History Main / SidetrackedByTheGoldSaucer

20th Sep '16 5:45:57 PM Godzillafan93
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** However, you can get Dratini which evolves into Dragonair, then Dragonite. You can also get Pokémon you have normally would have trouble catching, such as Abra (Teleportation from battle) and Clefairy (Hard to find in Mt. Moon), and Scyther (Safari Zone).

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** However, you can get Dratini which evolves into Dragonair, then Dragonite. You can also get Pokémon you have normally would have trouble catching, such as Abra (Teleportation from battle) and Clefairy (Hard to find in Mt. Moon), and Scyther (Safari Zone).Zone); the last is particularly useful as it the same town's Gym leader is weak against both its dual types, and Scyther was also one of the only Pokemon capable of viably battling Mewtwo in the original games.
7th Sep '16 1:13:15 PM ZeroL
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* ThisVeryWiki has forums, the Pantheon/TropePantheons, and JustForFun/JustForFun.
28th Aug '16 12:20:30 AM Pocketim
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** The arenas from the Ratchet & Clank series. ''RatchetAndClankGoingCommando'' features the Megacorp Games, and the ''VideoGame/RatchetAndClankUpYourArsenal'' equivalent is Annihilation Nation. You're only required to do a couple of missions from each of them, but there's an insane amount of extra gauntlets, arena battles and boss fights to do at these arenas that don't move the story forward at all, but reward you with bolts, some optional items and in the case of Up Your Arsenal, experience. The arenas are so popular that ''VideoGame/RatchetDeadlocked'' is basically just Annihilation Nation expanded into it's own standalone game.
24th Aug '16 6:23:20 AM Malady
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* ''Francnhise/{{Fable}}'' had "Card Pairs" in Bowerstone South. Pretty fun and fairly easy to master, with the added bonus of earning you all the cash you would ever need within a few hours.
* ''VideoGame/DarkCloud2'' gave you an option to take pictures of items and mix them to create possible new weapons. Cue every time you get to any new place, you whip out the camera and compulsively take pictures of everything and mixing them to get something new. Another 'feature' of this game and its prequel was placing cities so everyone's 100% happy, frequently meaning you have to rearrange an entire town repeatedly.
** Fortunately, in ''VideoGame/DarkCloud2'' it is possible to build more houses in an area even after achieving 100% completion, so those who enjoy that [[AnInteriorDesignerIsYou aspect]] of the game can continue playing around with it after they finish the area.

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* ''Francnhise/{{Fable}}'' ''Franchise/{{Fable}}'' had "Card Pairs" in Bowerstone South. Pretty fun and fairly easy to master, with the added bonus of earning you all the cash you would ever need within a few hours.
* ''VideoGame/DarkCloud'' and its sequel had placing cities so everyone's 100% happy, frequently meaning you have to rearrange an entire town repeatedly.
**
''VideoGame/DarkCloud2'' gave you an option to take pictures of items and mix them to create possible new weapons. Cue every time you get to any new place, you whip out the camera and compulsively take pictures of everything and mixing them to get something new. Another 'feature' of this game and its prequel was placing cities so everyone's 100% happy, frequently meaning you have to rearrange an entire town repeatedly.
new.
** Fortunately, in ''VideoGame/DarkCloud2'' ''2'', it is possible to build more houses in an area even after achieving 100% completion, so those who enjoy that [[AnInteriorDesignerIsYou aspect]] of the game can continue playing around with it after they finish the area.
24th Aug '16 6:19:51 AM Malady
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* ''VideoGame/DarkCloud2'' gave you an option to take pictures of items and mix them to create possible new weapons. Cue every time you get to any new place, you whip out the camera and compulsively take pictures of everything and mixing them to get something new. Another 'feature' of this game and it's prequel was placing cities so everyone's 100% happy, frequently meaning you have to rearrange an entire town repeatedly.

to:

* ''VideoGame/DarkCloud2'' gave you an option to take pictures of items and mix them to create possible new weapons. Cue every time you get to any new place, you whip out the camera and compulsively take pictures of everything and mixing them to get something new. Another 'feature' of this game and it's its prequel was placing cities so everyone's 100% happy, frequently meaning you have to rearrange an entire town repeatedly.


