History Main / RuinsForRuinsSake

21st Sep '16 1:51:43 PM Steam_Lord
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** The Blackrock Depths however, are a bizarre blend of worked and rough stone leading off in all directions, full of dead ends. As it is partially a mine, this would be understandable if the areas of dead ends and the rough stone corresponded at all. Then again, the Blackrock Depths is one of the few "evil cities" that we invade as dungeons that actually has taverns, prisons, coliseums, forges and whatnot and looks vaguely usable as an underground city. Also, they aren't exactly ruins because ''the people who built them are still living there.'' Not that they will be for very long, given the [=PCs=] intentions in going there. It is more a case when an active city has a confusing layout.

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**Ancient mogu and Apexis ruins can come off as this, as they are just wall sections placed into jumbled patterns. Night elf ruins are similar, but they at least have individual buildings as set-pieces.
** The Blackrock Depths however, are a bizarre blend of worked and rough stone leading off in all directions, full of dead ends. As it is partially a mine, this would be understandable if the areas of dead ends and the rough stone corresponded at all. Then again, the Blackrock Depths is one of the few "evil cities" that we invade as dungeons that actually has taverns, prisons, coliseums, forges and whatnot and looks vaguely usable as an underground city. Also, they aren't exactly ruins because ''the people who built them are still living there.'' Not that they will be for very long, given the [=PCs=] intentions in going there. It is more a case when an active city has a confusing layout. Blackrock Spire (inhabited, but bigger and in disrepair) has it worse.



** The Ruins of Ahn'Qiraj make little sense. It was supposed to be a research facility that was taken over by evil insects, but it seems to have been a series of plazas and empty rooms. The qiraji do not even seem have the equipment needed to forge any of the weapons and golems that they have.
2nd Sep '16 10:24:19 AM Emperor_Oshron
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** ''VideoGame/AssassinsCreedIVBlackFlag'' is an even bigger offender, with Mayan ruins virtually ''everywhere'' in the West Indies. Several of them ''are'' based on real ruins, such as the Assassins' base of operations at Tulum in the Yucatan, and most of the others are small enough for their non-existence in real-life to be excused by breaking down in the 300 years since the events of the game take place, but some are so large and significant a feature of their locations that they can only have been included for the sake of them, especially considering that the Maya didn't live and build outside of southern Mexico and northern Central America and most of these ruins are found on Caribbean islands.
31st Aug '16 6:04:11 PM MrNickelodeon
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[[folder:Theme Parks]]
* All versions of the ''Ride/JungleCruise'' at the Ride/DisneyThemeParks feature ancient ruins that have no backstory behind them.
[[/folder]]
15th Aug '16 2:42:07 PM htuttle
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* ''{{X-COM}}: Terror From The Deep'' had a lot of missions around underwater ruins. This was particularly strange, as the missions took place wherever you shot down the alien craft, anywhere in the world's oceans.

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* ''{{X-COM}}: Terror From The Deep'' ''VideoGame/XCOMTerrorFromTheDeep'' had a lot of missions around underwater ruins. ruins: crashed passenger planes, tombs, ziggurats. This was particularly strange, as the missions took place wherever you shot down the alien craft, anywhere in the world's oceans.
3rd Aug '16 5:20:25 PM ASTOL01
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* Zigzagged in the ''VideoGame/DarkSouls'' series. On the one hand, there is lore, even if it isn't immediately obvious, on who built the various ruins you crawl around inside, such as the Iron Keep and Lost Izalith. However, it never explains how the hell people were supposed to live in places like this even ''before'' the world went to hell.
** On the other hand, settings such as the Undead Burg and the palace of Anor Londo are fully furnished, and would have probably have fared very well had their inhabitants not gone batshit crazy.
1st Jul '16 1:53:09 AM PaulA
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** In ''TheTamuli'' the country of Arjuna is describes as being littered with ruins left over after a punitive expedition by a ProudWarriorRace.

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** In ''TheTamuli'' ''Literature/TheTamuli'' the country of Arjuna is describes as being littered with ruins left over after a punitive expedition by a ProudWarriorRace.
10th May '16 3:02:17 PM KamenRiderOokalf
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*** This was also seen in World 6 of ''VideoGame/TheLegendOfZeldaTriforceHeroes''.

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*** This was also seen in World 6 of ''VideoGame/TheLegendOfZeldaTriforceHeroes''.''VideoGame/TheLegendOfZeldaTriForceHeroes''.
28th Apr '16 10:49:25 AM Scorntex
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** Much of ''VideoGame/GodOfWarII'' takes place on the islands around the temple of the Sisters of Fate, which is covered in abandoned buildings, including one large valley with a bridge left in such disrepair it's impossible for most people to cross.
13th Apr '16 5:38:47 PM YT45
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* The United States government decided to [[http://en.wikipedia.org/wiki/Mount_Rushmore#Controversy carve giant presidential heads into the sacred hills of the Lakota tribe of South Dakota]]. Why? Practical purposes? Religious worship? Nope, [[ItAmusedMe just because]]. Unless intentionally demolished, the faces will remain recognizable for thousands of years. Not to be outdone, Lakota factions commissioned [[UpToEleven an even larger statue]] of [[http://en.wikipedia.org/wiki/Crazy_Horse_Memorial#Controversies the Lakota hero Crazy Horse]].

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* The United States government decided to [[http://en.wikipedia.org/wiki/Mount_Rushmore#Controversy carve giant presidential heads into the sacred hills of the Lakota tribe of South Dakota]]. Why? Practical purposes? Religious worship? Nope, [[ItAmusedMe just because]]. Unless intentionally demolished, the faces will remain recognizable for thousands of years. Not to be outdone, Lakota factions commissioned [[UpToEleven an even larger statue]] of [[http://en.wikipedia.org/wiki/Crazy_Horse_Memorial#Controversies the Lakota hero Crazy Horse]]. The project is quite controversial among the Lakota nation, with many seeing it as [[NotSoDifferent stooping to the government's level]]. Detractors point to Chief Crazy Horse's stated beliefs and say that the man himself would consider the statue an abomination.
22nd Mar '16 7:57:46 PM Steam_Lord
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* ''VideoGame/{{Undertale}}'' starts in the Ruins, which are inhabited only by Toriel and some fairly unintimidating monsters, and the exit is one-way. It's not for any special reason, though; they used to be fully inhabited but everyone just moved out to different areas of the Underground.

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* ''VideoGame/{{Undertale}}'' starts in the Ruins, which are inhabited only by Toriel and some fairly unintimidating monsters, and the exit is one-way. It's not for any special reason, though; they used to be fully inhabited but everyone just moved out to different areas of the Underground. Still, it shows no signs of former habitation, not even in the backgrounds.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.RuinsForRuinsSake