History Main / SoftWater

17th Jul '16 8:58:11 AM nombretomado
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** And then we get a ''ButchCassidyAndTheSundanceKid'' shoutout with Lt. Bush screaming that he can't swim.

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** And then we get a ''ButchCassidyAndTheSundanceKid'' ''Film/ButchCassidyAndTheSundanceKid'' shoutout with Lt. Bush screaming that he can't swim.
28th Jun '16 6:52:50 PM Adept
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* Subverted in Scott Westerfeld's ''TheRisenEmpire'' (or ''Killing of Worlds'', depending if you bought the book as a whole or in halves). While in free fall H_rd brakes her nose on a ridge of ice; the ice then breaks and she continues falling.

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* Subverted in Scott Westerfeld's ''TheRisenEmpire'' ''Literature/TheRisenEmpire'' (or ''Killing of Worlds'', depending if you bought the book as a whole or in halves). While in free fall H_rd brakes her nose on a ridge of ice; the ice then breaks and she continues falling.
28th Jun '16 6:52:40 PM Adept
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* Averted in ''RendezvousWithRama''; a character is stranded atop a 500 meter-high cliff over the mid-station toroidal lake. Much is made about the problem (no climbing gear, the one and only flier that got him there is now destroyed), and the sheer height of the fall. [[spoiler:Then a scientist back on Earth remembers that reduced gravity (okay inertia/centrifugal force) means reduced terminal velocity. Rescue then becomes a matter of him jumping off and staying vertical (they don't tell him this plan/theory until the rescue boat arrives at the bottom of the cliff, so he won't have time to worry). He also uses his shirt as an impromptu parachute]].

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* Averted in ''RendezvousWithRama''; ''Literature/RendezvousWithRama''; a character is stranded atop a 500 meter-high cliff over the mid-station toroidal lake. Much is made about the problem (no climbing gear, the one and only flier that got him there is now destroyed), and the sheer height of the fall. [[spoiler:Then a scientist back on Earth remembers that reduced gravity (okay inertia/centrifugal force) means reduced terminal velocity. Rescue then becomes a matter of him jumping off and staying vertical (they don't tell him this plan/theory until the rescue boat arrives at the bottom of the cliff, so he won't have time to worry). He also uses his shirt as an impromptu parachute]].
28th Jun '16 1:12:05 PM erwgd
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* In the ''VideoGame/DeusExHumanRevolution'' spinoff ''VideoGame/DeusExTheFall'' this trope is averted. The main character jumps out of a plane over the ocean, surviving thanks to futuristic technology that uses force fields to cushion falls, but even with said technology he still takes extreme damage from the fall and has to be hospitalized from it.


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* In the ''VideoGame/DeusExHumanRevolution'' spinoff ''VideoGame/DeusExTheFall'' this trope is averted. The main character jumps out of a plane over the ocean, surviving thanks to futuristic technology that uses force fields to cushion falls, but even with said technology he still takes extreme damage from the fall and has to be hospitalized from it.
23rd Jun '16 1:48:30 AM Mister6
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* Played straight in ''VideoGame/TheSaboteur''. You can jump from the spire of the Eiffel Tower, fall 300 metres and land in a 2 metre deep pond and survive. [[http://www.youtube.com/watch?v=5QEj30xfaj0#t=3m49s You even get an achievement for it.]] He should've been dead long before that since he [[spoiler: jumped from a burning zeppelin into water and was only knocked out for a short time]].

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* Played straight in ''VideoGame/TheSaboteur''. You can jump from the spire of the Eiffel Tower, fall 300 metres and land in a 2 metre deep pond and survive. [[http://www.youtube.com/watch?v=5QEj30xfaj0#t=3m49s You even get an achievement for it.]] He ]]
** You
should've been dead long before that since he you [[spoiler: jumped from a burning zeppelin into water and was were only knocked out for a short time]].
23rd Jun '16 1:42:29 AM Mister6
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:: Justified by the previous mention that Ben studied wreckage diving at the Naval Academy -- he would likely have learned how to dive from heights "correctly" to avoid worse injury. They even showed him diving the correct way, feet first with arms crossed.

