History Main / RuinsOfTheModernAge

5th Jul '17 8:00:51 PM eowynjedi
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* A section of Gran Pulse from ''VideoGame/FinalFantasyXIII'' provides the trope picture. All around there, especially in places like Oerba, are ruins that have been abandoned for over half a millenium, owing to the fact that most of the inhabitants were either Cie'th-ed or killed, and the last survivors were frozen for centuries elsewhere.

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* A section of Gran Pulse from ''VideoGame/FinalFantasyXIII'' provides the trope picture. All around there, especially in places like Oerba, are ruins that have been abandoned for over half a millenium, owing to the fact that most of the inhabitants were either Cie'th-ed or killed, and the last survivors were frozen for centuries elsewhere. The technology level looks like early 21st century, with subways, electric lights, and windmill generators.
25th May '17 9:03:48 AM Nazetrime
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* ''Webcomic/StandStillStaySilent'': The characters are exploring Denmark ninety years after it has become a ForbiddenZone DeathWorld, so plenty of ruins show up.
10th Dec '16 12:52:38 AM AgProv
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[[folder:RealLife]]
* The ''Anglo-Saxon Chronicles'' and other works record the culture shock experienced by the Saxon incomers on discovering the size and the extent of the evidence that a great civilization once lived in the British Isles. The works of the Roman Empire are discussed as well as the awe Saxons felt at discovering the extensive network of paved roads linking cities, the stone fortifications, the still-extant stone buildings of unbelievable size and structural grandeur. To the Saxons, the three-or-four centuries old Roman infrastructure was indeed Ruins of the Modern Age. The more thoughtful Saxons also wondered exactly what calamity had befallen this race of Gods that they had fled the land and were no longer there. [[note]]They also thought Stonehenge was a Roman building - a ruin of a far earlier Modern Age...[[/note]]


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[[folder:RealLife]]
* The ''Anglo-Saxon Chronicles'' and other works record the culture shock experienced by the Saxon incomers on discovering the size and the extent of the evidence that a great civilization once lived in the British Isles. The works of the Roman Empire are discussed as well as the awe Saxons felt at discovering the extensive network of paved roads linking cities, the stone fortifications, the still-extant stone buildings of unbelievable size and structural grandeur. To the Saxons, the three-or-four centuries old Roman infrastructure was indeed Ruins of the Modern Age. The more thoughtful Saxons also wondered exactly what calamity had befallen this race of Gods that they had fled the land and were no longer there. [[note]]They also thought Stonehenge was a Roman building - a ruin of a far earlier Modern Age...[[/note]]


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10th Dec '16 12:51:58 AM AgProv
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* ''Literature/TheSaxonStories'' by Creator/BernardCornwell sets this trope, paradoxically, in the past. The Saxon and Viking kingdoms that arose in England in the late 700's discovered the ruins of the departed Romans. Four centuries on from the Roman Empire, the Saxons found the infrastructure left behind by a departed people, and only had a hazy idea as to how it got there. They do know the stone buildings, the city walls, and the roads linking them, are there, and are far in advance of anything that their technology can create. This leads to extravagant speculation about a race of gods and giants - as well as a depressive sense of culture shock among the more thoughtful Saxons who wonder if this is a sign of former greatness now degenerating into a CrapsackWorld. The hero Uhtred has a sense of awe and angst when he sees Hadrian's Wall for the first time, for instance. Although he has fought the Scots and understands ''exactly'' why the Wall was built. He just can't comprehend ''how''. But the ruins of a former modern age are all around, for all to see.


