History Main / ShopliftAndDie

19th Jan '17 2:45:13 PM MiddleEighth
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*Gold Magic in ''Fanfic/TheKeysStandAlone: The Soft World'' has signs that read TRY TO STEAL SOMETHINGóWE DARE YOU and DEATH MAGIC IS THE EASIEST KIND OF MAGIC. The four, neither stupid nor crooks, don't test this.
26th Dec '16 12:27:35 PM Iampureevil
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* Non-video game (but still relevant) example: In the webcomic ''Webcomic/KidRadd'', taking place in a world of video game characters, easily angered invincible shopkeepers are used as human shields/weapons.

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* Non-video game (but still relevant) example: In the webcomic ''Webcomic/KidRadd'', taking place in a world of video game characters, easily angered invincible shopkeepers are used as human shields/weapons.
13th Dec '16 1:20:40 AM AgentKyles
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[[foldercontrol]]
[[folder: Video Game examples]]




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[[folder: Non-Video-Game examples]]



* As a rule of thumb, attempting to rob a sporting goods store, an army surplus store, a pawn shop, or a gun shop [[TooDumbToLive is not a good idea,]] doubly so if it's well known that the owner/proprietor is [[RetiredBadass ex-military.]] Attempting a BallisticDiscount at a gun shop won't help you in real life, since the gun you get is [[ItWorksBetterWithBullets unloaded, and in many cases not functional until the firing pin is installed]], and the person you talk with will usually know how to use a gun themselves. They'll also be watching you carefully, since [[GenreSavvy they've heard the stories too]], and if you make a funny move (such as moving to load the gun), you might find yourself in deep trouble.

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* As a rule of thumb, [[MuggingTheMonster attempting to rob rob]] a sporting goods store, an army surplus store, a pawn shop, or a gun shop [[TooDumbToLive is not a good idea,]] doubly so if it's well known that [[BullyingADragon the owner/proprietor is owner/proprietor]] [[RetiredBadass is ex-military.]] Attempting a BallisticDiscount at a gun shop won't help you in real life, since the gun you get is [[ItWorksBetterWithBullets unloaded, and in many cases not functional until the firing pin is installed]], and the person you talk with will usually know how to use a gun themselves. They'll also be watching you carefully, since [[GenreSavvy they've heard the stories too]], and if you make a funny move (such as moving to load the gun), you might find yourself in deep trouble.
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1st Dec '16 7:37:46 PM Sammettik
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->''"I wasn't kidding when I said pay! Now, you'll [[ShockAndAwe pay the ultimate price]]!!"''

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->''"I wasn't kidding when I said pay! Now, you'll [[ShockAndAwe pay the ultimate price]]!!"''price!!"''
27th Aug '16 9:42:06 AM MisterCPC
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* ''WesternAnimation/TheSimpsons'' episode "Radio Bart" has a scene where Bart plays the arcade game Larry the Looter. Bart manages to break open the window and steal from the first shop he comes across. Immediately after moving ahead one screen, he comes across the angry shopkeeper, who blows Larry's head off with a shotgun.
19th Jul '16 11:03:28 AM NaraNumas
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* If for some reason you decide to attack the jovial, singing merchant in ''VideoGame/CryptOfTheNecrodancer'', he'll very quickly make you regret it. He does more damage than most ''bosses'' and can move in any direction he wants on every single beat, making escape nearly impossible if you have to take even one step in a direction that isn't directly away from him.
16th Jul '16 1:17:56 PM karstovich2
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** In other words, this trope is averted in {{Real Life}} {or at least, in America}, as killing someone for shoplifting in a case where you aren't acting in self-defense is murder.

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** In other words, this trope is averted in {{Real Life}} {or (or at least, in America}, America), as killing someone for shoplifting in a case where you aren't acting in self-defense is murder.murder. That's why a ''reasonable'' shopkeeper will only break out the gun if the thief brought a gun (or other deadly weapon, e.g. a knife or a club) first: showing the weapon in a threatening manner means the thief has used or threatened deadly force, which entitles the shopkeeper to do the same to the extent needed to protect his personal safety.
13th Jul '16 8:41:27 PM Galacton
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->''"I wasn't kidding when I said pay! Now, you'll pay the ultimate price!!"''
-->-- '''The shopkeeper of Mabe Village''' in ''VideoGame/TheLegendOfZeldaLinksAwakening'', if you steal from him [[TooDumbToLive and then come back]]

