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* The [[https://en.wikipedia.org/wiki/Naukograd Naukograds]]. Quite apart from the fact that the name literally means "Science City," the seventy Naukograds in existence are officially recognized as valuable source of scientific research; some of them even receive special privileges from the Russian government as a result. Ten of them are also [[UsefulNotes/ClosedCities closed cities]], used specifically for nuclear research by the Russian military.
* Also from Russia, the [[https://en.wikipedia.org/wiki/Sharashka sharashki]]: essentially [[TheGulag gulags]] built specifically to imprison scientists, engineers and other skilled individuals who might be of some specific use to the state, the inmates were put to work on research projects that could directly benefit the Soviet government. [[GildedCage Sharashki were positively luxurious by gulag standards]], with inmates being allowed special food rations, relaxed security, comfortable accommodations, visits by relatives, and even access to foreign publications; on the downside, credit for their hard work would invariably be given to scientists known to be in full support of the government.
* Given the extreme conditions in play, the only long-term inhabitants of Antarctica are scientists working in research bases dotted across the wilderness, studying the polar environment, astronomy, and other disciplines. Over time, this has become well-known enough to give rise to the EerieArcticResearchStation trope.
* Silicon Valley, California is considered a global center for high-tech industries, innovation, venture capital and social media, and was originally named for the large number of innovators and manufacturers in the region specializing in silicon-based MOS transistors and integrated circuit chips.



* The Baghdad House of Wisdom may or may not have been a literal building in said city for the Mongols sacked it so thoroughly in 1258 that it was claimed the Tigris River ran black with all the ink from the manuscripts they dumped into there and that the tossed books piled high enough for someone to ride across the river on a horse[[note]]it's likely these are exaggerations as they were written many years after the actual sacking[[/note]], but what is certain is that for several centuries the Umayyad and later the Abbasid dynasties that presided over the Islamic Golden Age collected and translated into Arabic as many works of writing from the many locations they had conquered as they could, becoming a renowned center of learning of fields from mathematics to astronomy to law to literature, as well as preserving the writings of philosophers from Ancient Greece and Persia. Beyond Baghdad's sacking, the idea of a center for learning had been copied by leading families in other cities across the Islamic world such as in Cairo, Fes, and Cordoba.
* Timbuktu used its status as a wealthy MerchantCity to also become a {{Scienceville}} renowned for its three leading centers of learning in the Sankore, Djinguereber, and Sidi Yahya Mosques which became collectively known as the University of Timbuktu, spurred on by Mansa Musa's pilgrimage to Mecca in the early 14th century with almost-unimaginable amounts of gold and returning to Mali with, among others, many scholars and books. In contrast to other Houses of Wisdom in the Islamic world at the time where the libraries were chiefly sponsored by rich local families, the whole community of Timbuktu was more actively involved in the running of the University -- with an estimated 1/4 of the city's population being students at its height it would have been very difficult to not run into someone who wasn't involved in studies. Timbuktu declined as a trading center with the opening of the ocean-going trade routes in the 16th and 17th centuries and was subsequently attacked, but the populace took it upon themselves to hide the manuscripts in basements and cellars to keep them safe whether from Moroccans in the 17th century or the French in the 19th and early 20th; there is now an effort underway to recover the manuscripts from their hiding spots so that they can be properly preserved and learned from.
* The [[https://en.wikipedia.org/wiki/Naukograd Naukograds]] of Russia. Quite apart from the fact that the name literally means "Science City," the seventy Naukograds in existence are officially recognized as valuable source of scientific research; some of them even receive special privileges from the Russian government as a result. Ten of them are also [[UsefulNotes/ClosedCities closed cities]], used specifically for nuclear research by the Russian military.
* Also from Russia, the [[https://en.wikipedia.org/wiki/Sharashka sharashki]]: essentially [[TheGulag gulags]] built specifically to imprison scientists, engineers and other skilled individuals who might be of some specific use to the state, the inmates were put to work on research projects that could directly benefit the Soviet government. [[GildedCage Sharashki were positively luxurious by gulag standards]], with inmates being allowed special food rations, relaxed security, comfortable accommodations, visits by relatives, and even access to foreign publications; on the downside, credit for their hard work would invariably be given to scientists known to be in full support of the government.
* Given the extreme conditions in play, the only long-term inhabitants of Antarctica are scientists working in research bases dotted across the wilderness, studying the polar environment, astronomy, and other disciplines. Over time, this has become well-known enough to give rise to the EerieArcticResearchStation trope.
* Silicon Valley, California is considered a global center for high-tech industries, innovation, venture capital and social media, and was originally named for the large number of innovators and manufacturers in the region specializing in silicon-based MOS transistors and integrated circuit chips.



* Woods Hole, Massachusetts, is a major center for marine science, oceanographic education, and coastal ecology.



* Woods Hole, Massachusetts, is a major center for marine science, oceanographic education, and coastal ecology.

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* ''VideoGame/{{Backbone}}'': Science City is [[https://en.wikipedia.org/wiki/Hotel_Vancouver Hotel Vancouver]] turned into an institution with luxurious living quarters for the scientists and their families. It's mentioned that the living quarters are used as a testbed for experimental technologies.


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* ''VideoGame/TailsNoir'': Science City is [[https://en.wikipedia.org/wiki/Hotel_Vancouver Hotel Vancouver]] turned into an institution with luxurious living quarters for the scientists and their families. It's mentioned that the living quarters are used as a testbed for experimental technologies.

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[[folder: Comic Books]]
* ''Franchise/TheDCU'': Oolong Island, the sight of many a MadScientist's [[IslandBase island base]], eventually became its own sovereign nation led President Veronica Cole, and still a haven for mad scientists. It also became headquarters for the ComicBook/DoomPatrol.

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[[folder: Comic
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* ''Franchise/TheDCU'': Oolong Island, the sight site of many a MadScientist's [[IslandBase island base]], eventually became its own sovereign nation led President [[ComicBook/WonderWoman Veronica Cole, Cale]], and still a haven for mad scientists. It also became headquarters for the ComicBook/DoomPatrol.



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[[folder: Literature]][[folder:Literature]]



** The city of Ankh-Morpork has the Street of Alchemists, so named for being the site of the frequently-rebuilt Alchemists' Guild headquarters. Outside of [[WizardingSchool Unseen University]], this is the district best known for professional thinkers and tinkerers; unfortunately, given the alchemists dabble in extremely volatile subjects [[AbsentMindedProfessor with only a modicum of caution]], the guild hall is periodically blown sky high by experiments gone wrong, and exists in a state of perpetual repair.
** The Unseen University itself almost qualifies, having a permanent population of at least a couple of hundred fully-qualified wizards plus thousands of students and support staff with sufficient amenities that they can and quite often do go weeks without ever having to venture past the main gates.
** The city of Ephebe is one massive case of this: a parody of classical Athens, it's home to philosophers of all kinds, many of whom can be found in the process of arguing, experimenting, and leaping naked out of the bath in the wake of their latest discovery. It was also home to the second-largest library in the world [[spoiler:before the Omnians burnt it to the ground in ''Literature/SmallGods''. Thankfully, the Unseen University's librarian was able to rescue several priceless volumes.]]
* ''Literature/FoundationSeries'': The titular organization started as a group of scholars who were to prepare the ''Encyclopedia Galactica''. While eventually, they became the core of a massive state spanning a third of the galaxy (and meant to eventually control the whole of it), the planet always relied on its technological superiority and had a considerable percentage of top-level scientists.
* ''Literature/GulliversTravels'': Parodied and played for laughs. Laputa is a FloatingContinent dominated by wildly eccentric, hopelessly-impractical scientists -- created as satires of Britain's [[https://en.wikipedia.org/wiki/Royal_Society Royal Society]]. As a whole, their inventions are almost invariably useless, pointless, or just plain nonsensical. Their one big success lies in the artificial magnetism their city uses to fly, which allows them to dominate the land below: if anyone rebels, they can either hover in place above them and blot out the sun, drop boulders from on high, or -- in extreme cases -- [[ColonyDrop land Laputa right on top of them]]. In keeping with the AwesomeButImpractical nature of the place, this doesn't always work out for them.
* ''Literature/PerdidoStreetStation'': Brock Marsh is widely known as [[WretchedHive New Crobuzon]]'s "science district." Although it features the same pubs, pollution and urban decay as the rest of the city, it's become famous as a residence and workplace for some of the brightest minds outside the University of New Crobuzon, to the point that the local water is so tainted with magical runoff that mudlarks scavenging on the riverbanks have been known to randomly vanish into nothingness. Renegade scientist [[TheHero Isaac der Grimnebulin]] works here, along with his friends Lublumai and David.