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[[folder:RealLife]]
* The ''Anglo-Saxon Chronicles'' and other works record the culture shock experienced by the Saxon incomers on discovering the size and the extent of the evidence that a great civilization once lived in the British Isles. The works of the Roman Empire are discussed as well as the awe Saxons felt at discovering the extensive network of paved roads linking cities, the stone fortifications, the still-extant stone buildings of unbelievable size and structural grandeur. To the Saxons, the three-or-four centuries old Roman infrastructure was indeed Ruins of the Modern Age. The more thoughtful Saxons also wondered exactly what calamity had befallen this race of Gods that they had fled the land and were no longer there. [[note]]They also thought Stonehenge was a Roman building - a ruin of a far earlier Modern Age...[[/note]]


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12th Nov '16 6:02:56 PM valar55
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* In ''Literature/StarCarrier's'' back story, global warming caused water levels to rise, with many coastal cities across the world drowning, while others were only protected by sea walls. Then the Chinese performed their ColonyDrop in the Atlantic, causing most of those cities to be completely flooded. Now, these largely abandoned cities are called the Periphery. Only squatties live these, refusing the join the modern society. In particular, the ruins of [[BigApplesauce Manhattan]] are frequently referenced, as Trevor Gray, one of the point-of-view characters, lived most of his life in the ruins of the [=TriBeCa=] Tower[[labelnote:*]]an {{arcology}} built in the Tribeca area of NYC in the mid-21st century[[/labelnote]]. Another key character is from the Washington Swamps, the remains of the former D.C. area (the administrative District of Columbia has been moved to Columbus, Ohio, the new capital). Yet another character is from the ruins of Baltimore. Notably, the Statue of Liberty is mentioned to have largely survived being drowned several times, and Periphery restoration efforts are shown at the end of the third novel.

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* In ''Literature/StarCarrier's'' back story, global warming caused water levels to rise, with many coastal cities across the world drowning, while others were only protected by sea walls. Then the Chinese performed their ColonyDrop in the Atlantic, causing most of those cities to be completely flooded. Now, these largely abandoned cities are called the Periphery. Only squatties live these, refusing the join the modern society. In particular, the ruins of [[BigApplesauce Manhattan]] are frequently referenced, as Trevor Gray, one of the point-of-view characters, lived most of his life in the ruins of the [=TriBeCa=] Tower[[labelnote:*]]an Tower[[note]]an {{arcology}} built in the Tribeca area of NYC in the mid-21st century[[/labelnote]].century[[/note]]. Another key character is from the Washington Swamps, the remains of the former D.C. area (the administrative District of Columbia has been moved to Columbus, Ohio, the new capital). Yet another character is from the ruins of Baltimore. Notably, the Statue of Liberty is mentioned to have largely survived being drowned several times, and Periphery restoration efforts are shown at the end of the third novel.
10th Oct '16 7:50:10 PM Zaptech
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* Just about every environment in ''Videogame/{[Destiny}}'' takes place at least partially in some version of these (save for the Dreadnaught and the Black Garden, which are... [[EldritchLocation something else entirely.]]) Most of the action on Earth takes place in the ruins of the Baikonur Cosmodrome in Russia, which was the site of massive colonization ship launches up until humanity was attacked by the Darkness; the site is now being looted by [[SpacePirates the Fallen]]. On the Moon, the remains of lunar colonies and facilities are scattered across the surface, where the Guardians are fighting [[ReligionOfEvil the Hive.]] On Venus, the remnants of a large university and research campus known as the Ishtar Collective is spread across the [[{{Terraforming}} terraformed]] landscape, mixed in with the older structures of [[ClockworkCreature the Vex.]] Finally, on Mars, an old human city known as Meridian Bay hides scientific secrets and research being fought over by humanity and [[SpaceRomans the Cabal]].

