History Main / PowerCrutch

11th Oct '17 10:41:28 AM Tractical_Chunder
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* Sol Badguy of the GuiltyGear series is a good example of someone using both a PowerLimiter and a PowerCrutch. As a FlawedPrototype, Sol need to wear his headband full of [[AppliedPhlebotinum Gear-suppressor cells]] to keep himself from both [[PowerIncontinence loosing control of his powers]] and [[WithGreatPowerComesGreatInsanity his mind]], but alongside the headband he uses the Fireseal sword, one of several Anti-gear weapons (that [[GadgeteerGenius he himself created]]) that act as magical focci.
**A playable version of him before he got the fireseal; Order-Sol, depicts him having to charge his attacks for them to be very effective, with them getting more unwieldy and wild the higher his charge level is.
8th Apr '17 11:25:59 PM Getta
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May be an AmplifierArtifact raising the power level from "sometimes noticeable" to useful. Compare TransformationTrinket, a different sort of superpower enabler. Contrast its inversion, PowerLimiter.

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May be an AmplifierArtifact raising the power level from "sometimes noticeable" to useful. Compare TransformationTrinket, a different sort of superpower enabler.

Contrast its inversion, PowerLimiter.PowerLimiter. They are not mutually exclusive, however; some characters may have [[PowerIncontinence uncontrollable powers]] that they need some device that limits their power AND allows them to control it reliably.
30th Jan '17 8:21:10 AM PlasmaTalon
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* {{Manga/Naruto}} relies on a shadow clone to help use the [[EnergyBall Rasengan]], since he lacks the fine control skills necessary. He's overcome this after the TimeSkip, but still requires a clone to make the more powerful variations. By the end of the series, he's overcome that challenge as well.
26th Jan '17 8:36:31 AM Morgenthaler
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* Protoss Psi blades from ''{{Starcraft}}'' seem to work like this. As do Ghost "invisibility suits".

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* Protoss Psi blades from ''{{Starcraft}}'' ''VideoGame/{{Starcraft}}'' seem to work like this. As do Ghost "invisibility suits".
25th Jan '17 7:21:03 PM DanaO
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* Protoss Psi blades from ''{{Starcraft}}'' seem to work like this.

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* Protoss Psi blades from ''{{Starcraft}}'' seem to work like this. As do Ghost "invisibility suits".
2nd Jan '17 12:47:09 PM Landis
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* In ''Literature/{{Warbreaker}}'', you need fewer Breaths to awaken something that has a bit of your own body (like a hair or something) on it.

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* In ''Literature/{{Warbreaker}}'', you need fewer Breaths to awaken something that has a bit of your own body (like a hair or something) on it.it, or that is in the shape of a human form.
26th Nov '16 3:05:53 PM nombretomado
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* In ''{{Champions}}'', this is a type of focus.

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\n* In ''{{Champions}}'', ''TabletopGame/{{Champions}}'', this is a type of focus.
focus.




* In the VideoGame/{{XCom}} series, the Psi-Amps work this way: the abilities of the human psychics are their inner abilities, but they need these devices (and in the second game, an implant) to manifest them, unlike psychic aliens, who can mind-blast you without gadgetry.

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\n* In the VideoGame/{{XCom}} ''VideoGame/XCom'' series, the Psi-Amps work this way: the abilities of the human psychics are their inner abilities, but they need these devices (and in the second game, an implant) to manifest them, unlike psychic aliens, who can mind-blast you without gadgetry.









* In Gunnerkrigg Court, blinker stones are [[PowerCrystal power crystals]] that focus inherent psychic abilities like a lens. Etheric beings like TheFairFolk and animals, who can use such powers effortlessly, consider anyone using them and still tethered to their bodies stupid. Annie's eventually gets broken by Ysengrin to force her to stop suppressing her emotions and she subsequently has trouble astral projecting. She used to be able to see in the ether clearly but now everything is inky blackness and she can only sense Reynard's nearby etheric presence.

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* In Gunnerkrigg Court, ''Webcomic/GunnerkriggCourt'', blinker stones are [[PowerCrystal power crystals]] that focus inherent psychic abilities like a lens. Etheric beings like TheFairFolk and animals, who can use such powers effortlessly, consider anyone using them and still tethered to their bodies stupid. Annie's eventually gets broken by Ysengrin to force her to stop suppressing her emotions and she subsequently has trouble astral projecting. She used to be able to see in the ether clearly but now everything is inky blackness and she can only sense Reynard's nearby etheric presence.
presence.






30th Oct '16 3:31:28 PM nombretomado
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* The trope is lampshaded in one of the ''[[HeraldsOfValdemar Tarma and Kethry]]'' short stories where one of Kethry's classmates had stolen their teacher's staff, thinking that it was the secret to his great power. In truth, the only thing special about the staff was that it had been cut to just the right length to help him with his limp.

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* The trope is lampshaded in one of the ''[[HeraldsOfValdemar ''[[Literature/HeraldsOfValdemar Tarma and Kethry]]'' short stories where one of Kethry's classmates had stolen their teacher's staff, thinking that it was the secret to his great power. In truth, the only thing special about the staff was that it had been cut to just the right length to help him with his limp.
16th Aug '16 8:07:28 PM Galacton
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A Power Crutch is some object which enables a character to use his or her superpowers, or at least assists in their use. It differs from a MagicFeather in that a Magic Feather is a placebo, while the Power Crutch is not. A Power Crutch has some in-story justification for why it works.

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A Power Crutch is some object which enables a character to use his or her superpowers, or at least assists in their use. It differs from a MagicFeather in that a the Magic Feather is a placebo, while the Power Crutch is not. A Power Crutch has some in-story justification for why it works.
14th Aug '16 12:31:38 PM htuttle
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* In the {{X-COM}} series, the Psi-Amps work this way: the abilities of the human psychics are their inner abilities, but they need these devices (and in the second game, an implant) to manifest them, unlike psychic aliens, who can mind-blast you without gadgetry.

to:

* In the {{X-COM}} VideoGame/{{XCom}} series, the Psi-Amps work this way: the abilities of the human psychics are their inner abilities, but they need these devices (and in the second game, an implant) to manifest them, unlike psychic aliens, who can mind-blast you without gadgetry.
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