History Main / RecurringBoss

15th Aug '16 9:22:40 PM UmbrellasWereAwesome
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* The Warden Eternal from ''VideoGame/Halo5Guardians'' has [[FightingAShadow one mind, and a million bodies]], so it's no surprise that he comes back. Eventually, the Warden starts throwing [[DualBoss multiple instances of himself]] at the player, and only the help of a friendly character stops him from just teleporting in enough bodies to bury the player under a mountain of robots.

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* ** The Warden Eternal from ''VideoGame/Halo5Guardians'' has [[FightingAShadow one mind, and a million bodies]], so it's no surprise that he comes back. Eventually, the Warden starts throwing [[DualBoss multiple instances of himself]] at the player, and only the help of a friendly character stops him from just teleporting in enough bodies to bury the player under a mountain of robots.
15th Aug '16 9:22:25 PM UmbrellasWereAwesome
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* In ''VideoGame/HaloReach'', the Field Marshal runs off and sends his Zealot underlings after you the first time you meet him [[CutsceneBoss in a cutscene]] near the end of Winter Contingency, later, you fight him for a moment after he kills Kat in New Alexandria, before he escapes again, only in the last mission is he beatable.
* The Warden Eternal from VideoGame/Halo5Guardians has [[FightingAShadow One mind, and a million bodies.]] so it's no surprise that he comes back. Eventually, the Warden starts throwing [[DualBoss multiple instances of himself]] at the player, and only the help of a friendly character stops him from just teleporting in enough bodies to bury the player under a mountain of corpses.

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* ''Franchise/{{Halo}}'':
**
In ''VideoGame/HaloReach'', the Field Marshal runs off and sends his Zealot underlings after you the first time you meet him [[CutsceneBoss in a cutscene]] near the end of Winter Contingency, later, "Winter Contingency". Later, you fight shoot at him for a moment after he kills Kat in New Alexandria, "New Alexandria", before he escapes again, only again. Only in the last mission is he beatable.
are you able to fight and kill him.
* The Warden Eternal from VideoGame/Halo5Guardians ''VideoGame/Halo5Guardians'' has [[FightingAShadow One one mind, and a million bodies.]] bodies]], so it's no surprise that he comes back. Eventually, the Warden starts throwing [[DualBoss multiple instances of himself]] at the player, and only the help of a friendly character stops him from just teleporting in enough bodies to bury the player under a mountain of corpses.robots.
17th Jul '16 6:15:02 AM CaptainTedium
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* With the sole exception of Shockwave, every Decepticon faced as a boss in ''VideoGame/TransformersDevastation'' is fought at least twice.

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* With the sole exception exceptions of Shockwave, Kickback, and Skywarp, every Decepticon faced as a boss in ''VideoGame/TransformersDevastation'' is fought at least twice.
11th Jul '16 1:36:35 PM CaptainTedium
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Added DiffLines:

[[folder:Beat 'Em Up]]
* With the sole exception of Shockwave, every Decepticon faced as a boss in ''VideoGame/TransformersDevastation'' is fought at least twice.
[[/folder]]
7th Jul '16 12:58:27 PM Kadorhal
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* ''VideoGame/AceCombat'' loves this:
** ''VideoGame/AceCombat2'' and its [[VideoGame/AceCombatAssaultHorizonLegacy 3DS remake]] have the Z.O.E. planes.
** ''VideoGame/AceCombat04ShatteredSkies'' has Yellow Squadron.
** ''VideoGame/AceCombat5TheUnsungWar'' has Grabacr Squadron.
** ''VideoGame/AceCombat6FiresOfLiberation'' has Strigon Squadron.
** ''VideoGame/AceCombatJointAssault'' has Varcolac Squadron.

