History Main / RecurringBoss

12th Oct '17 3:21:10 PM AndreaTx
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* In ''VideoGame/InfamousSecondSon'', protagonist Delsin Rowe faces DUP boss, Brooke Augustine, four times over the course of the game, not including cut scenes.
20th Sep '17 8:28:58 PM EndarkCuli
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* ''VideoGame/AtelierIris2TheAzothOfDestiny'' has Chaos, TheRival with the twin to [[TheHero Felt's]] sword. And despite being optional, Punis Taro, Jiro, and Kichi in almost every ''VideoGame/{{Atelier}}'' game are of the third variety.
* ''VideoGame/BatenKaitos'':
** In ''Eternal Wings and the Lost Ocean'', Giacomo and his crew appear several times as bosses, even forcing two difficult fights sequentially (to the annoyance of many gamers). They've even got their own [[{{Leitmotif}} theme music]], "Chaotic Dance."
** Giacomo also appears several times in ''Origins'' (complete with a remixed "Chaotic Dance"), though he's rather less threatening and stops showing up near the end of Disc 1.
** It also features outer dimensional worm creatures which break through where reality is weak, or something along those lines. Also, one of the supporting bad guys turns into a [[EyesDoNotBelongThere crotch-eyed abomination]] which gets [[PaletteSwap mirrored in one]] of the optional {{sidequest}}s [[ShiftingSandLand in the desert.]]
** In ''Baten Kaitos Origins'', the heroes have to face one boss, the Lord of the Lava Caves, three times in about ten minutes of game. Notable because the (otherwise serious) heroes [[LampshadeHanging hang lampshades]] all over the encounter, complaining bitterly about how difficult the boss is and how annoying the repetitive fights are, and even stomping spitefully on his corpse when he goes down for good.
* The ''VideoGame/BreathOfFire'' series has several examples:
** ''VideoGame/{{Breath of Fire|I}}'' has the Knight and General bosses being fought atleast twice, and then one more time in their OneWingedAngel form. Other bosses who are fought twice are RugaX, Mothra and Cerl.
** ''VideoGame/BreathOfFireII'' has Barubary/Barbaroi and the Goldfly, fought two and three times respectively. FinalBoss Deathevans fights you twice, his first fight being just a ZeroEffortBoss.
** ''VideoGame/BreathOfFireIII'' has the "Horse Brothers" Balio and Sunder, a DualBoss: the first battle against them is [[HopelessBossFight unwinnable]], the second can be won (but can also be lost without getting a Game Over), and it's in the third battle where you finally get rid of them for good. Garr as well, being fought twice (the first of which is also [[HopelessBossFight unwinnable]]).
** Bosch in ''VideoGame/BreathOfFireDragonQuarter''. Including his dragonized form, he is fought at least three times.
* [[BigBad Rhapthorne]] from ''VideoGame/DragonQuestVIII''. Counting the [[SealedEvilInACan different people he possesses,]] you fight [[DiscOneFinalBoss Dhoulmagus]], then an [[OneWingedAngel upgraded form]] of Dhoulmagus, then [[spoiler:Jessica after she's been possessed]], then Sir Leopold. And though Marcello resists Rhapthorne, he's still using Rhapthorne's staff against you, so he counts. Then you finally go fight the man himself in [[ClippedWingAngel tiny baby mode]], and then battle two different stages of him in the final boss battle. All told, that's having to beat him ''[[ArcNumber eight]] times'' before he finally goes down.



** Ultros is fought four times in the same game - once in Lete River, once in the Opera House, once in the Cave on Crescent Island, and once in the air.
** ''VI'' also has Deathgaze, which will flee whenever it receives damage, forcing the party to hunt it down in the airship again and repeat fighting it until it's finally defeated for good. Though optional, it's required to beat if the player wants to get the Bahamut summon.

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** *** Ultros is fought four times in the same game - once in Lete River, once in the Opera House, once in the Cave on Crescent Island, and once in the air.
** *** ''VI'' also has Deathgaze, which will flee whenever it receives damage, forcing the party to hunt it down in the airship again and repeat fighting it until it's finally defeated for good. Though optional, it's required to beat if the player wants to get the Bahamut summon.