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* ''VideoGame/ThousandArms'': Dating.
9th Aug '16 8:41:54 AM Schismatism
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*** A recent patch to ''VideoGame/FinalFantasyXIV'' has added the Palace of the Dead, a pseudo-{{Roguelike}} which, while it doesn't give ''spectacular'' payouts (and those, only at the end), seems designed to ensnare everyone's attention for hours on end.
28th Jun '16 4:11:30 AM TheJayman49
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** Parodied [[http://www.youtube.com/watch?v=bbUqEPUZ-ds here,]] where Link is too busy either fishing or chasing chickens to do ''anything'' that actually involves saving Hyrule.


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* Parodied in the Website/{{Collegehumor}} video ''[[http://www.youtube.com/watch?v=bbUqEPUZ-ds The Legend of Link's Distractions]]''. It's basically a case of RealityEnsues that shows just what would happen if Link is too busy either fishing or chasing chickens to do ''anything'' that actually involves saving Hyrule.
25th Apr '16 8:07:54 PM Gingerkitteh
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*** That Bonus Boss ([[spoiler:A big rainbow-swirl sphere named Ozma]]) required a further sidequest: Finding and satisfying all of the [[FriendlyEnemy "friendly enemies"]] scattered all over the world by giving them their requested jewel(s). By doing this sidequest, the Bonus Boss [[spoiler:goes from absorbing the Shadow element to being weak to it]] as well as [[spoiler:now being within melee range, instead of only being targetable by magic and ranged attacks/skills]].
25th Apr '16 11:02:43 AM erforce
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-->-- ''[[VideoGame/TimeSplitters TimeSplitters: Future Perfect]]''

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-->-- ''[[VideoGame/TimeSplitters TimeSplitters: Future Perfect]]''
''VideoGame/TimeSplittersFuturePerfect''
29th Feb '16 8:30:09 PM MyFinalEdits
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* ''VideoGame/BombermanTournament'' on the Game Boy Advance had the [[{{Mons}} Karabon]] battle mini-game, which revolved around an odd mechanic that combined [[ElementalRockPaperScissors Elemental]] and TacticalRockPaperScissors.
** And pretty much every ''VideoGame/{{Bomberman}}'' game that includes the classic Battle Mode, which is nearly every ''Bomberman'' games. They've added all kinds of new stuff over the years, but most people play just for that mode.
* [[FishingMiniGame The Fishing Hole]] in ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' is well-known for its addictive properties. Even after winning the available prizes, you can waste ages in there, looking for the elusive Hylian Loach. It was the result of one of the game designers goofing off while working on [[ThatOneLevel the Water Temple]]; he'd isolated a room with a water pool and some fish for his own amusement, and, when found out, the rest of the team liked the idea enough to throw it in.
** ''Ocarina of Time'' also featured the Horseback Archery course in the Gerudo Fortress. Ganon can wait. Link NEEDS his perfect score!

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* ''VideoGame/BombermanTournament'' on the Game Boy Advance had the [[{{Mons}} Karabon]] battle mini-game, which revolved around an odd mechanic that combined [[ElementalRockPaperScissors Elemental]] and TacticalRockPaperScissors.
''VideoGame/{{Bomberman}}'':
** And pretty much every ''VideoGame/{{Bomberman}}'' Every game that includes the classic Battle Mode, which is nearly every ''Bomberman'' games.Mode. They've added all kinds of new stuff over the years, but most people play just for that mode.
** ''VideoGame/BombermanTournament'' on the Game Boy Advance had the [[{{Mons}} Karabon]] battle mini-game, which revolved around an odd mechanic that combined [[ElementalRockPaperScissors Elemental]] and TacticalRockPaperScissors.
* ''Franchise/TheLegendOfZelda'':
** ''VideoGame/TheLegendOfZeldaOcarinaOfTime'':
***
[[FishingMiniGame The Fishing Hole]] in ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' Pound]] is well-known for its addictive properties. Even after winning the available prizes, you can waste ages in there, looking for the elusive Hylian Loach. It was the result of one of the game designers goofing off while working on [[ThatOneLevel the Water Temple]]; he'd isolated a room with a water pool and some fish for his own amusement, and, when found out, the rest of the team liked the idea enough to throw it in.
** ''Ocarina of Time'' also featured the *** The Horseback Archery course in the Gerudo Fortress. Ganon can wait. Link NEEDS his perfect score!score!
*** Someone, with help from others, made [[http://www.gamefaqs.com/n64/197771-the-legend-of-zelda-ocarina-of-time/faqs/3500 sheet music]] for ''Ocarina of Time'', since the Ocarina is a full-featured instrument, not a prefabricated spellbook.
** The Pictograph/Nintendo Gallery mega-sidequest in ''VideoGame/TheLegendOfZeldaTheWindWaker''.
** ''VideoGame/TheLegendOfZeldaMajorasMask'' for 3DS includes the Fishing Hole. With all the kinds of fish that can be caught in both locations, it's not unheard of for players to spend all three days doing nothing but fish.



