History Main / SpeedEchoes

23rd Jan '18 5:39:22 PM KamenRiderOokalf
Is there an issue? Send a Message


* ''WesternAnimation/TransformersGenerationOne'', [[http://tfwiki.net/wiki/Blurr_%28G1%29 Blurr]] is unsurprisingly animated like this. He also ''[[MotorMouth speaks]]'' like this -- his mouth does not have clear animation frames because they overlap several consecutive animation frames, which causes his mouth shapes to be nothing but a series of afterimages when he says anything.

to:

* ''WesternAnimation/TransformersGenerationOne'', ''WesternAnimation/TheTransformers'', [[http://tfwiki.net/wiki/Blurr_%28G1%29 Blurr]] is unsurprisingly animated like this. He also ''[[MotorMouth speaks]]'' like this -- his mouth does not have clear animation frames because they overlap several consecutive animation frames, which causes his mouth shapes to be nothing but a series of afterimages when he says anything.
6th Jan '18 12:03:30 PM SeptimusHeap
Is there an issue? Send a Message


* Frequently used in comics to display either superhuman speed or acrobatics. {{Spider-Man}} and ComicBook/{{Nightwing}} are the undisputed masters of the latter effect.

to:

* Frequently used in comics to display either superhuman speed or acrobatics. {{Spider-Man}} Franchise/SpiderMan and ComicBook/{{Nightwing}} are the undisputed masters of the latter effect.
27th Oct '17 1:42:21 PM rjd1922
Is there an issue? Send a Message


** First seen when Sonic became [[SuperMode Hyper]] [[UpToEleven Sonic]] in Sonic 3 & Knuckles.

to:

** First seen when Sonic became [[SuperMode Hyper]] [[UpToEleven Sonic]] in Sonic 3 & Knuckles.''VideoGame/Sonic3AndKnuckles''.
9th Oct '17 12:37:43 PM MBG
Is there an issue? Send a Message

Added DiffLines:

* Polnareff, in ''Manga/JojosBizarreAdventureStardustCrusaders'', at one point uses the DoppelgangerAttack variant.
2nd Aug '17 10:45:12 PM eldiablo555
Is there an issue? Send a Message

Added DiffLines:

* The Speed Booster from ''VideoGame/SuperMetroid''.
11th Apr '17 6:02:20 PM nombretomado
Is there an issue? Send a Message


* Employed by Hotsuma in the [=PS2=] version of Sega's ''{{Shinobi}}''

to:

* Employed by Hotsuma in the [=PS2=] version of Sega's ''{{Shinobi}}''''VideoGame/{{Shinobi}}''
6th Apr '17 8:26:49 PM stewy497
Is there an issue? Send a Message


** This is also the main schtick of the Arrancar Zommari Leroux, at least his pre-Ressurecion form

to:

** This is also the main schtick of the Arrancar Zommari Leroux, at least his pre-Ressurecion formform.
** Soi Feng does this when she confronts Aizen during the Arrancar arc.
27th Feb '17 1:48:42 AM Vir
Is there an issue? Send a Message


* The GBA ''VideoGame/FireEmblem'' games do this with many [[CriticalHitClass high-speed classes]] such as [[MasterSwordsman Swordmasters]] and [[ProfessionalKiller Assassins]] to illustrate their speed. The Assassin's [[OneHitKO Silencer]] ability in particular uses the standard CriticalHit animation, but with motion blurs at the start.

to:

* The GBA ''VideoGame/FireEmblem'' ''Franchise/FireEmblem'' games do this with many [[CriticalHitClass high-speed classes]] such as [[MasterSwordsman Swordmasters]] and [[ProfessionalKiller Assassins]] to illustrate their speed. The Assassin's [[OneHitKO Silencer]] ability in particular uses the standard CriticalHit animation, but with motion blurs at the start.
27th Feb '17 1:48:22 AM Vir
Is there an issue? Send a Message


* This appears in the ''VideoGame/MegaManX' '(since VideoGame/MegaManX4 onwards), ''[[VideoGame/MegaManZero Zero]]'' and ''[[VideoGame/MegaManZX ZX]]'' games whenever the player dashes or dash-jumps.

to:

* This appears in the ''VideoGame/MegaManX' '(since ''VideoGame/MegaManX'' (since VideoGame/MegaManX4 onwards), ''[[VideoGame/MegaManZero Zero]]'' and ''[[VideoGame/MegaManZX ZX]]'' games whenever the player dashes or dash-jumps.
27th Feb '17 1:48:09 AM Vir
Is there an issue? Send a Message


* This is how the Speed Booster power-up is animated in the 2D ''{{Metroid}}'' games where it appears.
* This appears in the ''VideoGame/MegaManX''(since VideoGame/MegaManX4 onwards), ''[[VideoGame/MegaManZero Zero]]'' and ''[[VideoGame/MegaManZX ZX]]'' games whenever the player dashes or dash-jumps.

to:

* This is how the Speed Booster power-up is animated in the 2D ''{{Metroid}}'' ''Franchise/{{Metroid}}'' games where it appears.
* This appears in the ''VideoGame/MegaManX''(since ''VideoGame/MegaManX' '(since VideoGame/MegaManX4 onwards), ''[[VideoGame/MegaManZero Zero]]'' and ''[[VideoGame/MegaManZX ZX]]'' games whenever the player dashes or dash-jumps.



* The {{Pokemon}} move Double Team works this way to raise the user's chances of evading attack.

to:

* The {{Pokemon}} Franchise/{{Pokemon}} move Double Team works this way to raise the user's chances of evading attack.
This list shows the last 10 events of 76. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.SpeedEchoes