History Main / SanDimasTime

17th Jul '17 12:20:13 PM HeroGal2347
Is there an issue? Send a Message


* In the ''WesternAnimation/DuckTales'' episode "Time is Money", the characters appear to have at least a vague awareness that TimeTravel doesn't work this way given that they discuss going back in time to change events that occurred during the episode. They never do this, however, and past time periods do appear to be synchronized with the present.

to:

* In the ''WesternAnimation/DuckTales'' ''WesternAnimation/DuckTales1987'' episode "Time is Money", the characters appear to have at least a vague awareness that TimeTravel doesn't work this way given that they discuss going back in time to change events that occurred during the episode. They never do this, however, and past time periods do appear to be synchronized with the present.
4th Jul '17 2:53:52 PM needsanewhobby
Is there an issue? Send a Message


Contrast with FantasticTimeManagement.

to:

Contrast with FantasticTimeManagement.
FantasticTimeManagement. The opposite of TakeYourTime, where there is no time pressure even though there should be.
13th Jun '17 2:25:22 PM Godzillawolf
Is there an issue? Send a Message

Added DiffLines:

* In the ''Fanfic/PonyPOVSeries'', it's eventually revealed that [[spoiler:Shining Armor's arc, taking place several years in the past, is running simultaneously to the main story, meaning ForegoneConclusion is ''not'' in effect. The reason for this is because Shining Armor ''literally'' did not exist until the day Twilight went to Ponyville, having been inserted into the timeline to be the [[ForWantOfANail nail between the main world]] and [[BadFuture Dark World]], and thus he's experiencing time differently. This continues until his place in the timeline is cemented, causing the present to wait for him to 'catch up' before moving forward.]]
14th May '17 1:56:26 PM HowlingSnail
Is there an issue? Send a Message


** Doc invokes it on himself in ''Film/BackToTheFuturePartII''. To determine where Marty Junior, Griff, and the weather will be at any given time, Doc's watch is visibly synced to October 21, 2015 time, explaining his rush to get Marty and Jennifer into the [=DeLorean=] at the beginning of the movie. The absurdity of this is never brought up.[[spoiler:..unless Doc knew the exact circumstances of Marty's hand-crippling car crash and knew he couldn't wait even ten minutes longer, or it'd already have happened.]]

to:

** Doc invokes it on himself in ''Film/BackToTheFuturePartII''. To determine where Marty Junior, Griff, and the weather will be at any given time, Doc's watch is visibly synced to October 21, 2015 time, explaining his rush to get Marty and Jennifer into the [=DeLorean=] at the beginning of the movie. The absurdity of this is never brought up.[[spoiler:..unless Doc knew the exact circumstances of Marty's hand-crippling car crash and knew he couldn't wait even ten minutes longer, or it'd already have happened.]]
27th Mar '17 6:44:07 PM Amahn
Is there an issue? Send a Message


* "Future Tense", an episode of ''Series/StarTrekEnterprise'', averted this trope. When the crew successfully activates the "homing beacon" of a time traveler from the future, the traveler and all his devices are instantly transported home. Captain Archer notes afterwards that once they got the beacon's signal, the other travelers had as much time as they needed to locate it and plan the retrieval.

to:

* "Future Tense", an episode of ''Series/StarTrekEnterprise'', averted this trope. When the crew successfully activates the "homing beacon" of a time traveler from the future, the traveler and all his devices are instantly transported home. Captain Archer notes afterwards that once they got the beacon's signal, the other travelers had as much time as they needed to locate it and plan the retrieval.[[note]]Only averted from the standpoint that the crew wasn't racing a clock. The ship not being retrieved until the beacon is activated implies there there is no beacon for the future to lock onto until the crew activated it. It shouldn't have mattered "when" the crew activated the beacon. The "present" inactive beacon for the crew and their "future" time after activating it are both still the past for the distant future, and from the [[TimeyWimeyBall future's point of view]] the beacon should have always been active - [[MindScrew even before the ship travelled back in time]].[[/note]]
15th Mar '17 6:37:57 PM AthenaBlue
Is there an issue? Send a Message


*** This same subversion had been done in the previous series, though on a smaller scale. Within their personal timeline, the Doctor and Martha are falling prey to Mr. Saxon's manipulations ''before'' they [[spoiler:travel to the end of the universe, release the Master and accidentally give him the means to go back in time and establish himself as Mr. Saxon on 21st century Earth.]]

to:

*** This same subversion had been done in the previous series, though on a smaller scale. Within their personal timeline, the Doctor and Martha are falling prey to Mr. Saxon's manipulations ''before'' they [[spoiler:travel to the end of the universe, release the Master and accidentally give him the means to go back in time and establish himself as Mr. Saxon on 21st 21[[superscript:st]] century Earth.]]