In some games, the player is [[KleptomaniacHero expected to grab everything not bolted down]]. In other games, if you have the option of not paying for wares, doing so makes a shopkeeper attack you or [[IFoughtTheLawAndTheLawWon send powerful]] {{mooks}} [[IFoughtTheLawAndTheLawWon against you]]. Often, the attacker will be an InvincibleMinorMinion that you have no choice but to outrun. [[LightningBruiser Good luck with that.]] Other times, they'll just be brutally overpowered, to the point that they could probably tackle the dungeon themselves and conquer it without even breaking a sweat. Either way, you'll probably be wondering why you're even allowed to ''try'' to shoplift, seeing as it [[VideoGameCrueltyPunishment near-inevitably]] results in suffering YetAnotherStupidDeath.

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->''"I wasn't kidding when I said pay! Now, you'll [[ShockAndAwe pay the ultimate price!!"''
price]]!!"''
-->-- '''The shopkeeper of Mabe Village''' in ''VideoGame/TheLegendOfZeldaLinksAwakening'', if you steal from him and then [[TooDumbToLive and then come back]]

try to enter his shop again]]

In some games, the player is [[KleptomaniacHero expected to grab everything not bolted down]]. In other games, if you have the option of not paying for wares, wares at a shop, but doing so makes a shopkeeper attack you or [[IFoughtTheLawAndTheLawWon send powerful]] {{mooks}} [[IFoughtTheLawAndTheLawWon against you]]. Often, the attacker will be an InvincibleMinorMinion that you have no choice but to outrun. [[LightningBruiser Good luck with that.]] Other times, they'll just be brutally overpowered, to the point that they could probably tackle the dungeon themselves and conquer it without even breaking a sweat. Either way, you'll probably be wondering why you're even allowed to ''try'' to shoplift, seeing as it [[VideoGameCrueltyPunishment near-inevitably]] results in you suffering YetAnotherStupidDeath.



* In ''VideoGame/TheLegendOfZeldaLinksAwakening'', if you're quick enough to steal from the shop in Mabe Village, you get a little message [[WhatTheHellPlayer asking you if you're proud of yourself]]. Your save file is also renamed to "THIEF," causing everyone to call you that. And the next time you attempt to enter the shop, the shopkeeper kills you with [[ShockAndAwe lightning]] for an instant GameOver. Mind, this is the best way to achieve OneHundredPercentCompletion, as the Bow costs an exorbitant 980 Rupees.

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* In ''VideoGame/TheLegendOfZeldaLinksAwakening'', if you're quick enough to steal from the shop in Mabe Village, you get a little message [[WhatTheHellPlayer asking you if you're proud of yourself]]. Your save file is also renamed to "THIEF," causing everyone to call you that.that for the rest of the game. And the next time you attempt to enter the shop, the shopkeeper kills you with [[ShockAndAwe lightning]] for an instant GameOver. Mind, this is the best way to achieve OneHundredPercentCompletion, as the Bow costs an exorbitant 980 Rupees.
26th Jun '16 10:30:12 AM nombretomado
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* In ''BaldursGate'', there are only two things to do with the shoplifting/pickpocketing skill: either get it up to maximum and [[SaveScumming savescum]] relentlessly, or just never use it. This is because a failed theft or pickpocketing attempt will call down the wrath of every NPC within quite a wide radius, leading to your reputation dropping like a cartoon anvil and huge pointless pitched battles in the Athkatla government centre. In addition, stolen items can only be sold to very specific shopkeeps. (Don't ask us how they manage to discern a stolen generic longsword from the hundreds of thousands of others scattered around Amn.)

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* In ''BaldursGate'', ''VideoGame/BaldursGate'', there are only two things to do with the shoplifting/pickpocketing skill: either get it up to maximum and [[SaveScumming savescum]] relentlessly, or just never use it. This is because a failed theft or pickpocketing attempt will call down the wrath of every NPC within quite a wide radius, leading to your reputation dropping like a cartoon anvil and huge pointless pitched battles in the Athkatla government centre. In addition, stolen items can only be sold to very specific shopkeeps. (Don't ask us how they manage to discern a stolen generic longsword from the hundreds of thousands of others scattered around Amn.)
21st May '16 5:45:03 AM Hanz
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* The Shopkeeper in ''Videogame/EnterTheGungeon'' does not tolerate guns being fired in his shop and has a three-strike policy. Strike one gets you a warning, strike two has him take out his shotgun and double the prices and strike three causes him to [[BulletHell fire his gun wantonly]] and close all subsequent shops for the playthrough.
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