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* ''VideoGame/{{Core}}'': An N=6 variant appears in the ''Tower Core'' flash game, inside one of the three towers.



* ''VideoGame/{{Core}}'': An N=6 variant appears in the ''Tower Core'' flash game, inside one of the three towers.
* In ''VideoGame/TheWhisperedWorld'' you have to solve this puzzle in the second chapter.

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* ''VideoGame/{{Core}}'': An N=6 variant appears in the ''Tower Core'' flash game, inside one of the three towers.
* In ''VideoGame/TheWhisperedWorld'' you
''VideoGame/TheWhisperedWorld'': You have to solve this puzzle in the second chapter.
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* In ''VideoGame/TheWhisperedWorld'' you have to solve this puzzle in the second chapter.
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* ''[[VideoGame/{{Core}} Tower Core]]'': Another N=6 variant appears in this flash game, inside one of the three towers.

to:

* ''[[VideoGame/{{Core}} Tower Core]]'': Another ''VideoGame/{{Core}}'': An N=6 variant appears in this the ''Tower Core'' flash game, inside one of the three towers.
towers.
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* ''VideoGame/TowerCore'': Another N=6 variant appears in this flash game, inside one of the three towers.

to:

* ''VideoGame/TowerCore'': ''[[VideoGame/{{Core}} Tower Core]]'': Another N=6 variant appears in this flash game, inside one of the three towers.
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* "Literature/{{The Most Precious of Treasures}}" (by Creator/DesmondWarzel): A room-sized version of this puzzle appears. The protagonists must solve it to enter the next room of the dungeon; however, it's not intended to be difficult. It's really a test of sentience, not intelligence.

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* "Literature/{{The Most Precious of Treasures}}" (by Creator/DesmondWarzel): Treasures}}": A room-sized version of this puzzle appears. The protagonists must solve it to enter the next room of the dungeon; however, it's not intended to be difficult. It's really a test of sentience, not intelligence.
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* ''VideoGame/{{Empress of the Deep The Darkest Secret}}'' (an IHOG) has one in the Vault of War.

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* ''VideoGame/{{Empress of the Deep The ''VideoGame/EmpressOfTheDeep'': ''The Darkest Secret}}'' (an IHOG) Secret'' has one in the Vault of War.
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* "Literature/{{The Most Precious of Treasures}}" (by Creator/DesmondWarzel): A room-sized version of this puzzle appears. In a case of OnlySmartPeopleMayPass, the protagonists must solve it to enter the next room of the dungeon; however, it's not intended to be difficult. It's really a test of sentience, not intelligence.

to:

* "Literature/{{The Most Precious of Treasures}}" (by Creator/DesmondWarzel): A room-sized version of this puzzle appears. In a case of OnlySmartPeopleMayPass, the The protagonists must solve it to enter the next room of the dungeon; however, it's not intended to be difficult. It's really a test of sentience, not intelligence.
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* ''VideoGame/SplinterCell: Double Agent'' has a 3D version of this. GenreShift, anyone?

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* ''VideoGame/SplinterCell: Double Agent'' ''VideoGame/SplinterCellDoubleAgent'' has a 3D version of this. GenreShift, anyone?
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[[AC:Live-Action TV]]
* ''Series/TheCrystalMaze'': In the tenth episode of the fourth series, the team of the week is tasked with solving one of these puzzles in the Medieval Zone.

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