* [[BigBad Rhapthorne]] from ''VideoGame/DragonQuestVIII''. Counting the [[SealedEvilInACan different people he possesses,]] you fight [[DiscOneFinalBoss Dhoulmagus]], then an [[OneWingedAngel upgraded form]] of Dhoulmagus, then [[spoiler:Jessica after she's been possessed]], then Sir Leopold. And though Marcello resists Rhapthorne, he's still using Rhapthorne's staff against you, so he counts. Then you finally go fight the man himself in [[ClippedWingAngel tiny baby mode]], and then battle two different stages of him in the final boss battle. All told, that's having to beat him ''eight times'' before he finally goes down.

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* [[BigBad Rhapthorne]] from ''VideoGame/DragonQuestVIII''. Counting the [[SealedEvilInACan different people he possesses,]] Saturos and Menardi in ''VideoGame/GoldenSun''. The first encounter is a HopelessBossFight. Next, you fight [[DiscOneFinalBoss Dhoulmagus]], just a weakened Saturos on the Mercury Lighthouse. Finally, you have to [[DualBoss fight them both]] on the [[TheVeryDefinitelyFinalDungeon Venus Lighthouse]]. After being defeated at the Venus Lighthouse, they merge to become a very big dragon.
* ''Franchise/KingdomHearts'':
** Hades from ''VideoGame/KingdomHeartsII''. When you first meet him, he is impervious to your attacks and you're forced to flee while he hurls fireballs at you. Becomes beatable later, being fought and defeated in the second visit to the Colosseum,
then an [[OneWingedAngel upgraded form]] again at the end of Dhoulmagus, then [[spoiler:Jessica after she's been possessed]], then Sir Leopold. And though Marcello resists Rhapthorne, two of the Colosseum cups.
** In ''VideoGame/KingdomHeartsChainOfMemories'', numerous members of Organization XIII are fought numerous times. At least in Sora mode - You fight Vexen a third time in Riku mode, and Zexion and Lexaeus are fought only once. But the king of this trope is ''Riku Replica'', who, over the course of Sora's and Riku's story, is fought a total of ''six'' times.
** ''[[VideoGame/KingdomHeartsBirthBySleep Birth By Sleep]]'' has Vanitas who's probably a quarter of the bosses in the game. In Aqua and Ven's paths
he's still using Rhapthorne's staff against you, so he counts. Then you finally go fight the man himself in [[ClippedWingAngel tiny baby mode]], and then battle two different stages fought 3 times each, including both of him in the their final boss battle. All told, that's having to beat fights. Terra only fights him ''eight times'' before he finally goes down.once, but as a DualBoss with Xenahort.
** Hades is a recurring boss throughout the entire series; one of the few villains who continuously pesters Sora (and the Keyblade users for that matter) besides Maleficent and Pete. But if bosses who are fought multiple times in the series count as a Recurring Boss, we'd be here all day just reading the examples.



* ''Franchise/KingdomHearts'':
** Hades from ''VideoGame/KingdomHeartsII''. When you first meet him, he is impervious to your attacks and you're forced to flee while he hurls fireballs at you. Becomes beatable later, being fought and defeated in the second visit to the Colosseum, then again at the end of two of the Colosseum cups.
** In ''VideoGame/KingdomHeartsChainOfMemories'', numerous members of Organization XIII are fought numerous times. At least in Sora mode - You fight Vexen a third time in Riku mode, and Zexion and Lexaeus are fought only once. But the king of this trope is ''Riku Replica'', who is, over the course of Sora's and Riku's story, is fought a total of ''six'' times.
** ''[[VideoGame/KingdomHeartsBirthBySleep Birth By Sleep]]'' has Vanitas who's probably a quarter of the bosses in the game. In Aqua and Ven's paths he's fought 3 times each, including both of their final boss fights. Terra only fights him once, but as a DualBoss with Xenahort.
** Hades is a recurring boss throughout the entire series; one of the few villains who continuously pesters Sora (and the Keyblade users for that matter) besides Maleficent and Pete. But if bosses who are fought multiple times in the series count as a Recurring Boss, we'd be here all day just reading the examples.
* Subverted in [[http://www.goldcoincomics.com/?id=61 this]] [[Webcomic/GoldCoinComics GCC]] strip, where the main character laments about having just realized he will need to fight his rival again and again.
* ''VideoGame/BatenKaitos'':
** In ''Eternal Wings and the Lost Ocean'', Giacomo and his crew appear several times as bosses, even forcing two difficult fights sequentially (to the annoyance of many gamers). They've even got their own [[{{Leitmotif}} theme music]], "Chaotic Dance."
** Giacomo also appears several times in ''Origins'' (complete with a remixed "Chaotic Dance"), though he's rather less threatening and stops showing up near the end of Disc 1.
** It also features outer dimensional worm creatures which break through where reality is weak, or something along those lines. Also, one of the supporting bad guys turns into a [[EyesDoNotBelongThere crotch-eyed abomination]] which gets [[PaletteSwap mirrored in one]] of the optional {{sidequest}}s [[ShiftingSandLand in the desert.]]
** In ''Baten Kaitos Origins'', the heroes have to face one boss, the Lord of the Lava Caves, three times in about ten minutes of game. Notable because the (otherwise serious) heroes [[LampshadeHanging hang lampshades]] all over the encounter, complaining bitterly about how difficult the boss is and how annoying the repetitive fights are, and even stomping spitefully on his corpse when he goes down for good.