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:: ** Justified by the previous mention that Ben studied wreckage diving at the Naval Academy -- he would likely have learned how to dive from heights "correctly" to avoid worse injury. They even showed him diving the correct way, feet first with arms crossed.
22nd Jun '16 10:51:51 AM Metallix
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* Judy and Nick of ''Disney/{{Zootopia}}'' at one point find themselves in freefall over water, and both survive. Judy's survival is possibly justified, as she managed to compose herself and go into a diving stance while in free fall. Nick on the other hand...
17th Jun '16 4:31:00 PM StFan
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[[quoteright:198:[[WesternAnimation/LooneyTunes http://static.tvtropes.org/pmwiki/pub/images/soft-water_looney-toons_475.png]]]]

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[[quoteright:198:[[WesternAnimation/LooneyTunes [[quoteright:198:[[WesternAnimation/HighDivingHare http://static.tvtropes.org/pmwiki/pub/images/soft-water_looney-toons_475.png]]]]




->'''Cassidy''': All right, I'll jump first.\\
'''Sundance''': Nope.\\
'''Cassidy''': Then you jump first.\\
'''Sundance''': No, I said.\\
'''Cassidy''': What's the matter with you?!\\
'''Sundance''': I can't swim!\\
'''Cassidy''': (Laughs hysterically) Why you crazy? The fall'll probably kill you!\\
- Robert Redford and Paul Newman as ''Film/ButchCassidyAndTheSundanceKid'', trapped on a ledge over a river


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\n->'''Cassidy''': All right, I'll jump first.\\\n'''Sundance''': Nope.\\\n'''Cassidy''': Then you jump first.\\\n'''Sundance''': No, I said.\\\n'''Cassidy''': What's %%
%%One quote is enough. Put any new one in
the matter with you?!\\
'''Sundance''': I can't swim!\\
'''Cassidy''': (Laughs hysterically) Why you crazy? The fall'll probably kill you!\\
- Robert Redford and Paul Newman as ''Film/ButchCassidyAndTheSundanceKid'', trapped on a ledge over a river

Quotes tab.
1st Jun '16 3:09:23 AM erforce
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* ''12 Rounds'': Two people fall out of a helicopter into a swimming pool and survive with no obvious injuries.

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* ''12 Rounds'': ''Film/TwelveRounds'': Two people fall out of a helicopter into a swimming pool and survive with no obvious injuries.
31st May '16 8:45:22 PM Pichu-kun
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* In the end of ''Manga/OuranHighSchoolHostClub'', [[spoiler:Tamaki and Haruhi take a tumble off a bridge -- from a moving car and a moving horse-drawn carriage, respectively -- into deep water.]] They come out of this completely unharmed, and not even emotionally shaken.

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* ''Manga/OuranHighSchoolHostClub'':
**
In the end of ''Manga/OuranHighSchoolHostClub'', final episode [[spoiler:Tamaki and Haruhi take a tumble off a bridge -- from a moving car and a moving horse-drawn carriage, respectively -- into deep water.]] They come out of this completely unharmed, and not even emotionally shaken.



* Subverted in ''LightNovel/GroundControlToPsychoelectricGirl'' - Makoto hits a lake from very high up and seems fine, but in the next episode it's almost immediately revealed that he actually broke his arm in the process. Erio was apparently okay, though she did virtually the same thing before the start of the series by herself and it ended with a broken leg.



* Disney's ''{{Disney/Pinocchio}}''- the title character and his best friend escape from Pleasure Island by jumping of a gigantic cliff (though to be fair Pinocchio is at least a bit scared about doing so). They both survive. Made all the more bizarre by the fact that the best friend is a cricket- which ordinarily would drown quickly even entering from a mundane height.

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* In Disney's ''{{Disney/Pinocchio}}''- ''{{Disney/Pinocchio}}'', the title character and his best friend escape from Pleasure Island by jumping of a gigantic cliff (though to be fair Pinocchio is at least a bit scared about doing so). They both survive. Made all the more bizarre by the fact that the best friend is a cricket- which ordinarily would drown quickly even entering from a mundane height.



* In ''WesternAnimation/HappyFeet'', we see Mumble in free fall for at least two seconds after jumping off a cliff, ultimately hitting the water unharmed.



* In ''VideoGame/{{Minecraft}}'', even if you build a tower to the top of the world, and jump into a hole at the bottom of the world, if there is water that is at least four blocks high in it -- you'll survive.
** As of Minecraft 1.8, the depth requirement has been removed; even 5 inches of water will negate all fall damage.
** ''VideoGame/{{Terraria}}'' does the same thing, except it's even more ridiculous when you're using the Water Walking Boots/Potion and stop dead the second you land on the water, unharmed with not even a ripple.