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* ''VideoGame/AceCombat'' loves this:
this. Most commonly the first and maybe encounter with a boss/squadron is {{hopeless|BossFight}}, but then later on you can damage them enough to send them running away, before typically finishing them once and for all near the end of the game. In order:
** ''VideoGame/AceCombat2'' and its [[VideoGame/AceCombatAssaultHorizonLegacy 3DS remake]] have the Z.O.E. planes.
planes. The original is noteworthy in that you ''do'' actually shoot them down every time, they just come back with a better plane; ''Legacy'' makes the first two flee upon taking enough damage, but then the last three are shot down normally.
** ''VideoGame/AceCombat04ShatteredSkies'' has Yellow Squadron.
Squadron. Untouchable the first time you see them, you can only hit them once to send them running away the next time, then the third time has you finally shoot one of them down to complete the mission. By the final stretch of the game they're showing up in every mission, and there's little note made of it except when they make a final stand in defense of their capital.
** ''VideoGame/AceCombat5TheUnsungWar'' has Grabacr Squadron.
Squadron. Nearly-untouchable the first time, then each half of the squadron ends up shot down twice each, once on their own, then coming back all at once for the finale.
** ''VideoGame/AceCombat6FiresOfLiberation'' has Strigon Squadron.
Squadron. Notably, these guys don't have the kind of PlotArmor or sheer numbers the above two get at any point - you can shoot them down every time they show up, they'll just keep coming back.
** ''VideoGame/AceCombatJointAssault'' has Varcolac Squadron. They don't show up as often as the others, but they still come back every time you shoot them down.



** Liquid Snake in the original ''VideoGame/MetalGearSolid'' and ''Sons of Liberty'' serves as a mix of the second and third varieties. [[spoiler:He is defeated in a Hind D, Metal Gear Rex, fistfight, and Jeep before finally succumbing to [=FOXDIE=], and in ''Sons of Liberty'', he is reincarnated as Revolver Ocelot's new arm.]]

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** Liquid Snake in the original ''VideoGame/MetalGearSolid'' and ''Sons ''[[VideoGame/MetalGearSolid2SonsOfLiberty Sons of Liberty'' Liberty]]'' serves as a mix of the second and third varieties. [[spoiler:He is defeated in a Hind D, Metal Gear Rex, REX, a fistfight, and a Jeep chase before finally succumbing to [=FOXDIE=], and in FOXDIE. In ''Sons of Liberty'', he is reincarnated as Revolver Ocelot's new arm.]]



** ''VideoGame/MetalGearSolid2SonsOfLiberty'' also has Vamp, who comes back from [[spoiler:a cutscene death, his Harrier being shot down, an actual boss fight, and a sniper duel]] in that order. And in ''VideoGame/MetalGearSolid4GunsOfThePatriots'', [[spoiler:his boss battle requires you to use a special syringe to finish him, or else he'll keep coming back to life.]]

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** ''VideoGame/MetalGearSolid2SonsOfLiberty'' ''Metal Gear Solid 2'' also has Vamp, who comes back from [[spoiler:a cutscene death, his Harrier being shot down, an actual boss fight, and a sniper duel]] in that order. And in ''VideoGame/MetalGearSolid4GunsOfThePatriots'', [[spoiler:his boss battle requires you to use a special syringe to finish him, or else he'll keep coming back to life.]]



** In ''VideoGame/ResidentEvil2'', William Birkin (aka "G") transforms from a simple overdeveloped humanoid in his first encounter to a hulking, deformed monster in his last form (for a total of 5 fought forms). Mr X is also encountered several times, but you're only forced to fight him once.

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** In ''VideoGame/ResidentEvil2'', William Birkin (aka "G") transforms from a simple overdeveloped humanoid in his first encounter to a hulking, deformed monster in his fifth and last form (for a total of 5 fought forms).form. Mr X is also encountered several times, but you're only forced to fight him once.
14th Jun '16 1:14:58 AM erforce
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-->-- Opendork's [[http://lparchive.org/Resident-Evil-Gaiden/Update%203/ Let's Play]] of ''Franchise/ResidentEvil Gaiden''

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-->-- Opendork's '''Opendork's''' [[http://lparchive.org/Resident-Evil-Gaiden/Update%203/ Let's Play]] of ''Franchise/ResidentEvil Gaiden''
''VideoGame/ResidentEvilGaiden''



* Two of the bosses in ''VideoGame/DonkeyKong64'', Army Dillo and Dogadon, are fought twice each, their rematches giving more powerful and harder battles. Also, two bosses in the original ''VideoGame/DonkeyKongCountry'' return later, slightly faster and more difficult, but otherwise near exactly the same.
* Deadeye Joe in ''[[VideoGame/{{Contra}} Contra: Hard Corps]]'', depending on whether the player chooses to pursue him at the end of the first stage or not.

