History Main / StandardHumanSpaceship

22nd Jun '16 2:59:59 PM LordInsane
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* In VideoGame/{{Stellaris}}, mammalian (including human) and reptilian ships. Reptilian ships are heavily ''VideoGame/{{Homeworld}}'' influenced, with red stripes on tan, while the mammals get boxy, gunmetal gray ships with blue lights, and lots of greebles and right angles.

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* In VideoGame/{{Stellaris}}, mammalian (including human) and reptilian ships. Reptilian ships are heavily ''VideoGame/{{Homeworld}}'' influenced, with red stripes on tan, while the mammals get boxy, gunmetal gray ships with blue lights, and lots of greebles and right angles. Note that while by default ship design follows species category[[note]][[VestigialEmpire Fallen Empires]] aside, as they have their own aesthetic[[/note]], nothing keeps you from changing thing when making custom empires, so you ''can'' have humans flying around in the smooth flowing lines, glowing blue markings and silver hulls of the Avian designs, or vice versa (or both, if you force previously made custom empires to appear in-game).
11th Jun '16 5:04:21 AM ScorpiusOB1
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* In VideoGame/{{Stellaris}}, mammalian (including human) and reptilian ships. Reptilian ships are heavily ''VideoGame/{{Homeworld}}'' influenced, with red stripes on tan, while the mammals get boxy, gunmetal gray ships with blue lights, and lots of greebles and right angles.[[/folder]]

to:

* In VideoGame/{{Stellaris}}, mammalian (including human) and reptilian ships. Reptilian ships are heavily ''VideoGame/{{Homeworld}}'' influenced, with red stripes on tan, while the mammals get boxy, gunmetal gray ships with blue lights, and lots of greebles and right angles.[[/folder]]




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[[/folder]]
11th Jun '16 5:01:28 AM ScorpiusOB1
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* Artwork for warships in ''VideoGame/Ogame'' plays almost always this trope straight. The best example is the [[https://s-media-cache-ak0.pinimg.com/736x/57/a8/ef/57a8ef0c8b9dd72160ef26ecc6fbfaaa.jpg old one]] for the [[LightingBruiser battleship]], often known as the "Taser" for obvious reasons.

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* Artwork for warships Ship artwork in ''VideoGame/Ogame'' ''VideoGame/{{Ogame}}'' plays almost always straight this trope straight.trope. The best example is the [[https://s-media-cache-ak0.pinimg.com/736x/57/a8/ef/57a8ef0c8b9dd72160ef26ecc6fbfaaa.jpg old one]] for the [[LightingBruiser [[LightningBruiser battleship]], often known as the "Taser" for obvious reasons.
11th Jun '16 4:58:21 AM ScorpiusOB1
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to:

* Artwork for warships in ''VideoGame/Ogame'' plays almost always this trope straight. The best example is the [[https://s-media-cache-ak0.pinimg.com/736x/57/a8/ef/57a8ef0c8b9dd72160ef26ecc6fbfaaa.jpg old one]] for the [[LightingBruiser battleship]], often known as the "Taser" for obvious reasons.
10th Jun '16 4:36:32 PM UmbrellasWereAwesome
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* ''Anime/SuperDimensionFortressMacross''[=/=]''Anime/{{Robotech}}''; Except for the ''Macross'' itself (which was, of course, alien in origin), most human vessels are pretty close to this. It should be noted that the ''Macross'' was in fact redesigned closer to those lines. Later subverted in subsequent ''Anime/{{Macross}}'' series with the later Macross-class ships which were more angular, and as well as by ''Robotech's'' SDF-3, which was originally designed/disguised with Zentraedi-like lines, but by the end of the Third Robotech War had the same ''[[Anime/GenesisClimberMospeada Mospeada]]''-style design.

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* ''Anime/SuperDimensionFortressMacross''[=/=]''Anime/{{Robotech}}''; ''Anime/SuperDimensionFortressMacross''[=/=]''Anime/{{Robotech}}'': Except for the ''Macross'' itself (which was, of course, alien in origin), most human vessels are pretty close to this. It should be noted that the ''Macross'' was in fact redesigned closer to those lines. Later subverted in subsequent ''Anime/{{Macross}}'' series with the later Macross-class ships which were more angular, and as well as by ''Robotech's'' SDF-3, which was originally designed/disguised with Zentraedi-like lines, but by the end of the Third Robotech War had the same ''[[Anime/GenesisClimberMospeada Mospeada]]''-style design.
28th May '16 12:59:46 AM Doug86
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* In the ''VideoGame/WingCommander'' games, the human ships have varied between the utilitarian, blocky gray designs of ''Wing Commander III'' and onwards, and more curvy designs of the earlier games. (''Wing Commander III'' and ''IV'' used a primitive polygon GameEngine, as opposed to the first two installments' bitmap sprite graphics.) In all the games featuring the [[MegaNeko Kilrathi]], most of the designs have a base tan color with various “warm” colors used for markings, but [[AllInTheManual the manual notes that the color is the color of the metals used for their armor]], and their designs almost universally are shaped to suggest bladed weapons or claws.