** Interestingly, the few occasions when time-travelers do appear to be out of sync with each other there is generally non-Gallifreyan technology involved (like Captain Jack's Vortex manipulator).

to:

** Interestingly, the few occasions when time-travelers time travellers do appear to be out of sync with each other there is generally non-Gallifreyan technology involved (like Captain Jack's Vortex manipulator).
15th Mar '17 6:37:14 PM AthenaBlue
Is there an issue? Send a Message


** In [[Recap/DoctorWhoS11E5PlanetOfTheSpiders "Planet of the Spiders"]], events take place on 20th Century earth and on a distant planet in the far future, with lots of time/space travel between the two by multiple methods, but somehow ''all'' the events happen "in story order" on screen, with no exceptions. The time zones might as well be places.

to:

** In [[Recap/DoctorWhoS11E5PlanetOfTheSpiders "Planet of the Spiders"]], events take place on 20th 20[[superscript:th]] Century earth Earth and on a distant planet in the far future, with lots of time/space travel between the two by multiple methods, but somehow ''all'' the events happen "in story order" on screen, with no exceptions. The time zones might as well be places.
15th Mar '17 6:36:15 PM AthenaBlue
Is there an issue? Send a Message


** In the revived series, this trope is required to make the Doctor being the LastOfHisKind meaningful. Otherwise, he could run into pre-Timewar Time Lords and Daleks. Well, the entire point of a Time War would seem to be that there is no longer any such thing as a "pre-Timewar Time Lord or Dalek". The participants may remember a time where there was no Time War, but such a time [[TimeyWimeyBall no longer exists]]. [[spoiler:[[Recap/DoctorWhoS30E17E18TheEndOfTime "The End of Time"]] seems to support this: Time Lords still exist in the timeline, but they are all locked into [[KillItWithFire their fate]]. And it's a [[NeutralNoLonger good thing]]...]] Except that the time before the time war can be reached if a malfunction similar to what happened in [[Recap/DoctorWhoS28E5RiseOfTheCybermen "Rise of the Cybermen"]] were to happen, as seen in the NewSeriesAdventures novel ''Prisoner of the Daleks''.

to:

** In the revived series, this trope is required to make the Doctor being the LastOfHisKind meaningful. Otherwise, he could run into pre-Timewar pre-Time War Time Lords and Daleks. Well, the entire point of a Time War would seem to be that there is no longer any such thing as a "pre-Timewar "pre-Time War Time Lord or Dalek". The participants may remember a time where there was no Time War, but such a time [[TimeyWimeyBall no longer exists]]. [[spoiler:[[Recap/DoctorWhoS30E17E18TheEndOfTime [[Recap/DoctorWhoS30E17E18TheEndOfTime "The End of Time"]] seems to support this: Time [[spoiler:Time Lords still exist in the timeline, but they are all locked into [[KillItWithFire their fate]]. And it's a [[NeutralNoLonger good thing]]...]] Except that the time before the time war Time War can be reached if a malfunction similar to what happened in [[Recap/DoctorWhoS28E5RiseOfTheCybermen "Rise of the Cybermen"]] were to happen, as seen in the NewSeriesAdventures novel ''Prisoner of the Daleks''.
15th Mar '17 6:35:14 PM AthenaBlue
Is there an issue? Send a Message





* ''Anime/TimePaladinSakura'' seems to run on this: Sakura hears on the past her base is being attacked, and comes back to find it wrecked.




to:

* ''Anime/TimePaladinSakura'' seems to run on this: Sakura hears on the past her base is being attacked, and comes back to find it wrecked.






* In ''Film/BillAndTedsExcellentAdventure'', Rufus tells the titular twosome that while they can go back in time to research their history project, time will advance normally in their hometown of [[TropeNamer San Dimas]]. They can intersect their past, as demonstrated when they dial their home number without incrementing it, but apparently their home time is always running. This is [[TimeyWimeyBall ignored]] at the end of the second film, where the boys make what looks like a one-second time jump but come back after spending a year and a half learning to play guitar, marrying their girlfriends, having a medieval honeymoon, and fathering sons. While this doesn't necessarily contradict the first movie, it does raise the question as to why the time limit was ever really a concern.
* In ''Film/TeenageMutantNinjaTurtlesIII'', the Time Traveling scepter (in the present) only has enough power to work 5 times in 60 hours, after which it is destroyed, rendering even the fully intact scepter in 1603 Japan useless as well.

to:

