History Main / SidetrackedByTheGoldSaucer

23rd Sep '17 7:40:50 PM Zowayix
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*** Super Training is a set of mini-games where your Pokemon kicks soccer balls into a balloon to try and pop it as fast as possible. This has the gameplay purpose of increasing your Pokémon's Effort Values which can be manipulated for MinMaxing, and is much, much easier than the previous way of killing a certain type of Pokemon over and over again. Secret Super Training has mini-games that reward rare items like Evolution Stones, PP Ups, and even ''PP Maxes'' if the player does well enough. Of course, it still takes a long time to complete, so players find themselves spending a lot of time in the mini-games, causing this trope.

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*** Super Training is a set of mini-games where your Pokemon kicks soccer balls into a balloon to try and pop it as fast as possible. This has the gameplay purpose of increasing your Pokémon's Effort Values which can be manipulated for MinMaxing, and is much, much easier than the previous way of killing a knocking out certain type of Pokemon over and over again. Secret Super Training has mini-games that reward rare items like Evolution Stones, PP Ups, and even ''PP Maxes'' if the player does well enough. Of course, it still takes a long time to complete, so players find themselves spending a lot of time in the mini-games, causing this trope.
21st Aug '17 2:39:10 PM Smoker130
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* The title character of ''Webcomic/{{Maliki}}'' once tried BlackDesertOnline. She end up spending a week fishing.

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* The title character of ''Webcomic/{{Maliki}}'' once tried BlackDesertOnline.VideoGame/BlackDesertOnline. She end up spending a week fishing.
21st Aug '17 2:34:14 PM Smoker130
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* The title character of ''Webcomic/{{Maliki}}'' once tried BlackDesertOnline. She end up spending a week fishing.
8th Aug '17 3:58:36 PM Giantsgiants
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* Some users on internet forums spend more time in forum game threads than discussion threads.

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* Some users on internet forums spend more time in forum game threads than in discussion threads.
8th Aug '17 2:22:17 PM Giantsgiants
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* Some users on internet forums spend more time in forum game threads than discussion threads.



* Some users on internet forums spend more time in forum game threads than discussion threads.
8th Aug '17 2:10:56 PM Giantsgiants
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* Some users on internet forums spend more time in forum game threads than actual discussion threads.

to:

* Some users on internet forums spend more time in forum game threads than actual discussion threads.
8th Aug '17 2:01:52 PM Giantsgiants
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Added DiffLines:

* Some users on internet forums spend more time in forum game threads than actual discussion threads.
31st Jul '17 7:19:36 AM CosmicFerret
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* ''Franchise/DragonQuest'':

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* ''Franchise/DragonQuest'':''VideoGame/DragonQuest'':
30th Jul '17 9:35:17 AM Gosicrystal
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*** The snow boarding races with Yeto.

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*** The snow boarding races with Yeto. Aside from being just fun to slide down a snowy mountain, his wife is quite the speedy racer. Expect to spend hours training to get all the shortcuts in order to beat her record time.



** There is also a golf mini-game called Spheda which gives surprisingly good rewards on certain floors. After beating the game, you unlock the ability to play through a special Spheda course. The only reward for beating it is to see how low you can get your score!
** Finally, every floor in the game offers 3 or 4 medals by completing certain criteria. Getting all these medals requires doing a good bit of the aforementioned fishing and Spheda.

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** There is also There's a golf mini-game called Spheda which gives surprisingly good rewards on certain floors. After beating the game, you unlock the ability to play through a special Spheda course. The only reward for beating it is to see how low you can get your score!
** Finally, every Every floor in the game offers 3 or 4 medals by completing certain criteria. Getting all these medals requires doing a good bit of the aforementioned fishing and Spheda.



* The Gummi Ship sequences in ''VideoGame/{{Kingdom Hearts|I}}'' or ''VideoGame/KingdomHeartsII''. Particularly in ''II'', where the sequences received a much-lauded overhaul which turned the levels into the adrenaline-fueled lovechild of ''VideoGame/StarFox'' and ''VideoGame/PanzerDragoon''.
** ''VideoGame/KingdomHeartsBirthBySleep'' has more distracting and addictive mini-games than you can shake a stick at. Command Board can suck away hours of playtime each time the player unlocks a new game board. And then there's Disney Town, which is basically the Gold Saucer of ''Kingdom Hearts''-- full of incredibly fun and addicting mini-games. And that's not even including the multiplayer aspect in the Mirage Arena, which lets the player do all of this and more with friends... suffice it to say, it's very, ''very'' easy to completely disregard the story.
*** It doesn't help that they give you very good incentive: the top two rounds (in the original) give out the [[InfinityPlusOneSword Infinity +1 Key]] and the most powerful Shotlocks in the game -- including ''[[ThatOneAttack Lingering Will's Ultima Cannon!]]'' That in itself wouldn't be too bad... unless you're a Billy-no-blokes, because the Mirage Arena is designed for multiplayer. The Shotlocks are guarded by the third and fourth forms of the evolving SNKBoss.[[note]]For better or worse, the [[UpdatedRerelease HD ReMIX]] dropped the difficulty on the Mirage Arena to accomodate the lack of multiplayer, so even the Billies-no-blokes are going to be blowing their hours[[/note]].
*** To say nothing of the command menu and melding process, for some gamers, who will spend HOURS tweaking and mastering their commands, because... [[GottaCatchEmAll Gotta Meld 'Em All]].

