History Main / ShowsDamage

20th Apr '18 7:01:29 AM Scryer
Is there an issue? Send a Message


* ''VideoGame/For Honor'' has heroes accumulate battle damage as they lose health, from rent helms to particularly nasty gashes. Fittingly, these scars remain even after the character has recovered health or been revived.

to:

* ''VideoGame/For Honor'' ''VideoGame/ForHonor'' has heroes accumulate battle damage as they lose health, from rent helms to particularly nasty gashes. Fittingly, these scars remain even after the character has recovered health or been revived.
20th Apr '18 7:00:12 AM Scryer
Is there an issue? Send a Message



to:

* ''VideoGame/For Honor'' has heroes accumulate battle damage as they lose health, from rent helms to particularly nasty gashes. Fittingly, these scars remain even after the character has recovered health or been revived.
9th Apr '18 8:49:39 PM nombretomado
Is there an issue? Send a Message


* In the ''Franchise/RedFaction'' series, most enemies only show blood decals, but the [[NightOfTheLivingMooks nano-zombies]] in the second game can be dismembered piece-by-piece.

to:

* In the ''Franchise/RedFaction'' ''VideoGame/RedFaction'' series, most enemies only show blood decals, but the [[NightOfTheLivingMooks nano-zombies]] in the second game can be dismembered piece-by-piece.
1st Mar '18 8:32:03 PM nombretomado
Is there an issue? Send a Message


* ''VideoGame/ArtOfFighting''. The first two games had characters getting visibly bruised to the face, based on the damage that was done. Furthermore, characters will go into a tired looking stance when low on health, and the games even had a sort of sprite-change clothing damage mechanic for some characters such as being able to knock off John's sunglasses or Eiji's mask. Surprisingly, {{SNK}} never used this concept in anymore of their 2D fighting games.

to:

* ''VideoGame/ArtOfFighting''. The first two games had characters getting visibly bruised to the face, based on the damage that was done. Furthermore, characters will go into a tired looking stance when low on health, and the games even had a sort of sprite-change clothing damage mechanic for some characters such as being able to knock off John's sunglasses or Eiji's mask. Surprisingly, {{SNK}} {{Creator/SNK}} never used this concept in anymore of their 2D fighting games.
12th Feb '18 12:27:37 PM CountDorku
Is there an issue? Send a Message

Added DiffLines:

[[AC:FourX]]
* In ''VideoGames/GalacticCivilizations 2'', damaged ships and stations show lightning effects arcing over the surface.


Added DiffLines:

** The same patterns are replicated with Nina and X in SpiritualSuccessor ''VideoGame/TwentyXX''.
8th Jan '18 5:38:25 PM DeadPoolX
Is there an issue? Send a Message


* In ''{{VideoGame/Deadpool}}'', whenever Deadpool takes damage, his outfit gets torn and shredded, to the point where Wade looks nearly naked (but thankfully, he isn't). So long as Deadpool isn't actively taking damage, he'll begin to heal, which oddly enough, also includes his outfit.

to:

* In ''{{VideoGame/Deadpool}}'', whenever Deadpool the titular character takes damage, his outfit gets torn and shredded, sometimes to the point where Wade looks nearly naked (but thankfully, he isn't). So long as Deadpool isn't actively taking damage, he'll begin to heal, which oddly enough, also includes his outfit.
8th Jan '18 5:37:08 PM DeadPoolX
Is there an issue? Send a Message


* In ''VideoGame/Deadpool'', whenever Deadpool takes damage, his outfit gets torn and shredded, to the point where Wade looks nearly naked (but thankfully, he isn't). So long as Deadpool isn't actively taking damage, he'll begin to heal, which oddly enough, also includes his outfit.

to:

* In ''VideoGame/Deadpool'', ''{{VideoGame/Deadpool}}'', whenever Deadpool takes damage, his outfit gets torn and shredded, to the point where Wade looks nearly naked (but thankfully, he isn't). So long as Deadpool isn't actively taking damage, he'll begin to heal, which oddly enough, also includes his outfit.
8th Jan '18 5:33:23 PM DeadPoolX
Is there an issue? Send a Message
8th Jan '18 5:23:59 PM DeadPoolX
Is there an issue? Send a Message



to:

* In ''VideoGame/Deadpool'', whenever Deadpool takes damage, his outfit gets torn and shredded, to the point where Wade looks nearly naked (but thankfully, he isn't). So long as Deadpool isn't actively taking damage, he'll begin to heal, which oddly enough, also includes his outfit.
31st Dec '17 11:39:41 AM nombretomado
Is there an issue? Send a Message


* In the ''[[GundamVsSeries Gundam Extreme Vs.]]'' series, when a [[HumongousMecha mobile suit]] is low on life, it gives off electricity. Additionally, when an MS is defeated at the end of a match, part of its body will break away; it's only vaguely associated with the kind of attack that defeated it (for example, explosive weapons will make them break into multiple parts).

to:

* In the ''[[GundamVsSeries ''[[VideoGame/GundamVsSeries Gundam Extreme Vs.]]'' series, when a [[HumongousMecha mobile suit]] is low on life, it gives off electricity. Additionally, when an MS is defeated at the end of a match, part of its body will break away; it's only vaguely associated with the kind of attack that defeated it (for example, explosive weapons will make them break into multiple parts).
This list shows the last 10 events of 241. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.ShowsDamage