History Main / SuperProtoType

28th Nov '16 4:06:34 PM Morgenthaler
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* ''Manga/OnePiece'' has the World Government-developed Pacifistas. The original, created by [[WeCanRebuildHim rebuilding]] BadAss Bartholemew Kuma into a {{Cyborg}}, is able to make short work of some later models, though this is mostly because Kuma had Devil Fruit powers that apparently couldn't be transferred to the others or technologically duplicated. [[spoiler:It is stated that more powerful models have been created over the TimeSkip, though it has not yet been shown how well Kuma would stack up against them.]]

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* ''Manga/OnePiece'' has the World Government-developed Pacifistas. The original, created by [[WeCanRebuildHim rebuilding]] BadAss Bartholemew Kuma into a {{Cyborg}}, is able to make short work of some later models, though this is mostly because Kuma had Devil Fruit powers that apparently couldn't be transferred to the others or technologically duplicated. [[spoiler:It is stated that more powerful models have been created over the TimeSkip, though it has not yet been shown how well Kuma would stack up against them.]]
21st Nov '16 5:21:48 PM fdsa1234567890
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* ''WesternAnimation/StarWarsRebels'' features a prototype of the B-Wing starfighter from ''Film/ReturnOfTheJedi''. It has a powerful superlaser cannon that can take out a cruiser in one or two shots, but has several power issues that readily explain why the ones we see in the film don't.

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* ''WesternAnimation/StarWarsRebels'' features a prototype of the B-Wing starfighter from ''Film/ReturnOfTheJedi''. It has a powerful superlaser cannon that can take out a cruiser in one or two shots, but has several power issues that readily explain why the ones we see in the film don't. The film version also has a large magazine of proton torpedoes as well, which allows a different form of heavy firepower.
17th Nov '16 6:07:45 PM Mythsearcher
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*** And the Gundam Mk-II actually inverts this - even though it was a Super Prototype and, for awhile, could one-up the Titans' Hi-Zack units, there was nothing special about it outside of its special lighter frame system and it's easily outclassed early on. All it really is is an updated copy of the original RX-78 Gundam made using modern technologies.
*** ''Anime/MobileSuitGundam0083StardustMemory'' has a similar inversion with the Gundam [=GP01=] "Zephyrantes", which was little more than an update to the original Gundam with new tech. In fact, the proposed Gundam [=GP04=] "Gerbera" was scrapped for being little more than a copy of the [=GP01=]; it was later reworked into a more Zeon-esque design, the Gerbera Tetra, and [[PlayingBothSides sold to the Zeon remnants]].

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*** And the Gundam Mk-II actually inverts this - even though it was a Super Prototype for the next generation of MS and, for awhile, could one-up the Titans' Hi-Zack units, units(current generation), there was nothing special about it outside of its special lighter frame system and it's easily outclassed early on. All it really is is an updated copy of the original RX-78 Gundam made using modern technologies.
*** ''Anime/MobileSuitGundam0083StardustMemory'' has a similar inversion with the Gundam [=GP01=] "Zephyrantes", which was little more than an update to the original Gundam with new tech.tech, it comes with the ground type and space type configuration, which is more powerful than the mass production model of the time at its specialized area but weaker when placed in the other, so it is just an exchange of spec instead of "Super" in all aspects. In fact, the proposed Gundam [=GP04=] "Gerbera" was scrapped for being little more than a copy of the [=GP01=]; it was later reworked into a more Zeon-esque design, the Gerbera Tetra, and [[PlayingBothSides sold to the Zeon remnants]].



*** The MSN-00100 Hyaku Shiki from the aforementioned ''Zeta Gundam'' was designed to test out beam-resistant armor and the concept of the [[TransformingMecha Variable Frame]]. The beam-resistant armor worked. The transformation feature did not.

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*** The MSN-00100 Hyaku Shiki from the aforementioned ''Zeta Gundam'' was designed to test out beam-resistant armor and the concept of the [[TransformingMecha Variable Moveable Frame]]. The beam-resistant armor worked. The transformation feature did not. But the moveable wing binders left on the unit did improve the mobility of it.