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* Two of the bosses in ''VideoGame/DonkeyKong64'', Army Dillo and Dogadon, are fought twice each, their rematches giving more powerful and harder battles. Also, two bosses in the original ''VideoGame/DonkeyKongCountry'' ''VideoGame/DonkeyKongCountry1'' return later, slightly faster and more difficult, but otherwise near exactly the same.
* Deadeye Joe in ''[[VideoGame/{{Contra}} Contra: Hard Corps]]'', ''VideoGame/ContraHardCorps'', depending on whether the player chooses to pursue him at the end of the first stage or not.



* Weasleby in ''HenryHatsworthInThePuzzlingAdventure''. He even has two different battle themes.

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* Weasleby in ''HenryHatsworthInThePuzzlingAdventure''.''VideoGame/HenryHatsworthInThePuzzlingAdventure''. He even has two different battle themes.



* Arma in ''[[VideoGame/GargoylesQuest Demon's Crest]]'', who Firebrand fights three times, each time dropping a different crest as a reward.

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* Arma in ''[[VideoGame/GargoylesQuest Demon's Crest]]'', ''VideoGame/DemonsCrest'', who Firebrand fights three times, each time dropping a different crest as a reward.



* Klungo in ''[[VideoGame/BanjoKazooie Banjo-Tooie]]'' is fought a total of three times: immediately after leaving the "training" level and entering the hub, a second time roughly halfway through the game, and a third right as the player enters the lair of the BigBad. As is par for the course in this game, the recurrence is Lampshaded by Banjo and Kazooie.

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* Klungo in ''[[VideoGame/BanjoKazooie Banjo-Tooie]]'' ''VideoGame/BanjoTooie'' is fought a total of three times: immediately after leaving the "training" level and entering the hub, a second time roughly halfway through the game, and a third right as the player enters the lair of the BigBad. As is par for the course in this game, the recurrence is Lampshaded by Banjo and Kazooie.
29th May '16 6:42:44 PM nombretomado
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** Also in ''VideoGame/FinalFantasyTactics'', [[spoiler:Gaffgarion is fought three times; the first time, he turns on you in the beginning of the battle, the second is a normal fight, and the third time is a pseudo-DuelBoss (you have can still use allies in the fight, but they're trapped in another area until you use a switch to open a gate)]]. In [[UpdatedRerelease War of the Lions]], Argath (Algus in the PS1 version) appears a second time late in the third chapter. Most of the Temple Knights, [[spoiler:Elmdor]], Celia, and Lede are all also fought twice.

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** Also in ''VideoGame/FinalFantasyTactics'', [[spoiler:Gaffgarion is fought three times; the first time, he turns on you in the beginning of the battle, the second is a normal fight, and the third time is a pseudo-DuelBoss (you have can still use allies in the fight, but they're trapped in another area until you use a switch to open a gate)]]. In [[UpdatedRerelease War of the Lions]], Argath (Algus in the PS1 [=PS1=] version) appears a second time late in the third chapter. Most of the Temple Knights, [[spoiler:Elmdor]], Celia, and Lede are all also fought twice.
11th May '16 12:18:44 PM Kadorhal
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** Boba Fett himself appears as a boss in both the original ''VideoGame/Dark Forces'' and a late-game BossOnlyLevel of ''Jedi Academy''.

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** Boba Fett himself appears as a boss in both the original ''VideoGame/Dark Forces'' ''VideoGame/DarkForces'' and a late-game BossOnlyLevel of ''Jedi Academy''.
9th May '16 3:31:25 PM Kadorhal
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** In ''VideoGame/TheLegendOfZeldaLinksAwakening'', A Stalfos {{miniboss}} in the Catfish's Maw dungeon is the first variety. After you've defeated him once, he seems to become terrified of you, despite popping up to fight you again and again. At one point he steals the dungeon treasure from its chest and leaves a note in its place. You have to kill him to get it.