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* ''Franchise/KingdomHearts'':
**
The Gummi Ship sequences in ''VideoGame/{{Kingdom Hearts|I}}'' or ''VideoGame/KingdomHeartsII''. Particularly in ''II'', where the sequences received a much-lauded overhaul which turned the levels into the adrenaline-fueled lovechild of ''VideoGame/StarFox'' and ''VideoGame/PanzerDragoon''.
** ''VideoGame/KingdomHeartsBirthBySleep'' has more distracting and addictive mini-games than you can shake a stick at. Command Board can suck away hours of playtime each time the player unlocks a new game board. And then there's Disney Town, which is basically the Gold Saucer of ''Kingdom Hearts''-- full of incredibly fun and addicting mini-games. And that's not even including the multiplayer aspect in the Mirage Arena, which lets the player do all of this and more with friends... suffice it to say, it's very, ''very'' easy to completely disregard the story.
***
story. It doesn't help that they give you very good incentive: the top two rounds (in the original) give out the [[InfinityPlusOneSword Infinity +1 Key]] and the most powerful Shotlocks in the game -- including ''[[ThatOneAttack Lingering Will's Ultima Cannon!]]'' That in itself wouldn't be too bad... unless you're a Billy-no-blokes, because the Mirage Arena is designed for multiplayer. The Shotlocks are guarded by the third and fourth forms of the evolving SNKBoss.[[note]]For better or worse, the [[UpdatedRerelease HD ReMIX]] dropped the difficulty on the Mirage Arena to accomodate the lack of multiplayer, so even the Billies-no-blokes are going to be blowing their hours[[/note]].
***
hours[[/note]]. To say nothing of the command menu and melding process, for some gamers, who will spend HOURS tweaking and mastering their commands, because... [[GottaCatchEmAll Gotta Meld 'Em All]].



* ''VideoGame/LufiaIIRiseOfTheSinistrals''[='=]s Ancient Cave '''is''' this. A 100-level randomly-generated dungeon where equipment and spells are randomly distributed, with ever-increasingly powerful monsters and a giant boss at the end. It even has collectible Iris Treasures which serve no purpose. The worst part is the developers knew it: After beating the NewGamePlus mode, you're given the Gift Mode, which strands you in the town next to the Ancient Cave with the ability to select which members join your party from every playable character in the game. It was so popular that it spawned a phone release with JUST the Ancient Cave and nothing else.
** And don't forget Forfeit Island, which holds the traditional casino. And a pawn shop, where you can buy back the stuff you sold. Or fed to your Capsule Monster to make it grow into a stronger form. Hmm...
* And as for ''Franchise/{{Pokemon}}'', in the first generation games winning a large sum of coins at the casino was the only way to get {{P|romotionalPowerlessPieceOfGarbage}}orygon, outside of spending an even larger sum of money.
** However, you can get Dratini which evolves into Dragonair, then Dragonite. You can also get Pokémon you have normally would have trouble catching, such as Abra (Teleportation from battle) and Clefairy (Hard to find in Mt. Moon), and Scyther (Safari Zone); the last is particularly useful as it the same town's Gym leader is weak against both its dual types, and Scyther was also one of the only Pokemon capable of viably battling Mewtwo in the original games.
** In later titles the Casino Gift Shop gives out the most useful [=TMs=] and items, so the gambling really does pay off, especially for StopHavingFunGuys.
** New to the scene in ''[[VideoGame/PokemonGoldAndSilver HeartGold and SoulSilver]]'' is the "Voltorb Flip" game. Your total coins can only go up, because you're not actually betting in this game. On the other hand, they compensate for this by making it take even longer to make just as much money as you could by SaveScumming the slots... which just results in even more incentive to play it for hours.
** ''[[VideoGame/PokemonRubyAndSapphire Ruby, Sapphire, Emerald]], [[VideoGame/PokemonDiamondAndPearl Diamond, Pearl, and Platinum]]'' have Pokémon Contests, which involve a different set of stats entirely, and are rightly a whole other game. Imagine a competitive beauty pageant, for Pokémon. ''[=HeartGold=]'' and ''[=SoulSilver=]'' instead has the Pokéathlon, which is track and field events for Pokémon.
** All of this added together causes [[http://www.awkwardzombie.com/comic1-040510.php this]].