** ''Anime/MobileSuitGundamF91'''s eponymous Mobile Suit (the Formula 91) plays with this; its prequel manga features the F91's predecessor (the [[http://gundam.wikia.com/wiki/F90_Gundam_F90 Formula 90]]), of which two were made. The F90s sported multiple hardpoints all over their chassis which [[MechaExpansionPack could be outfitted with different equipment]], resulting in eight specialized configurations (though mixing and matching these components could result in up to 26 different configurations). S.N.R.I. (the company responsible for the Formula Project) then used the combat data from each configuration and built the F91 using optimized versions of the most effective and well-rounded F90 variant (namely the [[http://gundam.wikia.com/wiki/F90V_Gundam_F90_VSBR_Type F90V]]). The F91 was later subject to limited mass production, though no changes were made to the mass produced units from the original F91. So in essence the F91 is only a super prototype in regards to the previous Formula Gundam, with its mass-produced equivalents being carbon copies.

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** ''Anime/MobileSuitGundamF91'''s eponymous Mobile Suit (the Formula 91) plays with this; its prequel manga features the F91's predecessor (the [[http://gundam.wikia.com/wiki/F90_Gundam_F90 Formula 90]]), of which two were made. The F90s sported multiple hardpoints all over their chassis which [[MechaExpansionPack could be outfitted with different equipment]], resulting in eight specialized configurations (though mixing (later model line and matching these components could result in settings expanded the equipments up to 26 different configurations).packs). S.N.R.I. (the company responsible for the Formula Project) then used the combat data from each configuration and built the F91 using optimized versions of the most effective and well-rounded F90 variant (namely the [[http://gundam.wikia.com/wiki/F90V_Gundam_F90_VSBR_Type F90V]]). The F91 was later subject to limited mass production, though no changes were made to the mass produced units from the original F91. So in essence the F91 is only a super prototype in regards to the previous Formula Gundam, with its mass-produced equivalents being almost carbon copies.copies, with the exception of the locked overdrive mode of its Bio-computer which over-heats the unit(but gives it a short performance boost) and fixed the paint shredding flaw(which gave the prototype a strange ability of splitting into mutiple images in the enemy screen).


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* Military models of the less technically advance countries often has this. The prototype is often handcrafted by engineers and scientist with their newest tools, has high precision and thus better performance. The factory settings are different, without all the precision tools and workers that are more torlerance to precision, thus rendering the mass production lines splitting out worse parts and therefore worse units. Usually this is offset by quality control, but in the midst of war, that will be much weakened. An example is the A6M Type Zero, the WWII Japanese fighter. Without sufficient factories to meet war needs(a lot of them bombed down by the US), they have high school or even junior high girls building them. A lot of parts are unusable, the 20mm cannons simply can't shoot, some of them barely flyable and will desemble mid air when doing a dive attack(which is a common tactics in WWII).
17th Nov '16 7:04:09 AM tigerstar
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* It's fairly common for the prototype versions of {{Pinball}} machines to have features that get stripped out for the actual production run, usually for cost or technical reasons. Enthusiasts today sometimes produce kits to restore the lost features. Some notable examples include:
** The "Boogie Man" slingshots on ''Pinball/ScaredStiff''. The rubber figures on the slingshot bumpers were supposed to jolt each time the kicker fired, but it was found this would eventually cause the Boogie Men's arms to fly off, so they became fixed in place on the production versions; replacement kicker arms are available that make them mobile again.
** The chime bars in ''Pinball/TheWhosTommy''. The theme was meant to evoke early electromechanical pinball machines which used metal chimes to produce their sounds. The prototypes had three chime bars, but these were removed in the production cabinets and electronic sounds were substituted. Some owners have retrofitted chime units from other games.
** The Deadworld area in ''Pinball/JudgeDredd'' was supposed to lock balls for multiball, but it was found to be unreliable. Custom kits exist to restore that feature.
10th Nov '16 8:55:34 PM __Vano
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Right: Seraph 13 (minus an arm).]]