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** In ''VideoGame/TheLegendOfZeldaLinksAwakening'', A Stalfos {{miniboss}} in the Catfish's Maw dungeon is the first variety. After you've defeated him once, he seems to become terrified of you, despite popping up to fight you again and again.flees. At one point he steals the dungeon treasure from its chest and leaves a note in its place. You have to kill search out three more rooms like the one he was originally fought in and take him on three more times; the first two end the same way, with him fleeing in terror, before the final fight has him finally decide to get it.fight to the end. Once you beat him the fourth time he drops the dungeon treasure.



* Pierre [=DuPont=] in '''VideoGame/TombRaider'' shows up frequently in the Greece/Rome levels to shoot at Lara. He cannot be killed until his last appearance; before that he can take an infinite number of bullets. Lara, on the other hand, cannot.

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* Pierre [=DuPont=] in '''VideoGame/TombRaider'' ''VideoGame/TombRaider'' shows up frequently in the Greece/Rome levels to shoot at Lara. He cannot be killed until his last appearance; before that he can take an infinite number of bullets. Lara, on the other hand, cannot.cannot, so you can only run away.



** ''Devil May Cry 2'' has Phantom reappear at about the same point in both Dante and Lucia's missions as well, possibly making him the most recurring boss in the series.

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** ''Devil May Cry 2'' has Phantom reappear at about the same point in both Dante and Lucia's missions as well, possibly making him the most recurring boss in the series.series as the only one to appear in more or less the same form across more than one game.



** Desann, the BigBad of ''Jedi Outcast'', is the second variety. [[spoiler:His [[TheDragon Dragon]], Tavion, returns for the sequel, ''Jedi Academy'', as the new Big Bad, proving to have been of the first variety. She is now much stronger, and when you think she's done for, you find she's got the tendencies of the ''third'' variety.]] And ''she'' now has a [[TheDragon Dragon]] of her own, who is the first type.
** Boba Fett himself appears as a boss in both the original ''Dark Forces'' and a late-game BossOnlyLevel of ''Jedi Academy''.

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** Desann, the BigBad of ''Jedi Outcast'', ''VideoGame/JediKnightIIJediOutcast'', is the second variety. [[spoiler:His [[TheDragon Dragon]], Tavion, returns for the sequel, ''Jedi Academy'', ''VideoGame/JediKnightJediAcademy'', as the new Big Bad, proving to have been of the first variety. She is now much stronger, and when you think she's done for, you find she's got the tendencies of the ''third'' variety.]] And ''she'' now has a [[TheDragon Dragon]] Dragon of her own, who is the first type.
** Boba Fett himself appears as a boss in both the original ''Dark ''VideoGame/Dark Forces'' and a late-game BossOnlyLevel of ''Jedi Academy''.



** The Yellow Devil has been so recurring that he's even crossed over some of the sub-series. Along his classic series appearance in ''[[VideoGame/MegaMan1 1]]'', ''[[VideoGame/MegaMan3 3]]'', ''[[VideoGame/MegaMan8 8]]'' (as Green Devil), ''VideoGame/MegaManAndBass'' (ditto), ''V'' (as Dark Moon), ''Power Fighter'' series and ''Adventures'' (as New Yellow Devil); he's also a boss in ''[[[[VideoGame/MegaManX5 X5]]'' (as Shadow Devil) and the ''[[VideoGame/MegaManZero Zero]]'' series (as Rainbow Devil).

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** The Yellow Devil has been so recurring that he's even crossed over some of the sub-series. Along his classic series appearance in ''[[VideoGame/MegaMan1 1]]'', ''[[VideoGame/MegaMan3 3]]'', ''[[VideoGame/MegaMan8 8]]'' (as Green Devil), ''VideoGame/MegaManAndBass'' (ditto), ''V'' (as Dark Moon), ''Power Fighter'' series and ''Adventures'' (as New Yellow Devil); he's also a boss in ''[[[[VideoGame/MegaManX5 X5]]'' (as Shadow Devil) and the ''[[VideoGame/MegaManZero Zero]]'' series Zero]] 1'' and ''2'' (as Rainbow Devil).