to:

* ''VideoGame/LufiaIIRiseOfTheSinistrals''[='=]s ''VideoGame/LufiaIIRiseOfTheSinistrals'':
**
Ancient Cave '''is''' this. A 100-level randomly-generated dungeon where equipment and spells are randomly distributed, with ever-increasingly powerful monsters and a giant boss at the end. It even has collectible Iris Treasures which serve no purpose. The worst part is the developers knew it: After beating the NewGamePlus mode, you're given the Gift Mode, which strands you in the town next to the Ancient Cave with the ability to select which members join your party from every playable character in the game. It was so popular that it spawned a phone release with JUST the Ancient Cave and nothing else.
** And don't forget Forfeit Island, which holds the traditional casino. And a pawn shop, where you can buy back the stuff you sold. Or fed to your Capsule Monster to make it grow into a stronger form. Hmm...
form.
* And as for ''Franchise/{{Pokemon}}'', in ''Franchise/{{Pokemon}}'':
** In
the first generation games games, winning a large sum of coins at the casino was the only way to get {{P|romotionalPowerlessPieceOfGarbage}}orygon, outside of spending an even larger sum of money.
**
money. However, you can get Dratini which evolves into Dragonair, then Dragonite. You can also get Pokémon you have normally would have trouble catching, such as Abra (Teleportation from battle) and Clefairy (Hard to find in Mt. Moon), and Scyther (Safari Zone); the last is particularly useful as it the same town's Gym leader is weak against both its dual types, and Scyther was also one of the only Pokemon capable of viably battling Mewtwo in the original games.
**
games. In later titles titles, the Casino Gift Shop gives out the most useful [=TMs=] and items, so the gambling really does pay off, especially for StopHavingFunGuys.
** New to the scene in ''[[VideoGame/PokemonGoldAndSilver HeartGold and SoulSilver]]'' is the "Voltorb Flip" game.game, which combines LuckBasedMission and AwesomenessByAnalysis. Your total coins can only go up, because you're not actually betting in this game. On the other hand, they compensate for this by making it take even longer to make just as much money as you could by SaveScumming the slots... which just results in even more incentive to play it for hours.
** ''[[VideoGame/PokemonRubyAndSapphire Ruby, Sapphire, Emerald]], Emerald]] and [[VideoGame/PokemonDiamondAndPearl Diamond, Pearl, and Platinum]]'' have Pokémon Contests, which involve a different set of stats entirely, and are rightly a whole other game. Imagine a competitive beauty pageant, for Pokémon. Pokémon.
**
''[=HeartGold=]'' and ''[=SoulSilver=]'' instead has the Pokéathlon, which is Pokéathlon: track and field events for Pokémon.
** All of this added together causes [[http://www.awkwardzombie.com/comic1-040510.php this]].
Pokémon.



** ''[[VideoGame/PokemonStadium Pokémon Stadium]]'' (1 ''and'' 2) had addictive mini-games, to the point that one of the main complaints about ''Pokémon Battle Revolution'' and why it sucks is that it has no mini-games.

to:

** ''[[VideoGame/PokemonStadium Pokémon Stadium]]'' (1 ''and'' 2) had have addictive mini-games, to the point that one of the main complaints about ''Pokémon Battle Revolution'' and why it sucks is that it has no mini-games.



** Speaking of ''VideoGame/PokemonBlack2AndWhite2'', Join Avenue is very addictive and you get excellent perks, items, and training options for leveling up your shops there. Even better, online battles and trades help you do so quicker, so you might end up [[SerialEscalation Sidetracked from One Golden Saucer by Another Golden Saucer]]. Team Plasma can wait when you still need 300 points to level up your Cafe!

to:

** Speaking of In ''VideoGame/PokemonBlack2AndWhite2'', Join Avenue is very addictive and you get excellent perks, items, and training options for leveling up your shops there. Even better, online battles and trades help you do so quicker, so you might end up [[SerialEscalation Sidetracked from One Golden Saucer by Another Golden Saucer]]. Team Plasma can wait when you still need 300 points to level up your Cafe!