** Someone, with help from others, made [[http://www.gamefaqs.com/n64/197771-the-legend-of-zelda-ocarina-of-time/faqs/3500 sheet music]] for ''Ocarina of Time'', since the Ocarina is a full-featured instrument, not a prefabricated spellbook.
* The Fishing Hole returned in ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]''. Still awesome, and this time you can fish in any body of water, using a fishing rod of your very own, plus the Wii controls. [[spoiler: It can even be used against Ganondorf! [[BoringYetPractical Guess that wasn't a total waste of time!]]]]
** The Fishing Hole lobby even has the addictive mini-game "Rollgoal," so you can get sidetracked by the Gold Saucer while you're sidetracked by the Gold Saucer.
** Also from ''TP'', the snow boarding races with Yeto.
* The Pictograph/Nintendo Gallery mega-sidequest in ''VideoGame/TheLegendOfZeldaTheWindWaker''.
** Be honest, in ''The Wind Waker'' you spent four hours sailing around, exploring unimportant islands, looking for treasure, and filling in your map as soon as you were allowed to sail around freely.
* ''VideoGame/TheLegendOfZeldaMajorasMask [[UpdatedRerelease 3D]]'' includes the Fishing Hole. With all the kinds of fish that can be caught in both locations, it's not unheard of for players to spend all three days doing nothing but fish.
** Due to the game's open, easily resettable nature and the massive amounts of sidequests it has, it can be more fun doing all the sidequests than going through the actual quest.

to:

** Someone, with help from others, made [[http://www.gamefaqs.com/n64/197771-the-legend-of-zelda-ocarina-of-time/faqs/3500 sheet music]] for ''Ocarina of Time'', since the Ocarina is a full-featured instrument, not a prefabricated spellbook.
*
''VideoGame/TheLegendOfZeldaTwilightPrincess''
***
The Fishing Hole returned in ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]''.returns. Still awesome, and this time you can fish in any body of water, using a fishing rod of your very own, plus the Wii controls. [[spoiler: It can even be used against Ganondorf! [[BoringYetPractical Guess that wasn't a total waste of time!]]]]
**
The Fishing Hole lobby even also has the addictive mini-game "Rollgoal," "Rollgoal", so you can get sidetracked by the ''another'' Gold Saucer while you're sidetracked by the Gold Saucer.
** Also from ''TP'', the
there.
*** The
snow boarding races with Yeto.
* ** The Pictograph/Nintendo Gallery mega-sidequest Lightning Round in ''VideoGame/TheLegendOfZeldaTheWindWaker''.
** Be honest, in ''The Wind Waker'' you spent four hours sailing around, exploring unimportant islands, looking for treasure,
''VideoGame/TheLegendOfZeldaSkywardSword'' allows Link to access a BossRush as well as a replay of the Silent Realm challenges, and filling in your map as soon as you were allowed to sail around freely.
* ''VideoGame/TheLegendOfZeldaMajorasMask [[UpdatedRerelease 3D]]'' includes
unsurprisingly this has kept players playing them over and over again because of the Fishing Hole. With all the kinds of fish that can be caught Speed Run potential in both locations, it's not unheard of for players to spend all three days doing nothing but fish.
** Due to the game's open, easily resettable nature
cases, and the massive amounts of sidequests it has, it can be more fun doing all opportunity to get juicy rewards (including the sidequests than going through the actual quest.legendary Hylian Shield) helps.



* If you are intent on winning all of the swoop races in ''VideoGame/KnightsOfTheOldRepublic'', you will probably spend enough effort on them that you end up at a loss with the track fees, unless SaveScumming is used to cheat them. It doesn't help that getting the best time is literally a difference counted in fractions of a second. The second game is slightly more forgiving on this account.