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** The city of Ankh-Morpork has the Street of Alchemists, so named for being the site of the frequently-rebuilt frequently rebuilt Alchemists' Guild headquarters. Outside of [[WizardingSchool Unseen University]], this is the district best known for professional thinkers and tinkerers; unfortunately, given the alchemists dabble in extremely volatile subjects [[AbsentMindedProfessor with only a modicum of caution]], the guild hall is periodically blown sky high by experiments gone wrong, and exists in a state of perpetual repair.
** The Unseen University itself almost qualifies, having a permanent population of at least a couple of hundred fully-qualified fully qualified wizards plus thousands of students and support staff with sufficient amenities that they can and quite often do go weeks without ever having to venture past the main gates.
** The city of Ephebe is one massive case of this: a parody of classical Athens, it's home to philosophers of all kinds, many of whom can be found in the process of arguing, experimenting, and leaping naked out of the bath in the wake of their latest discovery. It was also home to the second-largest library in the world [[spoiler:before the Omnians burnt it to the ground in ''Literature/SmallGods''. Thankfully, the Unseen University's librarian was able to rescue several priceless volumes.]]
volumes]].
* ''Literature/FoundationSeries'': The titular organization started as a group of scholars who were to prepare the ''Encyclopedia Galactica''. While eventually, they eventually became the core of a massive state spanning a third of the galaxy (and meant to eventually control the whole of it), the planet always relied on its technological superiority and had a considerable percentage of top-level scientists.
* ''Literature/GulliversTravels'': Parodied and played for laughs. Laputa is a FloatingContinent dominated by wildly eccentric, hopelessly-impractical scientists -- created as satires {{satire}} of Britain's [[https://en.wikipedia.org/wiki/Royal_Society Royal Society]].Society]] -- a FloatingContinent dominated by wildly eccentric, hopelessly impractical scientists. As a whole, their inventions are almost invariably useless, pointless, or just plain nonsensical. Their one big success lies in the artificial magnetism their city uses to fly, which allows them to dominate the land below: if anyone rebels, they can either hover in place above them and blot out the sun, drop boulders from on high, or -- in extreme cases -- [[ColonyDrop land Laputa right on top of them]]. In keeping with the AwesomeButImpractical nature of the place, this doesn't always work out for them.
* ''Literature/PerdidoStreetStation'': Brock Marsh is widely known as [[WretchedHive New Crobuzon]]'s "science district." district". Although it features the same pubs, pollution and urban decay as the rest of the city, it's become famous as a residence and workplace for some of the brightest minds outside the University of New Crobuzon, to the point that the local water is so tainted with magical runoff that mudlarks scavenging on the riverbanks have been known to randomly vanish into nothingness. Renegade scientist [[TheHero Isaac der Grimnebulin]] works here, along with his friends Lublumai and David.



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* ''Series/TheExpanse'': When it was still a colony of Earth, a disproportionate number of scientists were sent to Mars to expedite the terraforming efforts in an attempt to alleviate Earth's OverpopulationCrisis. When Mars seceded, those scientist paused the terraforming efforts and dedicated themselves to military applications, quickly building a fleet that is technologically advanced enough to go toe-to-toe with the UNN's own fleet despite Earth's massive advantage in manpower and resources.

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* ''Series/TheExpanse'': When it was still a colony of Earth, a disproportionate number of scientists were sent to Mars to expedite the terraforming {{terraform}}ing efforts in an attempt to alleviate Earth's OverpopulationCrisis. When Mars seceded, those scientist scientists paused the terraforming efforts and dedicated themselves to military applications, quickly building a fleet that is technologically advanced enough to go toe-to-toe with the UNN's own fleet despite Earth's massive advantage in manpower and resources.



[[folder: Tabletop Games]]
* ''TabletopGame/MageTheAscension'': Both the Traditions and Conventions have various bases across reality in which they can study magic -- or Enlightened Science, as the case may be; however, the biggest, most populous and most famous of them is the Copernicus Research Centre, the [[BoldExplorer Void Engineers]]' headquarters in the Deep Universe. Affectionately known as the Cop, it's a DysonSphere as big ''as the space between the Earth and the Sun''. As such, it functions as a training ground, a laboratory, and a home away from home for a huge number of Void Engineers.

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[[folder: Tabletop [[folder:Tabletop Games]]
* ''TabletopGame/MageTheAscension'': Both the Traditions and Conventions have various bases across reality in which they can study magic -- or Enlightened Science, as the case may be; however, be. However, the biggest, most populous and most famous of them is the Copernicus Research Centre, the [[BoldExplorer Void Engineers]]' headquarters in the Deep Universe. Affectionately known as the Cop, it's a DysonSphere as big ''as the space between the Earth and the Sun''. As such, it functions as a training ground, a laboratory, and a home away from home for a huge number of Void Engineers.



** Altdorf is not only the capitol of the Empire, but also known as one of the biggest centres of learning and research in the Old World. It is home to both the University of Altdorf -- a location big enough to occupy an entire district of the city -- and to the Imperial Engineers School, which produces some of the greatest technological innovations of the Empire; addiionally, the [[WizardingSchool Colleges of Magic]] are also based here, making it the de facto centre of all magical study in the Old World.
** Nuln, like Altdorf, also has this reputation; however, where the capital is a cosmopolitan center for all kinds of knowledge, Nuln is viewed exclusively as an engineer's city: along with being a hub of heavy industry and defended with numerous ingenious mechanisms, it's home to the famous Imperial Gunnery School, where artillery specialists, demolition experts and other technical specialists learn the fine art of blowing stuff up.
* ''TabletopGame/Warhammer40000'': The planet Prospero was originally one of these, having been chosen as a sanctuary for a reclusive cabal of psykers during the Dark Age of Technology. Here, the scholars of the colony could study and improve their powers without fear of being persecuted. Contact with [[TheArchmage Magnus the Red]] and the Imperium transformed it into a major centre of learning and knowledge, and a for a time, it flourished... right up until the Space Wolves bombed it into dust.
** Mars is the home of the Adeptus Mechanicus, they have total control over the planet, and have their own military the Skitarii to guard it. It is in Mars where most of Imperiums technology is developed and researched, with projects taking years even centuries of testing before it can be approved for mass production.

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** Altdorf is not only the capitol of the Empire, but also known as one of the biggest centres of learning and research in the Old World. It is home to both the University of Altdorf -- a location big enough to occupy an entire district of the city -- and to the Imperial Engineers School, which produces some of the greatest technological innovations of the Empire; addiionally, Empire. Additionally, the [[WizardingSchool Colleges of Magic]] are also based here, making it the de facto centre of all magical study in the Old World.
** Nuln, like Altdorf, also has this reputation; however, where while the capital is a cosmopolitan center for all kinds of knowledge, Nuln is viewed exclusively as an engineer's city: along city. Along with being a hub of heavy industry and defended with numerous ingenious mechanisms, it's home to the famous Imperial Gunnery School, where artillery specialists, demolition experts and other technical specialists learn the fine art of blowing stuff up.
* ''TabletopGame/Warhammer40000'': ''TabletopGame/Warhammer40000'':
**
The planet Prospero was originally one of these, having been chosen as a sanctuary for a reclusive cabal of psykers during the Dark Age of Technology. Here, the scholars of the colony could study and improve their powers without fear of being persecuted. Contact with [[TheArchmage Magnus the Red]] and the Imperium transformed it into a major centre of learning and knowledge, and a for a time, it flourished... right up until the Space Wolves bombed it into dust.
** Mars is the home of the Adeptus Mechanicus, they who have total control over the planet, planet and have their own military military, the Skitarii Skitarii, to guard it. It is in Mars where most Most of Imperiums the Imperium's technology is developed and researched, researched on Mars, with projects taking years or even centuries of testing before it can be being approved for mass production.



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[[folder: Theme [[folder:Theme Parks]]



[[folder: Toys]]

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[[folder: Video Games]]
* ''VideoGame/SeventhDragon'': The city of Preloma, which has the nickname "Scholar City" as its subtitle. It is a remarkably advanced city whose technology is far ahead of any other in the world. [[spoiler:It later makes an appearance in ''7th Dragon III Code: VFD''.]]
* ''VideoGame/{{Backbone}}'': The City has Science City, which is [[https://en.wikipedia.org/wiki/Hotel_Vancouver Hotel Vancouver]] turned into an institution with luxurious living quarters for the scientists and their families. It's mentioned the living quarters are used as a testbed for experimental technologies.

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[[folder: Video [[folder:Video Games]]
* ''VideoGame/SeventhDragon'': The city of Preloma, which has the nickname "Scholar City" as its subtitle. It subtitle, is a remarkably advanced city whose technology is far ahead of any other in the world. [[spoiler:It later makes an appearance in ''7th Dragon III Code: VFD''.]]
* ''VideoGame/{{Backbone}}'': The City has Science City, which City is [[https://en.wikipedia.org/wiki/Hotel_Vancouver Hotel Vancouver]] turned into an institution with luxurious living quarters for the scientists and their families. It's mentioned that the living quarters are used as a testbed for experimental technologies.



