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* ''Literature/MutinyOnTheBounty'': The English protagonist goes to Tahiti on a scientific expedition. He becomes fast friends with a powerful chief, moves in with him and marries a daughter of another noble family.

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* ''Literature/MutinyOnTheBounty'': ''[[Literature/TheBountyTrilogy Mutiny on the Bounty]]'': The English protagonist goes to Tahiti on a scientific expedition. He becomes fast friends with a powerful chief, moves in with him and marries a daughter of another noble family.
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In stories where a character travels to or is introduced into a new culture, civilization, coterie, or community, the people that they become the closest with tend to be some of the most important ones in that place, either through [[TheAce ability]] or [[BlueBlue blood]]. The newcomer also tends to end up living with these people, and coming to view them like family in this new place. They could be the chief and his family, [[TheClan a prominent local clan]] or aristocrats, [[PreachersKid the family of the local preacher]], the wisest wiseman, the fiercest fighter, the most powerful sorcerer, or anyone else who has an important standing.

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In stories where a character travels to or is introduced into a new culture, civilization, coterie, or community, the people that they become the closest with tend to be some of the most important ones in that place, either through [[TheAce ability]] or [[BlueBlue [[BlueBlood blood]]. The newcomer also tends to end up living with these people, and coming to view them like family in this new place. They could be the chief and his family, [[TheClan a prominent local clan]] or aristocrats, [[PreachersKid the family of the local preacher]], the wisest wiseman, the fiercest fighter, the most powerful sorcerer, or anyone else who has an important standing.

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Added example(s)


In stories where a character travels to or is introduced into a new culture, civilization, coterie, or community, the people that they become the closest with tend to be some of the [[BlueBlood most important people]] in that place. The newcomer also tends to end up living with these people, and coming to view them like family in this new place. They could be the chief and his family, [[TheClan a prominent local clan]], an aristocratic family, [[PreachersKid the family of the local preacher]], the Royal family, the wisest wiseman, the fiercest fighter, the most powerful sorcerer, or anyone else who has an important standing in the place/people they've just become a part of.

As can be expected, TheChiefsDaughter is a subtrope of this trope, as the hero is more likely to fall in love with a princess-adjacent figure than any regular girl. This also causes the overlap with GratuitousPrincess and RagsToRoyalty. May overlap with HeirInLaw too.

This trope does not necessarily have to mean that they won't befriend any commoners of that culture whatsoever, it just means that the specific members that they'll be the closest with will be important members. Sometimes, their greatest enemies from this culture will be important people as well from a rival elite family.

Stories that involve [[TrappedInAnotherWorld being whisked away]], GoingNative, or MightyWhitey are frequently seen alongside this trope. This is especially present in the latter where the character trains with or is taught by someone who has an important position in the community or culture, or is particularly knowledgeable in a certain art, style, topic, or other skill.

to:

In stories where a character travels to or is introduced into a new culture, civilization, coterie, or community, the people that they become the closest with tend to be some of the [[BlueBlood most important people]] ones in that place.place, either through [[TheAce ability]] or [[BlueBlue blood]]. The newcomer also tends to end up living with these people, and coming to view them like family in this new place. They could be the chief and his family, [[TheClan a prominent local clan]], an aristocratic family, clan]] or aristocrats, [[PreachersKid the family of the local preacher]], the Royal family, the wisest wiseman, the fiercest fighter, the most powerful sorcerer, or anyone else who has an important standing in the place/people they've just become a part of.

As can be expected,
standing.

TheChiefsDaughter is a subtrope of this trope, as the hero is more likely to fall in love with a princess-adjacent figure than any regular girl. This also causes the overlap with GratuitousPrincess and RagsToRoyalty. May overlap with HeirInLaw too.

This trope does not necessarily have to mean that they won't befriend any commoners of that culture whatsoever, it just means that the specific members people that they'll be the closest with will be important members. Sometimes, their greatest enemies from this culture will be important people as well well, from a rival elite family.

Stories that involve [[TrappedInAnotherWorld being whisked away]], TrappedInAnotherWorld, GoingNative, or MightyWhitey are frequently seen alongside this trope. This is especially present in the latter where the character trains with or is taught by someone who has an important position in the community or culture, or is particularly knowledgeable in a certain art, style, topic, or other skill.



* ''Literature/MutinyOnTheBounty'': The English protagonist goes to Tahiti on a scientific expedition. He becomes fast friends with a powerful chief, moves in with him and marries a daughter of another noble family.



* This was what John Smith allegedly experienced when he claimed he was saved by the chief's daughter Matoaka ("Pocahontas"). It should be noted that the prevailing historical view is that John Smith made up the story.

