History Main / ScaryAmoralReligion

7th May '17 5:24:53 PM nombretomado
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* The Zerg from ''StarCraft'' exist for no other reason than to assimilate any species that improves their genetic stock that they encounter on their interplanetary crusade. Every sentient Zerg on the upper levels of the HiveMind exists to participate in a religion centered around their [[PhysicalGod overarching consciousness]], the Overmind. The first partially free-willed consciousness that enters the Zerg HiveMind apart from the Overmind itself ([[spoiler:Kerrigan]]) eventually breaks away from the Overmind and becomes [[ChaoticEvil wholly and unapologetically evil]] while constantly [[LampshadeHanging lampshading]] the fact.
** Originally, the Tal'darim protoss faction from ''Starcraft II'' were the KnightTemplar flavour of this trope, in that they were territorial and aggressive and felt no remorse about killing the player's forces in missions pitched against them, but they had the legitimate grievance that the protagonists were explicitly showing up to steal their artifacts and possessions to sell for profit, and the beings they worship, the Xel'Naga, are definitely benevolent entities. They were pretty much the LawfulEvil BlackSheep of the protoss race, who are otherwise [[AlwaysLawfulGood reasonable, honourable and stand-up people]]. [[spoiler:At least they were until the ''Heart of the Swarm'' expansion pack, which clarified that they worship the TokenEvilTeammate of the Xel'naga pantheon - Amon, the Fallen One, which upgraded them to a ReligionOfEvil.]]

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* The Zerg from ''StarCraft'' ''VideoGame/StarCraft'' exist for no other reason than to assimilate any species that improves their genetic stock that they encounter on their interplanetary crusade. Every sentient Zerg on the upper levels of the HiveMind exists to participate in a religion centered around their [[PhysicalGod overarching consciousness]], the Overmind. The first partially free-willed consciousness that enters the Zerg HiveMind apart from the Overmind itself ([[spoiler:Kerrigan]]) eventually breaks away from the Overmind and becomes [[ChaoticEvil wholly and unapologetically evil]] while constantly [[LampshadeHanging lampshading]] the fact.
** Originally, the Tal'darim protoss faction from ''Starcraft II'' ''VideoGame/StarCraftII'' were the KnightTemplar flavour of this trope, in that they were territorial and aggressive and felt no remorse about killing the player's forces in missions pitched against them, but they had the legitimate grievance that the protagonists were explicitly showing up to steal their artifacts and possessions to sell for profit, and the beings they worship, the Xel'Naga, are definitely benevolent entities. They were pretty much the LawfulEvil BlackSheep of the protoss race, who are otherwise [[AlwaysLawfulGood reasonable, honourable and stand-up people]]. [[spoiler:At least they were until the ''Heart of the Swarm'' expansion pack, which clarified that they worship the TokenEvilTeammate of the Xel'naga pantheon - Amon, the Fallen One, which upgraded them to a ReligionOfEvil.]]
26th Apr '17 7:57:14 PM PaulA
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* In Creator/AlanDeanFoster's ''The Damned Trilogy,'' "The Purpose" is a religion promoted by the bad guys in which all sentient life in the Galaxy comes together in cooperation by abandoning freedom and free will. And the purpose of this cooperation? To force those species who don't necessarily want to be a part of the Purpose to join up or die.

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* In Creator/AlanDeanFoster's ''The Damned Trilogy,'' ''Literature/TheDamned'' trilogy, "The Purpose" is a religion promoted by the bad guys in which all sentient life in the Galaxy comes together in cooperation by abandoning freedom and free will. And the purpose of this cooperation? To force those species who don't necessarily want to be a part of the Purpose to join up or die.
13th Apr '17 5:06:31 PM nombretomado
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* ''SinsOfASolarEmpire'' the Advent whose religion is called the Unity, which involves biological enhancements and psychic powers. Their primary goal is to exact vengeance on the TEC for banishing them thousands of years ago.

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* ''SinsOfASolarEmpire'' ''VideoGame/SinsOfASolarEmpire'' the Advent whose religion is called the Unity, which involves biological enhancements and psychic powers. Their primary goal is to exact vengeance on the TEC for banishing them thousands of years ago.
5th Mar '17 10:16:00 AM nombretomado
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* The Skrulls of MarvelComics' ''ComicBook/SecretInvasion'' claim that they own the earth because their religion says they do.

