History Main / RuinsOfTheModernAge

25th Sep '17 11:56:36 PM PaulA
Is there an issue? Send a Message


* ''Eternity Road'' by Creator/JackMcDevitt has this in its title--we're remembered as the "Roadmakers," because our highways are the only things we left behind.

to:

* ''Eternity Road'' ''Literature/EternityRoad'' by Creator/JackMcDevitt has this in its title--we're remembered as the "Roadmakers," because our highways are the only things we left behind.
16th Aug '17 6:47:39 PM Jake
Is there an issue? Send a Message

Added DiffLines:

* ''VideoGame/{{RimWorld}}'' hasn't got any actual ruined cities yet, at least in the vanilla game, but it's explicit that the world you are settling on once hosted an advanced civilisation before some unspecified catastrophe brought it down. You can excavate deposits of "compacted steel" and "compacted machinery" that were presumably once part of buildings and/or vehicles, and as of the most recent update there are decayed remnants of highways complete with rusty streetlights and weathered crash barriers. Almost every world-tile except the polar regions will also have a few scattered ruins, sometimes intact enough to be worth patching up and taking over for your own use, sometimes just battered stretches of wall useful only as a source of building material.
22nd Jul '17 10:06:11 AM Korodzik
Is there an issue? Send a Message

Added DiffLines:

* OlderThanRadio: Horace Smith's 1818 poem "Ozymandias" (not to be confused with Percy Bysshe Shelley's poem of the same name) invokes the image of a [[FuturePrimitive hunter]], wandering "thro' the wilderness / Where London stood", who
--> meets some fragment huge, and stops to guess\\
What powerful but unrecorded race\\
Once dwelt in that annihilated place.
5th Jul '17 8:00:51 PM eowynjedi
Is there an issue? Send a Message


* A section of Gran Pulse from ''VideoGame/FinalFantasyXIII'' provides the trope picture. All around there, especially in places like Oerba, are ruins that have been abandoned for over half a millenium, owing to the fact that most of the inhabitants were either Cie'th-ed or killed, and the last survivors were frozen for centuries elsewhere.

to:

* A section of Gran Pulse from ''VideoGame/FinalFantasyXIII'' provides the trope picture. All around there, especially in places like Oerba, are ruins that have been abandoned for over half a millenium, owing to the fact that most of the inhabitants were either Cie'th-ed or killed, and the last survivors were frozen for centuries elsewhere. The technology level looks like early 21st century, with subways, electric lights, and windmill generators.
25th May '17 9:03:48 AM Nazetrime
Is there an issue? Send a Message

Added DiffLines:

* ''Webcomic/StandStillStaySilent'': The characters are exploring Denmark ninety years after it has become a ForbiddenZone DeathWorld, so plenty of ruins show up.
10th Dec '16 12:52:38 AM AgProv
Is there an issue? Send a Message



[[folder:RealLife]]
* The ''Anglo-Saxon Chronicles'' and other works record the culture shock experienced by the Saxon incomers on discovering the size and the extent of the evidence that a great civilization once lived in the British Isles. The works of the Roman Empire are discussed as well as the awe Saxons felt at discovering the extensive network of paved roads linking cities, the stone fortifications, the still-extant stone buildings of unbelievable size and structural grandeur. To the Saxons, the three-or-four centuries old Roman infrastructure was indeed Ruins of the Modern Age. The more thoughtful Saxons also wondered exactly what calamity had befallen this race of Gods that they had fled the land and were no longer there. [[note]]They also thought Stonehenge was a Roman building - a ruin of a far earlier Modern Age...[[/note]]


Added DiffLines:

[[folder:RealLife]]
* The ''Anglo-Saxon Chronicles'' and other works record the culture shock experienced by the Saxon incomers on discovering the size and the extent of the evidence that a great civilization once lived in the British Isles. The works of the Roman Empire are discussed as well as the awe Saxons felt at discovering the extensive network of paved roads linking cities, the stone fortifications, the still-extant stone buildings of unbelievable size and structural grandeur. To the Saxons, the three-or-four centuries old Roman infrastructure was indeed Ruins of the Modern Age. The more thoughtful Saxons also wondered exactly what calamity had befallen this race of Gods that they had fled the land and were no longer there. [[note]]They also thought Stonehenge was a Roman building - a ruin of a far earlier Modern Age...[[/note]]