* Jin and Takaya, of ''VideoGame/{{Persona 3}}'', after the fight against them before fighting the Hanged Man, proceed to jump off a bridge. They come back.



* The ''[[{{Franchise/WildARMs}} Wild ARMs]]'' games use this ''constantly'', with the third game being the worst contender (practically every significant boss is fought at least three times). The fourth game is the only one that avoided this trope, by giving the main antagonists so many members you only need to fight each of them once.



* Jin and Takaya, of ''VideoGame/{{Persona 3}}'', after the fight against them before fighting the Hanged Man, proceed to jump off a bridge. They come back.



* Saturos and Menardi in ''VideoGame/GoldenSun''. The first encounter is a HopelessBossFight. Next, you fight just a weakened Saturos on the Mercury Lighthouse. Finally, you have to [[DualBoss fight them both]] on the [[TheVeryDefinitelyFinalDungeon Venus Lighthouse]]. After being defeated at the Venus Lighthouse, they merge to become a very big dragon.
* The ''VideoGame/BreathOfFire'' series has several examples:
** ''VideoGame/{{Breath of Fire|I}}'' has the Knight and General bosses being fought atleast twice, and then one more time in their OneWingedAngel form. Other bosses who are fought twice are RugaX, Mothra and Cerl.
** ''VideoGame/BreathOfFireII'' has Barubary/Barbaroi and the Goldfly, fought two and three times respectively. FinalBoss Deathevans fights you twice, his first fight being just a ZeroEffortBoss.
** ''VideoGame/BreathOfFireIII'' has the "Horse Brothers" Balio and Sunder, a DualBoss: the first battle against them is [[HopelessBossFight unwinnable]], the second can be won (but can also be lost without getting a Game Over), and it's in the third battle where you finally get rid of them for good. Garr as well, being fought twice (the first of which is also [[HopelessBossFight unwinnable]]).
** Bosch in ''VideoGame/BreathOfFireDragonQuarter''. Including his dragonized form, he is fought at least three times.
* ''VideoGame/AtelierIris2TheAzothOfDestiny'' has Chaos, TheRival with the twin to [[TheHero Felt's]] sword. And despite being optional, Punis Taro, Jiro, and Kichi in almost every ''VideoGame/{{Atelier}}'' game are of the third variety.



* ''VideoGame/WildARMS3'': Janus, his two flunkies, the prophets, and the Schroedinger family are all fought multiple times through the game. Notable in that the prophets are at first fought one by one, but are also fought together, and [[OneWingedAngel in empowered forms]], while the Schroedingers only add new attacks and Maya changes up her routine.

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* ''VideoGame/WildARMS3'': The ''[[{{Franchise/WildARMs}} Wild ARMs]]'' games use this ''constantly''. The fourth game is the only one that avoided this trope, by giving the main antagonists so many members you only need to fight each of them once.
** ''VideoGame/WildARMS3'' is the worst contender, as practically every significant boss is fought at least three times.
Janus, his two flunkies, the prophets, and the Schroedinger family are all fought multiple times through the game. Notable in that the prophets are at first fought one by one, but are also fought together, and [[OneWingedAngel in empowered forms]], while the Schroedingers only add new attacks and Maya changes up her routine.
20th Sep '17 6:28:46 PM EndarkCuli
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* Akmsot every boss apart from the final bosses in the ''VideoGame/SuperRobotWarsOriginalGeneration'', though you can [[NonLethalKO shoot them down]] before they retreat if you reduce their hit points to just above the point where they'd retreat, then use a really powerful attack.

