History Main / SquareCubeLaw

16th Jan '16 6:23:57 PM nombretomado
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* In StanLee's ''Riftworld!'', the giants are supported by a telekinetic field, which has the side benefit of making them ImmuneToBullets.
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* In StanLee's Creator/StanLee's ''Riftworld!'', the giants are supported by a telekinetic field, which has the side benefit of making them ImmuneToBullets.
4th Jan '16 5:00:26 AM Adept
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* Made fun of in [[http://www.youtube.com/watch?v=adW46gsMTXM this]] HowItShouldHaveEnded parody of ''IronMan''.
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* Made fun of in [[http://www.youtube.com/watch?v=adW46gsMTXM this]] HowItShouldHaveEnded WebAnimation/HowItShouldHaveEnded parody of ''IronMan''.
16th Dec '15 3:24:47 PM Yet_One_More_Idiot
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* You see this all the time with young children, compared to adults. Notice how often young kids run around at full speed, fall down ... and bounce right up and take off again. Or the number of times toddlers fall when learning to walk. They thump themselves, and, yes, occasionally draw some blood, but their injuries are ''far'' less severe than what an adult would suffer going through a similar motion. With their low mass due to this trope, they just can't impact the ground with enough energy to cause more than minor damage (admittedly, being low to the ground and having less time for gravity to accelerate them downward is a factor as well).
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* You see this all the time with young children, compared to adults. Notice how often young kids run around at full speed, fall down ... and bounce right up and take off again. Or the number of times toddlers fall when learning to walk. They thump themselves, and, yes, occasionally draw some blood, but their injuries are ''far'' less severe than what an adult would suffer going through a similar motion. With their low mass due to this trope, they just can't impact the ground with enough energy to cause more than minor damage (admittedly, being low to the ground and having less time for gravity to accelerate them downward is a factor as well). As well as possibly somewhat higher resistance to pain and faster rate of healing.
1st Dec '15 10:27:13 AM MegaMarioMan
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* ''MarioAndLuigiBowsersInsideStory'' has Bowser grow to a lot more than twice his size. During the Giant Battles he's probably closer to being 8-10 times bigger than normal. This trope is played surprisingly straight, as Bowser's normal ability to "dodge" attacks is completely removed. This being Bowser, he doesn't waste time dodging and [[WhenAllYouHaveIsAHammer opts to punch the foe over and over]] until ''someone'' falls. The one time the weight issue was brought up was in the Monty Train battle, as Bowser will fall through a wooden bridge and lose if he takes too long.
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* ''MarioAndLuigiBowsersInsideStory'' ''VideoGame/MarioAndLuigiBowsersInsideStory'' has Bowser grow to a lot more than twice his size. During the Giant Battles he's probably closer to being 8-10 times bigger than normal. This trope is played surprisingly straight, as Bowser's normal ability to "dodge" attacks is completely removed. This being Bowser, he doesn't waste time dodging and [[WhenAllYouHaveIsAHammer opts to punch the foe over and over]] until ''someone'' falls. The one time the weight issue was brought up was in the Monty Train battle, as Bowser will fall through a wooden bridge and lose if he takes too long.
22nd Nov '15 6:10:18 PM nombretomado
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* In the ''WhateleyUniverse'' story "Boston Brawl", there's an AuthorTract explaining how size-warping 'giants' really work, since the SquareCubeLaw and some other laws of basis physics would seem to make it impossible. The giant Matterhorn only ''appears'' to be a 40-foot giant because everyone else interfaces with his [[AppliedPhlebotinum warp displacement field]] instead of him.
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* In the ''WhateleyUniverse'' ''Literature/WhateleyUniverse'' story "Boston Brawl", there's an AuthorTract explaining how size-warping 'giants' really work, since the SquareCubeLaw and some other laws of basis physics would seem to make it impossible. The giant Matterhorn only ''appears'' to be a 40-foot giant because everyone else interfaces with his [[AppliedPhlebotinum warp displacement field]] instead of him.

* ''TheSalvationWar'' averts this to a degree. On the one hand, most of the "lesser demons" are only about 8 feet tall, basically are made of muscles on top of more muscles, and while they all have wings only two subspecies (harpies and gorgons) can actually fly, it is stated that their bodies must produce lighter than air gasses to even manage that. On the other hand, there are many much larger demons, such as Satan, that well reach over 20 feet tall, although they tend to stay on the backs of great beasts or in their throne rooms. [[spoiler: All Angels can fly, but they also are stated to have the gas producing organs. Yahweh is stated to be HUGE, but never moves from sitting on the Eternal Throne. When Heaven is conquered, the great gates to the Eternal City are so giant they cannot be moved, so must be blasted down.]]
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* ''TheSalvationWar'' ''Literature/TheSalvationWar'' averts this to a degree. On the one hand, most of the "lesser demons" are only about 8 feet tall, basically are made of muscles on top of more muscles, and while they all have wings only two subspecies (harpies and gorgons) can actually fly, it is stated that their bodies must produce lighter than air gasses to even manage that. On the other hand, there are many much larger demons, such as Satan, that well reach over 20 feet tall, although they tend to stay on the backs of great beasts or in their throne rooms. [[spoiler: All Angels can fly, but they also are stated to have the gas producing organs. Yahweh is stated to be HUGE, but never moves from sitting on the Eternal Throne. When Heaven is conquered, the great gates to the Eternal City are so giant they cannot be moved, so must be blasted down.]]
27th Oct '15 4:16:38 AM Morgenthaler
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* Discussed extensively in SmallProblem.
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* Discussed extensively in SmallProblem.Literature/SmallProblem.
21st Oct '15 4:21:35 PM HighCrate
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* The MightyGlacier trope is the reason why a lot of characters (especially in PVP/multiplayer games) that are large are always made to be slow. Sure, they can hit really hard and take a lot of punishment, but because of their size, they can't really dodge effectively nor they are able to keep up with their more speedier and smaller opponents. LightningBruiser averts the problem where you have a large character that can also be more agile than they look.
16th Oct '15 10:22:16 AM MrCairo
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* In ''LightNovel/BlackBullet'', the monstrous Gastrea are explicitly described as inverting this principle: they are based on small animals, mostly insects, with their size drastically increased, but instead of being too weak to support their own weight, they are that many times 'stronger' proportional to their size than the original animals.
11th Oct '15 1:17:41 PM StFan
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* The ''OfficialHandbookOfTheMarvelUniverse'' tried to be scientifically accurate, so it constantly faced this problem, handwaving them away with references to anti-gravitons or similar technobabble that at least suggests that some writer is ''aware'' that there's a scientific problem.
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* The ''OfficialHandbookOfTheMarvelUniverse'' ''ComicBook/OfficialHandbookOfTheMarvelUniverse'' tried to be scientifically accurate, so it constantly faced this problem, handwaving them away with references to anti-gravitons or similar technobabble that at least suggests that some writer is ''aware'' that there's a scientific problem.
10th Oct '15 10:10:44 AM nombretomado
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* Discussed in the pre-{{New 52}} Jaime Reyes run of ''ComicBook/BlueBeetle''. Since you can't scientifically increase somebody's size past a certain threshold without them falling apart into a pile of bones and blood, magic is always behind giant humans.
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* Discussed in the pre-{{New pre-ComicBook/{{New 52}} Jaime Reyes run of ''ComicBook/BlueBeetle''. Since you can't scientifically increase somebody's size past a certain threshold without them falling apart into a pile of bones and blood, magic is always behind giant humans.
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