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* ''VideoGame/AstroBoyOmegaFactor'' turns into this at higher levels of play, since Astro has access to three FightingGame-style [[LimitBreak supers]], every hit in a combo is a score multiplier, and it's possible to reset your basic attack combo by [[FlashStep jetting]] up to three times, but since the combo counter/score multiplier only goes up to 10, it's a pretty limited take on the genre (but then again, it ''was'' made for the Useful notes/GameBoyAdvance).

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* ''VideoGame/AstroBoyOmegaFactor'' (GBA) turns into this at higher levels of play, since Astro has access to three FightingGame-style [[LimitBreak supers]], every hit in a combo is a score multiplier, and it's possible to reset your basic attack combo by [[FlashStep jetting]] up to three times, but since the combo counter/score multiplier only goes up to 10, it's a pretty limited take on the genre (but then again, it ''was'' made for the Useful notes/GameBoyAdvance).UsefulNotes/GameBoyAdvance).

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