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* This was what John Smith allegedly experienced when he claimed he was saved by the chief's daughter Matoaka ("Pocahontas"). It should be noted that However, the prevailing historical view is that John Smith made up the story.
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Moved to Literature/


* In ''WebOriginal/BrigScarletFlamingo'':

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* In ''WebOriginal/BrigScarletFlamingo'':''Literature/BrigScarletFlamingo'':
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* ''WesternAnimation/AvatarTheLastAirbender'': A good chunk of the characters that Aang becomes close to fit this trope. Katara and Sokka are the children of the chief of their tribe. Zuko is the prince of the Fire Nation. Toph is the daughter of an aristocratic family. Suki is the leader of her troop of warriors. Yue is the princess of her tribe. Aang's old friend Bumi ends up being a king in his old age. Justified in that as an Avatar Aang is one of, if not ''the'' most important person in the world, and the only one believed to be able to resolve a hundred year old conflict, so other important people naturally gravitate towards him. For example, he met Zuko because the prince was actively hunting him.

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* ''WesternAnimation/AvatarTheLastAirbender'': A good chunk of the characters that Aang becomes close to fit this trope. Katara and Sokka are the children of the chief of their tribe. Zuko is the prince of the Fire Nation. Toph is the daughter of an aristocratic family. Suki is the leader of her troop of warriors. Yue is the princess of her tribe. Aang's old friend Bumi ends up being a king in his old age. Justified in that as an Avatar Aang is one of, if not ''the'' most important person in the world, and the only one believed to be able to resolve a hundred year old conflict, so other important people naturally gravitate towards him. For example, he met Zuko because the prince was actively hunting him.him down.
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None


* ''WesternAnimation/AvatarTheLastAirbender'': A good chunk of the characters that Aang becomes close to fit this trope. Katara and Sokka are the children of the chief of their tribe. Zuko is the prince of the Fire Nation. Toph is the daughter of an aristocratic family. Suki is the leader of her troop of warriors. Yue is the princess of her tribe. Aang's old friend Bumi ends up being a king in his old age.

to:

* ''WesternAnimation/AvatarTheLastAirbender'': A good chunk of the characters that Aang becomes close to fit this trope. Katara and Sokka are the children of the chief of their tribe. Zuko is the prince of the Fire Nation. Toph is the daughter of an aristocratic family. Suki is the leader of her troop of warriors. Yue is the princess of her tribe. Aang's old friend Bumi ends up being a king in his old age. Justified in that as an Avatar Aang is one of, if not ''the'' most important person in the world, and the only one believed to be able to resolve a hundred year old conflict, so other important people naturally gravitate towards him. For example, he met Zuko because the prince was actively hunting him.

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Add details


Stories about those who are notable in some way are usually considered more interesting than those about the dime-a-dozen commoner. This effect is also seen in stories about meeting a foreign or new group of people.

In stories where a character travels to or is introduced into a new culture, civilization, coterie, or community, the people that they become the closest with tend to be some of the most important people in that place. They also tend to end up living with these people, and considering them their closest family in this new place. They could be the chief and his family, [[TheClan a prominent local clan]], an aristocratic family, [[PreachersKid the family of the local preacher]], the royal family, the wisest wiseman, the fiercest fighter, the most powerful sorcerer, or anyone else who has an important standing in the place/people they've just become a part of. As can be expected, TheChiefsDaughter is a subtrope of this trope, as the hero is more likely to fall in love with a princess-adjacent figure than any regular girl. This also causes the overlap with GratuitousPrincess and RagsToRoyalty. May overlap with HeirInLaw too.

This trope does not necessarily have to mean that they won't befriend any commoners of that culture whatsoever, it just means that the specific members that they'll be the closest with will be important members. Sometimes, their greatest enemies from this culture will be important people as well.

to:

Stories about those who are notable in some way are usually considered more interesting than those about the [[{{Everyman}} dime-a-dozen commoner.commoner]]. This effect is also seen in stories about meeting a foreign or new group of people.

In stories where a character travels to or is introduced into a new culture, civilization, coterie, or community, the people that they become the closest with tend to be some of the [[BlueBlood most important people people]] in that place. They The newcomer also tend tends to end up living with these people, and considering coming to view them their closest like family in this new place. They could be the chief and his family, [[TheClan a prominent local clan]], an aristocratic family, [[PreachersKid the family of the local preacher]], the royal Royal family, the wisest wiseman, the fiercest fighter, the most powerful sorcerer, or anyone else who has an important standing in the place/people they've just become a part of. of.

As can be expected, TheChiefsDaughter is a subtrope of this trope, as the hero is more likely to fall in love with a princess-adjacent figure than any regular girl. This also causes the overlap with GratuitousPrincess and RagsToRoyalty. May overlap with HeirInLaw too.

This trope does not necessarily have to mean that they won't befriend any commoners of that culture whatsoever, it just means that the specific members that they'll be the closest with will be important members. Sometimes, their greatest enemies from this culture will be important people as well.well from a rival elite family.
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* ''VisualNovel/BadEndTheater'': the Maiden very quickly becomes a friend [[spoiler: and a love interest]] of the Overlord.

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* ''VisualNovel/BadEndTheater'': the Maiden very quickly becomes a friend [[spoiler: and a love interest]] interest of the Overlord.
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She wasn't a friend of the royals, she was an abused prisoner. https://www.americanindianmagazine.org/story/pocahontas-first-marriage-powhatan-side-story


* This was what John Smith allegedly experienced when he was saved by the chief's daughter Pocahontas.[[note]]It should be noted that the prevailing historical view is that John Smith made up the story.[[/note]] This was also what Pocahontas herself experienced after she was married to John Rolfe and travelled to England, getting to meet the royal family and being treated like an interesting foreign princess.

