History Main / QuicksandSucks

19th May '16 10:12:58 AM TheOneWhoTropes
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* Alan Davies laments the decline of quicksand in an episode of ''{{QI}}''.

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* Alan Davies laments the decline of quicksand in an episode of ''{{QI}}''.''Series/{{QI}}''.
28th Apr '16 7:54:30 AM molokai198
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* The [=RainWings=] in ''Literature/WingsOfFire'' use quicksand as a makeshift prison for [[spoiler:Mastermind]] (they don't have a real prison since they've always punished criminals with exile). They have to pull him out of the quicksand every few hours so he doesn't just die.
20th Apr '16 2:41:11 PM FlyingDuckManGenesis
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* In the ''WesternAnimation/WackyRaces'' LicensedGame for the [[UsefulNotes/NintendoEntertainmentSystem NES]], quicksand is present throughout the Desert world. The battle against Sergeant Blast and Private Meekly in the Army Surplus Special at the end of the world takes place entirely over a stretch of quicksand. Strangely, while Muttley is able to sink in the quicksand, the Army Surplus Special can't.
18th Mar '16 5:21:22 AM Arivne
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** The 1st Edition ''Wilderness Survival Guide" had rules for quicksand. A character who fell in could tread water for a while but would eventually sink below the surface and start to drown.

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*** Issue #41 adventure "Old Man Katan and the Mushroom Band". One of the hazards of the Glitchegumee Swamp is quicksand. Anyone who falls in must make a Wisdom check or sink below the surface and drown within five minutes. If the person is moderately (or more) encumbered, they will sink under in three minutes.
** The 1st Edition ''Wilderness Survival Guide" had has rules for quicksand. A character who fell in could tread water for a while but would eventually sink below the surface and start to drown.
14th Mar '16 3:50:37 PM Arivne
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*** Issue #38 adventure "Things That Go Bump in the Night". The {{PC}}s find two firbolg giants, one of which is trapped in a pit of quicksand. The trapped giant will sink under the surface in six minutes and suffocate four minutes later if not rescued by the {{PC}}s.
** The 1st Edition ''Wilderness Survival Guide" had rules for quicksand. A character who fell in could tread water for a while but would eventually sink below the surface and start to drown.
11th Mar '16 4:35:45 PM Arivne
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** ''Magazine/{{Dungeon}}'' magazine #25 adventure "Hrothgar's Resting Place". If the {{PC}}s decide to travel through the moors they are at risk of falling into quicksand. If they do, they will sink to their deaths in two minutes unless rescued - they can't save themselves by normal means.

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** ''Magazine/{{Dungeon}}'' magazine magazine
*** Issue
#25 adventure "Hrothgar's Resting Place". If the {{PC}}s decide to travel through the moors they are at risk of falling into quicksand. If they do, they will sink to their deaths in two minutes unless rescued - they can't save themselves by normal means. means.
*** Issue #33 adventure "That Island Charm". The {{PC}}s may fall into a 20 foot deep pit of quicksand. Anyone who does so and can't free themselves somehow will sink into it and suffocate.
1st Mar '16 7:58:28 PM Arivne
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** ''World of TabletopGame/{{Greyhawk}} Fantasy Game Setting'' boxed set (1983) "Glossography" booklet. One of the many terrain dangers in Greyhawk is quicksand. Anyone who falls in cannot swim their way to safety: if they attempt to do so they will sink under the surface at a rate of two feet per minute and drowns three minutes after their head goes under.

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** ''World of TabletopGame/{{Greyhawk}} Fantasy Game Setting'' boxed set (1983) "Glossography" booklet. One of the many terrain dangers in Greyhawk is quicksand. Anyone who falls in cannot swim their way to safety: if they attempt to do so they will sink under the surface at a rate of two feet per minute and drowns drown three minutes after their head goes under.
1st Mar '16 7:45:50 PM Arivne
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** ''Magazine/{{Dungeon}}'' magazine #25 adventure "Hrothgar's Resting Place". If the {{PC}}s decide to travel through the moors they are at risk of falling into quicksand. If they do, they will sink to their deaths in two minutes unless rescued - they can't save themselves by normal means.
26th Feb '16 10:56:45 AM metamaster54610
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** Total Drama World Tour had Duncan and Alejandro stumble across this in the episode African Lying Safari. Duncan lands in it again after he's [[spoiler:eliminated]]
28th Jan '16 11:24:51 PM Carnildo
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* During the North African Campaign in World War 2, an entire Nazi tank division disappeared in the Al-Qattara Depression, an enormous quicksand in the centre of Egypt, while trying to bypass the British defences at El Alamein; only one man survived (presumably by jumping out of his tank and crawling away on his hands and knees), and was found several days after the battle of Alamein, staggering through the desert, completely insane, laughing unstoppably.
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