History Main / RidiculouslyFastConstruction

5th Feb '16 5:02:56 AM DanaO
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It's been previously unclear whether being able to do things while the game is "paused" was a convenience feature or not.
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** The ''Chasing Shadows'' installment finally disproves the GameplayAndStorySegregation hypothesis by introducing another being which "can move in frozen time" and thus making it clear that yes, you really are building instantly from the perspective of monsters.
15th Nov '15 10:40:51 PM Talos22
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** The sequel mixes it up a bit: the ED main building is lowered from orbit then it builds the rest around itself; the UCS still plays it straight. The protagonists even use UCS forces in the third campaign especially because they can [[JustifiedTrope drop a few construction units disguised as asteroids onto the planet then build their forces on-site and take their objective without getting blown out of the sky by orbital defenses]]. And since the UCS forces are purely robotic... ''VideoGame/SupremeCommander'' comes to mind.
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** The sequel mixes it up a bit: the ED main building is lowered from orbit then it builds the rest around itself; the UCS still plays it straight. The protagonists even use UCS forces in the third campaign especially because they can [[JustifiedTrope drop a few construction units disguised as asteroids onto the planet then build their forces on-site and take their objective without getting blown out of the sky by orbital defenses]]. And since the UCS forces are purely robotic... * ''VideoGame/{{Outpost 2}}'' has structures built in a factory as a kit, which then has to be loaded onto a ConVec (Construction Vehicle), which in turn has to build it in a suitable area, usually one linked up to a tube (underground tunnel connecting the buildings.) ''VideoGame/SupremeCommander'' comes to mind.
8th Oct '15 3:18:20 PM Saber15
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** ''Star Ruler 2'' adds conventional build times, though they are absurdly short - a MileLongShip can be built in under two minutes.
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** ''Star Ruler 2'' ''Videogame/StarRuler2'' adds conventional build times, though they are absurdly short - a MileLongShip can be built in under two minutes.
1st Sep '15 7:32:54 AM SovereignGFC
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Crosswicking Fan Fic/Origins
* In ''[[FanFic/SovereignGFCOrigins Origins]]'', a ''MassEffect''[=/=]''StarWars''[=/=]''VideoGame/{{Borderlands}}''[[spoiler:[=/=]''[=Halo=]'']] MassiveMultiplayerCrossover, the "digistruction" technology seen on Pandora allows ships and vehicles to be created in very short periods of time. This gives some carriers of the technology a mechanical HealingFactor.
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* In ''[[FanFic/SovereignGFCOrigins Origins]]'', a ''MassEffect''[=/=]''StarWars''[=/=]''VideoGame/{{Borderlands}}''[[spoiler:[=/=]''[=Halo=]'']] MassiveMultiplayerCrossover, the "digistruction" technology seen on Pandora allows ships and vehicles to be created in very short periods of time. This gives some carriers of the technology a mechanical HealingFactor. It's also the only way to take on [[spoiler:the Flood at Intergalactic Stage]] since nothing else seems to be able to produce military units quickly enough. [[spoiler:RISE]] knows this and was already building massive facilities to digistruct ''entire Star Dreadnaughts'' in a matter of '''weeks'''.
6th Aug '15 8:08:07 PM Ulkomaalainen
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Only that in Civ it isn't usually. A turn is more than a year early, less late in the game
* ''VideoGame/SwordOfTheStars'' is one of the few aversions. Like Civilization each turn is a year, but the distances involved are great enough that even travel at multiple times the speed of light could take years.
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* ''VideoGame/SwordOfTheStars'' is one of the few aversions. Like Civilization each Each turn is a year, but the distances involved are great enough that even travel at multiple times the speed of light could take years.
