History Main / RuleOfSymbolism

19th Apr '18 9:08:24 AM Nintendoman01
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* ''Film/BatmanVSupermanDawnOfJustice'': [[BigBad Lex Luthor's]] mop of [[EvilRedhead red hair]] is like the plainclothes equivalent of a supervillain's mask. Once his crimes go public, [[BaldOfEvil it's all shaved off]].

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* Franchise/DCExtendedUniverse:
**
''Film/BatmanVSupermanDawnOfJustice'': [[BigBad Lex Luthor's]] mop of [[EvilRedhead red hair]] is like the plainclothes equivalent of a supervillain's mask. Once his crimes go public, [[BaldOfEvil it's all shaved off]].off]].
** ''Film/JusticeLeague2017'': Cyborg spends the bulk of his screentime angry and self-doubting, with his cybernetic implants appearing ugly and erratic. By the film's end, Cyborg has found inner peace - having a group of friends, learning to accept his changes and patching things up with his father - and his enhancements become streamlined.
15th Apr '18 7:16:44 AM TompaDompa
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* ''Film/{{Deewaar}}'': At [[spoiler:Anand's]] funeral, the lighting changes drastically (i.e. between daytime shots and pitch-black backgrounds) from shot to shot depending on who's in frame and what state of mind they're in.
12th Apr '18 9:42:14 AM Nintendoman01
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* ''Film/BatmanVSupermanDawnOfJustice'': [[BigBad Lex Luthor's]] mop of [[EvilRedhead red hair]] is like the plainclothes equivalent of a supervillain's mask. Once his crimes go public, [[BaldOfEvil it's all shaved off]].
16th Mar '18 7:59:37 PM siberia82
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* ''Film/ThorRagnarok'': Costume designer Mayes C. Rubeo [[https://fashionista.com/2017/11/thor-ragnarok-movie-costumes explains]] the significance of [[Characters/MCULoki Loki]]'s blue outfit on Sakaar, which is one of the very rare instances where the character's signature green is totally absent from his attire.
-->'''Rubeo''': Loki and his [blue] color when we first see him in Sakaar, it's because Loki is full of weakness. One of his weaknesses is to [associate] with the wrong people--many times in his life. And this time, he's [joined] the Grandmaster, who is some sort of like a tyrant. Loki's there, betraying his own people. While his people [on Asgard] are just suffering and trying to escape the waves of death from Hela, he's out there trying to find exile in a place that he feels safe to the cost of betraying his people, naturally. So he adopts the same kind of colors, which is uncharacteristic of him and of his actual [green-hued] costume. Then he goes back to his original costume when he finds his senses to help Thor and being a good brother again. As long as it lasts.
28th Feb '18 4:23:48 AM gb00393
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** The three heads on House Targaryen's dragon sigil symbolize Aegon the Conqueror and his sister-wives.
26th Feb '18 6:44:18 PM nombretomado
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* The whole of ''SilentHill2'' itself is pretty much 80% symbolism. Another notable example -- one of many -- is when, near the beginning of the game, James stumbles across a bloody corpse that looks exactly like him slouched in an armchair, in front of a TV blaring static; a splatter of blood is also present on the TV, implying suicide. This would later be [[spoiler:some pretty ''huge'' (and not to mention tragic) foreshadowing, when James watches a tape near the end of the game that reveals he murdered his wife, Mary. Fittingly, one of the several endings available includes poor James drowning himself.]] In addition, Freud would have had a field day with Team Silent -- don't even mention how Pyramid Head essentially looks like a walking penis.

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* The whole of ''SilentHill2'' ''VideoGame/SilentHill2'' itself is pretty much 80% symbolism. Another notable example -- one of many -- is when, near the beginning of the game, James stumbles across a bloody corpse that looks exactly like him slouched in an armchair, in front of a TV blaring static; a splatter of blood is also present on the TV, implying suicide. This would later be [[spoiler:some pretty ''huge'' (and not to mention tragic) foreshadowing, when James watches a tape near the end of the game that reveals he murdered his wife, Mary. Fittingly, one of the several endings available includes poor James drowning himself.]] In addition, Freud would have had a field day with Team Silent -- don't even mention how Pyramid Head essentially looks like a walking penis.
24th Feb '18 1:21:57 PM GarlicOverlord
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* On their episode on ''VideoGame/MetroidOtherM'', the guys at ''WebVideo/{{Unskippable}}'' had fun pointing all the obvious mother/child related symbolism (The title being an anagram of Mother, forming the abbreviation Mom. The baby's cry alarm. The bottle station shaped like a baby's bottle) in the intro. Paul eventually declares "I am starting to think this is just a symbolic dream Samus is having."
19th Feb '18 6:22:53 AM gb00393
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** The house sigil of House Baratheon of King's Landing is a quartering (the process of combining sigils; specifically, two sigils are ''impaled'' - i.e. given equal space) of the Baratheon Stag and the Lannister Lion—and yet the tail of the Lion hovers menacingly above the Stag's own field—subtly emphasizing that it is really House Lannister calling the shots behind them.
15th Jan '18 9:47:54 AM matruz
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* ''Film/SchindlersList'' uses smoke to represent UsefulNotes/TheHolocaust victims; The opening scene shows a candle being lit representing hope and life, then the candle flame is extinguished and the smoke plume then transitions to the smoke billowing from a train steam engine that has just delivered a group of deported Jews to the Nazi authorities.
6th Jan '18 10:07:22 AM nombretomado
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* ''VideoGame/MetalGearSolid2'' - just about the whole game from Raiden's capture onward, but with special emphasis on the "She ''is'' Lady Luck!" scene. HideoKojima has stated that the scene where the miraculous bullet strikes Snake's handcuffs and allows him to break out of them, but Raiden remains struggling as Snake dives into the sea, is the most blatantly symbolic scene in the game. ''VideoGame/MetalGearSolid4'''s ending probably falls under this trope as well, since it revolves around (implausibly) killing off the older generation to make way for the new generation, the game's main theme.

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* ''VideoGame/MetalGearSolid2'' - just about the whole game from Raiden's capture onward, but with special emphasis on the "She ''is'' Lady Luck!" scene. HideoKojima Creator/HideoKojima has stated that the scene where the miraculous bullet strikes Snake's handcuffs and allows him to break out of them, but Raiden remains struggling as Snake dives into the sea, is the most blatantly symbolic scene in the game. ''VideoGame/MetalGearSolid4'''s ending probably falls under this trope as well, since it revolves around (implausibly) killing off the older generation to make way for the new generation, the game's main theme.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.RuleOfSymbolism