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* In ''VideoGame/{{Minecraft}}'', even if you build a tower to the top of the world, and jump into a hole at the bottom of the world, if there is water that is at least four blocks high in it -- you'll survive.
**
survive. As of Minecraft 1.8, the depth requirement has been removed; even 5 inches of water will negate all fall damage.
** ''VideoGame/{{Terraria}}'' does the same thing, thing as ''Minecraft'', except it's even more ridiculous when you're using the Water Walking Boots/Potion and stop dead the second you land on the water, unharmed with not even a ripple.



* Taken to extremes in ''VideoGame/TheLegendOfZeldaTwilightPrincess''. To access the last dungeon, you need to shoot yourself into the ''sky'' with a cannon. Sure enough, you land in a small pool of water, but at least then you wouldn't be travelling that fast since you slow down when you came up. The real problem is, to get back on earth, you need to use another cannon that ''shoots you up even higher'', with Lake Hylia being the Soft Water.
** Also done in ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', requisite-style. Like the Great Deku Tree, or the waterfalls at the Gerudo Valley and Zora's Domain that are even higher.
*** Worth noting that Link takes those dives ''head first''.
*** Then again falling doesn't seem to be particularly dangerous in the ''Zelda'' Universe, even if impacting solid ground. There's a hidden area in The Fire Temple, which requires the Scarecrow's Song to reach, with a drop that is long enough that Link will stop yelling before he hits the bottom. The result? Landing in a crouch on both feet, grunting, and taking a couple hearts of damage.

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* ''Franchise/TheLegendOfZelda'':
**
Taken to extremes in ''VideoGame/TheLegendOfZeldaTwilightPrincess''. To access the last dungeon, you need to shoot yourself into the ''sky'' with a cannon. Sure enough, you land in a small pool of water, but at least then you wouldn't be travelling that fast since you slow down when you came up. The real problem is, to get back on earth, you need to use another cannon that ''shoots you up even higher'', with Lake Hylia being the Soft Water.
** Also done in ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', requisite-style. Like the Great Deku Tree, or the waterfalls at the Gerudo Valley and Zora's Domain that are even higher.
*** Worth
higher. It's worth noting that Link takes those dives ''head first''.
***
first''. Then again falling doesn't seem to be particularly dangerous in the ''Zelda'' Universe, even if impacting solid ground. There's a hidden area in The Fire Temple, which requires the Scarecrow's Song to reach, with a drop that is long enough that Link will stop yelling before he hits the bottom. The result? Landing in a crouch on both feet, grunting, and taking a couple hearts of damage.



* ''VideoGame/SuperMarioBros''

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* ''VideoGame/SuperMarioBros''''Franchise/SuperMarioBros'':



* Justified in ''VideoGame/{{Portal 2}}'' as in that game you can fall at any speed from any height and land anywhere and be perfectly fine. However, there is one point where you are dropped down a shaft and fall for several minutes before finally landing in shallow water, completely unharmed. Given that [[spoiler:you were dropped down said shaft deliberately by Wheatley]], it's entirely possible that it was supposed to kill you. Unexplained, however, is how [[spoiler:GLaDOS]] survives the fall alongside you, given [[spoiler:she is undergoing a stint as a potato]]. Given a lack of leg braces or boots to mitigate the impact, [[spoiler:she should've been a potato pancake]].
** It's even lampshaded before being played straight. [[spoiler:GLaDOS]] asks to be put in one of Chell's boots during the fall, in order to survive the landing, and advises Chell to try to land on the other foot.
* In ''VideoGame/{{Xenoblade}}'', any fall that would normally [[NotTheFallThatKillsYou kill you]] can be survived so long as you fall into a deep enough body of water. You even get an achievement (and some bonus experience points) for taking a dive from 200 meters or higher. Good thing your heroes can [[SuperNotDrowningSkills swim]]...
** It's worth noting that while at first this appears to be a gameplay convenience, the evidence suggests that this is an actual quirk of the ''VideoGame/{{Xenoblade}}'' world's physics. The [[spoiler:Fallen Arm]], an island in the game-world's ocean, is home to a number of Homs (the game's human-equivalent) who arrived there by falling from Sword Valley, many many miles above, and landing in the ocean nearby. Indeed, you as the player initially arrive there by the exact same route, and if you go back to the specific location you fell from, you can [[EasterEgg do it again]] as many times as you like. Perhaps in all the other instances of [[BottomlessPits falling off the edge of the Bionis]], it's not the fall that kills you, but the unfortunate reality of ending up stranded in the middle of the ocean below...

