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* ''VideoGame/MetalGear'''s CODEC calls. And the '''!''' sound effect when you're spotted by an enemy.

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* ''VideoGame/MetalGear'''s ''VideoGame/MetalGear''[='=]s CODEC calls. And the '''!''' sound effect when you're spotted by an enemy.

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Pulling some work names out of potholes


* The sound of a [[Anime/PokemonTheSeries Poké Ball]] opening. Or making the capture.

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* ''Anime/PokemonTheSeries'': The sound of a [[Anime/PokemonTheSeries Poké Ball]] Ball opening. Or making the capture.



* ''Manga/OnePiece'' has plenty of signature audio effects in the anime, such as the distinctive "thud" sounds made by larger characters' steps (such as Moria, Kaido and others), but two particular examples in the manga: firts, the Lapahns (literal, bear-sized KillerRabbit beasts) let out a loud sound rendered as "PYOON" written with an extra "maru" (the symbol turning "hi" into "pi"), which, according to Oda, sounds like this:"Without letting your lips touch, you must explosively let out a deep breath and stick your chin out at the same time." Much later, [[AgentPeacock Emporio Ivankov's]] Hell Blink's manga sound effect is rendered as "BA-CHINKK" with an extra ten to the tenten symbol (which makes the "ha" into "ba"). Again according to the author, it means that you have to enounce with enough strentgh to send some spittle flying. Finally, Weaponized by Scratchman Apoo, whose Devil Fruit powers turn his body into an orchestra and use onomatopeic sounds to cause a distinctive effect on the people he targets: so far he has shown "Shan" ([[RazorWind cuts the target]]), "Don" ([[HavingABlast explodes the target]]) and "Bon" ([[MegatonPunch smash the target]]).

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* ''Manga/OnePiece'' has plenty of signature audio effects in the anime, such as the distinctive "thud" sounds made by larger characters' steps (such as Moria, Kaido and others), but two particular examples in the manga: firts, first, the Lapahns (literal, bear-sized KillerRabbit beasts) let out a loud sound rendered as "PYOON" written with an extra "maru" (the symbol turning "hi" into "pi"), which, according to Oda, sounds like this:"Without this: "Without letting your lips touch, you must explosively let out a deep breath and stick your chin out at the same time." Much later, [[AgentPeacock Emporio Ivankov's]] Hell Blink's manga sound effect is rendered as "BA-CHINKK" with an extra ten to the tenten symbol (which makes the "ha" into "ba"). Again according to the author, it means that you have to enounce with enough strentgh strength to send some spittle flying. Finally, Weaponized by Scratchman Apoo, whose Devil Fruit powers turn his body into an orchestra and use onomatopeic sounds to cause a distinctive effect on the people he targets: so far he has shown "Shan" ([[RazorWind cuts the target]]), "Don" ([[HavingABlast explodes the target]]) and "Bon" ([[MegatonPunch smash the target]]).



* '''POOT!''' for Stephanie Brown's grappling gun in the third [[ComicBook/{{Batgirl 2009}} Batgirl]] series.

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* '''POOT!''' for Stephanie Brown's grappling gun in the third [[ComicBook/{{Batgirl 2009}} Batgirl]] ''ComicBook/{{Batgirl|2009}}'' series.



** Chewbacca's growls. a mashup of animal voices (a major component being from a baby brown bear named 'Pooh').

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** Chewbacca's growls. growls, a mashup of animal voices (a major component being from a baby brown bear named 'Pooh').



'''The Doctor''': You know, the... [wheezes three times to imitate]\\

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'''The Doctor''': You know, the... [wheezes ''[wheezes three times to imitate]\\imitate]''\\



** The slashing and heartbreak sounds are back from Undertale.

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** The slashing and heartbreak sounds are back from Undertale.''Undertale''.



* ''VideoGame/FireEmblem'': The stinging crack of a CriticalHit.

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* ''VideoGame/FireEmblem'': ''Franchise/FireEmblem'': The stinging crack of a CriticalHit.



** While not used in the first Halo, Phantoms are very well-known by now for their [[https://www.youtube.com/watch?v=C1IlZYE0Ql4#t=21m6s unmistakable sound effect]] whenever approaching one's hearing vicinity, usually foretelling that one is about to have a group of dropped-off Covenant troops to deal with.

