History Main / TheKeyIsBehindTheLock

14th Aug '16 12:18:38 AM KingLyger
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* In his memoir ''Carrying The Fire'', Apollo 11 astronaut Michael Collins devotes some time to explaining why good cockpit design is important. He describes an example of bad cockpit design: there used to be an Air Force trainer with a placard mounted on the canopy rail that listed all the steps of the ejection procedure. Unfortunately, the first item on the list was ''jettison the canopy.''

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-->[-Visit the unabridged version [[TheKeyIsBehindTheLock HERE]].-]
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* In his memoir ''Carrying The Fire'', Apollo 11 astronaut Michael Collins devotes some time to explaining why good cockpit design is important. He describes an example of bad cockpit design: there used to be an Air Force trainer with a placard mounted on the canopy rail that listed all the steps of the ejection procedure. Unfortunately, the first item on the list was ''jettison the canopy.''

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-->[-Visit the unabridged version [[TheKeyIsBehindTheLock HERE]].-]
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''
17th May '16 6:46:06 PM Eddy1215
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* In ''WesternAnimation/TheSimpsonsMovie'', Prof. Frink has invented a drill that could cut through the dome and free them all. "It's right there, out... side the dome."

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* In ''WesternAnimation/TheSimpsonsMovie'', Prof. Frink has invented a drill that could cut through the dome and free them all. "It's right there, out... [[ExplainExplainOhCrap side the dome.dome]]."
12th Feb '16 1:59:59 PM malter
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Added DiffLines:

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-->[-Visit the unabridged version [[TheKeyIsBehindTheLock HERE]].-]
19th Dec '15 7:19:14 AM Berrenta
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* In one episode of ''Manga/CardcaptorSakura'', [[MacGuffinGirl Tomoyo]] has been trapped in a classroom as [[spoiler: Eriol messed with the floor plan as a test for Sakura]]. Sakura needs to find her, and Syaoran says he has a magical technique that can locate lost people, provided she has left an object behind. (Not unlike a dog using scent, except it works off auras/energy signatures.) Tomoyo ''did'' have an umbrella...but it's with her in the very classroom they're trying to locate.

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* In one episode of ''Manga/CardcaptorSakura'', [[MacGuffinGirl [[MacGuffinSuperPerson Tomoyo]] has been trapped in a classroom as [[spoiler: Eriol messed with the floor plan as a test for Sakura]]. Sakura needs to find her, and Syaoran says he has a magical technique that can locate lost people, provided she has left an object behind. (Not unlike a dog using scent, except it works off auras/energy signatures.) Tomoyo ''did'' have an umbrella...but it's with her in the very classroom they're trying to locate.
11th Dec '15 8:39:19 PM Bissek
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* One episode of ''Series/FraggleRock'' had Doc and Sprocket acquiring a locked trunk and spending the entire episode trying to get it open. When they finally do, all that's inside is the key.
18th Nov '15 5:25:18 AM Morgenthaler
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** A similar moment happens in ''[[TheWholeNineYards The Whole Ten Yards]]''.

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** * A similar moment happens in ''[[TheWholeNineYards The Whole Ten Yards]]''.''Film/TheWholeTenYards''.



* In the Creator/JossWhedon version of MuchAdoAboutNothing, NathanFillion, playing the fuzz, has this happen to him.

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* In the Creator/JossWhedon version of MuchAdoAboutNothing, ''Film/MuchAdoAboutNothing2012'', NathanFillion, playing the fuzz, has this happen to him.



* In ''LittleMonsters'' the heroes are trapped in a locked room by the villain. After MacGyvering a way for Maurice to be [[ItMakesSenseInContext reduced to a pile of clothes and slid under the door]], once on the other side he says:

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* In ''LittleMonsters'' ''Film/LittleMonsters'' the heroes are trapped in a locked room by the villain. After MacGyvering a way for Maurice to be [[ItMakesSenseInContext reduced to a pile of clothes and slid under the door]], once on the other side he says:



* ''ASongOfIceAndFire'': As it turns out, to solve a prophecy about how to get dragons back into the world so you can be very powerful through controlling them again... You kind of need to remember enough about how to incubate dragon eggs to hatch them successfully, first, to get what the clues in the riddle were going on about. Easy. Not. Alternatively, you could just totally luck out by hitting on the actual combination randomly without meaning to solve the thing. Then you just need to start experimenting on the control bit once you have dragons to aim at a lot of people unlikely to be willing to just let you do things. As, how to train those dragons has also been kind of forgotten, too. Um. No wonder the Targaryens repeatedly hit problems with trying to force that prophecy open with the equivalent of a crowbar...

