History Main / ThePoliticalOfficer

19th May '16 6:17:34 AM Morgenthaler
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* In ''TheQuantumThief'' the chen copy clan has served this function since the [[NoodleIncident Dragon Wars]], acting as observers on all Sobornost ships so that inter-Founder conflicts don't get in the way of larger Sobornost goals.

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* In ''TheQuantumThief'' ''Literature/TheQuantumThief'' the chen copy clan has served this function since the [[NoodleIncident Dragon Wars]], acting as observers on all Sobornost ships so that inter-Founder conflicts don't get in the way of larger Sobornost goals.
3rd Apr '16 1:19:10 AM TSBasilisk
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* In ''LightNovel/HeavyObject'' the Black Uniforms are Legitimacy Kingdom's internal police. They ensure units conform to regulations, prisoners are being treated well, and conduct contraband searches.
28th Mar '16 6:39:26 AM JackG
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* ''Mongoose'' by Sarah Monette and Elizabeth Bear. The protagonist has an OhCrap moment when the political officer for the SpaceStation he's clearing of {{Eldritch Abomination}}s turns up and starts asking awkward questions. Subverted when she turns out to be a ReasonableAuthorityFigure who doesn't ask about his MysteriousPast, but is more interested in helping him do his job.



* In the Literature/{{Boojumverse}} story "Mongoose", Colonel Sadhi Sanderson is a political officer on Kadath Station. Part of the conflict is Station Master Lee wanting protagonist Izrael Irizarry to fix the station's problems without letting Colonel Sanderson know the station had any problems to begin with.

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* In the The Literature/{{Boojumverse}} story "Mongoose", by Sarah Monette and Elizabeth Bear. Izrael Irizarry has an OhCrap moment when the political officer for the SpaceStation he's clearing of {{Eldritch Abomination}}s turns up and starts asking awkward questions. Subverted when Colonel Sadhi Sanderson turns out to be a ReasonableAuthorityFigure who doesn't ask about his MysteriousPast, but is a political officer on Kadath Station. Part of the conflict is Station Master Lee wanting protagonist more interested in helping Izrael Irizarry to fix the station's problems without letting Colonel Sanderson know the station had any problems to begin with.do his job.
27th Mar '16 3:27:41 AM MarqFJA
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** The ''Winter Assault'' tutorial specifically mentions that the Guardsmen are [[RedShirt simple humans fighting against the worst monstrosities of the universe]], hence why they break so easily. Attaching a commissar to a squad however makes that squad near-immune to morale: not even a flamethrower will make them run. If they do break anyway, the commissar has the ability of executing a random soldier to instantly restore squad morale. And they happen to be [[BadassNormal awesome melee fighters]] to boot... but only three can be deployed at a time.
** Taken to ridiculous extreme in second game. At max experience level, shooting one soldier will make your entire army do twice as much damage, run faster than a land speeder and be completely invulnerable to all forms of damage. And there is a trait that makes execute cool down less than its duration.

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** The ''Winter Assault'' tutorial specifically mentions that the Guardsmen are [[RedShirt simple humans fighting against the worst monstrosities of the universe]], hence why they break so easily. Attaching a commissar to a squad however makes that squad near-immune to morale: not even a flamethrower will make them run. If they do break anyway, the commissar has the ability of executing a random soldier to instantly restore squad morale.morale and increase firing rate for all nearby squads. And they happen to be [[BadassNormal awesome melee fighters]] to boot... but only three can be deployed at a time.
time. Two commissars in the last two expansions are specifically mentioned to be watching the Governor-General for signs of weakening resolve.
** Taken to ridiculous extreme in second game. At max experience level, shooting one soldier will make your entire army do twice as much damage, run faster than a land speeder and be completely invulnerable to all forms of damage. And there is a trait that makes execute cool down less than its duration.



* As mentioned above, ''VideoGame/DawnOfWar'' commissars are attached to squads in order to ensure that morale and loyalty remain constant. Executing a squad member results in increased firing rate for all nearby squads. Two commissars in the last two expansions are specifically mentioned to be watching the Governor-General for signs of weakening resolve.
15th Mar '16 9:57:54 PM SantosLHalper
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->''"I am a [[BadassLongcoat Commissar.]] I am empowered to deliver justice wherever I see it lacking. [[YouHaveFailedMe I am empowered to punish cowardice.]] [[OmniscientMoralityLicense I am granted the gift of total authority to judge,]] [[ChurchMilitant in the name of the Emperor,]] on the field of combat."''

