History Main / RuleOfFun

13th May '17 11:43:37 AM nombretomado
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* The ''KatamariDamacy'' series: [[BellisariosMaxim it's best not to think too hard about that premise, really]], just roll the ball already. ''[[http://www.youtube.com/watch?v=iMH49ieL4es Lalalalalala...]]''

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* The ''KatamariDamacy'' ''VideoGame/KatamariDamacy'' series: [[BellisariosMaxim it's best not to think too hard about that premise, really]], just roll the ball already. ''[[http://www.youtube.com/watch?v=iMH49ieL4es Lalalalalala...]]''
2nd May '17 3:56:43 AM Cryoclaste
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* There is no real reason for building everything out of [[LEGOAdaptationGame Lego]] and/or destroy it. There is no reasonable explanation for switching characters in the blink of an eye (Slitherins in the Gryffindor room; boys in the girls' toilet). There is no suitable explanation for playing the beginner's mission with a character that has learned spells from four years. It's just so much fun!

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* There is no real reason for building everything out of [[LEGOAdaptationGame [[VideoGame/LEGOAdaptationGame Lego]] and/or destroy it. There is no reasonable explanation for switching characters in the blink of an eye (Slitherins in the Gryffindor room; boys in the girls' toilet). There is no suitable explanation for playing the beginner's mission with a character that has learned spells from four years. It's just so much fun!
1st May '17 3:34:14 AM Anddrix
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* Invoked in ''Film/GuardiansOfTheGalaxyVol2''. Peter has graffitied the ''Milano's'' "spacesuits for emergency" sign to "spacesuits for emergency -- or for fun."
16th Apr '17 9:12:17 PM nombretomado
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* Cartoons in general. Why else would a person draw and show off pictures of [[SteamboatWillie a mouse whistling in a boat]] to a [[WesternAnimation/SpongebobSquarepants personified sea sponge]] and anything and everything in between and MORE? Because it's FUN.

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* Cartoons in general. Why else would a person draw and show off pictures of [[SteamboatWillie [[WesternAnimation/SteamboatWillie a mouse whistling in a boat]] to a [[WesternAnimation/SpongebobSquarepants personified sea sponge]] and anything and everything in between and MORE? Because it's FUN.
6th Apr '17 7:38:28 PM nombretomado
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* ''PlanescapeTorment'': Why doesn't The Nameless One lose his memories any more when he dies? For one, it wouldn't make for a terribly rewarding game experience if you lost all your progress in the game each time you did.

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* ''PlanescapeTorment'': ''VideoGame/PlanescapeTorment'': Why doesn't The Nameless One lose his memories any more when he dies? For one, it wouldn't make for a terribly rewarding game experience if you lost all your progress in the game each time you did.
5th Jan '17 3:43:56 AM jormis29
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** Regarding ''Link's Crossbow Training'', Miyamoto said that firing a crossbow rapid-fire like a machine gun is very unrealistic, but he quickly decided he didn't care [[MoreDakka as long as it was fun]].

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** Regarding ''Link's Crossbow Training'', ''VideoGame/LinksCrossbowTraining'', Miyamoto said that [[AutomaticCrossbows firing a crossbow rapid-fire like a machine gun gun]] is very unrealistic, but he quickly decided he didn't care [[MoreDakka as long as it was fun]].
20th Nov '16 10:31:57 PM BiffJr
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** From this it's easy to see why most games go for EasyLogistics. Of course, for some, keeping track of all that ''is'' fun, so it's a matter of taste.
24th Oct '16 9:48:39 AM Morgenthaler
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* Parodied by ''TheOnion'', when they touted ''VideoGame/CallOfDuty: VideoGame/ModernWarfare3''[[note]]this was right after MW 2 was released, mind you, and the real game wouldn't be announced for years[[/note]] as the most realistic war simulator ever. Over 17,000 hours of gameplay, much of it spent in pointless debates over whether Shakira is hotter than Jessica Biel, standing on guard, and fixing vehicles for 10 hours a day! Gamers clearly want realism, so now you can truly live the life of an Army private!

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* Parodied by ''TheOnion'', ''Website/TheOnion'', when they touted ''VideoGame/CallOfDuty: VideoGame/ModernWarfare3''[[note]]this was right after MW 2 was released, mind you, and the real game wouldn't be announced for years[[/note]] as the most realistic war simulator ever. Over 17,000 hours of gameplay, much of it spent in pointless debates over whether Shakira is hotter than Jessica Biel, standing on guard, and fixing vehicles for 10 hours a day! Gamers clearly want realism, so now you can truly live the life of an Army private!
11th Oct '16 12:43:32 AM kome360
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** As for stealth missions, any respectable MissionControl would have noticed something was off if a guard suddenly yelped or fired a shot, and then an obscurely distinct and nervous voice called in a false alarm. You can do this FOUR TIMES. Let alone that the possible voices include dialects in different nationalities from the usual hire, someone of the opposite sex / someone fucking the guard during guard duty, a playboy on blow / getting blown, ''in Japanese'', or even A TAPE RECORDING OF AN EDUCATIONAL VIDEO.
11th Oct '16 12:35:53 AM kome360
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** Nearly every rule of time travel is broken over the course of the game, but that's just how the book works - it alters history, and damns the FridgeLogic.

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** Nearly every rule of time travel is broken over the course of the game, but that's just how the book works - it alters history, and damns the FridgeLogic. So go nuts and screw around with history (you get an achievement for unlocking ALL the bad endings)
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http://tvtropes.org/pmwiki/article_history.php?article=Main.RuleOfFun