** In ''[[VideoGame/MegaManX5 X5]]'' there's Dynamo, a bounty hunter who is hired to stall the heroes as they try to prevent the [[ColonyDrop Eurasia Colony]] from falling onto Earth. He teleports out when his health bar runs out, only to reappear a while later until he flees for good. He's also in ''X6'', but only as an optional boss.
** And of course, there's the infamous Vile, starting off as [[HopelessBossFight unbeatable]] in his first introduction in ''[[VideoGame/MegaManX1 X1]]'', only to be defeated in the BigBad's final fortress. He shows up after being resurrected in both ''X3 and ''X8'', fueled by his hatred of the Hunters and X in particular.

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** In ''[[VideoGame/MegaManX5 X5]]'' ''X5'' there's Dynamo, a bounty hunter who is hired to stall the heroes as they try to prevent the [[ColonyDrop Eurasia Colony]] from falling onto Earth. He teleports out when his health bar runs out, only to reappear a while later until he flees for good. He's also in ''X6'', but only as an optional boss.
** And of course, there's the infamous Vile, starting off as [[HopelessBossFight unbeatable]] in his first introduction in ''[[VideoGame/MegaManX1 X1]]'', only to be defeated in the BigBad's final fortress. He shows up after being resurrected in both ''X3 ''X3'' and ''X8'', fueled by his hatred of the Hunters and X in particular.



** The Four Guardians from ''VideoGame/MegaManZero''. Three of them are fought four times (the last time would be in their OneWingedAngel forms), while the fourth Guardian wasn't alive long enough to be seen with a [[OneWingedAngel OWA]], and the third time he's fought, it was only as a BonusBoss.

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** The Four Guardians from ''VideoGame/MegaManZero''. Three of them are fought four times (the last time would be in their OneWingedAngel forms), while the fourth Guardian wasn't alive long enough to be seen with such a [[OneWingedAngel OWA]], form, and the third time he's fought, it was only as a BonusBoss.



** The SA-X from ''VideoGame/MetroidFusion'' is the second variety. Some encounters are avoidable entirely as long as Samus doesn't expose herself, but the later ones always force you to run away. It can be stunned with Ice Missiles, but only briefly. Also in ''Fusion'', the B.O.X. security robot is the first variety. In the initial encounter it's merely gone rogue, and Samus does enough damage to expose its [[WetwareCPU organic components]] before it flees. It subsequently reappears much later in the game, having been taken over by [[TheAssimilator the X]].

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** The SA-X from ''VideoGame/MetroidFusion'' is the second variety. Some encounters are avoidable entirely as long as Samus doesn't expose herself, but the later ones always force you to run away.give yourself away to it and then flee. It can be stunned with Ice Missiles, but only briefly. Also in ''Fusion'', the B.O.X. security robot is the first variety. In the initial encounter it's merely gone rogue, and Samus does enough damage to expose its [[WetwareCPU organic components]] before it flees. It subsequently reappears much later in the game, having been taken over by [[TheAssimilator the X]].



** Nightmare, from the same game, is fought twice. However, there isn't a lot of action between the two battles, so some could say he's more of a SequentialBoss.

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** Nightmare, from the same game, is fought twice.twice (three times counting its appearance in ''Fusion'', which is set after this game). However, there isn't a lot of action between the two battles, so some could say he's more of a SequentialBoss.



* N in ''VideoGame/PokemonBlackAndWhite'' is unique in that his party is assembled primarily from Mons that can be found in the nearby areas, and completely different every time.

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* ** N in ''VideoGame/PokemonBlackAndWhite'' is unique in that his party is assembled primarily from Mons that can be found in the nearby areas, and completely different every time.
20th Apr '16 8:29:18 PM SparkyLurkdragon
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* Ramirez from ''VideoGame/SkiesOfArcadia'' is not only a recurring boss, he is the ''final'' boss, with two OneWingedAngel forms.

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* Ramirez from ''VideoGame/SkiesOfArcadia'' is not only a recurring boss, he is the ''final'' boss, with two OneWingedAngel forms. That said, the two times you can fight him before the final encounter are optional HopelessBossFights: one you should skip and one you should engage if you want the best Swashbuckler rating.
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