History Main / RecurringBoss

25th May '18 11:57:30 PM infernape612
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** In ''[[VideoGame/FireEmblemGaiden Echoes: Shadows of Valentia]]'', Slayde is promoted from a random one-off boss to this. He is fought three times in the game proper and once in DLC. CanonForeigner Berkut is also fought on three separate occasions.

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** In ''[[VideoGame/FireEmblemGaiden Echoes: Shadows of Valentia]]'', Slayde is promoted from a random one-off boss to this. He is fought three times in the game proper and once in DLC. CanonForeigner {{Canon Foreigner}}s Fernand and Berkut is are also fought on three separate occasions.
25th May '18 11:56:41 PM infernape612
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* ''VideoGame/FireEmblem'':

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* ''VideoGame/FireEmblem'':''Franchise/FireEmblem'':



** In ''VideoGame/FireEmblemFates'', almost all of the royal siblings you turn against are this. The exceptions are Leo and Sakura, who you only fight as bosses once, and Elise, who is TheUnfought. The absolute king of this trope, however, is Takumi in ''Conquest'' -- you have to put the son of a bitch down on ''four separate occasions'', to the point where during the final fight with him [[spoiler:and the final battle in ''Conquest'' overall]], even [[spoiler:his own sane spirit]] just wants him to give up and die already. CoDragons Iago and Hans are also fought twice each in ''Birthright'', and DarkChick [[spoiler:Arete]] is fought three times in ''Revelation''.

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** In ''VideoGame/FireEmblemFates'', ''[[VideoGame/FireEmblemFates Fates]]'', almost all of the royal siblings you turn against are this. The exceptions Xander is fought four times, Camilla, Ryoma, and Hinoka are fought three times, and Leo and Sakura, who you only fight as bosses once, and Elise, who is TheUnfought. Sakura are fought twice. The absolute king of this trope, however, is Takumi in ''Conquest'' -- you have to put the son of a bitch down on ''four ''five separate occasions'', to the point where during the final fight with him [[spoiler:and the final battle in ''Conquest'' overall]], even [[spoiler:his own sane spirit]] just wants him to give up and die already. CoDragons Iago and Hans are also fought twice each in ''Birthright'', and DarkChick [[spoiler:Arete]] is fought three times in ''Revelation''.''Revelation''.
** In ''[[VideoGame/FireEmblemGaiden Echoes: Shadows of Valentia]]'', Slayde is promoted from a random one-off boss to this. He is fought three times in the game proper and once in DLC. CanonForeigner Berkut is also fought on three separate occasions.
28th Apr '18 2:39:31 AM BlaringCoder01
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* In the Time Crisis killer Endgame, it has Westermann who only appears three times in the story mode.
16th Apr '18 9:41:09 AM REV6Pilot
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* ''Franchise/ResidentEvil'':

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* ''Franchise/ResidentEvil'':''Franchise/ResidentEvil'': Each game has one, usually a Tyrant BOW.



** In ''VideoGame/ResidentEvil2'', William Birkin (aka "G") transforms from a simple overdeveloped humanoid in his first encounter to a hulking, deformed monster in his fifth and last form. Mr X is also encountered several times, but you're only forced to fight him once.
** In ''VideoGame/ResidentEvil3Nemesis'', you usually have option of fighting or running from the titular Nemesis. If you defeat him in one of the various optional ways, you can acquire two useful weapons, but running doesn't cost anything if you're fast enough. You only have to actually fight him three times: in the middle of the game, near the end of the game as the penultimate boss, and as the FinalBoss.
** ''VideoGame/ResidentEvilCodeVeronica'' has another Tyrant pulling a BackFromTheDead (fought twice) and [[spoiler:Alexia (also fought twice).]]

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** In ''VideoGame/ResidentEvil2'', William Birkin (aka "G") transforms from a simple overdeveloped humanoid in his first encounter to a hulking, deformed monster in his fifth and last form. Mr X is also encountered several times, but you're only forced to fight him once.
** In ''VideoGame/ResidentEvil3Nemesis'',
once, though you can drop him in other encounters for ammo.
** The titular Nemesis in ''VideoGame/ResidentEvil3Nemesis'' is one of the most persistent ones. You
usually have the option of fighting or running from him, and unlike other recurring bosses of the titular Nemesis. series, if you run away he's more than capable of chasing, and he's not limited to a single room, in fact he can chase Jill for quite a distance before she loses him. If you opt to defeat him in one of the various optional ways, when it's not strictly necessary, you can acquire a lot of good items (including two useful weapons, but running doesn't cost anything if you're fast enough.rapid-firing custom pistol and shotgun). You only have to actually fight him three times: in the middle of the game, near the end of the game as the penultimate boss, and as the FinalBoss.
** ''VideoGame/ResidentEvilCodeVeronica'' has another Tyrant pulling a BackFromTheDead (fought twice) and [[spoiler:Alexia [[spoiler:Alexia]] (also fought twice).]]



** ''VideoGame/ResidentEvil5'' has Wesker, who is [[DualBoss fought]] [[PuzzleBoss four]] [[PressXToNotDie separate]] [[FinalBoss times.]]

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** ''VideoGame/ResidentEvil5'' has Wesker, who is [[DualBoss fought]] [[PuzzleBoss four]] [[PressXToNotDie separate]] [[FinalBoss times.]]times]].