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** While not used in the first Halo, ''Halo'', Phantoms are very well-known by now for their [[https://www.youtube.com/watch?v=C1IlZYE0Ql4#t=21m6s unmistakable sound effect]] whenever approaching one's hearing vicinity, usually foretelling that one is about to have a group of dropped-off Covenant troops to deal with.



* In ''VideoGame/{{Touhou}}'', Utsuho's warning klaxon she declares her spellcards with.

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* In ''VideoGame/{{Touhou}}'', ''Franchise/TouhouProject'', Utsuho's warning klaxon she declares her spellcards with.



* [[SinisterScrapingSound Clank, clank, thunk, scrape]]. [[Franchise/SilentHill Pyramid Head]] [[MemeticMolester has come to rape!]]

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* ''Franchise/SilentHill'': [[SinisterScrapingSound Clank, clank, thunk, scrape]]. [[Franchise/SilentHill Pyramid Head]] Head [[MemeticMolester has come to rape!]]



* The [[ScareChord intense sound]] of [[VideoGame/{{Slender}} piano slamming]] combined with [[Franchise/TheSlenderManMythos tall men in business suits]] is sure to bring back haunting memories of [[BringMyBrownPants ruined chairs]].
** And now we have the [[HellIsThatNoise growling and screaming]] of [[VideoGame/SlenderTheArrival a girl in a hoodie]].
* After hearing most video game consoles boot up enough times, you will always remember the sound (but not all of them are sound effects; some of them are outright music, like the [[UsefulNotes/SegaGenesis Sega chorus]] (mostly in the ''Franchise/SonicTheHedgehog'' games), the [[UsefulNotes/NintendoGameCube GameCube]]... cube thing for which you could change the "instrument" used, or the UsefulNotes/NeoGeo chimes). The UsefulNotes/PlayStation line gets bonus points for using a separate sound effect for advertisements (these days, it's just the final syllable with a background sound, but in the past it has been the whole word accompanied by some background sounds).

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* ''Franchise/TheSlenderManMythos'':
** ''VideoGame/{{Slender}}'':
The [[ScareChord intense sound]] of [[VideoGame/{{Slender}} piano slamming]] slamming combined with [[Franchise/TheSlenderManMythos tall men in business suits]] suits is sure to bring back haunting memories of [[BringMyBrownPants ruined chairs]].
** ''VideoGame/SlenderTheArrival'': And now we have the [[HellIsThatNoise growling and screaming]] of [[VideoGame/SlenderTheArrival a girl in a hoodie]].
hoodie.
* After hearing most video game consoles boot up enough times, you will always remember the sound (but not all of them are sound effects; some of them are outright music, like the [[UsefulNotes/SegaGenesis [[Platform/SegaGenesis Sega chorus]] (mostly in the ''Franchise/SonicTheHedgehog'' games), the [[UsefulNotes/NintendoGameCube [[Platform/NintendoGameCube GameCube]]... cube thing for which you could change the "instrument" used, or the UsefulNotes/NeoGeo Platform/NeoGeo chimes). The UsefulNotes/PlayStation Platform/PlayStation line gets bonus points for using a separate sound effect for advertisements (these days, it's just the final syllable with a background sound, but in the past it has been the whole word accompanied by some background sounds).



* ''VideoGame/{{Receiver}}''

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* ''VideoGame/{{Receiver}}''''VideoGame/{{Receiver}}'':



* ''VideoGame/MetalGear''s CODEC calls. And the '''!''' sound effect when you're spotted by an enemy.

to:

* ''VideoGame/MetalGear''s ''VideoGame/MetalGear'''s CODEC calls. And the '''!''' sound effect when you're spotted by an enemy.



* The "psssh-tik" sound of entering and exiting VATS and the in ''VideoGame/{{Fallout}}'' series.

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* The "psssh-tik" sound of entering and exiting VATS and the in ''VideoGame/{{Fallout}}'' ''Franchise/{{Fallout}}'' series.



* The "OOF!" sound effect when a player dies in ''VideoGame/{{Roblox}}''.

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* The "OOF!" sound effect when a player dies in ''VideoGame/{{Roblox}}''.''Platform/{{Roblox}}''.