to:

* Justified in ''VideoGame/{{Portal 2}}'' as in that game you can fall at any speed from any height and land anywhere and be perfectly fine. However, there is one point where you are dropped down a shaft and fall for several minutes before finally landing in shallow water, completely unharmed. Given that [[spoiler:you were dropped down said shaft deliberately by Wheatley]], it's entirely possible that it was supposed to kill you. Unexplained, however, is how [[spoiler:GLaDOS]] survives the fall alongside you, given [[spoiler:she is undergoing a stint as a potato]]. Given a lack of leg braces or boots to mitigate the impact, [[spoiler:she should've been a potato pancake]].
**
pancake]]. It's even lampshaded before being played straight. [[spoiler:GLaDOS]] asks to be put in one of Chell's boots during the fall, in order to survive the landing, and advises Chell to try to land on the other foot.
* In ''VideoGame/{{Xenoblade}}'', any fall that would normally [[NotTheFallThatKillsYou kill you]] can be survived so long as you fall into a deep enough body of water. You even get an achievement (and some bonus experience points) for taking a dive from 200 meters or higher. Good thing your heroes can [[SuperNotDrowningSkills swim]]...
**
swim]]... It's worth noting that while at first this appears to be a gameplay convenience, the evidence suggests that this is an actual quirk of the ''VideoGame/{{Xenoblade}}'' world's physics. The [[spoiler:Fallen Arm]], an island in the game-world's ocean, is home to a number of Homs (the game's human-equivalent) who arrived there by falling from Sword Valley, many many miles above, and landing in the ocean nearby. Indeed, you as the player initially arrive there by the exact same route, and if you go back to the specific location you fell from, you can [[EasterEgg do it again]] as many times as you like. Perhaps in all the other instances of [[BottomlessPits falling off the edge of the Bionis]], it's not the fall that kills you, but the unfortunate reality of ending up stranded in the middle of the ocean below...



* WebVideo/TheNostalgiaChick points out how Disney/{{Pocahontas}} diving off an epic cliff and jumping into the water ''really'' isn't possible.

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* WebVideo/TheNostalgiaChick WebVideo/TheNostalgiaChick:
** The Nostalgia Chick
points out how Disney/{{Pocahontas}} diving off an epic cliff and jumping into the water ''really'' isn't possible.



* ''WesternAnimation/AvatarTheLastAirbender'' has an army of soft-waterbenders. Given the amount of water some waterbending attacks take, they should be incredibly painful if not fatal, but are often brushed off. In the second season finale Katara attacks Zuko and Azula's men with a huge wave of water that should have been fatal if only because of the sheer weight of the water and not the concussive force. They get all up with no injuries.

to:

* ''WesternAnimation/AvatarTheLastAirbender'' ''WesternAnimation/AvatarTheLastAirbender'':
** ''Avatar''
has an army of soft-waterbenders. Given the amount of water some waterbending attacks take, they should be incredibly painful if not fatal, but are often brushed off. In the second season finale Katara attacks Zuko and Azula's men with a huge wave of water that should have been fatal if only because of the sheer weight of the water and not the concussive force. They get all up with no injuries.



* In ''WesternAnimation/HappyFeet'', we see Mumble in free fall for at least two seconds after jumping off a cliff, ultimately hitting the water unharmed.



* Averted in ''Anime/WelcomeToTheNHK'', in that the characters at [[spoiler: the offline party]] seriously expect to die.
** In fact one of [[spoiler: the offline members]] asks if there's any chance of them surviving only for someone to tell him that it "only happens in anime an manga."

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* Averted in ''Anime/WelcomeToTheNHK'', in that the characters at [[spoiler: the offline party]] seriously expect to die.
**
die. In fact one of [[spoiler: the offline members]] asks if there's any chance of them surviving only for someone to tell him that it "only happens in anime an manga."


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* Subverted in ''LightNovel/GroundControlToPsychoelectricGirl'' - Makoto hits a lake from very high up and seems fine, but in the next episode it's almost immediately revealed that he actually broke his arm in the process. Erio was apparently okay, though she did virtually the same thing before the start of the series by herself and it ended with a broken leg.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.SoftWater