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->''"I am a [[BadassLongcoat Commissar.]] Commissar. I am empowered to deliver justice wherever I see it lacking. [[YouHaveFailedMe I am empowered to punish cowardice.]] [[OmniscientMoralityLicense cowardice. I am granted the gift of total authority to judge,]] [[ChurchMilitant judge in the name of the Emperor,]] Emperor on the field of combat."''
14th Mar '16 1:32:02 PM SantosLHalper
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->''Don't turn around\\
Oh oh oh\\
Der Kommissar's in town\\
Oh oh oh!''
-->-- ''Falco'' ([[CoveredUp via]] ''After the Fire'').

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->''Don't turn around\\
Oh oh oh\\
Der Kommissar's
->''"I am a [[BadassLongcoat Commissar.]] I am empowered to deliver justice wherever I see it lacking. [[YouHaveFailedMe I am empowered to punish cowardice.]] [[OmniscientMoralityLicense I am granted the gift of total authority to judge,]] [[ChurchMilitant in town\\
Oh oh oh!''
the name of the Emperor,]] on the field of combat."''
-->-- ''Falco'' ([[CoveredUp via]] ''After the Fire'').
'''[[GauntsGhosts Colonel-Commissar Ibram Gaunt]]'''
29th Feb '16 3:16:37 PM Morgenthaler
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* In a manner of speaking, the Sith Lords in ''StarWarsLegacy'' fill a similar role. Though not part of the Imperial Military hierarchy, they oversee military units to ensure they serve the will of the BigBad and EvilOverlord Darth Krayt. Complete with an [[TabletopGame/{{Warhammer 40000}} "Oops, sorry sir"]] fragging of Darth Maleval by disgruntled stormtroopers.

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* In a manner of speaking, the Sith Lords in ''StarWarsLegacy'' ''ComicBook/StarWarsLegacy'' fill a similar role. Though not part of the Imperial Military hierarchy, they oversee military units to ensure they serve the will of the BigBad and EvilOverlord Darth Krayt. Complete with an [[TabletopGame/{{Warhammer 40000}} "Oops, sorry sir"]] fragging of Darth Maleval by disgruntled stormtroopers.



* Commissars in ''TabletopGame/{{Warhammer 40000}}'' are [[BadassLongcoat longcoat-wearing]] political officers attached to [[BadassNormal Imperial]] [[RedshirtArmy Guard]] armies and [[SpaceNavy Imperial Navy]] ships. Interestingly, they feature elements of both the "eastern" and "western" stereotypes in that they are inspirational badasses who are calm under fire and lead by example, but can and will mercilessly shoot soldiers who fail to meet their stringent standards. One or the other angle can be emphasised DependingOnTheWriter - minor character commissars are more likely to be {{Bad Boss}}es, while [[Literature/GauntsGhosts Ibram Gaunt]] fits the "benevolent commissar" mold, and Literature/CiaphasCain (HERO OF THE IMPERIUM) is a pure pragmatist who has caught on to the fact that overzealous commissars [[UnfriendlyFire tend to die in combat suspiciously far from the front line]].

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* Commissars in ''TabletopGame/{{Warhammer 40000}}'' 40000}}'':
** Commissars
are [[BadassLongcoat longcoat-wearing]] political officers attached to [[BadassNormal Imperial]] [[RedshirtArmy Guard]] armies and [[SpaceNavy Imperial Navy]] ships. Interestingly, they feature elements of both the "eastern" and "western" stereotypes in that they are inspirational badasses who are calm under fire and lead by example, but can and will mercilessly shoot soldiers who fail to meet their stringent standards. One or the other angle can be emphasised DependingOnTheWriter - minor character commissars are more likely to be {{Bad Boss}}es, while [[Literature/GauntsGhosts Ibram Gaunt]] fits the "benevolent commissar" mold, and Literature/CiaphasCain (HERO OF THE IMPERIUM) is a pure pragmatist who has caught on to the fact that overzealous commissars [[UnfriendlyFire tend to die in combat suspiciously far from the front line]].



* ''AdvancedSquadLeader'' allows the Russians (and a few other countries by scenario special rule) to have commissars until late in 1942. Said leaders raise the morale and improve rallying for any troops they are stacked with. But any squad that does NOT rally is lowered in quality.

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* ''AdvancedSquadLeader'' ''TabletopGame/AdvancedSquadLeader'' allows the Russians (and a few other countries by scenario special rule) to have commissars until late in 1942. Said leaders raise the morale and improve rallying for any troops they are stacked with. But any squad that does NOT rally is lowered in quality.