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* This was what John Smith allegedly experienced when he claimed he was saved by the chief's daughter Pocahontas.[[note]]It Matoaka ("Pocahontas"). It should be noted that the prevailing historical view is that John Smith made up the story.[[/note]] This was also what Pocahontas herself experienced after she was married to John Rolfe and travelled to England, getting to meet the royal family and being treated like an interesting foreign princess.
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None


* ''VisualNovel/BadEndTheater'': the Maiden very quickly becomes a friend [[spoiler: and a love interest]] the Overlord.

to:

* ''VisualNovel/BadEndTheater'': the Maiden very quickly becomes a friend [[spoiler: and a love interest]] of the Overlord.
Is there an issue? Send a MessageReason:
None


* ''VisualNovel/BadEndTheater'': the Maiden very quickly becomes a friend [[and spoiler:a love interest]] the Overlord.

to:

* ''VisualNovel/BadEndTheater'': the Maiden very quickly becomes a friend [[and spoiler:a [[spoiler: and a love interest]] the Overlord.
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* ''VisualNovel/BadEndTheater'': the Maiden very quickly becomes a friend [[and spoiler:a love interest]] the Overlord.
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None


* ''VideoGame/{{Undertale}}'': In the pacifist ending, Frisk can be adopted by Toriel, [[spoiler:who in the past was the queen of the Underground]]. They also become a friend of King Asgore. [[spoiler:And this is not the first time that Asgore and Toriel become friends with and adopt [[WalkingSpoiler a human child]].]]

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* ''VideoGame/{{Undertale}}'': In the pacifist ending, Frisk can be adopted by Toriel, [[spoiler:who in the past was the queen Queen of the Underground]]. They also become a friend of King Asgore. [[spoiler:And this is not the first time that Asgore and Toriel become friends with and adopt [[WalkingSpoiler a human child]].]]
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* ''VisualNovel/ChoicesStoriesYouPlay'' plays the trope straight several times, since the novels' main characters are frequently outsiders or newcomers while their closest friends and/or love interests often include TheBeautifulElite.

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* ''VisualNovel/ChoicesStoriesYouPlay'' plays the trope straight several times, since the novels' main characters are frequently outsiders or newcomers while their closest friends and/or love interests often include TheBeautifulElite.''VisualNovel/ChoicesStoriesYouPlay'':
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* This was what John Smith allegedly experienced when he was saved by the chief's daughter Pocahontas. This was also what Pocahontas herself experienced after she was married to John Rolfe and travelled to England, getting to meet the royal family and being treated like an interesting foreign princess.

to:

* This was what John Smith allegedly experienced when he was saved by the chief's daughter Pocahontas. [[note]]It should be noted that the prevailing historical view is that John Smith made up the story.[[/note]] This was also what Pocahontas herself experienced after she was married to John Rolfe and travelled to England, getting to meet the royal family and being treated like an interesting foreign princess.
Is there an issue? Send a MessageReason:
None


** In the sequel, ''WesternAnimation/AtlantisMilosReturn'', Milo and Kida leave Atlantis and return to modern society (early 1910s). Milo's crew welcome them and they form a team to investigate lost Atlantean relics.

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** In the sequel, ''WesternAnimation/AtlantisMilosReturn'', Milo and Kida leave Atlantis and return to modern society (early 1910s). Milo's crew welcome them and they form a team to investigate lost Atlantean relics.



* In Disney movie ''WesternAnimation/AtlantisTheLostEmpire'', despite his famous explorer relative, Milo Thatch is a neglected museum worker who is ridiculed by the higher ups for his fancy notions about the legend of Atlantis (which turn out to be true, in-universe). His expertise in reading and translating ancient languages is what gets him recruited by an eccentric millionaire to an expedition to the lost continent. When the crew reaches Atlantis, it is Milo's language skills that allow the group to mingle with the local Atlanteans, and eventually Milo befriends (and falls in love with) Kidagakash (Kida), the long-lived princess of Atlantis.
** In the sequel, ''WesternAnimation/AtlantisMilosReturn'', Milo and Kida leave Atlantis and return to modern society (early 1910s). Milo's crew welcome them and they form a team to investigate lost Atlantean relics.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In Disney movie ''WesternAnimation/AtlantisTheLostEmpire'', despite his famous explorer relative, Milo Thatch is a neglected museum worker who is ridiculed by the higher ups for his fancy notions about the legend of Atlantis (which turn out to be true, in-universe). His expertise in reading and translating ancient languages is what gets him recruited by an eccentric millionaire to an expedition to the lost continent. When the crew reaches Atlantis, it is Milo's language skills that allow the group to mingle with the local Atlanteans, and eventually Milo befriends (and falls in love with) Kidagakash (Kida), the long-lived princess of Atlantis.
** In the sequel, ''WesternAnimation/AtlantisMilosReturn'', Milo and Kida leave Atlantis and return to modern society (early 1910s). Milo's crew welcome them and they form a team to investigate lost Atlantean relics.

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