* ''Webcomic/GirlGenius'' and ''Comicbook/BuckGodotZapgunForHire'': Death rays and rayguns make a distinctive "ZOWNT!" sound.

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* ''Webcomic/GirlGenius'' and ''Comicbook/BuckGodotZapgunForHire'': ''ComicBook/BuckGodotZapgunForHire'': Death rays and rayguns make a distinctive "ZOWNT!" sound.



* In WesternAnimation/FamilyGuy, Stewie's feet always make a distinctive pitter-patter when he runs.

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* In WesternAnimation/FamilyGuy, 'XWesternAnimation/FamilyGuy'', Stewie's feet always make a distinctive pitter-patter when he runs.



* WesternAnimation/MyLittlePonyFriendshipIsMagic has a small collection of whickering sounds that are used when ponies are startled or confused. There's also a handful of variations on a squeaky chew-toy sound the ponies make when giving sheepish grins.

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* WesternAnimation/MyLittlePonyFriendshipIsMagic ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' has a small collection of whickering sounds that are used when ponies are startled or confused. There's also a handful of variations on a squeaky chew-toy sound the ponies make when giving sheepish grins.



** the Nokia jingle (adapted from a little known classical guitar composition).

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** the The Nokia jingle (adapted from a little known classical guitar composition).
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Misplaced, moving to the correct tab


* All the dragons from ''Series/GameOfThrones'' and ''Series/HouseOfTheDragon'' have unique and unforgetful roars, but special mention goes to Caraxes and his CreepyHighPitchedVoice-like roar.
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** The UsefulNotes/{{Montreal}} metro's MR-73 car engines produce a [[https://youtu.be/n-ld20AEYYk?feature=shared&t=6 very distinctive three-note melody]] when they start up, owing to a piece of equipment called a current chopper. It was so distinctive that the transit company based an unforgettably campy musical TV commercial around it ("[[https://www.youtube.com/watch?v=W7WxVoByjEA Il fait beau dans l'métro]]") in the 1970s soon after the cars were introduced. In 2010, when they introduced a new door-closing chime, [[https://www.youtube.com/watch?v=RqjujiiDTDk the signature melody was an obvious choice]]—and a lovely way to preserve this piece of auditory heritage, since new train cars whose engines didn't make the noise were on their way.
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* ''WesternAnimation/DaveTheBarbarian'': The Dark Lord Chuckles the Silly Piggy, when suffering blunt injury (Usually falling or being tossed and slammed into a wall), makes a squeaky squeeze toy sound.
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* WesternAnimation/TomAndJerry: Tom's incredibly painful scream, which had two variations (''"AAAAAAAAAA"'' and ''"Aw-a-ho-hoo-aaw!"'')

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* WesternAnimation/TomAndJerry: Tom's incredibly painful scream, which had two variations (''"AAAAAAAAAA"'' and ''"Aw-a-ho-hoo-aaw!"'')''"Aw-a-ho-hoo-aaw!"''). Notably, the screams are [[GrandfatherClause so iconic to the series]] that many of the later adaptations and follow-ups directly reuse them (as well as certain other effects, like gulping or Tom's laughs) despite their lower sound quality sticking out compared to the modern sound effects.
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* The Beam Rifle, the [[AlertnessBlink Newtype Flash]], and the "[[https://www.youtube.com/watch?v=8qHKCt0AZz4 "suit activating"]] sound effect from ''Anime/MobileSuitGundam''.

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* The Beam Rifle, the [[AlertnessBlink Newtype Flash]], and the "[[https://www.[[https://www.youtube.com/watch?v=8qHKCt0AZz4 "suit activating"]] sound effect from ''Anime/MobileSuitGundam''.
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* The Beam Rifle, the Newtype Flash, and the "[[https://www.youtube.com/watch?v=8qHKCt0AZz4 "suit activating"]] sound effect from ''Anime/MobileSuitGundam''.

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* The Beam Rifle, the [[AlertnessBlink Newtype Flash, Flash]], and the "[[https://www.youtube.com/watch?v=8qHKCt0AZz4 "suit activating"]] sound effect from ''Anime/MobileSuitGundam''.
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None


* The Beam Rifle, the Newtype Flash, and the "[[https://www.youtube.com/watch?v=8qHKCt0AZz4 Byoo-Wooeeyon!]]" sound effect from ''Anime/MobileSuitGundam''.

