History Main / Sequelphobic

17th Mar '18 1:43:13 AM jtierney50
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** It's worth noting that Yahtzee was being very hypocritical here: four of Yahtzee's works have ended up being part of a series (''Rob Blanc'', ''Arthur Yahtzee'', the ''VideoGame/ChzoMythos'' and ''VideoGame/TwelveThirteen''), and while only five of his Top Games of the Year (out of 22) were standalone games (''VideoGame/{{Dishonored}}'', ''VideoGame/{{Bastion}}'', ''VideoGame/{{Limbo}}'', ''VideoGame/RedDeadRedemption'', and ''VideoGame/PapersPlease'', with ''VideoGame/AmnesiaTheDarkDescent'' being a standalone at the time of release and ''VideoGame/TheWalkingDead'' being an EpisodicGame, now with a sequel), none of them were games of the year, and six standalone games have received Bottom (''VideoGame/DeadIsland'', ''VideoGame/{{Mindjack}}'', ''VideoGame/NeverDead'', ''VideoGame/{{AMY}}'', ''VideoGame/BeyondTwoSouls'', and ''VideoGame/RideToHellRetribution'', the last of which received a Lifetime Award for Total Abhorrence). To clarify, he hates sequels made just to make money (''VideoGame/BioShock2'') or that do not evolve the concept at all (''VideoGame/SuperMarioGalaxy2''), but likes sequels that go in a new direction (''VideoGame/SilentHill2'') or keeps the good elements and removes the bad elements (''VideoGame/SilentHillShatteredMemories'', ''VideoGame/FarCry3'').

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** It's worth noting that Yahtzee was being very hypocritical here: four of Yahtzee's works have ended up being part of a series (''Rob Blanc'', ''Arthur Yahtzee'', the ''VideoGame/ChzoMythos'' and ''VideoGame/TwelveThirteen''), and while only five of his Top Games of the Year (out of 22) were standalone games (''VideoGame/{{Dishonored}}'', ''VideoGame/{{Bastion}}'', ''VideoGame/{{Limbo}}'', ''VideoGame/RedDeadRedemption'', and ''VideoGame/PapersPlease'', with ''VideoGame/AmnesiaTheDarkDescent'' being a standalone at the time of release and ''VideoGame/TheWalkingDead'' being an EpisodicGame, now with a sequel), none of them were games of the year, and six standalone games have received Bottom (''VideoGame/DeadIsland'', ''VideoGame/{{Mindjack}}'', ''VideoGame/NeverDead'', ''VideoGame/{{AMY}}'', ''VideoGame/BeyondTwoSouls'', and ''VideoGame/RideToHellRetribution'', the last of which received a Lifetime Award for Total Abhorrence). To clarify, he hates sequels made just to make money (''VideoGame/BioShock2'') or that do not evolve the concept at all (''VideoGame/SuperMarioGalaxy2''), but likes sequels that go in a new direction (''VideoGame/SilentHill2'') (''VideoGame/SilentHill2'', ''VideoGame/BioShockInfinite'') or keeps the good elements and removes the bad elements (''VideoGame/SilentHillShatteredMemories'', ''VideoGame/FarCry3'').
9th Jan '18 2:42:41 AM Cryoclaste
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* ''TonyHawksProSkater 4'' completely changed the layout of story mode and more than tripled the content of the third game, but many gamers refused to give it a chance due to it being the fourth game in a yearly series. In a similar fashion, ''Proving Ground'', which takes place in a whole state (well, three cities and the areas linking them), was not given a chance by many people because of the popularity of ''Skate''.

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* ''TonyHawksProSkater ''VideoGame/TonyHawksProSkater 4'' completely changed the layout of story mode and more than tripled the content of the third game, but many gamers refused to give it a chance due to it being the fourth game in a yearly series. In a similar fashion, ''Proving Ground'', which takes place in a whole state (well, three cities and the areas linking them), was not given a chance by many people because of the popularity of ''Skate''.
16th Sep '17 2:25:22 PM nombretomado
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* This applies to video game hardware as well as software. Creator/{{Nintendo}} gets a lot of criticism for giving {{Product Facelift}}s to its handheld systems (to the point where some people claim that the early relatively poor performance of the Nintendo3DS is due to people mistaking it for another redesign of the DS). Even entirely new video game systems get complaints from people who don't want to have to spend money on a new system to play new games if the older console doesn't get enough support as a DaddySystem.

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* This applies to video game hardware as well as software. Creator/{{Nintendo}} gets a lot of criticism for giving {{Product Facelift}}s to its handheld systems (to the point where some people claim that the early relatively poor performance of the Nintendo3DS UsefulNotes/Nintendo3DS is due to people mistaking it for another redesign of the DS). Even entirely new video game systems get complaints from people who don't want to have to spend money on a new system to play new games if the older console doesn't get enough support as a DaddySystem.
9th Sep '17 9:55:56 PM nombretomado
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** IGN's worst offense: The original ''Backyard Basketball'' on the PC got a 6.5. It deserved the score because the game crashed a lot and the controls were weak. The follow-up on the [=PS2=] improved on ''everything'' the original game did, adding nine more playable characters and making the controls like other NBA games; it got ''the exact same score''. This has been a problem with other games in the [[BackyardSports series]] too.