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* ''ASongOfIceAndFire'': ''Literature/ASongOfIceAndFire'': As it turns out, to solve a prophecy about how to get dragons back into the world so you can be very powerful through controlling them again... You kind of need to remember enough about how to incubate dragon eggs to hatch them successfully, first, to get what the clues in the riddle were going on about. Easy. Not. Alternatively, you could just totally luck out by hitting on the actual combination randomly without meaning to solve the thing. Then you just need to start experimenting on the control bit once you have dragons to aim at a lot of people unlikely to be willing to just let you do things. As, how to train those dragons has also been kind of forgotten, too. Um. No wonder the Targaryens repeatedly hit problems with trying to force that prophecy open with the equivalent of a crowbar...



* Two episodes of ''ILoveLucy'' - Lucy gets locked in a meat freezer and a steamer trunk.

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* Two episodes of ''ILoveLucy'' ''Series/ILoveLucy'' - Lucy gets locked in a meat freezer and a steamer trunk.



* One strip of ''TheFarSide'' had a pair of aliens trapped on Earth. As a crowd of curious humans approaches them, one of them says to the other "Well, here they come. ''You'' locked the keys inside, ''you'' do the talking."

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* One strip of ''TheFarSide'' ''ComicStrip/TheFarSide'' had a pair of aliens trapped on Earth. As a crowd of curious humans approaches them, one of them says to the other "Well, here they come. ''You'' locked the keys inside, ''you'' do the talking."
14th Nov '15 7:12:35 PM Audobonible
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Added DiffLines:

[[AC:{{Jokes}}]]
* World War II. Hitler hears of the Staff of Moses, which can make the seas part. If the Germans can get their hands on it, they can invade England by land. Where is the staff? In the British Museum.
21st Oct '15 1:55:07 PM LaurelHS
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* In his memoir ''Carrying The Fire'', Apollo 11 astronaut Michael Collins devotes some time to explaining why good cockpit design is important. He describes an example of bad cockpit design: there used to be an Air Force trainer with a placard mounted on the canopy rail that listed all the steps of the evacuation procedure. Unfortunately, the first item on the list was ''jettison the canopy.''

to:

* In his memoir ''Carrying The Fire'', Apollo 11 astronaut Michael Collins devotes some time to explaining why good cockpit design is important. He describes an example of bad cockpit design: there used to be an Air Force trainer with a placard mounted on the canopy rail that listed all the steps of the evacuation ejection procedure. Unfortunately, the first item on the list was ''jettison the canopy.''
10th Sep '15 8:15:48 PM Kadorhal
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* Likewise, {{unwinnable}} layouts in ''MahjongSolitaire'' result when needed tiles are trapped between tiles that can't be accessed without them.
* Similarly, {{unwinnable}} games of ''VideoGame/{{Freecell}}'', where the cards you need are locked underneath cards you can't move anywhere.

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* Likewise, {{unwinnable}} unwinnable layouts in ''MahjongSolitaire'' result when needed tiles are trapped between tiles that can't be accessed without them.
* Similarly, {{unwinnable}} unwinnable games of ''VideoGame/{{Freecell}}'', where the cards you need are locked underneath cards you can't move anywhere.



* A common tool in {{Metroidvania}} design, for colletible powerups (such as missile pack expansions): put the powerup behind the obstacle that requires that powerup to bypass. Rather than being used for comedy or drama, this has a more practical game-design purpose, which is to prevent the player-character from picking up an item too early but still being able to display it to the player. Basically, you can see it now, but you'll get it later, after you get the first pack of missiles from somewhere else.