* The Southern Republic of HeavyGear has them, in addition to an entire deep cover StateSec that serves some of the same duties.

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* The Southern Republic of HeavyGear TabletopGame/HeavyGear has them, in addition to an entire deep cover StateSec that serves some of the same duties.
29th Feb '16 3:15:21 PM Morgenthaler
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* Commissar Literature/CiaphasCain, '''[[TabletopGame/{{Warhammer 40000}} HERO OF THE IMPERIUM]]''', is actually an aversion. While a great many commissars are the shoot-the-men-if-they-get-rowdy type who happily pull rank (they technically outrank anyone who's not a senior commissar, Inquisitor, or SpaceMarine) to ensure regulations are followed, he carefully cultivates bonds of camaraderie with the troops under him so he's less likely to suffer an "unfortunate accident" (see Catachans below).

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* ''Literature/CiaphasCain'': Commissar Literature/CiaphasCain, '''[[TabletopGame/{{Warhammer 40000}} HERO Ciaphas Cain, '''HERO OF THE IMPERIUM]]''', IMPERIUM''', is actually an aversion. While a great many commissars are the shoot-the-men-if-they-get-rowdy type who happily pull rank (they technically outrank anyone who's not a senior commissar, Inquisitor, or SpaceMarine) to ensure regulations are followed, he carefully cultivates bonds of camaraderie with the troops under him so he's less likely to suffer an "unfortunate accident" (see Catachans below).
29th Feb '16 3:14:34 PM Morgenthaler
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** ''VideoGame/DawnOfWar'' plays the trope straight: the ''Winter Assault'' tutorial specifically mentions that the Guardsmen are [[RedShirt simple humans fighting against the worst monstrosities of the universe]], hence why they break so easily. Attaching a commissar to a squad however makes that squad near-immune to morale: not even a flamethrower will make them run. If they do break anyway, the commissar has the ability of executing a random soldier to instantly restore squad morale. And they happen to be [[BadassNormal awesome melee fighters]] to boot... but only three can be deployed at a time.
*** Taken to ridiculous extreme in second game. At max experience level, shooting one soldier will make your entire army do twice as much damage, run faster than a land speeder and be completely invulnerable to all forms of damage. And there is a trait that makes execute cool down less than its duration.
** Commissar Holt from the ''FinalLiberation'' game. Bitchslaps planetary governors when they forget certain details like [[http://www.youtube.com/watch?v=LOi3CzZjV0M who's in charge, what gubernatorial duties entail, or rank.]]



* Major Lebedjev from ''WorldInConflict: [[ExpansionPack Soviet Assault]]''.

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* ''VideoGame/DawnOfWar''
** The ''Winter Assault'' tutorial specifically mentions that the Guardsmen are [[RedShirt simple humans fighting against the worst monstrosities of the universe]], hence why they break so easily. Attaching a commissar to a squad however makes that squad near-immune to morale: not even a flamethrower will make them run. If they do break anyway, the commissar has the ability of executing a random soldier to instantly restore squad morale. And they happen to be [[BadassNormal awesome melee fighters]] to boot... but only three can be deployed at a time.
** Taken to ridiculous extreme in second game. At max experience level, shooting one soldier will make your entire army do twice as much damage, run faster than a land speeder and be completely invulnerable to all forms of damage. And there is a trait that makes execute cool down less than its duration.
* Commissar Holt from the ''VideoGame/FinalLiberation'' game. Bitchslaps planetary governors when they forget certain details like [[http://www.youtube.com/watch?v=LOi3CzZjV0M who's in charge, what gubernatorial duties entail, or rank.]]
* Major Lebedjev from ''WorldInConflict: ''VideoGame/WorldInConflict: [[ExpansionPack Soviet Assault]]''.
29th Feb '16 2:00:41 PM Morgenthaler
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* Confessors of ''VideoGame/CommandAndConquerTiberiumTiberiumWars'' serves as these for Nod. They serve both as intelligence and religious officers, guiding and educating Militants in the field. In-game, Confessors are an upgrade: they increase the Milita squad's effectiveness.

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* Confessors of ''VideoGame/CommandAndConquerTiberiumTiberiumWars'' ''VideoGame/CommandAndConquerTiberiumWars'' serves as these for Nod. They serve both as intelligence and religious officers, guiding and educating Militants in the field. In-game, Confessors are an upgrade: they increase the Milita squad's effectiveness.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.ThePoliticalOfficer