* In ''Film/BillAndTedsExcellentAdventure'', Rufus tells ''Film/AustinPowersTheSpyWhoShaggedMe'' Fat Bastard steals Austin's mojo in 1969 when he was still cryogenically frozen. At the titular twosome that while they can go back same moment in time to research their 1999, Austin was busy shagging Dr. Evil's assassin. Instead of the theft of Austin's mojo changing history project, time will advance normally in their hometown of [[TropeNamer San Dimas]]. They can intersect their past, as demonstrated so that he had erectile dysfunction when they dial their home number without incrementing it, but apparently their home time is always running. This is [[TimeyWimeyBall ignored]] unfrozen, he instead goes flaccid in 1999 at the end of same rate Fat Bastard was draining his mojo in the second film, where the boys make what looks like a one-second time jump but come back after spending a year and a half learning to play guitar, marrying their girlfriends, having a medieval honeymoon, and fathering sons. While this doesn't necessarily contradict the first movie, it does raise the question as to why the time limit was ever really a concern.
* In ''Film/TeenageMutantNinjaTurtlesIII'', the Time Traveling scepter (in the present) only has enough power to work 5 times in 60 hours, after which it is destroyed, rendering even the fully intact scepter in 1603 Japan useless as well.
past.



* The edited version of ''Film/HighlanderIITheQuickening'' replaced "The Planet Zeist" with "The Distant Past" and walked right into this trope.
* Played painfully straight in the first sequel to ''Film/{{Halloweentown}}''. Two characters travel back years before the movie, and they have to get back before midnight of that day. While this would seems trivial for people with time travel at their disposal, that does not seem to be the case in this film, with one character commenting: ''"It's almost twelve and so far we're only at the 1970s."'' This could be related to the ambiguity of the time stream, making time travel so complex that the characters are lucky to find the right time period at all.
* In ''Film/{{Frequency}}'', 1969 time and 1999 time seems to be hooked up and run concurrently during the duration of the ''aurora borealis''.



* In ''Film/AustinPowersTheSpyWhoShaggedMe'' Fat Bastard steals Austin's mojo in 1969 when he was still cryogenically frozen. At the same moment in 1999, Austin was busy shagging Dr. Evil's assassin. Instead of the theft of Austin's mojo changing history so that he had erectile dysfunction when unfrozen, he instead goes flaccid in 1999 at the same rate Fat Bastard was draining his mojo in the past.

to:

* In ''Film/AustinPowersTheSpyWhoShaggedMe'' Fat Bastard steals Austin's mojo in 1969 when he was still cryogenically frozen. At ''Film/BillAndTedsExcellentAdventure'', Rufus tells the same moment titular twosome that while they can go back in 1999, Austin was busy shagging Dr. Evil's assassin. Instead of the theft of Austin's mojo changing time to research their history so that he had erectile dysfunction project, time will advance normally in their hometown of [[TropeNamer San Dimas]]. They can intersect their past, as demonstrated when unfrozen, he instead goes flaccid in 1999 they dial their home number without incrementing it, but apparently their home time is always running. This is [[TimeyWimeyBall ignored]] at the same rate Fat Bastard end of the second film, where the boys make what looks like a one-second time jump but come back after spending a year and a half learning to play guitar, marrying their girlfriends, having a medieval honeymoon, and fathering sons. While this doesn't necessarily contradict the first movie, it does raise the question as to why the time limit was draining his mojo ever really a concern.
* In ''Film/{{Frequency}}'', 1969 time and 1999 time seems to be hooked up and run concurrently during the duration of the ''aurora borealis''.
* Played painfully straight
in the past.first sequel to ''Film/{{Halloweentown}}''. Two characters travel back years before the movie, and they have to get back before midnight of that day. While this would seems trivial for people with time travel at their disposal, that does not seem to be the case in this film, with one character commenting: ''"It's almost twelve and so far we're only at the 1970s."'' This could be related to the ambiguity of the time stream, making time travel so complex that the characters are lucky to find the right time period at all.
* The edited version of ''Film/HighlanderIITheQuickening'' replaced "The Planet Zeist" with "The Distant Past" and walked right into this trope.



* In ''Film/TeenageMutantNinjaTurtlesIII'', the Time Traveling scepter (in the present) only has enough power to work 5 times in 60 hours, after which it is destroyed, rendering even the fully intact scepter in 1603 Japan useless as well.



** In [[Recap/DoctorWhoS9E1DayOfTheDaleks "Day of the Daleks"]], the Doctor attributes the "eight minutes in the past = eight minutes in the present" thing to the "[[TechnoBabble Blinovitch Limitation Effect]]". Mind you, that's his excuse for ''everything'' time-related.
** In [[Recap/DoctorWhoS11E5PlanetOfTheSpiders "Planet of the Spiders"]], events take place on 20th Century earth and on a distant planet in the far future, with lots of time/space travel between the two by multiple methods, but somehow ''all'' the events happen "in story order" on screen, with no exceptions. The time zones might as well be places.
** Note that San Dimas Time is ''justified'' in [[Recap/DoctorWhoS13E3PyramidsOfMars "Pyramids of Mars"]], when the Doctor has only a narrow window of opportunity to trap Sutekh in the spacetime tunnel. Even if he were to use the TARDIS to return to Earth at a point hours or weeks earlier, he'd only wind up waiting around for the few minutes when Sutekh is ''in'' the tunnel, and can therefore be trapped. The fact that he rushes to get it done immediately is more an indication of his excitement-level than fear of wasting precious San Dimas Time.