** ''VideoGame/CivilizationVI'': Cities can build a Campus district to boost scientific progress, housing such buildings as the Library, University, and Research Lab. There are also a few ways to make your Campuses even more effective, such as appointing a Researcher governor to that city, building scientifically-themed World Wonders (such as Oxford University, the Great Library, or the Amundsen-Scott Research Station), or getting adjacency bonuses from nearby terrain or from Natural Wonders. Depending how you build, it is entirely possible to have one or two cities be much sciencier than the rest of your civilization.
* ''VideoGame/{{Fallout}}'':
** ''VideoGame/FalloutNewVegas'': In the DLC pack ''Old World Blues,'' Big Mountain Research and Development Center is essentially a city-sized laboratory complex where some of the most advanced technologies of the pre-War era were developed. Effectively a world in its own right, the "Big Empty" is equipped with numerous ancillary research bases, a prison camp for test subjects, and even a private village for the scientists in residence -- plus an advanced HQ building just for you. It's currently home to the Think Tank, the [[BrainInAJar preserved brains]] of the [[MadScientist executive scientists]] who ran the complex, all of whom are still continuing with their increasingly demented research; if you go out your way to look, it can also become home to numerous artificial intelligences with many useful scientific skills. [[ScienceHero With your help]], the Big Empty can be put to good use, with the Think Tank and the [=AIs=] aiding humanity's recovery in the future.
** ''VideoGame/Fallout4'' has the Institute. As the name implies, it started out as a pre-War educational institution (the ''Fallout''-verse's version of of M.I.T), but then they went [[spoiler: literally]] underground and continued their R&D as the world descended into post-apocalyptic chaos.

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** ''VideoGame/CivilizationVI'': Cities In ''Civilization VI'', cities can build a Campus district to boost scientific progress, housing such buildings as the Library, University, and Research Lab. There are also a few ways to make your Campuses even more effective, such as appointing a Researcher governor to that city, building scientifically-themed scientifically themed World Wonders (such as Oxford University, the Great Library, or the Amundsen-Scott Research Station), or getting adjacency bonuses from nearby terrain or from Natural Wonders. Depending how you build, it is entirely possible to have one or two cities be much sciencier than the rest of your civilization.
* ''VideoGame/{{Fallout}}'':
''Franchise/{{Fallout}}'':
** ''VideoGame/FalloutNewVegas'': In the DLC pack ''Old World Blues,'' Big Mountain Research and Development Center is essentially a city-sized laboratory complex where some of the most advanced technologies of the pre-War era were developed. Effectively a world in its own right, the "Big Empty" is equipped with numerous ancillary research bases, a prison camp for test subjects, and even a private village for the scientists in residence -- plus an advanced HQ building just for you. It's currently home to the Think Tank, the [[BrainInAJar preserved brains]] of the [[MadScientist executive scientists]] scientists who ran the complex, all of whom are still continuing with their [[MadScientist increasingly demented research; research]]; if you go out your way to look, it can also become home to numerous artificial intelligences with many useful scientific skills. [[ScienceHero With your help]], the Big Empty can be put to good use, with the Think Tank and the [=AIs=] aiding humanity's recovery in the future.
** ''VideoGame/Fallout4'' has the Institute. As the name implies, it started out as a pre-War educational institution (the ''Fallout''-verse's version of of M.I.T), but then they went [[spoiler: literally]] underground and continued their R&D as the world descended into post-apocalyptic chaos.



** Daguerro is an ancient GreatBigLibraryOfEverything hidden away on an island south of the Forgotten Continent; because of its vast archives and strange water-powered machines, it's attracted a huge number of scholars, engineers, artisans and other seekers of knowledge... and because there's no towns in the vicinity, Daguerro has also become a permanent residence for several of the researchers studying the place.

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** Daguerro is an ancient GreatBigLibraryOfEverything hidden away on an island south of the Forgotten Continent; because Continent. Because of its vast archives and strange water-powered machines, it's attracted a huge number of scholars, engineers, artisans and other seekers of knowledge... and because there's no towns in the vicinity, Daguerro has also become a permanent residence for several of the researchers studying the place.



* ''VideoGame/TheNewOrderLastDaysOfEurope'': Tomsk is widely known as an idealistic democracy ruled by a clique of scientists and scholars. This is especially true if the Modernists take over, in which case [[EmperorScientist Andrey Sakharov]] will pursue a campaign of scientific development and greatly advance the local standard of living.

to:

* ''VideoGame/TheNewOrderLastDaysOfEurope'': ''VideoGame/TheNewOrderLastDaysofEurope'': Tomsk is widely known as an idealistic democracy ruled by a clique of scientists and scholars. This is especially true if the Modernists take over, in which case [[EmperorScientist Andrey Sakharov]] will pursue a campaign of scientific development and greatly advance the local standard of living.



* ''VideoGame/{{Stellaris}}'' allows you to specify a planet as being a "Tech World" -- labs are cheaper to build and Pops working science job require less upkeep. Some planets take this further by having various modifiers that increase certain scientific outputs (Physics, Society or Engineering). A Science Ship can also be parked in orbit to assist in research, further boosting research speed.
* ''VideoGame/SunlessSkies'': The Royal Society is essentially a university campus that counts as an entire ''port'' in its own right. Hidden away in a desolate corner of Albion, it's a village of beautiful marble buildings and lush, verdant gardens; here, the Royal Society continue bleeding-edge research and invention -- sometimes aided by you, naturally.
* ''VideoGame/TalesOfVesperia'' has the underground city of Aspio, also known as the City of Scholars, where mages like Rita Mordio dedicate their lives to researching the [[LostTechnology Blastia]] left behind by the Geraios Civilization. Since Blastia research is so vital, the Empire has restricted access of the city to casual travellers outside of mages living there and the Imperial Knights, forcing Yuri, Repede, Estelle and Karol to sneak inside via the back door into the library the first time around. Near the end of the game, [[spoiler:Aspio gets destroyed when the ancient weapon of Tarqaron, which rested beneath the city, is uplifted by Duke Pantarei]].
* ''VideoGame/TrailsSeries:''

to:

* ''VideoGame/{{Stellaris}}'' allows you to specify a planet as being a "Tech World" -- labs are cheaper to build and Pops working science job jobs require less upkeep. Some planets take this further by having various modifiers that increase certain scientific outputs (Physics, Society or Engineering). A Science Ship can also be parked in orbit to assist in research, further boosting research speed.
* ''VideoGame/SunlessSkies'': The Royal Society is essentially a university campus that counts as an entire ''port'' in its own right. Hidden away in a desolate corner of Albion, it's a village of beautiful marble buildings and lush, verdant gardens; here, gardens where the Royal Society continue bleeding-edge research and invention -- sometimes aided by you, naturally.
* ''VideoGame/TalesOfVesperia'' has the underground city of Aspio, also known as the City of Scholars, where mages like Rita Mordio dedicate their lives to researching the [[LostTechnology Blastia]] left behind by the Geraios Civilization. Since Blastia research is so vital, the Empire has restricted access of the city to casual travellers outside of mages living there and the Imperial Knights, forcing Yuri, Repede, Estelle and Karol to sneak inside via the back door into the library the first time around. Near the end of the game, [[spoiler:Aspio gets is destroyed when the ancient weapon of Tarqaron, which rested rests beneath the city, is uplifted by Duke Pantarei]].
* ''VideoGame/TrailsSeries:''''VideoGame/TrailsSeries'':



[[folder: Webcomics]]
* ''Webcomic/GirlGenius'': Europe is ruled by {{Mad Scientist}}s or "Sparks", but most cities or towns have just one family of Sparks since they're somewhat territorial. Paris is an exception due to the Master's ruthless enforcement of neutrality and many houses send their scions there for their education.

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[[folder: Webcomics]]
[[folder:Web Originals]]
* ''Webcomic/GirlGenius'': Europe is ruled by {{Mad Scientist}}s or "Sparks", but most cities or towns have just one family of Sparks Sparks, since they're somewhat territorial. Paris is an exception exception, due to the Master's ruthless enforcement of neutrality neutrality, and many houses send their scions there for their education.education.
* ''Website/{{Neopets}}'': The Kingdom of Brightvale is characterized as a kingdom of peaceful scholars whose king is obsessed with studying and likes to give out or receive bits of philosophy and wisdom. They practice magic, their local wheel is known as the "Wheel of Knowledge", and they're contrasted with the next-door kingdom of Meridell, which is more like TheDungAges and doesn't care much for intellectual pursuits.



[[folder: Web Original]]
* ''Website/{{Neopets}}'': The Kingdom of Brightvale is characterized as a kingdom of peaceful scholars, whose king is obsessed with studying and likes to give out or receive bits of philosophy and wisdom. They practice magic, their local wheel is known as the "Wheel Of Knowledge", and they're contrasted with the next-door kingdom of Meridell, which is more like TheDungAges and doesn't care much for intellectual pursuits.