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* The Beam Rifle, the Newtype Flash, and the "[[https://www.youtube.com/watch?v=8qHKCt0AZz4 Byoo-Wooeeyon!]]" "suit activating"]] sound effect from ''Anime/MobileSuitGundam''.
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index wick


Unlike StockSoundEffect, some sounds are so iconic to a specific character, they might almost be considered a non-verbal CatchPhrase (and can be used almost as a ShoutOut on their own). They can be connected to a series, or a particular character, leading to that character being RecognizableBySound.

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Unlike StockSoundEffect, some sounds are so iconic to a specific character, they might almost be considered a non-verbal CatchPhrase catchphrase (and can be used almost as a ShoutOut on their own). They can be connected to a series, or a particular character, leading to that character being RecognizableBySound.
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This applies to basically everything in the show, not just Johnny Test himself, and I don't know if there's a rule against the entire show using a Signature Sound Effect.


* WesternAnimation/JohnnyTest's infamous "WHIPCRACK!" sound effect.
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* The sound of a [[Anime/{{Pokemon}} Poké Ball]] opening. Or making the capture.

to:

* The sound of a [[Anime/{{Pokemon}} [[Anime/PokemonTheSeries Poké Ball]] opening. Or making the capture.
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None


** Peppino's [[AsLongAsItSoundsForeign Italian gibberish]] that plays during his [IdleAnimation Idle Animations]]

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** Peppino's [[AsLongAsItSoundsForeign Italian gibberish]] that plays during his [IdleAnimation [[IdleAnimation Idle Animations]]
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** Peppino's [[AsLongAsItSoundsForeign Italian gibberish]] that plays during his [IdleAnimation Idle Animations]]
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* Franchise/{{Godzilla}}'s trademarked SignatureRoar, and to a lesser extent, the roars of most of the other monsters in the franchise. Being able to identify monsters by sound is a skill that most [[FanCommunityNickname G-Fans]] quickly develop.

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* Franchise/{{Godzilla}}'s trademarked SignatureRoar, and to a lesser extent, the roars of most of the other monsters in the franchise. Being able to identify monsters by sound alone is a skill that most [[FanCommunityNickname G-Fans]] quickly develop.
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* ''Series/TheBoys'': When A-Train uses his SuperSpeed, a sound not dissimilar to a train's horn accompanies the "WHOOSH!" of his speeding by.

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* ''Series/TheBoys'': ''Series/{{The Boys|2019}}'': When A-Train uses his SuperSpeed, a sound not dissimilar to a train's horn accompanies the "WHOOSH!" of his speeding by.
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* Franchise/{{Godzilla}}'s trademarked SignatureRoar, and to a lesser extent, the roars of most of the other monsters in the franchise. Being able to identify monsters by sound is a skill that most [[FanCommunityNickname G-Fans]] usually develop quickly.

to:

* Franchise/{{Godzilla}}'s trademarked SignatureRoar, and to a lesser extent, the roars of most of the other monsters in the franchise. Being able to identify monsters by sound is a skill that most [[FanCommunityNickname G-Fans]] usually develop quickly.quickly develop.
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None


* Franchise/{{Godzilla}}'s trademarked SignatureRoar, and to a lesser extent, the roars of most of the other monsters in the franchise. Being able to identify monsters by sound is a skill that most [[FandomNickname G-Fans]] usually develop quickly.

to:

* Franchise/{{Godzilla}}'s trademarked SignatureRoar, and to a lesser extent, the roars of most of the other monsters in the franchise. Being able to identify monsters by sound is a skill that most [[FandomNickname [[FanCommunityNickname G-Fans]] usually develop quickly.
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None


* Franchise/{{Godzilla}}'s trademarked SignatureRoar.

to:

* Franchise/{{Godzilla}}'s trademarked SignatureRoar.SignatureRoar, and to a lesser extent, the roars of most of the other monsters in the franchise. Being able to identify monsters by sound is a skill that most [[FandomNickname G-Fans]] usually develop quickly.

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* ''Film/IronMan'': The high-pitched winding-up sound of Iron Man's blasters.