** In the story [[Recap/DoctorWhoS11E5PlanetOfTheSpiders "Planet of the Spiders"]], events take place on 20th Century earth and on a distant planet in the far future, with lots of time/space travel between the two by multiple methods, but somehow ''all'' the events happen "in story order" on screen, with no exceptions. The time zones might as well be places.
** In [[Recap/DoctorWhoS9E1DayOfTheDaleks "Day of the Daleks"]], the Doctor attributes the "eight minutes in the past = eight minutes in the present" thing to the "[[TechnoBabble Blinovitch Limitation Effect]]". Mind you, that's his excuse for ''everything'' time-related.
** Interestingly, the few occasions when time-travelers do appear to be out of sync with each other there is generally non-Gallifreyan technology involved (like Captain Jack's TimeAgent wrist band).
** In the revived series, this trope is required to make the Doctor being the LastOfHisKind meaningful. Otherwise, he could run into pre-Timewar Time Lords and Daleks. Well, the entire point of a Time War would seem to be that there is no longer any such thing as a "pre-Timewar Time Lord or Dalek". The participants may remember a time where there was no Time War, but such a time [[TimeyWimeyBall no longer exists]]. [[spoiler:[[Recap/DoctorWhoS30E17E18TheEndOfTime "The End of Time"]] seems to support this: Time Lords still exist in the timeline, but they are all locked into [[KillItWithFire their fate]]. And it's a [[NeutralNoLonger good thing]]...]] Except that the time before the time war can be reached if a malfunction similar to what happened in [[Recap/DoctorWhoS28E5RiseOfTheCybermen "Rise of the Cybermen"]] were to happen, as seen in the NewSeriesAdventures novel "Prisoner of the Daleks".
** Note that San Dimas Time is ''justified'' in [[Recap/DoctorWhoS13E3PyramidsOfMars "Pyramids of Mars"]], when the Doctor has only a narrow window of opportunity to trap Sutekh in the spacetime tunnel. Even if he were to use the TARDIS to return to Earth at a point hours or weeks earlier, he'd only wind up waiting around for the few minutes when Sutekh is ''in'' the tunnel, and can therefore be trapped. The fact that he rushes to get it done immediately is more an indication of his excitement-level than fear of wasting precious San Dimas Time.

to:

** In the story [[Recap/DoctorWhoS11E5PlanetOfTheSpiders "Planet of the Spiders"]], events take place on 20th Century earth and on a distant planet in the far future, with lots of time/space travel between the two by multiple methods, but somehow ''all'' the events happen "in story order" on screen, with no exceptions. The time zones might as well be places.
** In [[Recap/DoctorWhoS9E1DayOfTheDaleks "Day of the Daleks"]], the Doctor attributes the "eight minutes in the past = eight minutes in the present" thing to the "[[TechnoBabble Blinovitch Limitation Effect]]". Mind you, that's his excuse for ''everything'' time-related.
** Interestingly, the few occasions when time-travelers do appear to be out of sync with each other there is generally non-Gallifreyan technology involved (like Captain Jack's TimeAgent wrist band).
Vortex manipulator).
** In the revived series, this trope is required to make the Doctor being the LastOfHisKind meaningful. Otherwise, he could run into pre-Timewar Time Lords and Daleks. Well, the entire point of a Time War would seem to be that there is no longer any such thing as a "pre-Timewar Time Lord or Dalek". The participants may remember a time where there was no Time War, but such a time [[TimeyWimeyBall no longer exists]]. [[spoiler:[[Recap/DoctorWhoS30E17E18TheEndOfTime "The End of Time"]] seems to support this: Time Lords still exist in the timeline, but they are all locked into [[KillItWithFire their fate]]. And it's a [[NeutralNoLonger good thing]]...]] Except that the time before the time war can be reached if a malfunction similar to what happened in [[Recap/DoctorWhoS28E5RiseOfTheCybermen "Rise of the Cybermen"]] were to happen, as seen in the NewSeriesAdventures novel "Prisoner ''Prisoner of the Daleks".
Daleks''.
** Note The opening of [[Recap/DoctorWhoS30E17E18TheEndOfTime "The End of Time"]] plays this completely straight: Ood Sigma warn that San Dimas Time is ''justified'' in [[Recap/DoctorWhoS13E3PyramidsOfMars "Pyramids of Mars"]], when "events that have happened are happening ''now''," and the Doctor has only a narrow window of opportunity to trap Sutekh in runs like the spacetime tunnel. Even if he were blazes back to use the TARDIS in order to return travel back to Earth at a point hours or weeks earlier, he'd only wind up waiting around for the few minutes when Sutekh is ''in'' the tunnel, and can therefore be trapped. The fact that he rushes to get it done immediately is more an indication of his excitement-level than fear of wasting precious San Dimas Time.twenty-first century. He's just a bit too late.