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[[folder: Web Original]]
[[folder:Western Animation]]
* ''Website/{{Neopets}}'': ''WesternAnimation/{{Futurama}}'': In "[[Recap/FuturamaS6E5TheDuhVinciCode The Kingdom of Brightvale Duh-Vinci Code]]", it's revealed that Creator/LeonardoDaVinci is characterized as a kingdom of peaceful scholars, whose king is obsessed with studying and likes to give out or receive bits of philosophy and wisdom. They practice magic, their local wheel is known as actually an alien from the "Wheel Of Knowledge", and they're contrasted with the next-door kingdom of Meridell, planet Vinci, which is more like TheDungAges described as one colossal university and doesn't care much for intellectual pursuits. resembles Renaissance-era Italy. He left the planet because, by his people's standards, he's actually the dumbest of them all.
* ''WesternAnimation/TransformersRescueBots'' takes place on Griffin Rock, an island filled with inventors who are constantly trying out their creations.



[[folder: Western Animation]]
* ''WesternAnimation/{{Futurama}}'': In "[[Recap/FuturamaS6E5TheDuhVinciCode The Duh-Vinci Code]]", it's revealed that Creator/LeonardoDaVinci is actually an alien from the planet Vinci, which is described as one colossal university and resembles Renaissance-era Italy. He left he planet because, by his people's' standards, he's actually the dumbest of them all.
* ''WesternAnimation/TransformersRescueBots'' takes place on Griffin Rock, an island filled with inventors who are constantly trying out their creations.
[[/folder]]

[[folder: Real Life]]

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[[folder: Western Animation]]
* ''WesternAnimation/{{Futurama}}'': In "[[Recap/FuturamaS6E5TheDuhVinciCode The Duh-Vinci Code]]", it's revealed that Creator/LeonardoDaVinci is actually an alien from the planet Vinci, which is described as one colossal university and resembles Renaissance-era Italy. He left he planet because, by his people's' standards, he's actually the dumbest of them all.
* ''WesternAnimation/TransformersRescueBots'' takes place on Griffin Rock, an island filled with inventors who are constantly trying out their creations.
[[/folder]]

[[folder: Real
[[folder:Real Life]]



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** Mars is the home of the Adeptus Mechanicus, they have total control over the planet, and have their own military the Skitarii to guard it. It is in Mars where most of Imperiums technology is developed and researched, with projects taking years even centuries of testing before it can be approved for mass production.
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* The Manhattan Project to develop [[UsefulNotes/PeaceThroughSuperiorFirepower the United States' nuclear arsenal]] required enormous manpower, as it was both a scientific research mission and industrial project to produce nuclear materials. The facilities had to be built quickly, in areas isolated enough that they could be easily guarded (and to minimize damage in case of accidents), but still close to railroad lines and sources of water. To that end, [[https://en.wikipedia.org/wiki/Clinton_Engineer_Works Clinton Engineer Works]] (now [[https://en.wikipedia.org/wiki/Y-12_National_Security_Complex Y-12 National Security Complex]] and [[https://en.wikipedia.org/wiki/Oak_Ridge_National_Laboratory Oak Ridge National Laboratory]] in Oak Ridge, Tennessee) was built to refine and enrich uranium, [[https://en.wikipedia.org/wiki/Hanford_Site Hanford Engineer Works]] was built outside Richland, Washington to produce plutonium, and [[https://en.wikipedia.org/wiki/Los_Alamos_National_Laboratory Los Alamos National Laboratory]] was built in New Mexico to assemble and test the weapons themselves. All three are still critical parts of the US nuclear establishment, both civilian and military.

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* The Manhattan Project to develop [[UsefulNotes/PeaceThroughSuperiorFirepower the United States' nuclear arsenal]] required enormous manpower, as it was both a scientific research mission and industrial project to produce nuclear materials. The facilities had to be built quickly, in areas isolated enough that they could be easily guarded (and to minimize damage in case of accidents), but still close to railroad lines and sources of water. To that end, [[https://en.wikipedia.org/wiki/Clinton_Engineer_Works Clinton Engineer Works]] (now [[https://en.wikipedia.org/wiki/Y-12_National_Security_Complex Y-12 National Security Complex]] and [[https://en.wikipedia.org/wiki/Oak_Ridge_National_Laboratory Oak Ridge National Laboratory]] in Oak Ridge, Tennessee) was built to refine and enrich uranium, [[https://en.wikipedia.org/wiki/Hanford_Site Hanford Engineer Works]] was built outside Richland, Washington to produce plutonium, and [[https://en.wikipedia.org/wiki/Los_Alamos_National_Laboratory Los Alamos National Laboratory]] was built in New Mexico to assemble and test the weapons themselves. All three are still critical parts of the US nuclear establishment, both civilian and military. The Manhattan Project town was recreated in ''Film/{{Oppenheimer}}''.
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* ''Series/TheExpanse'': When it was still a colony of Earth, a disproportionate number of scientists were sent to Mars to expedite the terraforming efforts in an attempt to alleviate Earth's OverpopulationCrisis. When Mars seceded, those scientist paused the terraforming efforts and dedicated themselves to military applications, quickly building a fleet that is technologically advanced enough to go toe-to-toe with the UNN's own fleet despite Earth's massive advantage in manpower and resources.


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* ''TabletopGame/Space1889'': Port Progress is a city founded by Thomas Edison to be a haven for scientists and inventors.

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So what happens when a town, a neighbourhood - or even an entire city - becomes famous for ''scientists?''

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So what happens when a town, a neighbourhood - -- or even an entire city - -- becomes famous for ''scientists?''



* ''Franchise/TheDCU''
** Oolong Island, the sight of many a MadScientist's [[IslandBase island base]], eventually became its own sovereign nation led President Veronica Cole, and still a haven for mad scientists. It also became headquarters for the ComicBook/DoomPatrol.
* In ''ComicBook/TopTen'', the city of Neopolis was originally founded as a home for all the science heroes left over from World War II. To this day, radical scientific research is a major attraction of the city.

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* ''Franchise/TheDCU''
**
''Franchise/TheDCU'': Oolong Island, the sight of many a MadScientist's [[IslandBase island base]], eventually became its own sovereign nation led President Veronica Cole, and still a haven for mad scientists. It also became headquarters for the ComicBook/DoomPatrol.
* In ''ComicBook/TopTen'', the ''ComicBook/TopTen'': The city of Neopolis was originally founded as a home for all the science heroes left over from World War II. To this day, radical scientific research is a major attraction of the city.



* Parodied in ''Literature/{{Discworld}}'':

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* Parodied ''Literature/SixteenThirtyTwo'': Grantville becomes one despite previously being mostly a working-class DyingTown in ''Literature/{{Discworld}}'':late 20th century America, due to the fact that its public library was brought back along with them to early 17th century Europe. Although very few of Grantville's residents previously made their living off of advanced degrees before whatever happened that sent the whole town back, many are good at improvising with available resources and still consider education important, especially after realizing that their library and the knowledge within has become the single most valuable resource they have to survive in their new situation and quest to bring forward the Enlightenment and beyond decades and centuries ahead of schedule. Even after the capital of their new United States of Europe is moved away from Grantville in later books because the local geography is too difficult to expand the town enough to hold such a large and complex governing system, it remains an important center for learning.
* ''Literature/{{Discworld}}'': Parodied.