Added DiffLines:

10th Dec '16 12:51:58 AM AgProv
Is there an issue? Send a Message

Added DiffLines:

* ''Literature/TheSaxonStories'' by Creator/BernardCornwell sets this trope, paradoxically, in the past. The Saxon and Viking kingdoms that arose in England in the late 700's discovered the ruins of the departed Romans. Four centuries on from the Roman Empire, the Saxons found the infrastructure left behind by a departed people, and only had a hazy idea as to how it got there. They do know the stone buildings, the city walls, and the roads linking them, are there, and are far in advance of anything that their technology can create. This leads to extravagant speculation about a race of gods and giants - as well as a depressive sense of culture shock among the more thoughtful Saxons who wonder if this is a sign of former greatness now degenerating into a CrapsackWorld. The hero Uhtred has a sense of awe and angst when he sees Hadrian's Wall for the first time, for instance. Although he has fought the Scots and understands ''exactly'' why the Wall was built. He just can't comprehend ''how''. But the ruins of a former modern age are all around, for all to see.


Added DiffLines:


[[folder:RealLife]]
* The ''Anglo-Saxon Chronicles'' and other works record the culture shock experienced by the Saxon incomers on discovering the size and the extent of the evidence that a great civilization once lived in the British Isles. The works of the Roman Empire are discussed as well as the awe Saxons felt at discovering the extensive network of paved roads linking cities, the stone fortifications, the still-extant stone buildings of unbelievable size and structural grandeur. To the Saxons, the three-or-four centuries old Roman infrastructure was indeed Ruins of the Modern Age. The more thoughtful Saxons also wondered exactly what calamity had befallen this race of Gods that they had fled the land and were no longer there. [[note]]They also thought Stonehenge was a Roman building - a ruin of a far earlier Modern Age...[[/note]]


Added DiffLines:

[[/folder]]
12th Nov '16 6:02:56 PM valar55
Is there an issue? Send a Message


* In ''Literature/StarCarrier's'' back story, global warming caused water levels to rise, with many coastal cities across the world drowning, while others were only protected by sea walls. Then the Chinese performed their ColonyDrop in the Atlantic, causing most of those cities to be completely flooded. Now, these largely abandoned cities are called the Periphery. Only squatties live these, refusing the join the modern society. In particular, the ruins of [[BigApplesauce Manhattan]] are frequently referenced, as Trevor Gray, one of the point-of-view characters, lived most of his life in the ruins of the [=TriBeCa=] Tower[[labelnote:*]]an {{arcology}} built in the Tribeca area of NYC in the mid-21st century[[/labelnote]]. Another key character is from the Washington Swamps, the remains of the former D.C. area (the administrative District of Columbia has been moved to Columbus, Ohio, the new capital). Yet another character is from the ruins of Baltimore. Notably, the Statue of Liberty is mentioned to have largely survived being drowned several times, and Periphery restoration efforts are shown at the end of the third novel.

to:

* In ''Literature/StarCarrier's'' back story, global warming caused water levels to rise, with many coastal cities across the world drowning, while others were only protected by sea walls. Then the Chinese performed their ColonyDrop in the Atlantic, causing most of those cities to be completely flooded. Now, these largely abandoned cities are called the Periphery. Only squatties live these, refusing the join the modern society. In particular, the ruins of [[BigApplesauce Manhattan]] are frequently referenced, as Trevor Gray, one of the point-of-view characters, lived most of his life in the ruins of the [=TriBeCa=] Tower[[labelnote:*]]an Tower[[note]]an {{arcology}} built in the Tribeca area of NYC in the mid-21st century[[/labelnote]].century[[/note]]. Another key character is from the Washington Swamps, the remains of the former D.C. area (the administrative District of Columbia has been moved to Columbus, Ohio, the new capital). Yet another character is from the ruins of Baltimore. Notably, the Statue of Liberty is mentioned to have largely survived being drowned several times, and Periphery restoration efforts are shown at the end of the third novel.
10th Oct '16 7:50:10 PM Zaptech
Is there an issue? Send a Message