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* Just about every environment in ''Videogame/{[Destiny}}'' ''Videogame/{{Destiny}}'' takes place at least partially in some version of these (save for the Dreadnaught and the Black Garden, which are... [[EldritchLocation something else entirely.]]) Most of the action on Earth takes place in the ruins of the Baikonur Cosmodrome in Russia, which was the site of massive colonization ship launches up until humanity was attacked by the Darkness; the site is now being looted by [[SpacePirates the Fallen]]. On the Moon, the remains of lunar colonies and facilities are scattered across the surface, where the Guardians are fighting [[ReligionOfEvil the Hive.]] On Venus, the remnants of a large university and research campus known as the Ishtar Collective is spread across the [[{{Terraforming}} terraformed]] landscape, mixed in with the older structures of [[ClockworkCreature the Vex.]] Finally, on Mars, an old human city known as Meridian Bay hides scientific secrets and research being fought over by humanity and [[SpaceRomans the Cabal]].
10th Oct '16 7:49:48 PM Zaptech
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* just about every environment in ''Videogame/{[Destiny}}'' takes place at least partially in some version of these (save for the Dreadnaught and the Black Garden, which are... [[EldritchLocation something else entirely.]]) Most of the action on Earth takes place in the ruins of the Baikonur Cosmodrome in Russia, which was the site of massive colonization ship launches up until humanity was attacked by the Darkness; the site is now being looted by [[SpacePirates the Fallen]]. On the Moon, the remains of lunar colonies and facilities are scattered across the surface, where the Guardians are fighting [[ReligionOfEvil the Hive.]] On Venus, the remnants of a large university and research campus known as the Ishtar Collective is spread across the [[{{Terraforming}} terraformed]] landscape, mixed in with the older structures of [[ClockworkCreature the Vex.]] Finally, on Mars, an old human city known as Meridian Bay hides scientific secrets and research being fought over by humanity and [[SpaceRomans the Cabal]].

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* just Just about every environment in ''Videogame/{[Destiny}}'' takes place at least partially in some version of these (save for the Dreadnaught and the Black Garden, which are... [[EldritchLocation something else entirely.]]) Most of the action on Earth takes place in the ruins of the Baikonur Cosmodrome in Russia, which was the site of massive colonization ship launches up until humanity was attacked by the Darkness; the site is now being looted by [[SpacePirates the Fallen]]. On the Moon, the remains of lunar colonies and facilities are scattered across the surface, where the Guardians are fighting [[ReligionOfEvil the Hive.]] On Venus, the remnants of a large university and research campus known as the Ishtar Collective is spread across the [[{{Terraforming}} terraformed]] landscape, mixed in with the older structures of [[ClockworkCreature the Vex.]] Finally, on Mars, an old human city known as Meridian Bay hides scientific secrets and research being fought over by humanity and [[SpaceRomans the Cabal]].
10th Oct '16 7:49:30 PM Zaptech
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* just about every environment in ''Videogame/{[Destiny}}'' takes place at least partially in some version of these (save for the Dreadnaught and the Black Garden, which are... [[EldritchLocation something else entirely.]]) Most of the action on Earth takes place in the ruins of the Baikonur Cosmodrome in Russia, which was the site of massive colonization ship launches up until humanity was attacked by the Darkness; the site is now being looted by [[SpacePirates the Fallen]]. On the Moon, the remains of lunar colonies and facilities are scattered across the surface, where the Guardians are fighting [[ReligionOfEvil the Hive.]] On Venus, the remnants of a large university and research campus known as the Ishtar Collective is spread across the [[{{Terraforming}} terraformed]] landscape, mixed in with the older structures of [[ClockworkCreature the Vex.]] Finally, on Mars, an old human city known as Meridian Bay hides scientific secrets and research being fought over by humanity and [[SpaceRomans the Cabal]].
4th Oct '16 9:25:05 PM DastardlyDemolition
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* ''VideoGame/{{Fallout}}'': It has been many decades since the winds of the apocalypse blew in over America and took the old world with it, leaving only the Wasteland in its place. Post-war America is a central muse of this series.

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* ''VideoGame/{{Fallout}}'': It has been many decades since the winds of the apocalypse blew in over America and took the old world with it, leaving only the Wasteland in its place. Post-war America is a central muse of this series. The only city shown that wasn't vaporized was Las Vegas; two close-range nuclear strikes and two centuries sitting alone and untouched in the Mojave Desert has worn her down but she still shines at night as [[VideoGame/FalloutNewVegas New Vegas]].
1st Jul '16 8:56:54 AM ChronoLegion
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* Mostly averted in ''Series/{{Defiance}}'', where the Votan terraformers ended up leveling most cities and recognizable landmarks. The only thing left of the old St. Louis on the surface is the remains of the Gateway Arch. However, much of the old city remains beneath the surface in the mines, although, of course, no one lives there.
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