** Unseen University itself almost qualifies, having a permanent population of at least a couple of hundred fully-qualified wizards plus thousands of students and support staff with sufficient amenities that they can and quite often do go weeks without ever having to venture past the main gates.
** The city of Ephebe is one massive case of this: a parody of classical Athens, it's home to philosophers of all kinds, many of whom can be found in the process of arguing, experimenting, and leaping naked out of the bath in the wake of their latest discovery. It was also home to the second-largest library in the world [[spoiler: before the Omnians burnt it to the ground in ''Small Gods.'' Thankfully, Unseen University's librarian was able to rescue several priceless volumes.]]
* The titular organization in the ''Literature/FoundationSeries'' had started as a group of scholars who were to prepare the ''Encyclopedia Galactica''. While eventually, they became the core of a massive state spanning a third of the galaxy (and meant to eventually control the whole of it), the planet always relied on its technological superiority and had a considerable percentage of top-level scientists.
* Parodied and played for laughs in ''Literature/GulliversTravels'': Laputa is a FloatingContinent dominated by wildly eccentric, hopelessly-impractical scientists - created as satires of Britain's [[https://en.wikipedia.org/wiki/Royal_Society Royal Society]]. As a whole, their inventions are almost invariably useless, pointless, or just plain nonsensical. Their one big success lies in the artificial magnetism their city uses to fly, which allows them to dominate the land below: if anyone rebels, they can either hover in place above them and blot out the sun, drop boulders from on high, or - in extreme cases - [[ColonyDrop land Laputa right on top of them]]. In keeping with the AwesomeButImpractical nature of the place, this doesn't always work out for them.
* In ''Literature/PerdidoStreetStation,'' Brock Marsh is widely known as [[WretchedHive New Crobuzon]]'s "science district." Though it features the same pubs, pollution and urban decay as the rest of the city, it's become famous as a residence and workplace for some of the brightest minds outside the University of New Crobuzon, to the point that the local water is so tainted with magical runoff that mudlarks scavenging on the riverbanks have been known to randomly vanish into nothingness. Renegade scientist [[TheHero Isaac der Grimnebulin]] works here, along with his friends Lublumai and David.
* The Citadel of ''Literature/ASongOfIceAndFire'', and by extension, the city of Oldtown itself. The headquarters of the Order of Maesters, it's a massive complex spanning several buildings, several of which are technically islands in the middle of the river - arguably enough to qualify as a small town in its own right. As the seat of the leading Archmaesters, the site of [[GreatBigLibraryOfEverything the Order's library]], and a [[AcademyOfAdventure school for Maesters in training]], it's the greatest centre of learning and study in all of Westeros. No other complex like it exists in the country, making the kings and lords of the land dependent on Oldtown if they want to acquire the services of a Maester - be they healing, accountancy, ravenry, or poison.
* ''Literature/TheToughGuideToFantasyland'' features a magical example in the form of the City of Wizards: a coalition of good wizards gathering to live, study and debate together, the City is usually a decent place to visit - give or take a bit of [[RealityIsOutToLunch magical weirdness involving perspective and distances]]. The inhabitants can characterized as aloof AllPowerfulBystander-types, quarrelsome human wizards, or collegiate wizards who never agree on ''anything.''
* Grantville in the ''Literature/SixteenThirtyTwo'' series becomes one despite previously being mostly a working-class DyingTown in late 20th century America, due to the fact that its public library was brought back along with them to early 17th century Europe. Although very few of Grantville's residents previously made their living off of advanced degrees before whatever happened that sent the whole town back, many are good at improvising with available resources and still consider education important, especially after realizing that their library and the knowledge within has become the single most valuable resource they have to survive in their new situation and quest to bring forward the Enlightenment and beyond decades and centuries ahead of schedule. Even after the capital of their new United States of Europe is moved away from Grantville in later books because the local geography is too difficult to expand the town enough to hold such a large and complex governing system, it remains an important center for learning.

to:

** The Unseen University itself almost qualifies, having a permanent population of at least a couple of hundred fully-qualified wizards plus thousands of students and support staff with sufficient amenities that they can and quite often do go weeks without ever having to venture past the main gates.
** The city of Ephebe is one massive case of this: a parody of classical Athens, it's home to philosophers of all kinds, many of whom can be found in the process of arguing, experimenting, and leaping naked out of the bath in the wake of their latest discovery. It was also home to the second-largest library in the world [[spoiler: before [[spoiler:before the Omnians burnt it to the ground in ''Small Gods.'' ''Literature/SmallGods''. Thankfully, the Unseen University's librarian was able to rescue several priceless volumes.]]
* * ''Literature/FoundationSeries'': The titular organization in the ''Literature/FoundationSeries'' had started as a group of scholars who were to prepare the ''Encyclopedia Galactica''. While eventually, they became the core of a massive state spanning a third of the galaxy (and meant to eventually control the whole of it), the planet always relied on its technological superiority and had a considerable percentage of top-level scientists.
* Parodied and played for laughs in ''Literature/GulliversTravels'': Parodied and played for laughs. Laputa is a FloatingContinent dominated by wildly eccentric, hopelessly-impractical scientists - -- created as satires of Britain's [[https://en.wikipedia.org/wiki/Royal_Society Royal Society]]. As a whole, their inventions are almost invariably useless, pointless, or just plain nonsensical. Their one big success lies in the artificial magnetism their city uses to fly, which allows them to dominate the land below: if anyone rebels, they can either hover in place above them and blot out the sun, drop boulders from on high, or - -- in extreme cases - -- [[ColonyDrop land Laputa right on top of them]]. In keeping with the AwesomeButImpractical nature of the place, this doesn't always work out for them.
* In ''Literature/PerdidoStreetStation,'' ''Literature/PerdidoStreetStation'': Brock Marsh is widely known as [[WretchedHive New Crobuzon]]'s "science district." Though Although it features the same pubs, pollution and urban decay as the rest of the city, it's become famous as a residence and workplace for some of the brightest minds outside the University of New Crobuzon, to the point that the local water is so tainted with magical runoff that mudlarks scavenging on the riverbanks have been known to randomly vanish into nothingness. Renegade scientist [[TheHero Isaac der Grimnebulin]] works here, along with his friends Lublumai and David.
* ''Literature/ASongOfIceAndFire'': The Citadel of ''Literature/ASongOfIceAndFire'', Citadel, and by extension, the city of Oldtown itself. The headquarters of the Order of Maesters, it's a massive complex spanning several buildings, several of which are technically islands in the middle of the river - -- arguably enough to qualify as a small town in its own right. As the seat of the leading Archmaesters, the site of [[GreatBigLibraryOfEverything the Order's library]], and a [[AcademyOfAdventure school for Maesters in training]], it's the greatest centre of learning and study in all of Westeros. No other complex like it exists in the country, making the kings and lords of the land dependent on Oldtown if they want to acquire the services of a Maester - -- be they healing, accountancy, ravenry, or poison.
* ''Literature/TheToughGuideToFantasyland'' features a magical example in the form of the ''Literature/TheToughGuideToFantasyland'': The City of Wizards: Wizards is a coalition of good Good wizards gathering to live, study and debate together, the City together (Evil ones are too antisocial to get along for any length of time). It is usually a decent place to visit - -- give or take a bit of [[RealityIsOutToLunch magical weirdness involving perspective and distances]]. The inhabitants can be characterized as aloof AllPowerfulBystander-types, quarrelsome human wizards, or collegiate wizards who never agree on ''anything.''
* Grantville in the ''Literature/SixteenThirtyTwo'' series becomes one despite previously being mostly a working-class DyingTown in late 20th century America, due to the fact that its public library was brought back along with them to early 17th century Europe. Although very few of Grantville's residents previously made their living off of advanced degrees before whatever happened that sent the whole town back, many are good at improvising with available resources and still consider education important, especially after realizing that their library and the knowledge within has become the single most valuable resource they have to survive in their new situation and quest to bring forward the Enlightenment and beyond decades and centuries ahead of schedule. Even after the capital of their new United States of Europe is moved away from Grantville in later books because the local geography is too difficult to expand the town enough to hold such a large and complex governing system, it remains an important center for learning.
anything.



* The premise of ''Series/{{Eureka}}'' concerns a remote Oregonian town of the same name, established in the 1950s as a haven for America's most brilliant scientists; for good measure, it's kept camouflaged by an electromagnetic shield, [[HiddenElfVillage ensuring that the geniuses at work will not be disturbed]].
* The planet Vulcan from ''Franchise/StarTrek'' is a planetary Scienceville, home to a ProudScholarRace known for its scientists and philosophers. Vulcans who serve in Starfleet disproportionally become science officers compared to other disciplines.

to:

* ''Series/{{Eureka}}'': The premise of ''Series/{{Eureka}}'' concerns a remote Oregonian town of the same name, established in the 1950s as a haven for America's most brilliant scientists; for scientists. For good measure, it's kept camouflaged by an electromagnetic shield, [[HiddenElfVillage ensuring that the geniuses at work will not be disturbed]].
* ''Franchise/StarTrek'': The planet Vulcan from ''Franchise/StarTrek'' is a planetary Scienceville, home to a ProudScholarRace known for its scientists and philosophers. Vulcans who serve in Starfleet disproportionally become science officers compared to other disciplines.



* In ''TabletopGame/MageTheAscension'', both the Traditions and Conventions alike both have various bases across reality in which they can study magic - or Enlightened Science, as the case may be; however, the biggest, most populous and most famous of them is the Copernicus Research Centre, the [[BoldExplorer Void Engineers]]' headquarters in the Deep Universe. Affectionately known as the Cop, it's a DysonSphere as big ''as the space between the Earth and the Sun''. As such, it functions as a training ground, a laboratory, and a home away from home for a huge number of Void Engineers.

to:

* In ''TabletopGame/MageTheAscension'', both ''TabletopGame/MageTheAscension'': Both the Traditions and Conventions alike both have various bases across reality in which they can study magic - -- or Enlightened Science, as the case may be; however, the biggest, most populous and most famous of them is the Copernicus Research Centre, the [[BoldExplorer Void Engineers]]' headquarters in the Deep Universe. Affectionately known as the Cop, it's a DysonSphere as big ''as the space between the Earth and the Sun''. As such, it functions as a training ground, a laboratory, and a home away from home for a huge number of Void Engineers.
* ''TabletopGame/TalesFromTheLoop'' has two standard settings; Boulder City, Nevada, and the Stockholm exurb of Svartsjölandet, both of which are dominated by their respective Loops, huge particle accelerators that have led the cutting-edge of STEM research pretty much since WWII.



