History Main / SpecialEffectsEvolution

10th Dec '16 5:04:44 AM pinkdalek
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*** The last four seasons (1986-9) featured a large advance in effects from the previous couple of seasons (a lot of which is still convincing today) and some early CGI. The bump may have been even more noticeable had the budget not been slashed following the 18-month hiatus.

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*** The last four seasons (1986-9) featured a large advance in effects from the previous couple of seasons (a lot of which is still convincing today) today). This is due to the increasing use of CGI in the film industry pushing extremely talented PracticalEffects experts and some early CGI.puppeteers into less prestigious work in television. Some primitive CGI was also available, and due to its significant expense was used only where necessary, meaning much of it still looks good. The bump may have been even more noticeable had the budget not been slashed following the 18-month hiatus.
1st Nov '16 7:40:41 AM bwburke94
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* In the {{DCAU}}, the use of conspicuous CGI backgrounds and vehicles (particularly in the animated films) has continued, but is done much better. Compare the Batwing in ''WesternAnimation/BatmanAndMisterFreezeSubZero'' to the Batwing in ''WesternAnimation/BatmanUnderTheRedHood''.

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* In the {{DCAU}}, Franchise/{{DCAU}} and [[WesternAnimation/DCUniverseAnimatedOriginalMovies similar DC Comics adaptations]], the use of conspicuous CGI backgrounds and vehicles (particularly in the animated films) has continued, but is done much better.better nowadays. Compare the Batwing in ''WesternAnimation/BatmanAndMisterFreezeSubZero'' to the Batwing in ''WesternAnimation/BatmanUnderTheRedHood''.
17th Jul '16 10:15:04 PM PaulA
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* ''Film/ClashOfTheTitans'': The newer version uses computer animation as replacements for the stop-motion effects of the 1981 version.

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* ''Film/ClashOfTheTitans'': ''Film/{{Clash of the Titans|2010}}'': The newer version uses computer animation as replacements for the stop-motion effects of [[Film/ClashOfTheTitans1981 the 1981 version.version]].
20th Apr '16 12:24:10 AM erforce
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* ''Franchise/{{Terminator}}'': The original ''Film/TheTerminator'' film was just a modestly budgeted film, albeit one with a rather convincing (if not in movement) T-800 "skeleton". Then came along ''Film/Terminator2JudgmentDay'', which had animatronics much more convincing than the "go motion" endoskeleton, and one of the more famous early uses of CGI involving seamless liquid metal effects of the T-1000. ''Film/TerminatorSalvation'' even used CGI Terminators for the most part.
* ''Film/IndianaJonesAndTheKingdomOfTheCrystalSkull'', made 19 years after ''Film/TheLastCrusade'' had a lot more CGI used in its action sequences.

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* ''Franchise/{{Terminator}}'': The original ''Film/TheTerminator'' film was just a modestly budgeted film, albeit one with a rather convincing (if not in movement) T-800 "skeleton". Then came along ''Film/Terminator2JudgmentDay'', which had animatronics much more convincing than the "go motion" endoskeleton, and one of the more famous early uses of CGI involving seamless liquid metal effects of the T-1000. ''Film/TerminatorSalvation'' even used CGI Terminators for the most part.
* ''Film/IndianaJonesAndTheKingdomOfTheCrystalSkull'', made 19 years after ''Film/TheLastCrusade'' ''Film/IndianaJonesAndTheLastCrusade'' had a lot more CGI used in its action sequences.
27th Feb '16 5:06:29 PM Morgenthaler
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* For the first three ''Film/DieHard'' movies, they all depended on actual explosions (with the exception of one scene in the first movie), miniatures and live ammunition. It's stated that the directors favored the real thing over the then-new CGI. Then ''Live Free or Die Hard'' had its oil refinery explosion, the F-35 shredding a highway to bits and CGI cars flipping out.