** Don't try to make sense of the events of [[Recap/DoctorWhoS31E12ThePandoricaOpens "The Pandorica Opens"]] and [[Recap/DoctorWhoS31E13TheBigBang "The Big Bang"]] without assuming that in the Doctor Who universe, time goes in two directions at once; while the TARDIS can go back and forth in linear time, there's clearly some sort of clock running in a different way, just so [[spoiler:the TARDIS exploding causing every star in the universe to simultaneously supernova at every point in time]] makes sense.
** This is averted in "A Christmas Carol" where the Doctor spends a lot of time in the past but only little time passes in the present.
** The opening of [[Recap/DoctorWhoS30E17E18TheEndOfTime "The End of Time"]] plays this completely straight: Ood Sigma warn that "events that have happened are happening ''now''," and the Doctor runs like the blazes back to the TARDIS in order to travel back to the twenty-first century. He's just a bit too late.
** In fact, according to the VNA Doctor Who novels, Gallifrey runs on an ''in-universe'' form of this, called Inner Time, which all Time Lords and [=TARDISes=] (and by extension people travelling with said Time Lords) are fundamentally bound to, and which nobody can travel through. It's actually an entirely separate dimension from what we commonly think of as 'time.' Whereas 'Outer Time,' i.e. the rest of reality, is in fact entirely a construct - history in its entirety was created by the Seven Founders ( Rassilon, Omega, the Other, and company) around the same time the laws of physics and black holes as a concept were invented (by the same people.) If you exit Gallifrey and come out in the Earth year 2500, then travel five hundred years back through Outer Time, land in 2000, and exit Outer Time to Gallifrey again, only as much Inner Time will have passed as actually passed for you - which is to say, Outer and Inner run on entirely different wavelengths (although Inner Time overlays Outer.) Inner Time is what keeps Time Lords meeting in the right order and reality-spanning events happening when they should, which also explains most of the examples above.

to:

** Don't try to make sense of the events of [[Recap/DoctorWhoS31E12ThePandoricaOpens "The Pandorica Opens"]] and [[Recap/DoctorWhoS31E13TheBigBang Opens"]]/[[Recap/DoctorWhoS31E13TheBigBang "The Big Bang"]] without assuming that in the Doctor Who universe, time goes in two directions at once; while the TARDIS can go back and forth in linear time, there's clearly some sort of clock running in a different way, just so [[spoiler:the TARDIS exploding causing every star in the universe to simultaneously supernova at every point in time]] makes sense.
** This is averted in [[Recap/DoctorWho2010CSAChristmasCarol "A Christmas Carol" Carol"]] where the Doctor spends a lot of time in the past but only little time passes in the present.
** The opening of [[Recap/DoctorWhoS30E17E18TheEndOfTime "The End of Time"]] plays this completely straight: Ood Sigma warn that "events that have happened are happening ''now''," and the Doctor runs like the blazes back to the TARDIS in order to travel back to the twenty-first century. He's just a bit too late.
**
In fact, according to the VNA Doctor Who ''Literature/VirginNewAdventures'' novels, Gallifrey runs on an ''in-universe'' form of this, called Inner Time, which all Time Lords and [=TARDISes=] (and by extension people travelling with said Time Lords) are fundamentally bound to, and which nobody can travel through. It's actually an entirely separate dimension from what we commonly think of as 'time.' "time". Whereas 'Outer Time,' "Outer Time", i.e. the rest of reality, is in fact entirely a construct - -- history in its entirety was created by the Seven Founders ( Rassilon, Omega, the Other, and company) around the same time the laws of physics and black holes as a concept were invented (by the same people.) people). If you exit Gallifrey and come out in the Earth year 2500, then travel five hundred years back through Outer Time, land in 2000, and exit Outer Time to Gallifrey again, only as much Inner Time will have passed as actually passed for you - -- which is to say, Outer and Inner run on entirely different wavelengths (although Inner Time overlays Outer.) Inner Time is what keeps Time Lords meeting in the right order and reality-spanning events happening when they should, which also explains most of the examples above.