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Right: Seraph 13 (minus an arm).13.]]
25th Oct '16 8:29:46 PM nombretomado
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* The eponymous "super-sub" in GerryAnderson's series ''Series/{{Stingray 1964}}''. All the other W.A.S.P. ships that we see are more-or-less conventional-looking (for the 1960s) submarines, and there is no indication that there is more than one of the class. ExpandedUniverse material in the ''TV Century 21'' comic and official novels imply either that a second ''Stingray''-class sub has been built (and enters service just in time to be stolen by the Mysterons) or that ''Stingray'' is an ungraded version of a standard W.A.S.P. patrol vessel with superior capabilities to its sister craft.

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* The eponymous "super-sub" in GerryAnderson's Creator/GerryAnderson's series ''Series/{{Stingray 1964}}''. All the other W.A.S.P. ships that we see are more-or-less conventional-looking (for the 1960s) submarines, and there is no indication that there is more than one of the class. ExpandedUniverse material in the ''TV Century 21'' comic and official novels imply either that a second ''Stingray''-class sub has been built (and enters service just in time to be stolen by the Mysterons) or that ''Stingray'' is an ungraded version of a standard W.A.S.P. patrol vessel with superior capabilities to its sister craft.
25th Oct '16 11:08:51 AM ChronoLegion
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* In ''Literature/LegendsOfDune'', Norma Cenva becomes the first Navigator. Unlike all subsequent Navigators, Norma has much more considerable PsychicPowers and is even capable of folding space on her own, without the use of a Holtzman engine. However, this is because of her Sorceress of Rossak genes, which none of the other Navigators possess.
19th Oct '16 11:13:24 AM triscion
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* The OriginalGeneration mecha of ''VideoGame/SuperRobotWars'' is ''overloaded'' with super prototypes (and {{Ace Custom}}s), there's far too many to mention. Averted in ''VideoGame/SuperRobotWars3''. When you begin the game, the Manga/GetterRobo team is piloting the Proto-Getter Robo. instead of normal Getter Robo. When Proto-Getter attacks and doesn't kill an enemy, Ryouma gripes that the Proto-Getter is just weaker than the normal Getter and is actually happy when the original Getter is dropped in a few stages later.

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* The OriginalGeneration mecha of ''VideoGame/SuperRobotWars'' is ''overloaded'' with super prototypes (and prototypes, {{Ace Custom}}s), there's far Custom}}s,and a few {{Flawed Prototype}}s too; way, ''way'' too many to mention.list on this page. Averted in ''VideoGame/SuperRobotWars3''. When you begin the game, the Manga/GetterRobo team is piloting the Proto-Getter Robo. instead of normal Getter Robo. When Proto-Getter attacks and doesn't kill an enemy, Ryouma gripes that the Proto-Getter is just weaker than the normal Getter and is actually happy when the original Getter is dropped in a few stages later.
4th Oct '16 3:43:47 PM Goldfritha
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A common fusion of these normally opposite tropes is "TheHero's version is more powerful but has the DramaPreservingHandicap that the others don't." Maybe all versions after TheHero's are weaker because the "use it for longer than [[HourOfPower five minutes]] and it shuts down/explodes/drives you insane" problem could not be fixed without losing some power. An alternate fusion introduces a prototype not of the current rank-and-file model, but their intended successor, as a justification.

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A common fusion of these normally opposite tropes is "TheHero's version is more powerful but has the DramaPreservingHandicap that the others don't." Maybe all versions after TheHero's are weaker because the "use it for longer than [[HourOfPower five minutes]] and it shuts down/explodes/drives you insane" problem could not be fixed without losing some power. An alternate fusion introduces a prototype not of the current rank-and-file model, but their intended successor, as a justification.
justification. It would, of course, be equally workable for the hero to be less powerful but lack the handicap, but that's less popular.
1st Oct '16 11:51:34 AM Godzillawolf
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* Played with in Fanfic/{{Marionettes}}. [[spoiler:Trixie is the first Marionette, both as a whole and of the current Generation (her AI and the MagicWand composing her horn having been transferred into a new body), and built to rival Sunet and Twilight in strength while Cover Story (another Marionette) is easily overpowered by the latter.]] However, the reason for this [[spoiler:is because she was built to be TheRival to Sunset, and thus power was necessary, particularly since it was believed that Sunset and Twilight could become Alicorns.]] Another reason is [[spoiler:the MagicWand in her horn is one of two like it in existence, being one of Mage Meadowbrook's Enchanted Objects, and thus couldn't be replicated.]]
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