** Altdorf is not only the capitol of TheEmpire, but also known as one of the biggest centres of learning and research in the Old World. Not only is it home to the University of Altdorf - a location big enough to occupy an entire district of the city - but also the Imperial Engineers School, which produces some of the greatest technological innovations of the Empire; finally, the [[WizardingSchool Colleges of Magic]] are based here, making it the de facto centre of all magical study in the Old World.

to:

** Altdorf is not only the capitol of TheEmpire, the Empire, but also known as one of the biggest centres of learning and research in the Old World. Not only It is it home to both the University of Altdorf - -- a location big enough to occupy an entire district of the city - but also -- and to the Imperial Engineers School, which produces some of the greatest technological innovations of the Empire; finally, addiionally, the [[WizardingSchool Colleges of Magic]] are also based here, making it the de facto centre of all magical study in the Old World.



* The planet Prospero of ''TabletopGame/Warhammer40000'' was originally one of these, having been chosen as a sanctuary for a reclusive cabal of psykers during the Dark Age of Technology. Here, the scholars of the colony could study and improve their powers without fear of being persecuted. Contact with [[TheArchmage Magnus the Red]] and the Imperium transformed it into a major centre of learning and knowledge, and a for a time, it flourished... right up until the Space Wolves bombed it into dust.
* ''TabletopGame/TalesFromTheLoop'' has two standard settings; Boulder City, Nevada, and the Stockholm exurb of Svartsjölandet, both of which are dominated by their respective Loops, huge particle accelerators that have led the cutting-edge of STEM research pretty much since WWII.

to:

* ''TabletopGame/Warhammer40000'': The planet Prospero of ''TabletopGame/Warhammer40000'' was originally one of these, having been chosen as a sanctuary for a reclusive cabal of psykers during the Dark Age of Technology. Here, the scholars of the colony could study and improve their powers without fear of being persecuted. Contact with [[TheArchmage Magnus the Red]] and the Imperium transformed it into a major centre of learning and knowledge, and a for a time, it flourished... right up until the Space Wolves bombed it into dust. \n* ''TabletopGame/TalesFromTheLoop'' has two standard settings; Boulder City, Nevada, and the Stockholm exurb of Svartsjölandet, both of which are dominated by their respective Loops, huge particle accelerators that have led the cutting-edge of STEM research pretty much since WWII.



* The original iteration of Tomorrowland in the Ride/DisneyThemeParks was framed as a hyper-advanced city with many research labs and engineering facilities constantly pushing the limits of human achievement.

to:

* Ride/DisneyThemeParks: The original iteration of Tomorrowland in the Ride/DisneyThemeParks was framed as a hyper-advanced city with many research labs and engineering facilities constantly pushing the limits of human achievement.



* ''{{Toys/BIONICLE}}'': the city of Ga-Metru is Metru Nui's spiritual and schooling center, containing schools, universities, and research facilities.

to:

* ''{{Toys/BIONICLE}}'': the ''Toys/{{BIONICLE}}'': The city of Ga-Metru is Metru Nui's spiritual and schooling center, containing schools, universities, and research facilities.



* In ''VideoGame/CivilizationVI'', cities can build a Campus district to boost scientific progress, housing such buildings as the Library, University, and Research Lab. There are also a few ways to make your Campuses even more effective, such as appointing a Researcher governor to that city, building scientifically-themed World Wonders (such as Oxford University, the Great Library, or the Amundsen-Scott Research Station), or getting adjacency bonuses from nearby terrain or from Natural Wonders. Depending how you build, it is entirely possible to have one or two cities be much sciencier than the rest of your civilization.
** In older ''VideoGame/{{Civilization}}'' games, a popular strategy was to build a single "Super Science City" focused on producing research with all the multiplier Wonders.
* ''VideoGame/SeventhDragon'' franchise gives us the city of Preloma from the very first game, ''7th Dragon'', to the point that it has the nickname "Scholar City" as its subtitle. It is a remarkably advanced city whose technology is far ahead of any other in the world. [[spoiler: It would later make an appearance in ''7th Dragon III Code: VFD''.]]
* The City in ''VideoGame/{{Backbone}}'' has Science City, which is [[https://en.wikipedia.org/wiki/Hotel_Vancouver Hotel Vancouver]] turned into an institution with luxurious living quarters for the scientists and their families. It's mentioned the living quarters are used as a testbed for experimental technologies.
* The city of Stahlberg in ''VideoGame/BloodOmenLegacyOfKain'' was reportedly one of the greatest centres of learning in all of Nosgoth, housing some of the most prestigious universities and libraries known to humankind. Unfortunately, the armies of the Nemesis have destroyed the place long before Kain arrives. [[spoiler: Kain eventually travels back in time and assassinates William the Just before he becomes the Nemesis, resulting in Stahlberg being restored to its former glory... [[OhCrap though there do seem to be a lot of vampire hunters around all of a sudden]].]]
* In the ''VideoGame/FalloutNewVegas'' DLC pack ''Old World Blues,'' Big Mountain Research and Development Center is essentially a city-sized laboratory complex where some of the most advanced technologies of the pre-War era were developed. Effectively a world in its own right, the "Big Empty" is equipped with numerous ancillary research bases, a prison camp for test subjects, and even a private village for the scientists in residence - plus an advanced HQ building just for you. It's currently home to the Think Tank, the [[BrainInAJar preserved brains]] of the [[MadScientist executive scientists]] who ran the complex, all of whom are still continuing with their increasingly demented research; if you go out your way to look, it can also become home to numerous artificial intelligences with many useful scientific skills. [[ScienceHero With your help]], the Big Empty can be put to good use, with the Think Tank and the [=AIs=] aiding humanity's recovery in the future.
* ''VideoGame/Fallout4'' has The Institute. As the name implies, it started out as a pre-War educational institution (the ''Fallout''-verse's version of of M.I.T), but then they went [[spoiler: literally]] underground and continued their R&D as the world descended into post-apocalyptic chaos.

to:

* ''VideoGame/SeventhDragon'': The city of Preloma, which has the nickname "Scholar City" as its subtitle. It is a remarkably advanced city whose technology is far ahead of any other in the world. [[spoiler:It later makes an appearance in ''7th Dragon III Code: VFD''.]]
* ''VideoGame/{{Backbone}}'': The City has Science City, which is [[https://en.wikipedia.org/wiki/Hotel_Vancouver Hotel Vancouver]] turned into an institution with luxurious living quarters for the scientists and their families. It's mentioned the living quarters are used as a testbed for experimental technologies.
* ''VideoGame/BloodOmenLegacyOfKain'': The city of Stahlberg was reportedly one of the greatest centres of learning in all of Nosgoth, housing some of the most prestigious universities and libraries known to humankind. Unfortunately, the armies of the Nemesis destroyed the place long before Kain arrives. [[spoiler:Kain eventually travels back in time and assassinates William the Just before he becomes the Nemesis, resulting in Stahlberg being restored to its former glory... [[OhCrap although there do seem to be a lot of vampire hunters around all of a sudden]].]]
* ''VideoGame/{{Civilization}}'':
**
In ''VideoGame/CivilizationVI'', cities early games, a popular strategy is to build a single "Super Science City" focused on producing research by concentrating the science-multiplier Wonders in one location.
** ''VideoGame/CivilizationVI'': Cities
can build a Campus district to boost scientific progress, housing such buildings as the Library, University, and Research Lab. There are also a few ways to make your Campuses even more effective, such as appointing a Researcher governor to that city, building scientifically-themed World Wonders (such as Oxford University, the Great Library, or the Amundsen-Scott Research Station), or getting adjacency bonuses from nearby terrain or from Natural Wonders. Depending how you build, it is entirely possible to have one or two cities be much sciencier than the rest of your civilization.
* ''VideoGame/{{Fallout}}'':
** In older ''VideoGame/{{Civilization}}'' games, a popular strategy was to build a single "Super Science City" focused on producing research with all the multiplier Wonders.
* ''VideoGame/SeventhDragon'' franchise gives us the city of Preloma from the very first game, ''7th Dragon'', to the point that it has the nickname "Scholar City" as its subtitle. It is a remarkably advanced city whose technology is far ahead of any other in the world. [[spoiler: It would later make an appearance in ''7th Dragon III Code: VFD''.]]
* The City in ''VideoGame/{{Backbone}}'' has Science City, which is [[https://en.wikipedia.org/wiki/Hotel_Vancouver Hotel Vancouver]] turned into an institution with luxurious living quarters for the scientists and their families. It's mentioned the living quarters are used as a testbed for experimental technologies.
* The city of Stahlberg in ''VideoGame/BloodOmenLegacyOfKain'' was reportedly one of the greatest centres of learning in all of Nosgoth, housing some of the most prestigious universities and libraries known to humankind. Unfortunately, the armies of the Nemesis have destroyed the place long before Kain arrives. [[spoiler: Kain eventually travels back in time and assassinates William the Just before he becomes the Nemesis, resulting in Stahlberg being restored to its former glory... [[OhCrap though there do seem to be a lot of vampire hunters around all of a sudden]].]]
*
''VideoGame/FalloutNewVegas'': In the ''VideoGame/FalloutNewVegas'' DLC pack ''Old World Blues,'' Big Mountain Research and Development Center is essentially a city-sized laboratory complex where some of the most advanced technologies of the pre-War era were developed. Effectively a world in its own right, the "Big Empty" is equipped with numerous ancillary research bases, a prison camp for test subjects, and even a private village for the scientists in residence - -- plus an advanced HQ building just for you. It's currently home to the Think Tank, the [[BrainInAJar preserved brains]] of the [[MadScientist executive scientists]] who ran the complex, all of whom are still continuing with their increasingly demented research; if you go out your way to look, it can also become home to numerous artificial intelligences with many useful scientific skills. [[ScienceHero With your help]], the Big Empty can be put to good use, with the Think Tank and the [=AIs=] aiding humanity's recovery in the future.
* ** ''VideoGame/Fallout4'' has The the Institute. As the name implies, it started out as a pre-War educational institution (the ''Fallout''-verse's version of of M.I.T), but then they went [[spoiler: literally]] underground and continued their R&D as the world descended into post-apocalyptic chaos.