** ''VideoGame/ResidentEvilRevelations'' has Rachael Foley who shows up a total of 4 times although you only need to put her down the first time to get a PlotCoupon in the form of a key. As a possible homage to Nemesis, defeating her subsequent times can yield powerful weapon upgrades.
** In ''VideoGame/ResidentEvil7Biohazard'', Jack Baker serves as an ImplacableMan who pursues Ethan during the early sections of the game. You fight him twice, the second being an epic chainsaw battle that seemingly kills him. [[spoiler: Nope! Jack returns later in the game for a final battle as a monstrous mold creature which Ethan finally puts down.]] His wife, Marguerite, is also fought twice.
* ''Franchise/SilentHill'''s most famous monster, Pyramid Head, must be fought several times. The first time, he will leave after either A) a predetermined number of bullets are unloaded into him, or B) a predetermined time limit runs out (shooting him makes the clock run down faster). The second time, you must escape him by running down a very long hallway, and you can slow him with bullets but not kill him. The third time you see him, you just have to run around him in a giant maze. And, as the ultimate slap-in-the-face, in your final battle with him (and this time, he brings a friend), he kills ''himself'' before you get to finish the job.

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** ''VideoGame/ResidentEvilRevelations'' has Rachael Foley Foley, who shows up a total of 4 times four times, although you only need to put her down the first time to get a PlotCoupon in the form of a key. As a possible homage to Nemesis, defeating her in subsequent times encounters can yield powerful weapon upgrades.
** In ''VideoGame/ResidentEvil7Biohazard'', Jack Baker serves as an ImplacableMan who pursues Ethan during the early sections of the game. You fight him twice, the second being an epic chainsaw battle that seemingly kills him. [[spoiler: Nope! [[spoiler:Nope! Jack returns later in the game for a final battle as a monstrous mold creature which Ethan finally puts down.]] His wife, Marguerite, is also fought twice.
* ''Franchise/SilentHill'''s most famous monster, Pyramid Head, must be fought several times. The first time, he will leave after either A) a predetermined number of bullets are unloaded into him, or B) a predetermined time limit runs out (shooting him makes the clock run down faster). The second time, you must escape him by running down a very long hallway, and you can slow him with bullets but not kill him. The third time you see him, you just have to run around him in a giant maze. And, as the ultimate slap-in-the-face, in your final battle with him (and ([[DualBoss and this time, he brings a friend), he kills ''himself'' before you get to finish friend]]), the job.fight ends with him killing ''himself''.
31st Mar '18 12:54:43 PM nombretomado
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* The Blind Demon in ''FatalFrame'' I is scripted to be fought ''7'' times in total.

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* The Blind Demon in ''FatalFrame'' I ''VideoGame/FatalFrame1'' is scripted to be fought ''7'' times in total.
18th Mar '18 1:21:09 PM nombretomado
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** The fourth game is the only one that avoided this trope, by giving the main antagonists so many members you only need to fight each of them once.

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** The [[VideoGame/WildArms4 fourth game game]] is the only one that avoided this trope, by giving the main antagonists so many members you only need to fight each of them once.
18th Mar '18 1:20:55 PM nombretomado
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** ''VideoGame/WildARMS3'' is the worst contender, as practically every significant boss is fought at least three times. Janus, his two flunkies, the prophets, and the Schroedinger family are all fought multiple times through the game. Notable in that the prophets are at first fought one by one, but are also fought together, and [[OneWingedAngel in empowered forms]], while the Schroedingers only add new attacks and Maya changes up her routine.

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** ''VideoGame/WildARMS3'' ''VideoGame/WildArms3'' is the worst contender, as practically every significant boss is fought at least three times. Janus, his two flunkies, the prophets, and the Schroedinger family are all fought multiple times through the game. Notable in that the prophets are at first fought one by one, but are also fought together, and [[OneWingedAngel in empowered forms]], while the Schroedingers only add new attacks and Maya changes up her routine.
18th Mar '18 1:20:43 PM nombretomado
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* The ''[[{{Franchise/WildARMs}} Wild ARMs]]'' games use this ''constantly''. The fourth game is the only one that avoided this trope, by giving the main antagonists so many members you only need to fight each of them once.

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* The ''[[{{Franchise/WildARMs}} Wild ARMs]]'' ''VideoGame/WildArms'' games use this ''constantly''. ''constantly''.
**
The fourth game is the only one that avoided this trope, by giving the main antagonists so many members you only need to fight each of them once.
2nd Jan '18 7:04:51 PM Schismatism
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* In ''VideoGame/FinalFantasyXIV'', this is the modus operandi of the Primals. Primals are drawn into existence by belief, and then 'temper' those around them so that they worship the Primals unthinkingly. Even when they're destroyed temporarily, they keep getting brought back, and oftentimes stronger than ever.
** Zenos yae Galvus shows up repeatedly over the course of ''Stormblood''. The first two times, he pulls out just what he needs from his Ronco Peel-O-Matic knife rack. The third time, all the chips are down. [[spoiler: And then he fuses with Shinryu.]]
20th Dec '17 2:10:48 PM Plactus
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* ''VideoGame/StarWarsTheOldRepublic'':
** HK-47 and Revan: Imperial players fight both in The Foundry flashpoint. Darth Malgus rebuilds HK-47 and players from both sides fight him in The False Emperor flashpoint. Revan is the final boss of the Temple of Sacrifice operation; he summons HK-47 during the fight, and flees at the end. The PlayerCharacter and their allies track him down and finish him off.
** Kephess is the end boss of the Explosive Conflict operation, then is resurrected as a cyborg by the Dread Masters and appears in the Terror From Beyond operation.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.RecurringBoss