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* The Skrulls of MarvelComics' Creator/MarvelComics' ''ComicBook/SecretInvasion'' claim that they own the earth because their religion says they do.
20th Jan '17 2:10:52 AM Morgenthaler
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* The ''StarWars'' ExpandedUniverse has the Yuuzhan Vong, who are in the market for a new galaxy and have just found this very nice one in which most of the inhabitants happen to depend on one of the central heresies of the Yuuzhan Vong religion—the use of non-{{organic technology}}. (They all have ''quite'' the wrong understanding of pain, too- pain is sacred and to be cherished, not avoided!) The solution? Mass xenocide. So it goes.
* The various cults from the CthulhuMythos tend to fit this rather well. They're not usually evil per se, just like their gods aren't actually evil (exept for Nyarlathotep, and he's more of a dick than truly evil). According to one cultist being interrogated in ''Call of Cthulhu'', the cultists wish for the Old Ones to return so that they can make mankind like them, unbound by law or morality, and free to dance, laugh and kill as they see fit.

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* The ''StarWars'' ExpandedUniverse ''Franchise/StarWarsExpandedUniverse'' has the Yuuzhan Vong, who are in the market for a new galaxy and have just found this very nice one in which most of the inhabitants happen to depend on one of the central heresies of the Yuuzhan Vong religion—the use of non-{{organic technology}}. (They all have ''quite'' the wrong understanding of pain, too- pain is sacred and to be cherished, not avoided!) The solution? Mass xenocide. So it goes.
* The various cults from the CthulhuMythos Franchise/CthulhuMythos tend to fit this rather well. They're not usually evil per se, just like their gods aren't actually evil (exept for Nyarlathotep, and he's more of a dick than truly evil). According to one cultist being interrogated in ''Call of Cthulhu'', the cultists wish for the Old Ones to return so that they can make mankind like them, unbound by law or morality, and free to dance, laugh and kill as they see fit.
26th Nov '16 3:35:23 PM MinisterOfSinister
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** The Orks worship two twin {{War God}}s -- Gork and Mork. Like everything else about Ork culture, their gods are straightforward and fighting-oriented. The differences between the two are rather slim (Gork is TheBrute, Mork is a CombatPragmatist) and many Orks are unable to tell them apart, which has led to fights, naturally.

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** The Orks worship two twin {{War God}}s -- Gork and Mork. Like everything else about Ork culture, their gods are brutally straightforward and fighting-oriented. The differences between the two are rather slim (Gork is TheBrute, Mork is a CombatPragmatist) and many Orks are unable to tell them apart, which has led is sometimes used as a [[SillyReasonForWar justification]] for small-scale fights to fights, naturally.cure their boredom.
15th Nov '16 10:01:07 PM ImpudentInfidel
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** The Minbari war against humanity was seen as a crusade to avenge their "holy leader" after his death in a botched FirstContact encounter.

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** The Minbari war against humanity was seen as a crusade to avenge their "holy leader" after his death in a botched FirstContact encounter. Once the initial rage had faded even the most gung-ho realized this was completely insane, but kept the war going out of sheer social embarrassment.
13th Nov '16 7:56:41 PM MinisterOfSinister
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* In ''Warhammer40000'', the Church of the GodEmperor is the main inspiration of its many followers to go to war, and a secondary inspiration for many other factions. The Church is xenocidal and imperialist, and as happy to wipe out a wayward billion of its own people as it is to exterminate entire alien races, sometimes even for a perceived slight.

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* In ''Warhammer40000'', ''TabletopGame/Warhammer40000'', the Church of the GodEmperor is the main inspiration of its many followers to go to war, and a secondary inspiration for many other factions. The Church is xenocidal and imperialist, and as happy to wipe out a wayward billion of its own people as it is to exterminate entire alien races, sometimes even for a perceived slight.
13th Nov '16 10:35:47 AM eroock
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When you look at a ScaryAmoralReligion, at first it seems to have no scruples whatsoever. The doctrine it preaches condones acts of unprecedented brutality. They stand on the brink of ending civilization as we know it, and all because their God says so.

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When you look at a ScaryAmoralReligion, Scary Amoral Religion, at first it seems to have no scruples whatsoever. The doctrine it preaches condones acts of unprecedented brutality. They stand on the brink of ending civilization as we know it, and all because their God says so.
24th Oct '16 9:41:43 AM Paireon
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* {{ComicBook/Batwoman}}: Has the Religion of Crime Sect. While the regular church falls under ReligionOfEvil, the Sect that recurs in the series falls under this trope. The leader, Kyle Abbot broke off from the original group because a difference of ideals (that and the original group's association with Apokalips would lead to disastrous consequences for the earth). While they still worship Crime, their doctrine isn't elaborated on, and Abbot always appears as an ally to Batwoman in her ongoing, standing with her against the monsters summoned by the BigBad and even bringing the whole sect to aid her in the final battle.

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* {{ComicBook/Batwoman}}: Has the Religion of Crime Sect. While the regular church falls under ReligionOfEvil, the Sect that recurs in the series falls under this trope. The leader, Kyle Abbot broke off from the original group because of a difference of ideals (that and the original group's association with Apokalips [[ComicBook/{{Darkseid}} Apokolips]] would lead to disastrous consequences for the earth).Earth). While they still worship Crime, their doctrine isn't elaborated on, and Abbot always appears as an ally to Batwoman in her ongoing, standing with her against the monsters summoned by the BigBad and even bringing the whole sect to aid her in the final battle.