* ''Franchise/SuperMarioBros''

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* ''Franchise/SuperMarioBros''''Franchise/SuperMarioBros'': Not a surprise the most iconic video game series in existence would make way for the most iconic video game noises in existence:

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* ''VideoGame/SonicTheHedgehog'':

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* ''VideoGame/SonicTheHedgehog'':''VideoGame/PizzaTower'':
** The funk beat that plays when you taunt.
** The 'WOW!' that plays when you parry.
** Peppino's scream that plays when you [[RumpRoast fall into lava]], and before most boss fights.
** Pizzafaces EvilLaugh that plays when he starts chasing you. There's just too many to count.
* ''Franchise/SonicTheHedgehog'':
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** The 2014 anime version of ''Manga/StardustCrusaders'' has the distinct sound of Star Platinum landing its mighty punches, which sounds not dissimilar to a gunshot. Combined with RapidFireFisticuffs, it sounds like a machine gun firing. When DIO comes into play, there is also the distorted sound effect that plays when The World [[TimeStandsStill stops time]].
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* The Beam Rifle and the Newtype Flash sound effect from ''Anime/MobileSuitGundam''.

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* The Beam Rifle and Rifle, the Newtype Flash Flash, and the "[[https://www.youtube.com/watch?v=8qHKCt0AZz4 Byoo-Wooeeyon!]]" sound effect from ''Anime/MobileSuitGundam''.
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None


* ''VideoGame/{{Rimworld}}'': The blaring battle horn of an imminent fight, the "woooooop-BZZZZZZZZT!" of an adverse event, the "woooooop-DING!" of a benefical event, and the "boop-boop-boop!" of a bad condition.

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* ''VideoGame/{{Rimworld}}'': The blaring battle horn of an imminent fight, the "woooooop-BZZZZZZZZT!" of an adverse event, the "Woooooop-BZZZZZZZZT!" means someone just got in trouble, "woooooop-DING!" of a benefical event, and the means something good just happened, "boop-boop-boop!" of means someone is feeling bad, and a bad condition.blaring battle horn means it's time to grab your weapons.
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** "So tasty!" every time you correctly cook a steak. Coincidentally, much like Beedle's "Thank you," these are the only two words ever actually spoken in the entire franchise.

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** "So tasty!" every time you correctly cook a steak. Coincidentally, much like Beedle's "Thank you," these are the only two words ever actually spoken in for most of the entire franchise.series until ''VideoGame/MonsterHunterWorld''.
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* WesternAnimation/MyLifeAsATeenageRobot: The airplane jet sound effect whenever Jenny is flying.

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* WesternAnimation/MyLifeAsATeenageRobot: The airplane jet sound effect whenever Jenny is flying. flying and the sound effect whenever she shapeshifts and unfolds to utilize weaponry or other abilities.
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* WesternAnimation/MyLifeAsATeenageRobot: The airplane jet sound effect whenever Jenny is flying.
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* All the dragons from ''Series/GameOfThrones'' and ''Series/HouseOfTheDragon'' have unique and unforgetful roars, but special mention goes to Caraxes and his CreepyHighPitchedVoice-like roar.
Is there an issue? Send a MessageReason:
None


* Creator/SNK fighting games tend to have a distinct '''KOOWAAAAAAAAH''' sound when certain special moves hit, particularly any of the Sakazaki family (And Robert and King's) specials. Why? Because that sound first popped up in ''VideoGame/ArtOfFighting''.

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* Creator/SNK Creator/{{SNK}} fighting games tend to have a distinct '''KOOWAAAAAAAAH''' sound when certain special moves hit, particularly any of the Sakazaki family (And Robert and King's) specials. Why? Because that sound first popped up in ''VideoGame/ArtOfFighting''.
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* Creator/SNKPlaymore fighting games tend to have a distinct '''KOOWAAAAAAAAH''' sound when certain special moves hit, particularly any of the Sakazaki family (And Robert and King's) specials. Why? Because that sound first popped up in ''VideoGame/ArtOfFighting''.

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* Creator/SNKPlaymore Creator/SNK fighting games tend to have a distinct '''KOOWAAAAAAAAH''' sound when certain special moves hit, particularly any of the Sakazaki family (And Robert and King's) specials. Why? Because that sound first popped up in ''VideoGame/ArtOfFighting''.

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