* The ancient Wingly city of Aglis in ''VideoGame/TheLegendOfDragoon'' was devoted entirely to the study of magic, and even after being shot out of the sky and sunk to the bottom of the ocean during the Dragon Campaign over eleven millennia ago, the place is still humming. Savan, the last of the Wingly researchers left in the city, is still studying magic here in the company of his creations by the start of the game.
* ''VideoGame/{{Stellaris}}'' allows you to specify a planet as being a "Tech World" - labs are cheaper to build and Pops working science job require less upkeep. Some planets take this further by having various modifiers that increase certain scientific outputs (Physics, Society or Engineering). A Science Ship can also be parked in orbit to assist in research, further boosting research speed.
* In ''VideoGame/TheNewOrderLastDaysOfEurope'', Tomsk is widely known as an idealistic democracy ruled by a clique of scientists and scholars. This is especially true if the Modernists take over, in which case [[EmperorScientist Andrey Sakharov]] will pursue a campaign of scientific development and greatly advance the local standard of living.

to:

* ''VideoGame/TheJourneymanProject'' gives us the World Science Center as one of the time periods. The goal in this mission is to stop one of Elliot Sinclair's robots from killing Dr. Enrique Castillo.
* ''VideoGame/TheLegendOfDragoon'':
The ancient Wingly city of Aglis in ''VideoGame/TheLegendOfDragoon'' was devoted entirely to the study of magic, and even after being shot out of the sky and sunk to the bottom of the ocean during the Dragon Campaign over eleven millennia ago, the place is still humming. Savan, the last of the Wingly researchers left in the city, is still studying magic here in the company of his creations by the start of the game.
* ''VideoGame/{{Stellaris}}'' allows you to specify a planet as being a "Tech World" - labs are cheaper to build and Pops working science job require less upkeep. Some planets take this further by having various modifiers that increase certain scientific outputs (Physics, Society or Engineering). A Science Ship can also be parked in orbit to assist in research, further boosting research speed.
* In ''VideoGame/TheNewOrderLastDaysOfEurope'',
''VideoGame/TheNewOrderLastDaysOfEurope'': Tomsk is widely known as an idealistic democracy ruled by a clique of scientists and scholars. This is especially true if the Modernists take over, in which case [[EmperorScientist Andrey Sakharov]] will pursue a campaign of scientific development and greatly advance the local standard of living.



* ''VideoGame/{{Stellaris}}'' allows you to specify a planet as being a "Tech World" -- labs are cheaper to build and Pops working science job require less upkeep. Some planets take this further by having various modifiers that increase certain scientific outputs (Physics, Society or Engineering). A Science Ship can also be parked in orbit to assist in research, further boosting research speed.
* ''VideoGame/SunlessSkies'': The Royal Society is essentially a university campus that counts as an entire ''port'' in its own right. Hidden away in a desolate corner of Albion, it's a village of beautiful marble buildings and lush, verdant gardens; here, the Royal Society continue bleeding-edge research and invention -- sometimes aided by you, naturally.



* The Royal Society in ''VideoGame/SunlessSkies'' is essentially a university campus that counts as an entire ''port'' in its own right. Hidden away in a desolate corner of Albion, it's a village of beautiful marble buildings and lush, verdant gardens; here, the Royal Society continue bleeding-edge research and invention - sometimes aided by you, naturally.



* ''VideoGame/TheJourneymanProject'' gives us the World Science Center as one of the time periods. The goal in this mission is to stop one of Elliot Sinclair's robots from killing Dr. Enrique Castillo.
* In ''VideoGame/WorldOfWarcraft'', [[TheMagocracy Dalaran]] is ''the'' place to go for researchers of SufficientlyAnalyzedMagic. Gnomeregan is a more technological example, as the gnomes are among the main producers of the setting's SchizoTech, along with the goblins.

to:

* ''VideoGame/TheJourneymanProject'' gives us the World Science Center as one of the time periods. The goal in this mission is to stop one of Elliot Sinclair's robots from killing Dr. Enrique Castillo.
* In ''VideoGame/WorldOfWarcraft'',
''VideoGame/WorldOfWarcraft'': [[TheMagocracy Dalaran]] is ''the'' place to go for researchers of SufficientlyAnalyzedMagic. Gnomeregan is a more technological example, as the gnomes are among the main producers of the setting's SchizoTech, along with the goblins.



[[folder: Web Comics]]
* In ''Webcomic/GirlGenius,'' Europe is ruled by {{Mad Scientist}}s or "Sparks", but most cities or towns have just one family of Sparks since they're somewhat territorial. Paris is an exception due to the Master's ruthless enforcement of neutrality and many houses send their scions there for their education.

to:

[[folder: Web Comics]]
Webcomics]]
* In ''Webcomic/GirlGenius,'' ''Webcomic/GirlGenius'': Europe is ruled by {{Mad Scientist}}s or "Sparks", but most cities or towns have just one family of Sparks since they're somewhat territorial. Paris is an exception due to the Master's ruthless enforcement of neutrality and many houses send their scions there for their education.



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* College towns are those where the campus of a university dominates the economy of said town. Its population will fluctuate greatly depending on whether classes are in session, and will tend to skew young, unmarried, and educated. Much if not most of the town's economy revolves around supporting said higher education establishment's activities -- more eating establishments geared towards young adults like sports bars or fast food places over family-style sit-downs, for instance. The US has many such towns across the states as education is predominantly a state-level matter and the Morrill Acts of the late 19th century encouraged states to take advantage of federal funding and direct transfer of federally-controlled lands to to the states to be sold off, with these "land-grant" universities usually becoming the most prestigious ones in the state thanks to the extra influx of funding. In the US, places like Ann Arbor, MI (U. Michigan), the Raleigh-Chapel Hill-Durham Research Triangle of North Carolina (NC State, UNC, and Duke, respectively), Cambridge, MA (Harvard and MIT), Palo Alto (Stanford) and Berkeley (U. California), CA, and South Bend, IN (Notre Dame) have become synonymous with the college campus they're hosting; in a few cases their own names make it clear what they're there for like State College, PA (Penn State), College Station, TX (Texas A&M), and Athens, GA (UGA). Outside the US this situation is less common though not unheard of, such as with the UsefulNotes/{{Oxbridge}} universities in the UK and Bologna in Italy, home of the oldest university in Europe.

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* College towns are those where the campus of a university dominates the economy of said town. Its population will fluctuate greatly depending on whether classes are in session, and will tend to skew young, unmarried, and educated. Much if not most of the town's economy revolves around supporting said higher education establishment's activities -- more eating establishments geared towards young adults like sports bars or fast food places over family-style sit-downs, for instance. The US has many such towns across the states as education is predominantly a state-level matter and the Morrill Acts of the late 19th century encouraged states to take advantage of federal funding and direct transfer of federally-controlled lands to to the states to be sold off, with these "land-grant" universities usually becoming the most prestigious ones in the state thanks to the extra influx of funding. In the US, places like Ann Arbor, MI (U. Michigan), the Raleigh-Chapel Hill-Durham Research Triangle of North Carolina (NC State, UNC, and Duke, respectively), Cambridge, MA (Harvard and MIT), Rochester (U of R and RIT) and Ithaca (Cornell), NY, Palo Alto (Stanford) and Berkeley (U. California), CA, and South Bend, IN (Notre Dame) have become synonymous with the college campus they're hosting; in a few cases their own names make it clear what they're there for like State College, PA (Penn State), College Station, TX (Texas A&M), and Athens, GA (UGA). Outside the US this situation is less common though not unheard of, such as with the UsefulNotes/{{Oxbridge}} universities in the UK and Bologna in Italy, home of the oldest university in Europe.
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** In older ''VideoGame/{{Civilization}}'' games, a popular strategy was to build a single "Super Science City" focused on producing research with all the multiplier Wonders.
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* In ''VideoGame/{{Backbone}}'', the Hotel Vancouver is known as Science City, and is a science institution with luxurious living quarters for the scientists and their families. It's mentioned the living quarters are used as a testbed for experimental technologies.