* The ''StarWars'' ExpandedUniverse has the Yuuzhan Vong, who are in the market for a new galaxy and have just found this very nice one in which most of the inhabitants happen to depend on one of the central heresies of the Yuuzhan Vong religion—the use of non-organic technology. (They all have ''quite'' the wrong understanding of pain- pain is sacred and to be cherished, not avoided!) The solution? Mass xenocide. So it goes.
* The various cults from the CthulhuMythos tend to fit this rather well. They're not usually evil per se, just like their gods aren't actually evil (exept for Nyarlathotep, and he's more of a dick than truly evil). According to one cultist being interrogated in Call of Cthulhu, the cultists wish for the Old Ones to return so that they can make mankind like them, unbound by law or morality, and free to dance, laugh and kill as they see fit.

to:

* The ''StarWars'' ExpandedUniverse has the Yuuzhan Vong, who are in the market for a new galaxy and have just found this very nice one in which most of the inhabitants happen to depend on one of the central heresies of the Yuuzhan Vong religion—the use of non-organic technology. non-{{organic technology}}. (They all have ''quite'' the wrong understanding of pain- pain, too- pain is sacred and to be cherished, not avoided!) The solution? Mass xenocide. So it goes.
* The various cults from the CthulhuMythos tend to fit this rather well. They're not usually evil per se, just like their gods aren't actually evil (exept for Nyarlathotep, and he's more of a dick than truly evil). According to one cultist being interrogated in Call ''Call of Cthulhu, Cthulhu'', the cultists wish for the Old Ones to return so that they can make mankind like them, unbound by law or morality, and free to dance, laugh and kill as they see fit.



* The Goa'uld and their followers in ''Series/StargateSG1'' fit this trope pretty well but the Ori fit it even better, all the way down to disputes over the meaning of symbolic passages in the very King James-sounding Book of Origin. The Goa'uld aren't so much dogmatic as create dogma around themselves to control their underlings. The Ori, on the other hand...

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* The Goa'uld and their followers in ''Series/StargateSG1'' fit this trope pretty well but the Ori fit it even better, all the way down to disputes over the meaning of symbolic passages in the very King James-sounding Book of Origin. The Goa'uld aren't so much dogmatic as create dogma around themselves to control their underlings. The Ori, [[AGodAmI on the other hand...hand]]...



* The Soldiers of the One in ''Series/{{Caprica}}'' are a monotheistic cult in a polytheistic society that believes in absolute black and white morality, and some of their branches are perfectly willing to commit suicide bombings for their beliefs, while the others quietly approve of their actions. Later the Cylons inherited the religion and used it to justify the attempted destruction of the human race in ''Series/{{Battlestar Galactica|2003}}''.

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* The Soldiers of the One in ''Series/{{Caprica}}'' are a monotheistic cult in a polytheistic society that believes in absolute black {{black and white morality, morality}}, and some of their branches are perfectly willing to commit suicide bombings for their beliefs, while the others quietly approve of their actions. Later the Cylons inherited the religion and used it to justify the attempted destruction of the human race in ''Series/{{Battlestar Galactica|2003}}''.



* In ''TabletopGame/RocketAge'' the Orthodox Fellowship on Mars can slip into this very easily. The fellowship as a major role in enforcing the Martian caste system, is xenophobic, imperialistic and actively attempts to wipe out other Martian faiths. They also actively sponsor and support the 31st Seal, an anti-Earthling terrorist organisation. Admittedly, much of the xenophobia is due to the subjugation of the Martian people, but not all.

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* In ''TabletopGame/RocketAge'' the Orthodox Fellowship on Mars can slip into this very easily. The fellowship as has a major role in enforcing the Martian caste system, is xenophobic, imperialistic and actively attempts to wipe out other Martian faiths. They also actively sponsor and support the 31st Seal, an anti-Earthling terrorist organisation. Admittedly, much of the xenophobia is due to the subjugation of the Martian people, but not all.



* ''VideoGame/SupremeCommander'' the Aeon Illuminate who follow a religion called The Way, their main goal is to spread the way to humanity, but are willing to cleanse all non-believers.

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* ''VideoGame/SupremeCommander'' the Aeon Illuminate who follow a religion called The Way, their main goal is to spread the way The Way to humanity, but are willing to cleanse all non-believers.



* ''SinsOfASolarEmpire'' the Advent who's religion is called the Unity, which involves biological enhancements and psychic powers. Their primary goal is to exact vengeance on the TEC for banishing them thousands of years ago.

to:

* ''SinsOfASolarEmpire'' the Advent who's whose religion is called the Unity, which involves biological enhancements and psychic powers. Their primary goal is to exact vengeance on the TEC for banishing them thousands of years ago.
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