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* ''VideoGame/KnightsOfTheOldRepublic'':
**
If you are intent on winning all of the swoop races in ''VideoGame/KnightsOfTheOldRepublic'', races, you will probably spend enough effort on them that you end up at a loss with the track fees, unless SaveScumming is used to cheat them. It doesn't help that getting the best time is literally a difference counted in fractions of a second. The second game is slightly more forgiving on this account.



* The ''Tower of Tragedy'' quiz and "shootout" modes in ''[[VideoGame/BanjoKazooie Banjo-Tooie]]'' were so neat, Rare included them as their own mini-games. They're also ridiculously addictive, and make great multiplayer fodder.

to:

* ''VideoGame/BanjoKazooie'':
**
The ''Tower of Tragedy'' quiz and "shootout" modes in ''[[VideoGame/BanjoKazooie Banjo-Tooie]]'' were Banjo-Tooie'' are so neat, Rare included includes them as their own mini-games. They're also ridiculously addictive, and make great multiplayer fodder.



* ''VideoGame/SystemShock'' has a variety of mini-games you can find. Most are simple (like Tic-Tac-Toe), but one is an [[UpToEleven entire]] ''VideoGame/WingCommander'' spin-off with a thirteen-mission campaign. Hope you didn't opt for the time limit on the main game.
** The sequel has some as well, including an ''Franchise/{{Ultima}}'' clone that's several hours long. For extra coolness, play this while a hacked turret blazes away at foes.
* Any game with a casino is prone to this; such as ''VideoGame/DragonQuestVIII''. Series creator Yuji Horii is an avid gambler himself, which is why gambling mini-games are a major element of the ''VideoGame/DragonQuest'' franchise. Gambling was mysteriously absent from ''VideoGame/DragonQuestIX'', but returned in X.

to:

* ''VideoGame/SystemShock'' has a variety of mini-games you can find. Most are simple (like Tic-Tac-Toe), but one is an [[UpToEleven entire]] ''VideoGame/WingCommander'' spin-off with a thirteen-mission campaign. Hope you didn't opt for the time limit on the main game.
**
game. The sequel has some as well, including an ''Franchise/{{Ultima}}'' clone that's several hours long. For extra coolness, play this while a hacked turret blazes away at foes.
* ''Franchise/DragonQuest'':
**
Any game with a casino is prone to this; such as ''VideoGame/DragonQuestVIII''. Series creator Yuji Horii is an avid gambler himself, which is why gambling mini-games are a major element of the ''VideoGame/DragonQuest'' franchise. Gambling was mysteriously absent from ''VideoGame/DragonQuestIX'', but returned in X.



** ''VideoGame/DragonQuestVII'' was much, ''much'' worse than ''VIII''. One word -- poker. They brought it back for the remake of ''IV'', but they [[{{Nerf}} nerfed]] the double-or-nothing feature.

to:

** ''VideoGame/DragonQuestVII'' was much, ''much'' worse than ''VIII''. One word -- has poker. They brought it back for the remake of ''IV'', but they [[{{Nerf}} nerfed]] the double-or-nothing feature.



** Likewise, in later titles the Casino Gift Shop gives out the most useful [=TMs=] and items, so the gambling really does pay off, especially for StopHavingFunGuys.
*** New to the scene in ''[[VideoGame/PokemonGoldAndSilver HeartGold and SoulSilver]]'' is the "Voltorb Flip" game. Your total coins can only go up, because you're not actually betting in this game. On the other hand, they compensate for this by making it take even longer to make just as much money as you could by SaveScumming the slots... which just results in even more incentive to play it for hours.

to:

** Likewise, in In later titles the Casino Gift Shop gives out the most useful [=TMs=] and items, so the gambling really does pay off, especially for StopHavingFunGuys.
*** ** New to the scene in ''[[VideoGame/PokemonGoldAndSilver HeartGold and SoulSilver]]'' is the "Voltorb Flip" game. Your total coins can only go up, because you're not actually betting in this game. On the other hand, they compensate for this by making it take even longer to make just as much money as you could by SaveScumming the slots... which just results in even more incentive to play it for hours.
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