History Main / TakeYourTime

26th Aug '16 11:26:32 AM jake38
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*** Lampshaded heavily in [[http://www.fanfiction.net/s/4321589/1/Punctual this]] FanFic.
10th Aug '16 4:26:07 PM UmbrellasWereAwesome
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** In ''VideoGame/{{Halo 4}}''[='s=] first level, there's a part where you're trying to activate a missile launcher before a Covenant cruiser can destroy your ship, but you can take all the time you want to get there. At the end, you are supposed to run to the escape pods before your ship gets torn apart by a gravity well, but again, it's not actually timed. [[spoiler:Besides, you end up [[FailureIsTheOnlyOption not being able to make it to the pods anyways]].]]

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** In ''VideoGame/{{Halo 4}}''[='s=] first level, there's a part where you're trying to activate a missile launcher before a Covenant cruiser can destroy your ship, but you can take all the time you want to get there. At the end, end of the level, you are supposed to run to the escape pods before your ship gets torn apart by a gravity well, but again, it's not actually timed. [[spoiler:Besides, you end up [[FailureIsTheOnlyOption not being able to make it to the pods anyways]].]]
10th Aug '16 4:25:29 PM UmbrellasWereAwesome
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* ''Franchise/{{Halo}}''

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* ''Franchise/{{Halo}}''''Franchise/{{Halo}}'':



** This happens in ''VideoGame/{{Halo 2}}'' as well. The first major level in the game requires you to defuse a live bomb, set on the ''Cairo'' by the Covenant. However, you can muck about the level for as long as you want, despite Cortana constantly nagging you about the bomb over the radio. When you finally succeed, you're told [[AlwaysClose how close you were]].

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** This happens in ''VideoGame/{{Halo 2}}'' as well. well:
***
The first major level in the game requires you to defuse a live bomb, set on the ''Cairo'' by the Covenant. However, you can muck about the level for as long as you want, despite Cortana constantly nagging you about the bomb over the radio. When you finally succeed, you're told [[AlwaysClose how close you were]].


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** In ''VideoGame/{{Halo 4}}''[='s=] first level, there's a part where you're trying to activate a missile launcher before a Covenant cruiser can destroy your ship, but you can take all the time you want to get there. At the end, you are supposed to run to the escape pods before your ship gets torn apart by a gravity well, but again, it's not actually timed. [[spoiler:Besides, you end up [[FailureIsTheOnlyOption not being able to make it to the pods anyways]].]]
** ''VideoGame/Halo5Guardians'' has one part where you're supposed to make it up a space elevator to your Pelican before it collapses. Only the very last part of the section is timed.
11th Jul '16 5:08:40 PM Unsung
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* An inversion occurs in ''VideoGame/GrimFandango''. No matter how long it takes you to figure out how to unlock the lighthouse during Year 2, Manny will get there just a moment too late to save the girl. He will, however get there in time to hear her last words and receive a clue, before she turns into flowers and blows away. [[ItMakeSenseInContext This is not the artsy symbolism that it sounds like.]]

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* An inversion occurs in ''VideoGame/GrimFandango''. No matter how long it takes you to figure out how to unlock the lighthouse during Year 2, Manny will get there just a moment too late to save the girl. He will, however get there in time to hear her last words and receive a clue, before she turns into flowers and blows away. [[ItMakeSenseInContext [[ItMakesSenseInContext This is not the artsy symbolism that it sounds like.]]
11th Jul '16 5:07:51 PM Unsung
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* An inversion occurs in ''VideoGame/GrimFandango''. No matter how long it takes you to figure out how to unlock the lighthouse during Year 2, Manny will get there just a moment too late to save the girl. He will, however get there in time to hear her last words and receive a clue, before she turns into flowers and blows away.

to:

* An inversion occurs in ''VideoGame/GrimFandango''. No matter how long it takes you to figure out how to unlock the lighthouse during Year 2, Manny will get there just a moment too late to save the girl. He will, however get there in time to hear her last words and receive a clue, before she turns into flowers and blows away. [[ItMakeSenseInContext This is not the artsy symbolism that it sounds like.]]
13th Jun '16 7:08:52 AM SignSeeker7
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** ''VideoGame/TheLegendOfZeldaSkywardSword'' has a justification in the form of time travel being involved.
*** Though there are still cases like when [[spoiler: the [[SealedEvilInACan Imprisoned]] starts acting up, and everyone is shouting at you to hurry and go beat it up.]] You can technically do as much sidequesting and stocking up you want, because the monstrosity will just wait for you to arrive before trying to escape.

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** ''VideoGame/TheLegendOfZeldaSkywardSword'' has a justification in the form of time travel being involved.
*** Though
involved, though there are still cases like when [[spoiler: the [[SealedEvilInACan Imprisoned]] starts acting up, and everyone is shouting at you to hurry and go beat it up.]] You can technically do as much sidequesting and stocking up you want, because the monstrosity will just wait for you to arrive before trying to escape.



* In ''VideoGame/BatmanArkhamAsylum'', the Joker tells you that there are hostages who will gassed, and you supposedly have two minutes to save them (complete with the Joker counting down). In reality, you can take as long as you need to find a way to save them [[spoiler:though this is because the Joker was bluffing about the bomb]].

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* In ''VideoGame/BatmanArkhamAsylum'', the Joker tells you that there are hostages who will be gassed, and you supposedly have two minutes to save them (complete with the Joker counting down). In reality, you can take as long as you need to find a way to save them [[spoiler:though this is because the Joker was bluffing about the bomb]].
8th Jun '16 10:18:59 PM ThePocket
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* ''VideoGame/SniperEliteV2'' has a mission where you have to plant charges in specific locations to destroy a V-2 rocket facility. The charges tick like time bombs, but it's not a TimedMission. In fact, you then have to head through the actual rocket storage bay to search an office -- at which point a guard spots you and you have to fight your way out. About halfway through the battle, things start burning and you're told to get out, but you still have to mow through more guards, who are in no more of a hurry to escape than you are. Even after you're out of the facility, but you still have time to fight your way through the yard before the place goes up like a Roman candle.
16th Apr '16 7:45:16 AM FoolsEditAccount
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* ''VideoGame/UncommonTime'' averts this in one case. After Saki is poisoned, the doctor gives him two weeks to live. Rest at inns 14 times before getting the antidote and he actually will die, leading to a bad ending.
10th Apr '16 7:54:38 AM Gallimaufry
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** There's also the point in the second game, when the protagonist's kid brother falls into a river and gets swept away, and is at risk of drowning or getting eaten by monsters. You can still go back to the village, do some grinding, push a few bills in the Assembly... lampshaded if you talk to your mom, and she points out that you should be saving your brother instead.
21st Mar '16 12:50:23 PM MrDeath
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*** However, this is also played straight, as you allegedly have one week to complete your mission, or there will be a nuclear war. However, the fact that you can wait two weeks for the aforementioned boss to die should be a clear indication that this does not happen.
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