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* A common tool in {{Metroidvania}} design, for colletible collectible powerups (such as missile pack expansions): put the powerup behind the obstacle that requires that powerup to bypass. Rather than being used for comedy or drama, this has a more practical game-design purpose, which is to prevent the player-character from picking up an item too early but still being able to display it to the player. Basically, you can see it now, but you'll get it later, after you get the first pack of missiles from somewhere else.



* In ''TheLegendOfZeldaALinkToThePast'', there's one locked treasure chest whose only key, you are told, is inside the chest, and you can never open it. Fortunately you can drag it with you until you find a master lockpicker.
** An UnwinnableByInsanity example in ''TheLegendOfZeldaLinksAwakening''[='=]s Angler Tunnel: the door one particular InterchangeableAntimatterKey was meant to be used on has another behind it, but by making a tricky jump it could be used on a different door that didn't have a replacement behind it.

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* In ''TheLegendOfZeldaALinkToThePast'', ''VideoGame/TheLegendOfZeldaALinkToThePast'', there's one locked treasure chest whose only key, you are told, is inside the chest, and you can never open it. Fortunately you can drag it with you until you find a master lockpicker.
** An UnwinnableByInsanity example in ''TheLegendOfZeldaLinksAwakening''[='=]s ''VideoGame/TheLegendOfZeldaLinksAwakening''[='=]s Angler Tunnel: the door one particular InterchangeableAntimatterKey was meant to be used on has another behind it, but by making a tricky jump it could be used on a different door that didn't have a replacement behind it.



** In ''TheLegendOfZeldaTheMinishCap'', Malon lost the key to Lon Lon Ranch, and the spare key is inside the house. The solution is to shrink down to Minish size, enter the house through a small hole, pick up the key inside and bring it to him.

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** In ''TheLegendOfZeldaTheMinishCap'', ''VideoGame/TheLegendOfZeldaTheMinishCap'', Malon lost the key to Lon Lon Ranch, and the spare key is inside the house. The solution is to shrink down to Minish size, enter the house through a small hole, pick up the key inside and bring it to him.



* In ''ZorkGrandInquisitor'', there is a glass box ("In case of adventure, break glass") containing a spell scroll, a sword and a hammer. It can be easily opened, but the clamp holding the sword will not let go. The obvious solution is to [[spoiler:open the box, take the hammer, close the box, break glass. Then the clamp lets go and you can take the sword]].

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* In ''ZorkGrandInquisitor'', ''VideoGame/ZorkGrandInquisitor'', there is a glass box ("In case of adventure, break glass") containing a spell scroll, a sword and a hammer. It can be easily opened, but the clamp holding the sword will not let go. The obvious solution is to [[spoiler:open the box, take the hammer, close the box, break glass. Then the clamp lets go and you can take the sword]].



* ''VideoGame/RatchetAndClank'' has a similar circular version in the second game. On one planet there is a wrench upgrade in a glass case with a 'use rock to break glass' note attached. Nearby in another glass case there is a rock with a 'use wrench to break glass' note. As Clank tries to figure out the puzzle, Ratchet [[CuttingTheKnot just smashes the wrench's case with his current wrench]] and takes it.

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* ''VideoGame/RatchetAndClank'' ''VideoGame/RatchetAndClankGoingCommando'' has a similar circular version in the second game. version. On one planet there is a wrench upgrade in a glass case with a 'use rock "use wrench to break glass' glass" note attached. Nearby in another glass case there is a rock with a 'use "use rock to break glass to get wrench to break glass' glass to get rock" note. As Clank tries to figure out the puzzle, Ratchet [[CuttingTheKnot just smashes the wrench's case with his current wrench]] and takes it.
15th Jun '15 9:41:08 AM nombretomado
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* In the JossWhedon version of MuchAdoAboutNothing, NathanFillion, playing the fuzz, has this happen to him.

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* In the JossWhedon Creator/JossWhedon version of MuchAdoAboutNothing, NathanFillion, playing the fuzz, has this happen to him.
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