* "Future Tense", an episode of ''Series/StarTrekEnterprise'', averted this trope. When the crew successfully activates the "homing beacon" of a time traveler from the future, the traveler and all his devices are instantly transported home. Captain Archer notes afterwards that once they got the beacon's signal, the other travelers had as much time as they needed to locate it and plan the retrieval.
** Averted in the ''Series/StarTrekDeepSpaceNine'' episode "Time's Orphan", where an 8-year-old Molly O'Brien falls into a time portal, and it closes. When the portal is reactivated, only a few hours have passed on the sending end, but 10 years have passed on Molly's end, where-in she was stranded alone in the wilderness. They choose not to avert the trope again by trying to rescue her at some earlier point in her missing time, because that would mean erasing/killing the Molly in front of them. [[spoiler: When she proves violently unable to readjust, they realize she doesn't belong with them any more and try to send her back "home" rather than let her be forced into treatment that amounts to intolerable incarceration for the WildChild. The trope ends up averted again, when 18-year-old Molly arrives in the past shortly after her younger self. She quickly sends the little girl home before the portal can be closed again, erasing herself but reuniting the O'Briens and their young daughter after all]].
* ''Series/MightyMorphinPowerRangers''; the episode "Wild West Rangers" had Kimberly thrown back to TheWildWest, leaving Billy and the remaining Rangers trying to retrieve her. Billy specifically states at one point "It's a paradox. Our World won't change until Kimberly battles the monster in her time", implying the two timelines had become synchronised.
** The events of ''Series/PowerRangersTimeForce'' are built on this trope. Ransik goes back in time to the year 2001, and the Rangers follow him a few minutes later. If the Power Rangers universe didn't run on San Dimas Time, the year 3000 would have been instantly altered at that point; there would have been nobody in 2001 to stop him. Later, it's explained that the things the Rangers and Ransik do in 2001 alter the future on a 1:1 ratio. This also explains why some times the Megazord is unavailable due to repair, despite the fact that, by all reasons, Time Force should be able to take whatever time they need to repair the zords before sending them back in time to when they are needed. In the following season, which takes place in 2002, the CrossOver has the Rangers contact 3001, a year later from the future timeline.
*** However, ''Time Force'' muddles the trope due to it's theme of YouCantFightFate Vs. ScrewDestiny - Alex knows events that have yet to happen for the Rangers (the potential death of Mr. Collins, the Time Vortex in the finale). That, combined with his own survival and the whole fate tropes, may simply imply that Ransik never changed history. He always was meant to escape from Time Force, and always meant to be stopped. He went to the past and history remained the same - because he was stopped by Time Force. Or alternatively, He went to the past, succeeded, but over a thousand years, the changes he brought were undone, and Time Force was born nonetheless to stop him. This is part of what makes the series interesting, watching fate tropes and time travel tropes work with one another.
* This is somewhat subverted in ''{{Journeyman}}'' considering that Dan doesn't have any control over when he time-travels and the time he is missing from the present is never proportional to how long he was in the past. However, Dan lives in the 2000s and his fellow time-traveler Livia lives in the 1940s. Their lives appear to be synchronized and they experience their encounters, which occur in various time periods, in the same order.



* In the final episode of ''Series/GoodnightSweetheart'', Gary [[spoiler:ends up stuck in the past and writes a message to Ron in the present on the wall of his flat. Rather than the message having been there throughout the intervening decades, it materialises slowly in the present as Gary writes it in 1945.]]
* This is somewhat subverted in ''Series/{{Journeyman}}'' considering that Dan doesn't have any control over when he time-travels and the time he is missing from the present is never proportional to how long he was in the past. However, Dan lives in the 2000s and his fellow time-traveler Livia lives in the 1940s. Their lives appear to be synchronized and they experience their encounters, which occur in various time periods, in the same order.
* ''Series/KamenRiderDenO'' uses a variation: the [=DenLiner=] (and all other time trains) can only travel between two points in time, the "destination" on the Rider Ticket and the point of origin. The show does have a few episodes where the heroes have to get back to the present in time to prevent another crisis.
* The Season 1 finale of ''Series/LegendsOfTomorrow'' has [[BigBad Vandal Savage]] planning to set off three different {{Doomsday Device}}s in three different time periods simultaneously. Yes, simultaneously. And the heroes' plan to stop him is to split up into three teams, each heading to a different time period, so they can kill Savage in three different time periods, also simultaneously. And they're ''able'' to kill Savage, despite him normally being immortal, because being exposed to the radiation from all three {{Doomsday Device}}s simultaneously will render him mortal, even though he's never around more than one of the {{Doomsday Device}}s in any given time period. [[{{MST3K Mantra}} It's ... probably best not to think about it too hard.]]