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* Akmsot Almost every boss apart from the final bosses in the ''VideoGame/SuperRobotWarsOriginalGeneration'', though you can [[NonLethalKO shoot them down]] before they retreat if you reduce their hit points to just above the point where they'd retreat, then use a really powerful attack.


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** The Chosen in UpdatedRerelease ''War of the Chosen'' are also persistent threats, requiring a chain of covert operations before the player can take the fight to each of them individually and put them down for good.
30th Aug '17 6:18:55 PM MyFinalEdits
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** In ''VideoGame/TheLegendOfZeldaLinksAwakening'', A Stalfos {{miniboss}} in the Catfish's Maw dungeon is the first variety. After you've defeated him once, he seems to become terrified of you and flees. At one point he steals the dungeon treasure from its chest and leaves a note in its place. You have to search out three more rooms like the one he was originally fought in and take him on three more times; the first two end the same way, with him fleeing in terror, before the final fight has him finally decide to fight to the end. Once you beat him the fourth time he drops the dungeon treasure.
** Vire appears as the {{miniboss}} of the sixth dungeon in both ''VideoGame/TheLegendOfZeldaOracleGames''. He flees the first time, but when you [[OldSaveBonus import your completed game from one to the other]], he dies the second time.
** King Bulblin from ''VideoGame/TheLegendOfZeldaTwilightPrincess''. You have four encounters with the hulking brute throughout the game. The first two are horseback battles, while the last two are on foot. After he is beaten the final time, he decides that [[IFightForTheStrongestSide he admires anyone tough enough to defeat him so consistently]], and he simply hands you a key and walks off.
** ''VideoGame/TheLegendOfZeldaSkywardSword'' has you fighting both Ghirahim and The Imprisoned [[RuleOfThree three times each]], [[spoiler: before fighting [[GodOfEvil both]] of [[LivingWeapon their]] [[OneWingedAngel true forms]] [[FinalBoss at the same time.]] ]]

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** In ''VideoGame/TheLegendOfZeldaLinksAwakening'', A Stalfos {{miniboss}} MiniBoss in the Catfish's Maw dungeon is the first variety. After you've defeated him once, he seems to become terrified of you and flees. At one point he steals the dungeon treasure from its chest and leaves a note in its place. You have to search out three more rooms like the one he was originally fought in and take him on three more times; the first two end the same way, with him fleeing in terror, before the final fight has him finally decide to fight to the end. Once you beat him the fourth time he drops the dungeon treasure.
** Vire appears as the {{miniboss}} MiniBoss of the sixth dungeon in both ''VideoGame/TheLegendOfZeldaOracleGames''. He flees the first time, but when you [[OldSaveBonus import your completed game from one to the other]], he dies the second time.
** King Bulblin Bulblin, an overworld MiniBoss, from ''VideoGame/TheLegendOfZeldaTwilightPrincess''. You have four encounters with the hulking brute throughout the game. The first two are horseback battles, while the last two are on foot. After he is beaten the final time, he decides that [[IFightForTheStrongestSide he admires anyone tough enough to defeat him so consistently]], and he simply hands you a key and walks off.
** ''VideoGame/TheLegendOfZeldaSkywardSword'' has you fighting both Ghirahim and The Imprisoned [[RuleOfThree three times each]], [[spoiler: before fighting [[GodOfEvil both]] of [[LivingWeapon their]] [[OneWingedAngel true forms]] [[FinalBoss at the same time.]] ]]each]].



** Ridley serves in this capacity for the series as a whole. He's made in appearance near the end of almost every game in the franchise, and has even shown up twice in two of them. The only games Ridley doesn't show up in some form are ''[[VideoGame/MetroidIIReturnOfSamus Metroid II]]'', ''[[VideoGame/MetroidPrime2Echoes Metroid Prime 2]]'' and ''VideoGame/MetroidPrimeHunters''. In the particular case of ''[[VideoGame/MetroidPrime3Corruption Metroid Prime 3]]'', you must fight Ridley three times: He harasses you while you're using Morph Ball to navigate between towers the first time, then you fight him while plummeting down a shaft, and finally when attacking the third Leviathan seed, where he's powered up by Phazon and labelled ''Omega Ridley''.