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** IGN's worst offense: The original ''Backyard Basketball'' ''VideoGame/BackyardBasketball'' on the PC got a 6.5. It deserved the score because the game crashed a lot and the controls were weak. The follow-up on the [=PS2=] improved on ''everything'' the original game did, adding nine more playable characters and making the controls like other NBA games; it got ''the exact same score''. This has been a problem with other games in the [[BackyardSports [[VideoGame/BackyardSports series]] too.
8th May '17 3:14:45 PM rjd1922
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* Yahtzee of ''WebAnimation/ZeroPunctuation'' leveled this accusation at Creator/{{Nintendo}}, citing it as a problem he had with ''[[VideoGame/SuperSmashBros Super Smash Bros. Brawl]]'', despite the fact that there hadn't been a new ''VideoGame/SuperSmashBros'' game for more than six years, long enough for some entire game ''series'' to come out. It's also his main beef with all Nintendo franchises and ''SuperMarioBros'' in particular (though he complains more about setting and character than gameplay with regards to {{Sequelitis}}).
** It's worth noting that Yahtzee was being very hypocritical here: four of Yahtzee's works have ended up being part of a series (''Rob Blanc'', ''Arthur Yahtzee'', the ''Chzo Mythos'' and ''1213''), and while only five of his Top Games of the Year (out of 22) were standalone games (''Dishonored'', ''Bastion'', ''Limbo'', ''Red Dead Redemption'', and ''Papers, Please'', with ''Amnesia: The Dark Descent'' being a standalone at the time of release and ''The Walking Dead'' being episodic, now with a sequel), none of them were games of the year, and six standalone games have received Bottom (''Dead Island'', ''Mindjack'', ''VideoGame/NeverDead'', ''AMY'', ''Beyond: Two Souls'', and ''Ride to Hell: Retribution'', the last of which received a Lifetime Award for Total Abhorrence). To clarify, he hates sequels made just to make money (''Bioshock 2'') or that do not evolve the concept at all (''Super Mario Galaxy 2''), but likes sequels that go in a new direction (''Silent Hill 2'') or keeps the good elements and removes the bad elements (''Silent Hill: Shattered Memories'', ''Far Cry 3'').

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* Yahtzee Creator/{{Yahtzee}} of ''WebAnimation/ZeroPunctuation'' leveled this accusation at Creator/{{Nintendo}}, citing it as a problem he had with ''[[VideoGame/SuperSmashBros Super Smash Bros. Brawl]]'', despite the fact that there hadn't been a new ''VideoGame/SuperSmashBros'' game for more than six years, long enough for some entire game ''series'' to come out. It's also his main beef with all Nintendo franchises and ''SuperMarioBros'' ''Franchise/SuperMarioBros'' in particular (though he complains more about setting and character than gameplay with regards to {{Sequelitis}}).
** It's worth noting that Yahtzee was being very hypocritical here: four of Yahtzee's works have ended up being part of a series (''Rob Blanc'', ''Arthur Yahtzee'', the ''Chzo Mythos'' ''VideoGame/ChzoMythos'' and ''1213''), ''VideoGame/TwelveThirteen''), and while only five of his Top Games of the Year (out of 22) were standalone games (''Dishonored'', ''Bastion'', ''Limbo'', ''Red Dead Redemption'', (''VideoGame/{{Dishonored}}'', ''VideoGame/{{Bastion}}'', ''VideoGame/{{Limbo}}'', ''VideoGame/RedDeadRedemption'', and ''Papers, Please'', ''VideoGame/PapersPlease'', with ''Amnesia: The Dark Descent'' ''VideoGame/AmnesiaTheDarkDescent'' being a standalone at the time of release and ''The Walking Dead'' ''VideoGame/TheWalkingDead'' being episodic, an EpisodicGame, now with a sequel), none of them were games of the year, and six standalone games have received Bottom (''Dead Island'', ''Mindjack'', (''VideoGame/DeadIsland'', ''VideoGame/{{Mindjack}}'', ''VideoGame/NeverDead'', ''AMY'', ''Beyond: Two Souls'', ''VideoGame/{{AMY}}'', ''VideoGame/BeyondTwoSouls'', and ''Ride to Hell: Retribution'', ''VideoGame/RideToHellRetribution'', the last of which received a Lifetime Award for Total Abhorrence). To clarify, he hates sequels made just to make money (''Bioshock 2'') (''VideoGame/BioShock2'') or that do not evolve the concept at all (''Super Mario Galaxy 2''), (''VideoGame/SuperMarioGalaxy2''), but likes sequels that go in a new direction (''Silent Hill 2'') (''VideoGame/SilentHill2'') or keeps the good elements and removes the bad elements (''Silent Hill: Shattered Memories'', ''Far Cry 3'').(''VideoGame/SilentHillShatteredMemories'', ''VideoGame/FarCry3'').