* ''Series/WhereInTimeIsCarmenSandiego'' imposed a twenty-two minute time limit from the moment that the time-travelling villains stole a historical artifact/landmark to when history would be irreversibly altered. They never twig that they could go back in time to just before the theft in order to stop it, but that would ruin the quiz show a bit.
* In the final episode of ''Series/GoodnightSweetheart'', Gary [[spoiler:ends up stuck in the past and writes a message to Ron in the present on the wall of his flat. Rather than the message having been there throughout the intervening decades, it materialises slowly in the present as Gary writes it in 1945.]]
* ''Series/KamenRiderDenO'' uses a variation: the [=DenLiner=] (and all other time trains) can only travel between two points in time, the "destination" on the Rider Ticket and the point of origin. The show does have a few episodes where the heroes have to get back to the present in time to prevent another crisis.

to:

* ''Series/WhereInTimeIsCarmenSandiego'' imposed a twenty-two minute time limit from ''Series/MightyMorphinPowerRangers''; the moment that episode "Wild West Rangers" had Kimberly thrown back to TheWildWest, leaving Billy and the time-travelling villains stole a historical artifact/landmark remaining Rangers trying to when history would be irreversibly altered. They never twig that they could go retrieve her. Billy specifically states at one point "It's a paradox. Our World won't change until Kimberly battles the monster in her time", implying the two timelines had become synchronised.
** The events of ''Series/PowerRangersTimeForce'' are built on this trope. Ransik goes
back in time to just before the theft year 2001, and the Rangers follow him a few minutes later. If the Power Rangers universe didn't run on San Dimas Time, the year 3000 would have been instantly altered at that point; there would have been nobody in order 2001 to stop it, but him. Later, it's explained that would ruin the quiz show things the Rangers and Ransik do in 2001 alter the future on a bit.
*
1:1 ratio. This also explains why some times the Megazord is unavailable due to repair, despite the fact that, by all reasons, Time Force should be able to take whatever time they need to repair the zords before sending them back in time to when they are needed. In the final episode following season, which takes place in 2002, the CrossOver has the Rangers contact 3001, a year later from the future timeline.
*** However, ''Time Force'' muddles the trope due to it's theme
of ''Series/GoodnightSweetheart'', Gary [[spoiler:ends up stuck YouCantFightFate Vs. ScrewDestiny - Alex knows events that have yet to happen for the Rangers (the potential death of Mr. Collins, the Time Vortex in the finale). That, combined with his own survival and the whole fate tropes, may simply imply that Ransik never changed history. He always was meant to escape from Time Force, and always meant to be stopped. He went to the past and writes a message to Ron in history remained the present on same - because he was stopped by Time Force. Or alternatively, He went to the wall of his flat. Rather than past, succeeded, but over a thousand years, the message having been there throughout changes he brought were undone, and Time Force was born nonetheless to stop him. This is part of what makes the intervening decades, it materialises slowly in the present as Gary writes it in 1945.]]
* ''Series/KamenRiderDenO'' uses a variation: the [=DenLiner=] (and all other
series interesting, watching fate tropes and time trains) can only travel between two points in time, tropes work with one another.
* In
the "destination" on ''Series/NightGallery'' story "The Little Black Bag" people from the Rider Ticket and the point of origin. The show does have future discover a few episodes where the heroes have to get medical bag has been accidentally sent back to the present in time to prevent another crisis.the audience's present. They then deactivate the 'futuristic' abilities of the tools in the bag, but with a gap between when the bag was found and the tools were deactivated similar to the time between when the bag was lost and it was realized to have been lost. This is unfortunate for [[spoiler: the guy being operated on with a scalpel from the bag at the time]], for one.



* "Future Tense", an episode of ''Series/StarTrekEnterprise'', averted this trope. When the crew successfully activates the "homing beacon" of a time traveler from the future, the traveler and all his devices are instantly transported home. Captain Archer notes afterwards that once they got the beacon's signal, the other travelers had as much time as they needed to locate it and plan the retrieval.
** Averted in the ''Series/StarTrekDeepSpaceNine'' episode "Time's Orphan", where an 8-year-old Molly O'Brien falls into a time portal, and it closes. When the portal is reactivated, only a few hours have passed on the sending end, but 10 years have passed on Molly's end, where-in she was stranded alone in the wilderness. They choose not to avert the trope again by trying to rescue her at some earlier point in her missing time, because that would mean erasing/killing the Molly in front of them. [[spoiler: When she proves violently unable to readjust, they realize she doesn't belong with them any more and try to send her back "home" rather than let her be forced into treatment that amounts to intolerable incarceration for the WildChild. The trope ends up averted again, when 18-year-old Molly arrives in the past shortly after her younger self. She quickly sends the little girl home before the portal can be closed again, erasing herself but reuniting the O'Briens and their young daughter after all]].
* This appears to be how time travel works in ''Series/{{Timeless}}''. The control room at Mason Industries always has a mission clock running above it, which appears to match the time the team spends in the past.
* This appears to be the case in ''Series/TimeTrax''. Since the show can't seem to decide if Darien is really in the past or in a time-shifted parallel universe, this may or may not be justified. For the most part, the second explanation is usually given, like in one episode where Darien explains to an aspiring country singer, who is immensely popular in his own time, that her own future may prove to be different due to the changes introduced by Darien and another time traveler. Also, there is an episode about a criminal who keeps killing the ancestors of an old friend of Darien's, hoping to save his girlfriend, who was accidentally killed by Darien's friend. Darien tries to convince him that killing the ancestors in this time will not affect their own reality. On the other hand, they do occasionally contact Darien's superior by leaving coded messages in the classifieds, and the messages are received in order, not simultaneously.