** Omega Ruby and Alpha Sapphire, on top of having the afforementioned Super Training and Pokemon Amie returning, introduces the [=DexNav=]. It detects hidden Pokemon and gains better search functions the more a particular species of Pokemon have been encountered. Hidden Pokemon detected by the [=DexNav=] may have Egg Moves, their hidden ability, holding certain rare items like Lucky Egg and ''Life Orb'', possess ''Perfect'' [=IVs=], and even be ''Shiny''. Players will just waste their time fiddling around with the [=DexNav=] than doing any actual progress in the game.
* ''VideoGame/StarOceanTillTheEndOfTime'' actually has an item that will have you ignoring the battles because it's just so much fun to roll around. It's also easy to get caught up for weeks playing games in Gemity, although that's partly because the Bunny Racing game is so luck-dependent it will take you weeks to win all the prizes.
** ''VideoGame/StarOceanTheSecondStory'' also had the bunny-racing game, which was just as hard (if not harder) to win at. At the very least, there's only one prize there that you can't get elsewhere, but seeing as it's possibly the best set of footwear outside of the game's BonusDungeon...
*** Not to mention in both ''Star Ocean 2'' and ''3'' you can go back and visit places that you can't return to normally, either because ''the planet no longer exists'', or the location is on a different planet. Now add on that in every city you can disband your team and interact to get special endings. ''[=SO2=]'' had 81 possible endings, only available through team-city interactions.

to:

** Omega ''Omega Ruby and Alpha Sapphire, Sapphire'', on top of having the afforementioned Super Training and Pokemon Pokémon Amie returning, introduces the [=DexNav=]. It detects hidden Pokemon and gains better search functions the more a particular species of Pokemon have been encountered. Hidden Pokemon detected by the [=DexNav=] may have Egg Moves, their hidden ability, holding certain rare items like Lucky Egg and ''Life Orb'', possess ''Perfect'' [=IVs=], and even be ''Shiny''. Players will just waste their time fiddling around with the [=DexNav=] than doing any actual progress in the game.
* ''Franchise/StarOcean'':
**
''VideoGame/StarOceanTillTheEndOfTime'' actually has an item that will have you ignoring the battles because it's just so much fun to roll around. It's also easy to get caught up for weeks playing games in Gemity, although that's partly because the Bunny Racing game is so luck-dependent it will take you weeks to win all the prizes.
** ''VideoGame/StarOceanTheSecondStory'' also had the bunny-racing game, which was just as hard (if not harder) to win at. At the very least, there's only one prize there that you can't get elsewhere, but seeing as it's possibly the best set of footwear outside of the game's BonusDungeon...
***
BonusDungeon... Not to mention in both ''Star Ocean 2'' and ''3'' you can go back and visit places that you can't return to normally, either because ''the planet no longer exists'', or the location is on a different planet. Now add on that in every city you can disband your team and interact to get special endings. ''[=SO2=]'' had 81 possible endings, only available through team-city interactions.



* ''VideoGame/SuikodenII'' and the {{Cooking Duel}}s with Hai Yo. Shame that there weren't more of it.
** ''Suikoden II'' also had the Whack-A-Mole game which gives out [[DishingOutDirt Earth-resistant]] equipment (the final dungeon has a monster with rather nasty Earth-element attacks), and the Rope Climbing Game which gives out LethalJokeItem[=s=] that boost certain {{Combination Attack}}s and avoid friendly fire from the [[GameBreaker most powerful]] {{Combination Attack}}s in the game.

to:

* ''VideoGame/SuikodenII'' and the ''VideoGame/Suikoden'':
** ''VideoGame/SuikodenII'':
*** The
{{Cooking Duel}}s with Hai Yo. Shame that there weren't more of it.
** ''Suikoden II'' also had the *** The Whack-A-Mole game which gives out [[DishingOutDirt Earth-resistant]] equipment (the final dungeon has a monster with rather nasty Earth-element attacks), and the Rope Climbing Game which gives out LethalJokeItem[=s=] that boost certain {{Combination Attack}}s and avoid friendly fire from the [[GameBreaker most powerful]] {{Combination Attack}}s in the game.