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** Ridley serves in this capacity for the series as a whole. He's made in appearance near the end of almost every game in the franchise, and has even shown up twice in two of them. The only games Ridley doesn't show up in some form are ''[[VideoGame/MetroidIIReturnOfSamus Metroid II]]'', ''[[VideoGame/MetroidPrime2Echoes Metroid Prime 2]]'' and ''VideoGame/MetroidPrimeHunters''. In the particular case of ''[[VideoGame/MetroidPrime3Corruption Metroid Prime 3]]'', you must fight [Meta] Ridley three times: He harasses you while you're using Morph Ball to navigate between towers the first time, then you fight him while plummeting down a shaft, and finally when attacking the third Leviathan seed, where he's powered up by Phazon and labelled ''Omega Ridley''.



** ''VideoGame/DarkSoulsII'' has the [[ExactlyWhatItSaysOnTheTin Pursuer]], whom you fight as a boss early in the game and returns to fight you again in multiple locations throughout Drangleic. [[NewGamePlus NG+]] kicks things up a notch by having you fight two Pursuers at once in Drangleic Castle.

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** * ''VideoGame/DarkSoulsII'' has the [[ExactlyWhatItSaysOnTheTin Pursuer]], whom you fight as a boss early in the game and returns to fight you again in multiple locations throughout Drangleic. [[NewGamePlus NG+]] kicks things up a notch by having you fight two Pursuers at once in Drangleic Castle.
30th Aug '17 4:15:01 PM white3agle510
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**''VideoGame/DarkSoulsII'' has the [[ExactlyWhatItSaysOnTheTin Pursuer]], whom you fight as a boss early in the game and returns to fight you again in multiple locations throughout Drangleic. [[NewGamePlus NG+]] kicks things up a notch by having you fight two Pursuers at once in Drangleic Castle.
29th Aug '17 2:20:37 AM ShinyAegislash
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* [[BigBad Rhapthorne]] from ''VideoGame/DragonQuestVIII''. Counting the [[SealedEvilInACan different people he possesses,]] you fight [[DiscOneFinalBoss Dhoulmagus]], then an [[OneWingedAngel upgraded form]] of Dhoulmagus, then [[spoiler:Jessica after she's been possessed]], then Sir Leopold. And though Marcello resists Rhapthorne, he's still using Rhapthorne's staff against you, so he counts. Then you finally go fight the man himself in [[ClippedWingedAngel tiny baby mode]], and then battle two different stages of him in the final boss battle. All told, that's having to beat him ''eight times'' before he finally goes down.

to:

* [[BigBad Rhapthorne]] from ''VideoGame/DragonQuestVIII''. Counting the [[SealedEvilInACan different people he possesses,]] you fight [[DiscOneFinalBoss Dhoulmagus]], then an [[OneWingedAngel upgraded form]] of Dhoulmagus, then [[spoiler:Jessica after she's been possessed]], then Sir Leopold. And though Marcello resists Rhapthorne, he's still using Rhapthorne's staff against you, so he counts. Then you finally go fight the man himself in [[ClippedWingedAngel [[ClippedWingAngel tiny baby mode]], and then battle two different stages of him in the final boss battle. All told, that's having to beat him ''eight times'' before he finally goes down.
27th Aug '17 1:00:03 PM nombretomado
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* ''VideoGame/AtelierIris2TheAzothOfDestiny'' has Chaos, TheRival with the twin to [[TheHero Felt's]] sword. And despite being optional, Punis Taro, Jiro, and Kichi in almost every AtelierSeries game are of the third variety.

to:

* ''VideoGame/AtelierIris2TheAzothOfDestiny'' has Chaos, TheRival with the twin to [[TheHero Felt's]] sword. And despite being optional, Punis Taro, Jiro, and Kichi in almost every AtelierSeries ''VideoGame/{{Atelier}}'' game are of the third variety.
3rd Jun '17 2:55:23 PM Morgenthaler
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* Subverted in [[http://www.goldcoincomics.com/?id=61 this]] [[GoldCoinComics GCC]] strip, where the main character laments about having just realized he will need to fight his rival again and again.