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* In the ''VideoGame/WingCommander'' games, the human ships have varied between the utilitarian, blocky gray designs of ''Wing Commander III'' and onwards, and more curvy designs of the earlier games. (''Wing Commander III'' and ''IV'' used a primitive polygon GameEngine, as opposed to the first two installments' bitmap sprite graphics.) In all the games featuring the [[MegaNeko Kilrathi]], most of the designs have a base tan color with various “warm” colors used for markings, but [[AllInTheManual [[AllThereInTheManual the manual notes that the color is the color of the metals used for their armor]], and their designs almost universally are shaped to suggest bladed weapons or claws.
18th May '16 7:15:44 PM KillerClowns
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[[/folder]]

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* In VideoGame/{{Stellaris}}, mammalian (including human) and reptilian ships. Reptilian ships are heavily ''VideoGame/{{Homeworld}}'' influenced, with red stripes on tan, while the mammals get boxy, gunmetal gray ships with blue lights, and lots of greebles and right angles.[[/folder]]
15th May '16 3:17:01 AM Morgenthaler
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* ''SidMeiersAlphaCentauri'', the SpiritualSequel to ''Civilization'', has the ''Unity'', Earth's first and only starship. It has your typical grey color scheme, rotating sections, massive engines in the rear, cooling panels around the engine compartment, and cryo-pods (which are also designed as autonomous landing craft). The ship is clearly not meant to land. Its sole goal is to cross the vast interstellar distance between the Sun and Alpha Centauri. [[http://desmond.imageshack.us/Himg708/scaled.php?server=708&filename=earth1.jpg&res=landing Compare]] with the much sleeker-looking Progenitor scoutships shown in the ''Alien Crossfire'' addon intro.

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* ''SidMeiersAlphaCentauri'', ''VideoGame/SidMeiersAlphaCentauri'', the SpiritualSequel to ''Civilization'', has the ''Unity'', Earth's first and only starship. It has your typical grey color scheme, rotating sections, massive engines in the rear, cooling panels around the engine compartment, and cryo-pods (which are also designed as autonomous landing craft). The ship is clearly not meant to land. Its sole goal is to cross the vast interstellar distance between the Sun and Alpha Centauri. [[http://desmond.imageshack.us/Himg708/scaled.php?server=708&filename=earth1.jpg&res=landing Compare]] with the much sleeker-looking Progenitor scoutships shown in the ''Alien Crossfire'' addon intro.
8th May '16 9:37:50 PM PaulA
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* Lampshaded in AnneMcCaffrey's ''Literature/AcornaSeries'', where the Linyaari are openly baffled as to why human spaceships only come in one color. Slightly subverted in that Linyaari ships are, to human eyes, painted in loud and garish colors.

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* Lampshaded in AnneMcCaffrey's Creator/AnneMcCaffrey's ''Literature/AcornaSeries'', where the Linyaari are openly baffled as to why human spaceships only come in one color. Slightly subverted in that Linyaari ships are, to human eyes, painted in loud and garish colors.
22nd Apr '16 3:44:54 AM UmbrellasWereAwesome
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* ''Anime/SuperDimensionFortressMacross''[=/=]''Anime/{{Robotech}}''; Except for the ''Macross'' itself (which was, of course, alien in origin), most human vessels are pretty close to this. It should be noted that the ''Macross'' was in fact redesigned closer to those lines. Later subverted with the later Macross-class ships which were more angular, and ''Robotech's'' SDF-3, which was originally designed/disguised with Zentraedi-like lines, but by the end of the Third Robotech War had the same ''Mospeada''-style design.

to:

* ''Anime/SuperDimensionFortressMacross''[=/=]''Anime/{{Robotech}}''; Except for the ''Macross'' itself (which was, of course, alien in origin), most human vessels are pretty close to this. It should be noted that the ''Macross'' was in fact redesigned closer to those lines. Later subverted in subsequent ''Anime/{{Macross}}'' series with the later Macross-class ships which were more angular, and as well as by ''Robotech's'' SDF-3, which was originally designed/disguised with Zentraedi-like lines, but by the end of the Third Robotech War had the same ''Mospeada''-style ''[[Anime/GenesisClimberMospeada Mospeada]]''-style design.
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