly, ''VideoGame/SuperMarioBros2'' has the Porcupo to thwart the game's CraniumRide feature. Mercifully, they move slowly.

to:

** Similarly, ''VideoGame/SuperMarioBros2'' has the Porcupo to thwart the game's CraniumRide feature. Mercifully, they move slowly. There are also Sparks and Pansers who are not so merciful. Sparks are covered in electricity and constantly race around platforms, while Pansers sit in locations and shoot fireballs.
20th Aug '15 1:57:52 PM Prfnoff
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** From ''Kirby's Adventure'' onwards, Kirby could inhale and swallow thorny enemies to gain the Needle power and turn ''himself'' into a Spiny. However, Kirby can't move while the spikes are out.

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** * From ''Kirby's Adventure'' ''VideoGame/KirbysAdventure'' onwards, Kirby could inhale and swallow thorny enemies to gain the Needle power and turn ''himself'' into a Spiny. However, Kirby can't move while the spikes are out.



* ''[[{{Nitrome}} Frost Bite]]'' only features [[GoombaStomp two]] [[GrapplingHookPistol attacks]], and certain enemies are immune to each (though never both.) Fitting the trope, those that are immune to the GoombaStomp have spines and deal CollisionDamage when jumped on.

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* ''[[{{Nitrome}} Frost Bite]]'' Creator/{{Nitrome}}'s ''Frost Bite'' only features [[GoombaStomp two]] [[GrapplingHookPistol attacks]], and certain enemies are immune to each (though never both.) Fitting the trope, those that are immune to the GoombaStomp have spines and deal CollisionDamage when jumped on.



* Certain helmeted spiders in ''[[FancyPantsAdventures The Fancy Pants Adventure: World 3]]'' cannot be damaged by a simple GoombaStomp like most other Mooks. Instead, you have to run and slide toward them, whack them with your [[ImprobableWeaponUser pencil]], or just jump higher. Additionally, pirates can deflect stomps from above or slashes from the front with their swords; damaging them requires taking the right action to hit their exposed spot.

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* Certain helmeted spiders in ''[[FancyPantsAdventures ''[[VideoGame/FancyPantsAdventures The Fancy Pants Adventure: World 3]]'' cannot be damaged by a simple GoombaStomp like most other Mooks. Instead, you have to run and slide toward them, whack them with your [[ImprobableWeaponUser pencil]], or just jump higher. Additionally, pirates can deflect stomps from above or slashes from the front with their swords; damaging them requires taking the right action to hit their exposed spot.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.TheSpiny