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* Subverted in [[http://www.goldcoincomics.com/?id=61 this]] [[GoldCoinComics [[Webcomic/GoldCoinComics GCC]] strip, where the main character laments about having just realized he will need to fight his rival again and again.
28th May '17 11:06:01 PM infernape612
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* ''Franchise/FireEmblem'':
** Gharnef in ''[[VideoGame/FireEmblemAkaneia Shadow Dragon]]'' is present on the map midway through the game, and you must simply survive him because it is a HopelessBossFight without Starlight. The second time, you can fight him for real after picking out the real Gharnef amongst [[SendInTheClones his doppelgangers]].
** ''[[VideoGame/FireEmblemJugdral Thracia 776]]'' has a few:

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* ''Franchise/FireEmblem'':
''VideoGame/FireEmblem'':
** Gharnef in ''[[VideoGame/FireEmblemAkaneia ''[[VideoGame/FireEmblemShadowDragonAndTheBladeOfLight Shadow Dragon]]'' is present on the map midway through the game, and you must simply survive him because it is a HopelessBossFight without Starlight. The second time, you can fight him for real after picking out the real Gharnef amongst [[SendInTheClones his doppelgangers]].
** ''[[VideoGame/FireEmblemJugdral ''[[VideoGame/FireEmblemThracia776 Thracia 776]]'' has a few:



** The BlackKnight from ''[[VideoGame/FireEmblemTellius Path of Radiance]]'' appears on the map a total of three times throughout the game, but you don't possess the means to damage him until the third. The first two, he must be avoided, as he can easily kill anyone who steps into his attack range. In the sequel, ''Radiant Dawn'', he appears as an enemy twice, and can be killed both times, though doing so the first time is both dangerous and pointless, since there is no reward for defeating him and you will be unable to recruit another character later in the game if you do.

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** The BlackKnight from ''[[VideoGame/FireEmblemTellius ''[[VideoGame/FireEmblemPathOfRadiance Path of Radiance]]'' appears on the map a total of three times throughout the game, but you don't possess the means to damage him until the third. The first two, he must be avoided, as he can easily kill anyone who steps into his attack range. In the sequel, ''Radiant Dawn'', ''[[VideoGame/FireEmblemRadiantDawn Radiant Dawn]]'', he appears as an enemy twice, and can be killed both times, though doing so the first time is both dangerous and pointless, since there is no reward for defeating him and you will be unable to recruit another character later in the game if you do.



** In ''VideoGame/FireEmblemFates'', almost all of the royal siblings you turn against are this. The exceptions are Leo and Sakura, who you only fight as bosses once, and Elise, who is TheUnfought. The absolute king of this trope, however, is Takumi in ''Conquest'' -- you have to put the son of a bitch down on ''four separate occasions'', to the point where during the final fight with him [[spoiler:and the final battle in ''Conquest'' overall]], even [[spoiler:his own sane spirit]] just wants him to give up and die already.

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** In ''VideoGame/FireEmblemFates'', almost all of the royal siblings you turn against are this. The exceptions are Leo and Sakura, who you only fight as bosses once, and Elise, who is TheUnfought. The absolute king of this trope, however, is Takumi in ''Conquest'' -- you have to put the son of a bitch down on ''four separate occasions'', to the point where during the final fight with him [[spoiler:and the final battle in ''Conquest'' overall]], even [[spoiler:his own sane spirit]] just wants him to give up and die already. CoDragons Iago and Hans are also fought twice each in ''Birthright'', and DarkChick [[spoiler:Arete]] is fought three times in ''Revelation''.
22nd Apr '17 11:10:23 PM infernape612
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'''Leon''': Barry, they're always nearby. You got lucky when you only had to fight yours TWICE. Did you hear about Jill's? She lost count, Barry. She. Lost. Count.W

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'''Leon''': Barry, they're always nearby. You got lucky when you only had to fight yours TWICE. Did you hear about Jill's? She lost count, Barry. She. Lost. Count.W
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http://tvtropes.org/pmwiki/article_history.php?article=Main.RecurringBoss