* In the ''Series/NightGallery'' story "The Little Black Bag" people from the future discover a medical bag has been accidentally sent back in time to the audience's present. They then deactivate the 'futuristic' abilities of the tools in the bag, but with a gap between when the bag was found and the tools were deactivated similar to the time between when the bag was lost and it was realized to have been lost. This is unfortunate for [[spoiler: the guy being operated on with a scalpel from the bag at the time]], for one.
* This appears to be the case in ''Series/TimeTrax''. Since the show can't seem to decide if Darien is really in the past or in a time-shifted parallel universe, this may or may not be justified. For the most part, the second explanation is usually given, like in one episode where Darien explains to an aspiring country singer, who is immensely popular in his own time, that her own future may prove to be different due to the changes introduced by Darien and another time traveler. Also, there is an episode about a criminal who keeps killing the ancestors of an old friend of Darien's, hoping to save his girlfriend, who was accidentally killed by Darien's friend. Darien tries to convince him that killing the ancestors in this time will not affect their own reality. On the other hand, they do occasionally contact Darien's superior by leaving coded messages in the classifieds, and the messages are received in order, not simultaneously.
* The Season 1 finale of ''Series/LegendsOfTomorrow'' has [[BigBad Vandal Savage]] planning to set off three different {{Doomsday Device}}s in three different time periods simultaneously. Yes, simultaneously. And the heroes' plan to stop him is to split up into three teams, each heading to a different time period, so they can kill Savage in three different time periods, also simultaneously. And they're ''able'' to kill Savage, despite him normally being immortal, because being exposed to the radiation from all three {{Doomsday Device}}s simultaneously will render him mortal, even though he's never around more than one of the {{Doomsday Device}}s in any given time period. [[{{MST3K Mantra}} It's ... probably best not to think about it too hard.]]
* This appears to be how time travel works in ''Series/{{Timeless}}''. The control room at Mason Industries always has a mission clock running above it, which appears to match the time the team spends in the past.

to:

* In the ''Series/NightGallery'' story "The Little Black Bag" people ''Series/WhereInTimeIsCarmenSandiego'' imposed a twenty-two minute time limit from the future discover moment that the time-travelling villains stole a medical bag has been accidentally sent historical artifact/landmark to when history would be irreversibly altered. They never twig that they could go back in time to just before the audience's present. They then deactivate the 'futuristic' abilities of the tools theft in the bag, but with a gap between when the bag was found and the tools were deactivated similar to the time between when the bag was lost and it was realized to have been lost. This is unfortunate for [[spoiler: the guy being operated on with a scalpel from the bag at the time]], for one.
* This appears to be the case in ''Series/TimeTrax''. Since the show can't seem to decide if Darien is really in the past or in a time-shifted parallel universe, this may or may not be justified. For the most part, the second explanation is usually given, like in one episode where Darien explains to an aspiring country singer, who is immensely popular in his own time, that her own future may prove to be different due to the changes introduced by Darien and another time traveler. Also, there is an episode about a criminal who keeps killing the ancestors of an old friend of Darien's, hoping to save his girlfriend, who was accidentally killed by Darien's friend. Darien tries to convince him that killing the ancestors in this time will not affect their own reality. On the other hand, they do occasionally contact Darien's superior by leaving coded messages in the classifieds, and the messages are received in order, not simultaneously.
* The Season 1 finale of ''Series/LegendsOfTomorrow'' has [[BigBad Vandal Savage]] planning to set off three different {{Doomsday Device}}s in three different time periods simultaneously. Yes, simultaneously. And the heroes' plan
order to stop him is to split up into three teams, each heading to a different time period, so they can kill Savage in three different time periods, also simultaneously. And they're ''able'' to kill Savage, despite him normally being immortal, because being exposed to it, but that would ruin the radiation from all three {{Doomsday Device}}s simultaneously will render him mortal, even though he's never around more than one of the {{Doomsday Device}}s in any given time period. [[{{MST3K Mantra}} It's ... probably best not to think about it too hard.]]
* This appears to be how time travel works in ''Series/{{Timeless}}''. The control room at Mason Industries always has
quiz show a mission clock running above it, which appears to match the time the team spends in the past.bit.









9th Mar '17 6:32:55 PM PetroleumJerry
Is there an issue? Send a Message


However there are several episodes where Al comments that they have spent weeks looking for Sam since his last leap while Sam has only experienced a few hours.

to:

** However there are several episodes where Al comments that they have spent weeks looking for Sam since his last leap while Sam has only experienced a few hours.hours. This suggests that once Ziggy has located Sam the respective periods have to be kept in sync or it would have to work at relocating him again.
This list shows the last 10 events of 112. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.SanDimasTime