History Main / RotoScoping

16th Feb '16 11:25:25 AM CrystalGlacia
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MaxAndDaveFleischer invented the process in [[TheSilentAgeOfAnimation 1915]] to animate Koko the Clown of their ''OutOfTheInkwell'' series, and later used it to animate CabCalloway's dancing in three BettyBoop shorts, but the most famous Fleischer rotoscoping was done in the studio's {{Superman}} [[SupermanTheatricalCartoons cartoons.]]

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MaxAndDaveFleischer invented the process in [[TheSilentAgeOfAnimation [[UsefulNotes/TheSilentAgeOfAnimation 1915]] to animate Koko the Clown of their ''OutOfTheInkwell'' series, and later used it to animate CabCalloway's dancing in three BettyBoop shorts, but the most famous Fleischer rotoscoping was done in the studio's {{Superman}} [[SupermanTheatricalCartoons cartoons.]]
8th Feb '16 4:30:41 AM Morgenthaler
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However, rotoscoping has a bad reputation among the animation community, including men such as Creator/RichardWilliams, [[DisneysNineOldMen Milt Kahl]], ShamusCulhane and Creator/JohnKricfalusi, being perceived as a lifeless, poor substitute for character animation. Even Creator/RalphBakshi, a frequent user of it in his feature films, admits that he loathed using it and that it was only used due to his low budgets and inexperienced younger artists. In fact, Max Fleischer himself came to realize the limitations of the very device he created early on, opting for more creative use of character animation instead ([[WesternAnimation/MinnieTheMoocher although he did]] [[WesternAnimation/GulliversTravels make]] [[WesternAnimation/SupermanTheatricalCartoons some]] [[MrBugGoesToTown exceptions]]).

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However, rotoscoping has a bad reputation among the animation community, including men such as Creator/RichardWilliams, [[DisneysNineOldMen Milt Kahl]], ShamusCulhane and Creator/JohnKricfalusi, being perceived as a lifeless, poor substitute for character animation. Even Creator/RalphBakshi, a frequent user of it in his feature films, admits that he loathed using it and that it was only used due to his low budgets and inexperienced younger artists. In fact, Max Fleischer himself came to realize the limitations of the very device he created early on, opting for more creative use of character animation instead ([[WesternAnimation/MinnieTheMoocher although (although he did]] [[WesternAnimation/GulliversTravels make]] [[WesternAnimation/SupermanTheatricalCartoons some]] [[MrBugGoesToTown exceptions]]).
did make some exceptions).
12th Jan '16 5:37:38 AM shadowmanwkp
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* The original ''VideoGame/PrinceOfPersia'' and its sequel.

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* The original ''VideoGame/PrinceOfPersia'' ''VideoGame/PrinceOfPersia1'' and its sequel.
10th Dec '15 12:08:55 PM Kartoonkid95
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Added DiffLines:

->'''Homer:''' Aw, are we gonna stay roto-rootered like this the whole show?
->'''Lisa:''' It's "rotoscoped", Dad?
->'''Bart:''' Well, whatever it is, it's making me sick!
-->--''WesternAnimation/TheSimpsons'' CouchGag, "Barthood"
18th Nov '15 2:47:43 PM krumwieder
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However, rotoscoping has a bad reputation among the animation community, including men such as Creator/RichardWilliams, [[DisneysNineOldMen Milt Kahl]], ShamusCulhane and Creator/JohnKricfalusi, being percieved as a lifeless, poor substitute for character animation. Even Creator/RalphBakshi, a frequent user of it in his feature films, admits that he loathed using it and that it was only used due to his low budgets and inexperienced younger artists. In fact, Max Fleischer himself came to realize the limitations of the very device he created early on, opting for more creative use of character animation instead ([[WesternAnimation/MinnieTheMoocher although he did]] [[WesternAnimation/GulliversTravels make]] [[WesternAnimation/SupermanTheatricalCartoons some]] [[MrBugGoesToTown exceptions]]).

to:

However, rotoscoping has a bad reputation among the animation community, including men such as Creator/RichardWilliams, [[DisneysNineOldMen Milt Kahl]], ShamusCulhane and Creator/JohnKricfalusi, being percieved perceived as a lifeless, poor substitute for character animation. Even Creator/RalphBakshi, a frequent user of it in his feature films, admits that he loathed using it and that it was only used due to his low budgets and inexperienced younger artists. In fact, Max Fleischer himself came to realize the limitations of the very device he created early on, opting for more creative use of character animation instead ([[WesternAnimation/MinnieTheMoocher although he did]] [[WesternAnimation/GulliversTravels make]] [[WesternAnimation/SupermanTheatricalCartoons some]] [[MrBugGoesToTown exceptions]]).
6th Nov '15 7:37:42 AM SolidSonicTH
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** SNK is using a similar technique for ''VideoGame/TheKingOfFighters XII'' and ''XIII''. Instead of live action, the animation is drawn over CG models. Creator/ArcSystemWorks did similarly for ''VideoGame/BlazBlue'' (however the methods differ as ''[=BlazBlue=] characters are animated using cel-based animation whilst the two HD ''King of Fighters'' games use traditional dot art animation).

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** SNK is using a similar technique for ''VideoGame/TheKingOfFighters XII'' and ''XIII''. Instead of live action, the animation is drawn over CG models. Creator/ArcSystemWorks did similarly for ''VideoGame/BlazBlue'' (however the methods differ as ''[=BlazBlue=] ''[=BlazBlue=]'' characters are animated using cel-based animation whilst the two HD ''King of Fighters'' games use traditional dot art animation).
6th Nov '15 7:37:30 AM SolidSonicTH
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** SNK is using a similar technique for ''VideoGame/TheKingOfFighters XII'' and XIII. Instead of live action, the animation is drawn over CG models. Creator/ArcSystemWorks did similarly for ''VideoGame/BlazBlue''.

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** SNK is using a similar technique for ''VideoGame/TheKingOfFighters XII'' and XIII.''XIII''. Instead of live action, the animation is drawn over CG models. Creator/ArcSystemWorks did similarly for ''VideoGame/BlazBlue''.''VideoGame/BlazBlue'' (however the methods differ as ''[=BlazBlue=] characters are animated using cel-based animation whilst the two HD ''King of Fighters'' games use traditional dot art animation).
30th Oct '15 7:40:59 PM nombretomado
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* KanyeWest, "Heartless". It's a tribute to ''WesternAnimation/AmericanPop''.

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* KanyeWest, Music/KanyeWest, "Heartless". It's a tribute to ''WesternAnimation/AmericanPop''.
21st Oct '15 6:37:39 PM nombretomado
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{{Disney}} Studios had used rotoscoping from ''Disney/SnowWhiteAndTheSevenDwarfs'' (explaining the slightly different art style of said characters) all the way to ''101 Dalmatians''.

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{{Disney}} Creator/{{Disney}} Studios had used rotoscoping from ''Disney/SnowWhiteAndTheSevenDwarfs'' (explaining the slightly different art style of said characters) all the way to ''101 Dalmatians''.
7th Sep '15 12:52:56 PM nombretomado
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* An interesting case in ''Disney/TheGreatMouseDetective''. The gears inside Big Ben at the start of the climax were done in CGI, but were then traced onto paper by a computer, xeroxed onto cels and painted in. ''Disney/OliverAndCompany'' took the technique even further, using it for all of the films vehicles as well as the [[NewYorkCity New York cityscape]], and required the creation of Disney's first in-house computer animation department.

to:

* An interesting case in ''Disney/TheGreatMouseDetective''. The gears inside Big Ben at the start of the climax were done in CGI, but were then traced onto paper by a computer, xeroxed onto cels and painted in. ''Disney/OliverAndCompany'' took the technique even further, using it for all of the films vehicles as well as the [[NewYorkCity [[UsefulNotes/NewYorkCity New York cityscape]], and required the creation of Disney's first in-house computer animation department.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.RotoScoping