29th Jul '15 4:08:50 PM randomsurfer
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[[folder:Comic Books]] * In an early issue of ''ComicBook/TheIncredibleHulk'' Bruce Banner, a theoretical physicist, and Rick Jones, a no-particular-education teen, build an entire Hulk-holding bunker in just a few hours. An issue or two later Jones builds another one all by himself. * This is essentially ComicBook/DamageControl's job - quick turnaround construction after supers' fights. [[/folder]]
22nd Jul '15 1:55:51 PM StFan
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[[folder:Anime and Manga]]
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[[folder:Anime and & Manga]]

* Like Boyacky above, Voltkatze of ''Anime/YoruNoYatterman'' is fairly good at this type of thing, often combining it with MacGyvering.
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* Like Boyacky above, Voltkatze of ''Anime/YoruNoYatterman'' ''Anime/YattermanNight'' is fairly good at this type of thing, often combining it with MacGyvering.
30th Jun '15 9:04:38 PM SovereignGFC
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Crosswicking Fan Fic/Origins
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[[folder:Fan Works]] * In ''[[FanFic/SovereignGFCOrigins Origins]]'', a ''MassEffect''[=/=]''StarWars''[=/=]''VideoGame/{{Borderlands}}''[[spoiler:[=/=]''[=Halo=]'']] MassiveMultiplayerCrossover, the "digistruction" technology seen on Pandora allows ships and vehicles to be created in very short periods of time. This gives some carriers of the technology a mechanical HealingFactor. [[/folder]]
7th May '15 5:45:05 AM demonfiren
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* ''VideoGame/SupremeCommander'' gets around this by making nano-assembler technology be an integral part of the game setting, to the point that the only resources the player needs to worry about are raw Mass and Energy. Units being constructed are even showed being molecularly assembled as they are built. All units, except for the Commander himself, are unmanned robots, which gets around the problem of having to staff and crew all those combat units.
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* ''VideoGame/SupremeCommander'' gets around this by making nano-assembler technology be an integral part of the game setting, to the point that the only resources the player needs to worry about are raw Mass and Energy. Units being constructed are even showed shown being molecularly assembled as they are built. All units, except for the Commander himself, are unmanned robots, which gets around the problem of having to staff and crew all those combat units.
29th Mar '15 9:29:10 PM Willbyr
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fixing redirect
* ''[[VideoGame/Warhammer40000DawnOfWar Warhammer 40k: Dawn of War]]'' justifies this nicely, at least with Imperial forces. Prefabricated buildings are dropped from orbit and then assembled by servitors. Units are requisitioned, and are shuttled in from orbit via pods or {{dropship}}s. Eldar grow an {{unobtainium}} material using "psychic singing" for their buildings and use teleportation for their transport. Orks construct their buildings from a pile of materials dropped by a flyer, the results being rather slapdash. Chaos summons in its buildings and units via the Warp. Necron buildings are assumed to have been constructed long ago and stored in underground tombs, and then teleported onto the battlefield as needed. The fact that many of the soldiers are veterans with a history of combat stretching back years, decades, or in some cases even centuries or millennia, rather than new recruits (with those units supposed to be being among the game's weakest), also helps suspend disbelief in so far as the setting's premises are accepted.
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* ''[[VideoGame/Warhammer40000DawnOfWar Warhammer 40k: Dawn of War]]'' ''VideoGame/DawnOfWar'' justifies this nicely, at least with Imperial forces. Prefabricated buildings are dropped from orbit and then assembled by servitors. Units are requisitioned, and are shuttled in from orbit via pods or {{dropship}}s. Eldar grow an {{unobtainium}} material using "psychic singing" for their buildings and use teleportation for their transport. Orks construct their buildings from a pile of materials dropped by a flyer, the results being rather slapdash. Chaos summons in its buildings and units via the Warp. Necron buildings are assumed to have been constructed long ago and stored in underground tombs, and then teleported onto the battlefield as needed. The fact that many of the soldiers are veterans with a history of combat stretching back years, decades, or in some cases even centuries or millennia, rather than new recruits (with those units supposed to be being among the game's weakest), also helps suspend disbelief in so far as the setting's premises are accepted.
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