* Just about every environment in ''Videogame/{[Destiny}}'' takes place at least partially in some version of these (save for the Dreadnaught and the Black Garden, which are... [[EldritchLocation something else entirely.]]) Most of the action on Earth takes place in the ruins of the Baikonur Cosmodrome in Russia, which was the site of massive colonization ship launches up until humanity was attacked by the Darkness; the site is now being looted by [[SpacePirates the Fallen]]. On the Moon, the remains of lunar colonies and facilities are scattered across the surface, where the Guardians are fighting [[ReligionOfEvil the Hive.]] On Venus, the remnants of a large university and research campus known as the Ishtar Collective is spread across the [[{{Terraforming}} terraformed]] landscape, mixed in with the older structures of [[ClockworkCreature the Vex.]] Finally, on Mars, an old human city known as Meridian Bay hides scientific secrets and research being fought over by humanity and [[SpaceRomans the Cabal]].

to:

* Just about every environment in ''Videogame/{[Destiny}}'' ''Videogame/{{Destiny}}'' takes place at least partially in some version of these (save for the Dreadnaught and the Black Garden, which are... [[EldritchLocation something else entirely.]]) Most of the action on Earth takes place in the ruins of the Baikonur Cosmodrome in Russia, which was the site of massive colonization ship launches up until humanity was attacked by the Darkness; the site is now being looted by [[SpacePirates the Fallen]]. On the Moon, the remains of lunar colonies and facilities are scattered across the surface, where the Guardians are fighting [[ReligionOfEvil the Hive.]] On Venus, the remnants of a large university and research campus known as the Ishtar Collective is spread across the [[{{Terraforming}} terraformed]] landscape, mixed in with the older structures of [[ClockworkCreature the Vex.]] Finally, on Mars, an old human city known as Meridian Bay hides scientific secrets and research being fought over by humanity and [[SpaceRomans the Cabal]].
10th Oct '16 7:49:48 PM Zaptech
Is there an issue? Send a Message


* just about every environment in ''Videogame/{[Destiny}}'' takes place at least partially in some version of these (save for the Dreadnaught and the Black Garden, which are... [[EldritchLocation something else entirely.]]) Most of the action on Earth takes place in the ruins of the Baikonur Cosmodrome in Russia, which was the site of massive colonization ship launches up until humanity was attacked by the Darkness; the site is now being looted by [[SpacePirates the Fallen]]. On the Moon, the remains of lunar colonies and facilities are scattered across the surface, where the Guardians are fighting [[ReligionOfEvil the Hive.]] On Venus, the remnants of a large university and research campus known as the Ishtar Collective is spread across the [[{{Terraforming}} terraformed]] landscape, mixed in with the older structures of [[ClockworkCreature the Vex.]] Finally, on Mars, an old human city known as Meridian Bay hides scientific secrets and research being fought over by humanity and [[SpaceRomans the Cabal]].

to:

* just Just about every environment in ''Videogame/{[Destiny}}'' takes place at least partially in some version of these (save for the Dreadnaught and the Black Garden, which are... [[EldritchLocation something else entirely.]]) Most of the action on Earth takes place in the ruins of the Baikonur Cosmodrome in Russia, which was the site of massive colonization ship launches up until humanity was attacked by the Darkness; the site is now being looted by [[SpacePirates the Fallen]]. On the Moon, the remains of lunar colonies and facilities are scattered across the surface, where the Guardians are fighting [[ReligionOfEvil the Hive.]] On Venus, the remnants of a large university and research campus known as the Ishtar Collective is spread across the [[{{Terraforming}} terraformed]] landscape, mixed in with the older structures of [[ClockworkCreature the Vex.]] Finally, on Mars, an old human city known as Meridian Bay hides scientific secrets and research being fought over by humanity and [[SpaceRomans the Cabal]].
This list shows the last 10 events of 151. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.RuinsOfTheModernAge