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* For the first three ''Film/DieHard'' movies, they all depended on actual explosions (with the exception of one scene in the first movie), miniatures and live ammunition. It's stated that the directors favored the real thing over the then-new CGI. Then ''Live Free or Die Hard'' ''Film/LiveFreeOrDieHard'' had its oil refinery explosion, the F-35 shredding a highway to bits and CGI cars flipping out.
27th Feb '16 11:25:44 AM Morgenthaler
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* ''Franchise/{{Terminator}}'': The original ''Film/TheTerminator'' film was just a modestly budgeted film, albeit one with a rather convincing (if not in movement) T-800 "skeleton". Then came along ''Film/Terminator2JudgementDay'', which had animatronics much more convincing than the "go motion" endoskeleton, and one of the more famous early uses of CGI involving seamless liquid metal effects of the T-1000. ''Film/TerminatorSalvation'' even used CGI Terminators for the most part.

to:

* ''Franchise/{{Terminator}}'': The original ''Film/TheTerminator'' film was just a modestly budgeted film, albeit one with a rather convincing (if not in movement) T-800 "skeleton". Then came along ''Film/Terminator2JudgementDay'', ''Film/Terminator2JudgmentDay'', which had animatronics much more convincing than the "go motion" endoskeleton, and one of the more famous early uses of CGI involving seamless liquid metal effects of the T-1000. ''Film/TerminatorSalvation'' even used CGI Terminators for the most part.
6th Jan '16 9:09:36 AM HowlingSnail
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*** Editing became a lot cheaper during Season 5 (1967-8) and 6 (1968-9), which enabled them to do things that had been impossible before. "Enemy of the World" has DoubleVision, "The Wheel in Space" has a lovely MatchCut, "The Seeds of Death" has StopTrick used for only parts of the screen while other characters move in the foreground, and so on. We also get our first BBCQuarry in "Tomb of the Cybermen"!

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*** Editing became a lot cheaper during Season 5 (1967-8) and 6 (1968-9), which enabled them to do things that had been impossible before. "Enemy of the World" has DoubleVision, "The Wheel in Space" has a lovely MatchCut, "The Seeds of Death" has StopTrick used for only parts of the screen while other characters move in the foreground, and so on. We also get our first BBCQuarry in "Tomb of the Cybermen"!
5th Aug '15 6:01:12 PM TompaDompa
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* The ''Film/JamesBond'' series makes pretty good viewing to see how special effects have come along from 1962 to 2012. Although ''Film/CasinoRoyale'' has actually cut ''back'' on CGI.

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* The ''Film/JamesBond'' series makes pretty good viewing to see how far special effects have come along from 1962 to 2012. since 1962. Although ''Film/CasinoRoyale'' has ''Film/CasinoRoyale2006'' actually cut ''back'' on CGI.
19th Jul '15 1:47:51 AM MechWarrior
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* Parodied in the ''{{Freakazoid}}'' episode "The Curse of Invisibo". When he first appears, the titular villain is portrayed by a staff suspended from obvious wires, and the narrator interrupts, asking the audience to pretend that it's scary. After a couple of minutes, the narrator comes back and says they've successfully embarrassed a bigger FX budget out of the network, at which point the staff now seems to float and [[PowerGlows glow]] on its own.
* In the {{DCAU}}, the use of conspicuous CGI backgrounds and vehicles (particularly in the animated films) has continued, but is done much better. Compare the Batwing in ''WesternAnimation/BatmanAndMisterFreezeSubZero'' to the Batwing in ''BatmanUnderTheRedHood''.

to:

* Parodied in the ''{{Freakazoid}}'' ''{{WesternAnimation/Freakazoid}}'' episode "The Curse of Invisibo". When he first appears, the titular villain is portrayed by a staff suspended from obvious wires, and the narrator interrupts, asking the audience to pretend that it's scary. After a couple of minutes, the narrator comes back and says they've successfully embarrassed a bigger FX budget out of the network, at which point the staff now seems to float and [[PowerGlows glow]] on its own.
* In the {{DCAU}}, the use of conspicuous CGI backgrounds and vehicles (particularly in the animated films) has continued, but is done much better. Compare the Batwing in ''WesternAnimation/BatmanAndMisterFreezeSubZero'' to the Batwing in ''BatmanUnderTheRedHood''.''WesternAnimation/BatmanUnderTheRedHood''.
8th Jul '15 10:37:46 AM pinkdalek
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** The Twelfth Doctor's era uses less in the way of CGI and more PracticalEffects, due to a less experienced CGI team and a reduced budget. Whether it's a strict improvement depends on your taste, but the focus on physical props prevents the CGI having to compete with the much more expensive effects in things like ''Series/GameOfThrones'' and gives the show its own unique visual character.

to:

** The Twelfth Doctor's era uses less in the way of CGI and more PracticalEffects, due to a less experienced CGI team and a reduced budget. Whether it's a strict improvement depends on your taste, but the focus on physical props prevents the CGI having to compete with the much more expensive effects in things like ''Series/GameOfThrones'' and gives the show its own unique visual character. The practical effects are easily the best looking in the series' history, and allow the actors to do more.
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