* Some game series seem to get this even from quarters that aren't usually Sequelphobic. ''VideoGame/DynastyWarriors'' and any other game in the ''Warriors'' series are recurrent offenders, usually on the grounds of ItsTheSameSoItSucks, despite significant changes in game mechanics, play modes, and various other improvements. An infamous review for ''VideoGame/BladestormTheHundredYearsWar'' dismissed it as 'yet another DW buttonmasher by Koei'... despite the fact that ''Bladestorm'' was a squad based RTS, not a buttonmasher. On the other hand, ''DynastyWarriorsStrikeforce'' suffered from the criticism of TheyChangedItNowItSucks.

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* Some game series seem to get this even from quarters that aren't usually Sequelphobic. ''VideoGame/DynastyWarriors'' and any other game in the ''Warriors'' series are recurrent offenders, usually on the grounds of ItsTheSameSoItSucks, despite significant changes in game mechanics, play modes, and various other improvements. An infamous review for ''VideoGame/BladestormTheHundredYearsWar'' dismissed it as 'yet another DW buttonmasher by Koei'... despite the fact that ''Bladestorm'' was a squad based RTS, not a buttonmasher. On the other hand, ''DynastyWarriorsStrikeforce'' ''VideoGame/DynastyWarriorsStrikeforce'' suffered from the criticism of TheyChangedItNowItSucks.
11th Apr '17 12:35:26 PM Superfield
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* Despite being in a genre that desperately needs games this gen and being the sequel to what is considered one of the best games of all time, ''VideoGame/SuperMarioGalaxy2'' has attracted sequelphobes based on a 90 second trailer, mainly due to apparently being a MissionPackSequel.

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* Despite being in a genre that desperately needs games this gen wasn't represented very well that generation and being the sequel to what is considered one of the best games of all time, ''VideoGame/SuperMarioGalaxy2'' has attracted sequelphobes based on a 90 second trailer, mainly due to apparently being a MissionPackSequel.
8th Apr '17 9:33:07 AM nombretomado
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* ''PunchOut'' for Wii caught some flak for not being different enough from the preceding games... the last one of which came out ''fifteen years'' previous.

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* ''PunchOut'' ''VideoGame/PunchOut'' for Wii caught some flak for not being different enough from the preceding games... the last one of which came out ''fifteen years'' previous.
22nd Dec '16 4:55:09 PM Theatre_Maven_3695
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* Video game review site [=GameSpot=] is a major offender, as [[ItsTheSameNowItSucks "too much like the original"]] is one of their most common complaints. [[EightPointEight Particularly bad]] was giving ''VideoGame/MetroidPrime'' a 9.7, and then giving ''VideoGame/MetroidPrime3Corruption'' an ''8.5''.

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* Video game review site [=GameSpot=] is a major offender, as [[ItsTheSameNowItSucks "too much like the original"]] is one of their most common complaints. [[EightPointEight Particularly bad]] bad was giving ''VideoGame/MetroidPrime'' a 9.7, and then giving ''VideoGame/MetroidPrime3Corruption'' an ''8.5''.
15th Oct '16 6:31:22 AM Formicidae
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* VideoGame/MaddenNFL also gets this, given that their games come out every year.

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* VideoGame/MaddenNFL also gets this, given ** With the pre-release reactions to ''[[VideoGame/CallofDutyInfiniteWarfare Infinite Warfare]]'', this trope has hit the other side of the problem. After the trailers, the internet reacted with overwhelming negativity... to it appearing to be ''[[UnpleasableFanbase too different]]'' from the previous games. It's worth pointing out that, for long time fans, Infinite Warfare seems like merely the extreme end of a trend in the series for awhile, and that their games come out every year.the overwhelming hate for it is probably more memetic than genuine mass outrage. It's the people who have never much payed attention to the series's usual offerings that see it as finally different enough to be worthy of interest. Notably from critics usually disparaging of the series's {{Sequelitis}} traits.
4th Jun '16 9:46:11 PM nombretomado
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** IGN's worst offense: The original ''Backyard Basketball'' on the PC got a 6.5. It deserved the score because the game crashed a lot and the controls were weak. The follow-up on the PS2 improved on ''everything'' the original game did, adding nine more playable characters and making the controls like other NBA games; it got ''the exact same score''. This has been a problem with other games in the [[BackyardSports series]] too.

to:

** IGN's worst offense: The original ''Backyard Basketball'' on the PC got a 6.5. It deserved the score because the game crashed a lot and the controls were weak. The follow-up on the PS2 [=PS2=] improved on ''everything'' the original game did, adding nine more playable characters and making the controls like other NBA games; it got ''the exact same score''. This has been a problem with other games in the [[BackyardSports series]] too.
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