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* In ''VideoGame/{{Backbone}}'', the Hotel Vancouver is known as The City in ''VideoGame/{{Backbone}}'' has Science City, and which is a science [[https://en.wikipedia.org/wiki/Hotel_Vancouver Hotel Vancouver]] turned into an institution with luxurious living quarters for the scientists and their families. It's mentioned the living quarters are used as a testbed for experimental technologies.
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* In ''VideoGame/{{Backbone}}'', the Hotel Vancouver is known as Science City, and is a science institution with luxurious living quarters for the scientists and their families. It's mentioned the living quarters are used as a testbed for experimental technologies.
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* In ''VideoGame/CivilizationVI'', cities can build a Campus district to boost scientific progress, housing such buildings as the Library, University, and Research Lab. There are also a few ways to make your Campuses even more effective, such as appointing a Researcher governor to that city, building scientifically-themed World Wonders (such as Oxford University, the Great Library, or the Amundsen-Scott Research Station), or getting adjacency bonuses from nearby terrain or from Natural Wonders. Depending how you build, it is entirely possible to have one or two cities be much sciencier than the rest of your civilization.
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* Grantville in the ''Literature/SixteenThirtyTwo'' series becomes one despite previously being mostly a working-class DyingTown in late 20th century America, due to the fact that its public library was brought back along with them to early 17th century Europe. Although most of the town are WorkingClassHeroes who didn't previously make their living off of advanced degrees, many are good at improvising with available resources and still consider education important, especially after realizing that their library and the knowledge within has become the single most valuable resource they have to survive in their new situation and quest to bring forward the Enlightenment and beyond decades and centuries ahead of schedule. Even after the capital of their new United States of Europe is moved away from Grantville in later books because the local geography is too difficult to expand the town enough to hold such a large and complex governing system, it remains an important center for learning.

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* Grantville in the ''Literature/SixteenThirtyTwo'' series becomes one despite previously being mostly a working-class DyingTown in late 20th century America, due to the fact that its public library was brought back along with them to early 17th century Europe. Although most very few of the town are WorkingClassHeroes who didn't Grantville's residents previously make made their living off of advanced degrees, degrees before whatever happened that sent the whole town back, many are good at improvising with available resources and still consider education important, especially after realizing that their library and the knowledge within has become the single most valuable resource they have to survive in their new situation and quest to bring forward the Enlightenment and beyond decades and centuries ahead of schedule. Even after the capital of their new United States of Europe is moved away from Grantville in later books because the local geography is too difficult to expand the town enough to hold such a large and complex governing system, it remains an important center for learning.
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Added DiffLines:

* Grantville in the ''Literature/SixteenThirtyTwo'' series becomes one despite previously being mostly a working-class DyingTown in late 20th century America, due to the fact that its public library was brought back along with them to early 17th century Europe. Although most of the town are WorkingClassHeroes who didn't previously make their living off of advanced degrees, many are good at improvising with available resources and still consider education important, especially after realizing that their library and the knowledge within has become the single most valuable resource they have to survive in their new situation and quest to bring forward the Enlightenment and beyond decades and centuries ahead of schedule. Even after the capital of their new United States of Europe is moved away from Grantville in later books because the local geography is too difficult to expand the town enough to hold such a large and complex governing system, it remains an important center for learning.
Is there an issue? Send a MessageReason:
None


* College towns are those where the campus of a university dominates the economy of said town. Its population will fluctuate greatly depending on whether classes are in session, and will tend to skew young, unmarried, and educated. Much if not most of the town's economy revolves around supporting said higher education establishment's activities -- more restaurants geared towards young adults, for instance. The US has many such towns across the states as education is predominantly a state-level matter and the Morrill Acts of the late 19th century encouraged states to take advantage of federal funding and direct transfer of federally-controlled lands to to the states to be sold off, with these "land-grant" universities usually becoming the most prestigious ones in the state thanks to the extra influx of funding. In the US, places like Ann Arbor, MI (U. Michigan), the Raleigh-Chapel Hill-Durham Research Triangle of North Carolina (NC State, UNC, and Duke, respectively), Cambridge, MA (Harvard and MIT), Palo Alto, CA (Stanford), and South Bend, IN (Notre Dame) have become synonymous with the college campus they're hosting; in a few cases their own names make it clear what they're there for like State College, PA (Penn State), College Station, TX (Texas A&M), and Athens, GA (UGA). Outside the US this situation is less common though not unheard of, such as with the UsefulNotes/{{Oxbridge}} universities in the UK and Bologna in Italy, home of the oldest university in Europe.
* Hsinchu in Taiwan is the major center for the island's (and the world's) semiconductor industry, spurred on by the establishment of the Hsinchu Science Park (really more of an industrial park) in 1980. It has since then attracted multiple research institutions and universities as well as many hi-tech companies to employ the previous' new graduates.

to:

* College towns are those where the campus of a university dominates the economy of said town. Its population will fluctuate greatly depending on whether classes are in session, and will tend to skew young, unmarried, and educated. Much if not most of the town's economy revolves around supporting said higher education establishment's activities -- more restaurants eating establishments geared towards young adults, adults like sports bars or fast food places over family-style sit-downs, for instance. The US has many such towns across the states as education is predominantly a state-level matter and the Morrill Acts of the late 19th century encouraged states to take advantage of federal funding and direct transfer of federally-controlled lands to to the states to be sold off, with these "land-grant" universities usually becoming the most prestigious ones in the state thanks to the extra influx of funding. In the US, places like Ann Arbor, MI (U. Michigan), the Raleigh-Chapel Hill-Durham Research Triangle of North Carolina (NC State, UNC, and Duke, respectively), Cambridge, MA (Harvard and MIT), Palo Alto, CA (Stanford), Alto (Stanford) and Berkeley (U. California), CA, and South Bend, IN (Notre Dame) have become synonymous with the college campus they're hosting; in a few cases their own names make it clear what they're there for like State College, PA (Penn State), College Station, TX (Texas A&M), and Athens, GA (UGA). Outside the US this situation is less common though not unheard of, such as with the UsefulNotes/{{Oxbridge}} universities in the UK and Bologna in Italy, home of the oldest university in Europe.
* Hsinchu in Taiwan is the major center for the island's (and the world's) semiconductor industry, spurred on by the establishment of the Hsinchu Science Park (really more of an industrial park) in 1980. It has since then attracted multiple research institutions and universities as well as many hi-tech companies to employ the previous' new graduates.
Is there an issue? Send a MessageReason:
None


* College towns are those where the campus of a university dominates the economy of said town. Its population will fluctuate greatly depending on whether classes are in session, and will tend to skew young, unmarried, and educated. Much if not most of the town's economy revolves around supporting said higher education establishment's activities -- more restaurants geared towards young adults, for instance. The US has many such towns across the states as education is predominantly a state-level matter and the Morrill Acts of the late 19th century encouraged states to take advantage of federal funding and direct transfer of federally-controlled lands to to the states to be sold off, with these "land-grant" universities usually becoming the most prestigious ones in the state thanks to the extra influx of funding. In the US, places like Ann Arbor, MI (U. Michigan), the Raleigh-Chapel Hill-Durham Research Triangle of North Carolina (NC State, UNC, and Duke, respectively), Cambridge, MA (Harvard and MIT), Palo Alto, CA (Stanford), and South Bend, IN (Notre Dame) have become synonymous with the college campus they're hosting; in a few cases their own names make it clear what they're there for like State College, PA (Penn State), College Station, TX (Texas A&M), and Athens, GA (UGA). Outside the US this situation is less common though not unheard of, such as with the {{Oxbridge}} universities in the UK and Bologna in Italy, home of the oldest university in Europe.

to:

* College towns are those where the campus of a university dominates the economy of said town. Its population will fluctuate greatly depending on whether classes are in session, and will tend to skew young, unmarried, and educated. Much if not most of the town's economy revolves around supporting said higher education establishment's activities -- more restaurants geared towards young adults, for instance. The US has many such towns across the states as education is predominantly a state-level matter and the Morrill Acts of the late 19th century encouraged states to take advantage of federal funding and direct transfer of federally-controlled lands to to the states to be sold off, with these "land-grant" universities usually becoming the most prestigious ones in the state thanks to the extra influx of funding. In the US, places like Ann Arbor, MI (U. Michigan), the Raleigh-Chapel Hill-Durham Research Triangle of North Carolina (NC State, UNC, and Duke, respectively), Cambridge, MA (Harvard and MIT), Palo Alto, CA (Stanford), and South Bend, IN (Notre Dame) have become synonymous with the college campus they're hosting; in a few cases their own names make it clear what they're there for like State College, PA (Penn State), College Station, TX (Texas A&M), and Athens, GA (UGA). Outside the US this situation is less common though not unheard of, such as with the {{Oxbridge}} UsefulNotes/{{Oxbridge}} universities in the UK and Bologna in Italy, home of the oldest university in Europe.

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