* In ''VideoGame/SuperMarioRPG'', after a certain point you can go back to the first town and buy a Game Boy game from a kid who had been playing it the whole game (he sells it to you because he finally beat it). It's an insanely addictive ''VideoGame/SpaceInvaders'' clone where you can create giant combos for MASSIVE POINTS.
** There's also Grate Guy's Casino (assuming you can figure out how to get to it [[GuideDangIt without a guide]] anyway). Offers two rather terrible games with high chances of losing, but also a game from Grate Guy himself (essentially a coin flip game) with a prize if you beat him 100 times. Said item is a moderately powerful, '''infinite-use''' attack item, so it's well worth the considerable amount of time it takes to get.
* ''VideoGame/SuperPaperMario'' has the arcade. Four insanely addictive and incredibly ''fun'' mini-games. Many players would only leave to spend their tokens on that which they could sell, do so, then return with more money. Even if they eventually got bored of the game they were playing, there were still three more.
** If you got bored of Tilt Island, there is no helping you.
* WHIS in ''VideoGame/TalesOfEternia''.

to:

* In ''VideoGame/SuperMarioRPG'', after ''VideoGame/SuperMarioRPG'':
** After
a certain point point, you can go back to the first town and buy a Game Boy game from a kid who had been playing it the whole game (he sells it to you because he finally beat it). It's an insanely addictive ''VideoGame/SpaceInvaders'' clone where you can create giant combos for MASSIVE POINTS.
** There's also Grate Guy's Casino (assuming you can figure out how to get to it [[GuideDangIt without a guide]] anyway). Offers two rather terrible games with high chances of losing, but also a game from Grate Guy himself (essentially a coin flip game) with a prize if you beat him 100 times. Said item is a moderately powerful, '''infinite-use''' attack item, so it's well worth the considerable amount of time it takes to get.
* ''VideoGame/SuperPaperMario'' has the ''VideoGame/SuperPaperMario'':
** The
arcade. Four insanely addictive and incredibly ''fun'' mini-games. Many players would only leave to spend their tokens on that which they could sell, do so, then return with more money. Even if they eventually got bored of the game they were playing, there were still three more.
** If you got get bored of Tilt Island, there is no helping you.
* %%* WHIS in ''VideoGame/TalesOfEternia''.



* "Tin-Pin Slammer" in ''VideoGame/TheWorldEndsWithYou''.
** InUniverse example: [[spoiler:In the Secret Reports, Joshua was so hooked on Tin Pin in Another Day, he forgot the entire Third Week has passed]]. Proof that [[RuleOfFunny Square-Enix is making]] [[JustOneMoreLevel too many addictive games]].

to:

* "Tin-Pin Slammer" in ''VideoGame/TheWorldEndsWithYou''.
**
InUniverse example: [[spoiler:In example in ''VideoGame/TheWorldEndsWithYou'': [[spoiler:in the Secret Reports, Joshua was so hooked on Tin Pin in Another Day, he forgot the entire Third Week has passed]]. Proof that [[RuleOfFunny Square-Enix is making]] [[JustOneMoreLevel too many addictive games]].games]].
%%** "Tin-Pin Slammer".



* ''VideoGame/{{Xenosaga}} Episode I's'' card mini-game is incredibly addictive.
** The poker mini-game is not only addictive, it's the best way to make money, if you know what you're doing. And if you don't know what you're doing, the entirety of the game following the poker mini-game's availability may feel broken, as prices take a significant hike.

to:

* ''VideoGame/{{Xenosaga}} Episode I's'' card mini-game is incredibly addictive.
** The poker mini-game is not only addictive, it's
addictive. It's also the best way to make money, if you know what you're doing. And if you don't know what you're doing, the entirety of the game following the poker mini-game's availability may feel broken, as prices take a significant hike.
18th Jul '17 1:56:21 PM ProfessorDetective
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** If you like minigames, you can collect holotapes that feature {{Expy}} games of ''VideoGame/MissileCommand'', ''VideoGame/DonkeyKong'', or even a full-fledged RPG. You can play these games on any computer terminal you have access to (including any terminals you build and set up in your settlements).

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** If you like minigames, you can collect holotapes that feature {{Expy}} games of ''VideoGame/MissileCommand'', ''VideoGame/DonkeyKong'', or even a full-fledged RPG. full-fledged, ''VideoGame/{{Wizardry}}''-style, CRPG. You can play these games on any computer terminal you have access to (including any terminals you build and set up in your settlements).settlements) or even just your [[SuperWristGadget Pip-Boy]].



** "Beating" everyone at the cardgame Pazaak takes even longer. Most Pazaak players will only play for a certain amount of time (generally until you've beaten them a certain number times in a row), after which they won't play for money any more. Even with SaveScumming, each game can take a few minutes to play, and if you're trying to win five straight games or so with a dozen different people... well... you do the math!

to:

** "Beating" everyone at the cardgame card game Pazaak takes even longer. Most Pazaak players will only play for a certain amount of time (generally until you've beaten them a certain number times in a row), after which they won't play for money any more.anymore. Even with SaveScumming, each game can take a few minutes to play, and if you're trying to win five straight games or so with a dozen different people... well... you do the math!
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