History Main / PossessionImpliesMastery

8th Apr '16 6:41:57 AM jormis29
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* Averted in ''WesternAnimation/TheAdventuresOfPussInBoots'', Puss assumes he can use the Seven League Boots with ease, only to run out of control requiring a training montage to get the hang of them, while Dulcinea acquires a magic sword that gives her super strength, she still needs to be trained in swordfighting techniques before she is any good with it.

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* Averted in ''WesternAnimation/TheAdventuresOfPussInBoots'', Puss assumes he can use the Seven League Boots SevenLeagueBoots with ease, only to run out of control requiring a training montage to get the hang of them, while Dulcinea acquires a magic sword that gives her super strength, she still needs to be trained in swordfighting techniques before she is any good with it.
27th Feb '16 5:13:11 AM Phred
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* Averted in ''WesternAnimation/TheAdventuresOfPussInBoots'', Puss assumes he can use the Seven League Boots with ease, only to run out of control requiring a training montage to get the hang of them, while Dulcinea acquires a magic sword that gives her super strength, she still needs to be trained in swordfighting techniques before she is any good with it.
22nd Feb '16 11:16:54 AM Helvetica
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*** Averted. WordofGod states that Link has many incarnations with a collective memory that spans millenia. And every "Link" is a reincarnation of a legendary hero born in ancient times. This collective memory makes every version of him profficient with swords, bows, horse-riding, just to name a few.
8th Jan '16 1:51:32 AM SeptimusHeap
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* In FarCry3, Jason has no weapons training, yet he is an expert with every weapon he finds in the game.

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* In FarCry3, ''VideoGame/FarCry3'', Jason has no weapons training, yet he is an expert with every weapon he finds in the game.
7th Jan '16 9:27:22 PM Ohio9
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* In FarCry3, Jason has no weapons training, yet he is an expert with every weapon he finds in the game.
13th Dec '15 7:39:27 PM nombretomado
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* ''UltimateXMen'' member Colossus lampshades this when Weapon X forces him to stop a train, pointing out that just because he's super strong doesn't mean he's strong enough to do this [[spoiler: though it turns out he is.]] Weapon X doesn't care.

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* ''UltimateXMen'' ''ComicBook/UltimateXMen'' member Colossus lampshades this when Weapon X forces him to stop a train, pointing out that just because he's super strong doesn't mean he's strong enough to do this [[spoiler: though it turns out he is.]] Weapon X doesn't care.
19th Nov '15 1:17:14 PM HighCrate
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* In ''WesternAnimation/AvatarTheLastAirbender'', Admiral Zhao deduces that Zuko is the Blue Spirit, a thief who uses dual swords, after seeing that Zuko had two swords hanging in his quarters. Zuko does protest that they're just decorations, and he has no idea how to use them, but of course he's lying.
** That is not so much this trope, but well, Possession implies Possesion. Zhao has seen the swords, or ones that look like them, before, in the hands of the Blue Spirit. therefore, he makes the assumption that because the swords look the same, Zuko is the Blue Spirit
6th Nov '15 5:44:32 PM nombretomado
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* Haru Glory's Ten Commandments sword in ''RaveMaster''. It has ten forms, and Haru seems to know exactly what every form does the moment he needs it, such as bringing out [[spoiler:Runesave]] to save [[spoiler:Elie without having to kill her]]. This is however justified since the Rave of Knowledge explicitly provides this insight.

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* Haru Glory's Ten Commandments sword in ''RaveMaster''.''Manga/RaveMaster''. It has ten forms, and Haru seems to know exactly what every form does the moment he needs it, such as bringing out [[spoiler:Runesave]] to save [[spoiler:Elie without having to kill her]]. This is however justified since the Rave of Knowledge explicitly provides this insight.
11th Sep '15 9:55:45 PM nombretomado
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* Averted for most of the BlueBeetle legacy. The first one, Dan Garett, got powers from it by saying a magic word (ultimately revealed to be misusing it, and the magic likely damaged its true function). Then Ted Kord came into possession of the scarab but never got it to work, instead borrowing its motif for his costume and gadgets. It was only the third owner, Jaime Reyes, who had it work as intended - but he still hasn't mastered it; the scarab activated because ''it'' chose to, and he still argues with it over what to do at times.

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* Averted for most of the BlueBeetle ComicBook/BlueBeetle legacy. The first one, Dan Garett, got powers from it by saying a magic word (ultimately revealed to be misusing it, and the magic likely damaged its true function). Then Ted Kord came into possession of the scarab but never got it to work, instead borrowing its motif for his costume and gadgets. It was only the third owner, Jaime Reyes, who had it work as intended - but he still hasn't mastered it; the scarab activated because ''it'' chose to, and he still argues with it over what to do at times.
9th Sep '15 7:59:37 PM triscion
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* [[AvertedTrope Conspicuous by its absence]] in ''Anime/{{Macross}}'', where barely understood higher technology acts like it. Multiple plot points involve the protagonists being forced to use a foolhardy technique or maneuver and having it blow up in their faces. [[spoiler:The CoolShip first takes off using alien antigravity generators, which proceed to tear through the hull and float off into the sky. The second attempt is done with ordinary engines. On the other hand, the crew then pulled off an extreme low altitude space fold jump to outmaneuver the Zentraedi, leaving them astonished that their enemy could do something they thought impossible. The inexperienced and desperate Macross crew did not know that themselves and succeeded by pure luck.]] This actually works somewhat in their favor since their enemies are kept continually off guard with each stunt, unable to decide if their completely unpredictable enemies are pathetic amateurs or half-crazed tactical geniuses.

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* [[AvertedTrope Conspicuous by its absence]] in ''Anime/{{Macross}}'', where barely understood higher technology acts like it. Multiple plot points involve the protagonists being forced to use a foolhardy technique or maneuver and having it blow up in their faces. [[spoiler:The CoolShip first takes off using alien antigravity generators, which proceed to tear through the hull and float off into the sky. The second attempt is done with ordinary engines. On the other hand, the crew then pulled off an extreme low altitude space fold jump to outmaneuver the Zentraedi, leaving them the aliens astonished that their enemy could do something they thought impossible. The inexperienced and desperate Macross crew did not know that themselves and succeeded by pure luck.]] This actually works somewhat in their favor since their enemies are kept continually off guard with each stunt, unable to decide if their completely unpredictable enemies are pathetic amateurs or half-crazed tactical geniuses.
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