History Main / PortalToThePast

22nd Mar '18 5:59:24 PM brinanastone
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* ''Series/Dark2017'' The titular door in the cave with [[AltumVidetur Latin inscriptions]] leads to a [[AttheCrossroads fork in the tunnel]], where one may travel either 66 or 33 years into the past (at least from 2019). This door exists in 2019, 1986, and 1953, the other two being accessible from each via the door. The way the three "time zones" are portrayed is reminiscent of [[SanDimasTime San Dimas Time]].
7th Jan '18 2:46:17 PM KBABZ
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* In ''VideoGame/RatchetAndClankFutureACrackInTime'', this is how Time Travel is achieved for gameplay levels, allowing one to take or change things in the past to influence the present. This works different from the time travel used with the lever in the Orvus Chamber, which is more like [[OurTimeTravelIsDifferent rewinding a VCR]]. According to WordOfGod, the portals can only be created in existing temporal anomalies, [[HandWave explaining why the characters can't just make a Portal anywhere for their own ends]].
15th Aug '17 9:30:02 AM wingedcatgirl
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* The protagonist of ''VideoGame/TimeHollow'' has the ability to open these using his "Hollow Pen". [[spoiler: It turns out that anyone who steps through them will be removed from the flow of time, stopping them from aging from then on.]]


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[[folder:Visual Novels]]
* The protagonist of ''VisualNovel/TimeHollow'' has the ability to open these using his "Hollow Pen". He's not the only one, and any changes made by one Pen user cause "flashbacks" in others, giving them new places and times to open holes. Indeed, the BigBad changing things shortly after Ethan gets his Pen is what starts the whole plot. [[spoiler: And it turns out that anyone who steps through them will be removed from the flow of time, stopping them from aging from then on.]]
[[/folder]]
21st Jul '17 10:20:44 AM Gosicrystal
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* There are a few user-made maps in ''VideoGame/{{Portal 2}}'' that use Hammer's world portal function like this. Most of them are just proof of concept levels, though.
* [[http://steamcommunity.com/sharedfiles/filedetails/?id=159356833 This]] fan puzzle for ''VideoGame/{{Portal 2}}'' features one. Apparently the portal gun can transport you across time as well as space.

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* ''VideoGame/Portal2'':
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There are a few user-made maps in ''VideoGame/{{Portal 2}}'' that use Hammer's world portal function like this. Most of them are just proof of concept levels, though.
* ** [[http://steamcommunity.com/sharedfiles/filedetails/?id=159356833 This]] fan puzzle for ''VideoGame/{{Portal 2}}'' features one. Apparently the portal gun can transport you across time as well as space.
20th Jul '17 2:26:36 PM BURGINABC
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* ''VideoGame/ChronoTrigger'' has a whole bunch of these portals going to multiple "locations" in time, and always in sync. This doesn't explain, however, why the Epoch itself is on SanDimasTime.

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* ''VideoGame/ChronoTrigger'' has a whole bunch of these portals going to multiple "locations" in time, and always in sync. This doesn't explain, however, why the Epoch itself [[TimeMachine Epoch]] is also on SanDimasTime.
11th Jul '17 12:08:54 AM dsneybuf
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* In ''[[Literature/MaryPoppins Mary Poppins Comes Back]]'', [[spoiler:after Jane accidentally cracks an antique Royal Doulton bowl, the boys in its design come to life, and invite Jane to see their home. After she enters the design, she almost becomes trapped 60 years in the past.]]

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* In ''[[Literature/MaryPoppins Mary Poppins Comes Back]]'', [[spoiler:after Jane accidentally cracks an antique Royal Doulton bowl, the boys in its design come to life, and invite Jane to see their home. After she enters the design, she almost becomes trapped winds up 60 years in the past.past. When the boys and their great-grandfather attempt to make Jane live with them forever, Mary Poppins intervenes, and rushes Jane back to her own time.]]
10th Jul '17 6:53:39 AM dsneybuf
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* In ''[[Literature/MaryPoppins Mary Poppins Comes Back]]'', [[spoiler:after Jane accidentally cracks an antique Royal Doulton bowl, the boys in its design come to life, and invite Jane to see their home. After she enters the design, she almost becomes trapped 60 years in the past.]]
25th May '17 11:29:59 AM purplequeen15
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* A feature in one of the boss fights in the Dread Palace operation in ''VideoGame/StarWarsTheOldRepublic''. Players must enter both portals to the past and future to ensure that the boss is defeated in the present.
9th May '17 8:28:13 PM CurledUpWithDakka
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** ''The Smurfs'' has a portal that opens within a waterfall in the Smurf forest that transports whoever enters it through time and space...in the movie's case, into modern-day [[BigApplesauce New York City]].

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** ''The Smurfs'' has a portal that opens within a waterfall in the Smurf forest that transports whoever enters it through time and space... in the movie's case, into modern-day [[BigApplesauce New York City]].



* The {{Cool Gate}}s of the 'Literature/MorgaineCycle'' can do this as a side effect of their PortalNetwork function. Unfortunately, anyone who uses them to create a TimeParadox triggers a civilization destroying TimeCrash, which is why Morgaine is on her quest to destroy all the gates.

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* The {{Cool Gate}}s of the 'Literature/MorgaineCycle'' ''Literature/MorgaineCycle'' can do this as a side effect of their PortalNetwork function. Unfortunately, anyone who uses them to create a TimeParadox triggers a civilization destroying TimeCrash, which is why Morgaine is on her quest to destroy all the gates.
27th Mar '17 7:31:13 PM Amahn
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[[folder:Tabletop RPGs]]

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[[folder:Tabletop RPGs]][=RPGs=]]]
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http://tvtropes.org/pmwiki/article_history.php?article=Main.PortalToThePast