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** ''VideoGame/JakAndDaxterTheLostFrontier'': Eco Construct power can be used at will to attack enemies once it is acquired (for which purpose it can improved by auto-tracking and damage upgrade), but its main purpose is to create paths forwards, which is done by using it over a small spot on ground covered by yellowish-green crystals. Likewise, Eco Rocket Jump power can be used anywhere and upgraded into offensive ability, but using it on spots with yellow flame makes the performed jump much more potent.

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** ''VideoGame/JakAndDaxterTheLostFrontier'': ''VideoGame/JakAndDaxterTheLostFrontier'':
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Eco Construct power can be used at will to attack enemies once it is acquired (for which purpose it can improved by auto-tracking and damage upgrade), but its main purpose is to create paths forwards, which is done by using it over a small spot on ground covered by yellowish-green crystals. Likewise, crystals.
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Eco Rocket Jump power can be used anywhere and upgraded into offensive ability, but using it on spots with yellow flame makes the performed jump much more potent.



* Standing on one of fuel pods in ''VideoGame/RatchetAndClankGoingCommando'' allows Ratchet to fly for limited time once the Levitator upgrade for Clank is acquired.

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* ''VideoGame/RatchetAndClankGoingCommando'': Standing on one of a fuel pods in ''VideoGame/RatchetAndClankGoingCommando'' pod allows Ratchet to fly for a limited time once the Levitator upgrade for Clank is acquired.
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** ''VideoGame/JakAndDaxterTheLostFrontier'': Eco Construct power can be used at will to attack enemies once it is acquired (for which purpose it can improved by auto-tracking and damage upgrade), but its main purpose is to create paths forwards, which is done by using it over a small spot on ground covered by yellowish-green crystals.

to:

** ''VideoGame/JakAndDaxterTheLostFrontier'': Eco Construct power can be used at will to attack enemies once it is acquired (for which purpose it can improved by auto-tracking and damage upgrade), but its main purpose is to create paths forwards, which is done by using it over a small spot on ground covered by yellowish-green crystals. Likewise, Eco Rocket Jump power can be used anywhere and upgraded into offensive ability, but using it on spots with yellow flame makes the performed jump much more potent.
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* ''VideoGame/JakAndDaxterThePrecursorLegacy'': In some levels, there are blue-colored platforms called Precursor Launchers that grant a large jump boost to Jak, allowing him to reach high sports or grab items that would be unreachable otherwise. However, these platforms can only be used while Jak has blue Eco flowing through his body (and when Jak goes through a source of blue Eco, the flow only lasts for a limited time, so he has to run onto the platform ASAP if he wishes to use it).

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* ''VideoGame/JakAndDaxter'':
**
''VideoGame/JakAndDaxterThePrecursorLegacy'': In some levels, there are blue-colored platforms called Precursor Launchers that grant a large jump boost to Jak, allowing him to reach high sports or grab items that would be unreachable otherwise. However, these platforms can only be used while Jak has blue Eco flowing through his body (and when Jak goes through a source of blue Eco, the flow only lasts for a limited time, so he has to run onto the platform ASAP if he wishes to use it).it).
** ''VideoGame/JakAndDaxterTheLostFrontier'': Eco Construct power can be used at will to attack enemies once it is acquired (for which purpose it can improved by auto-tracking and damage upgrade), but its main purpose is to create paths forwards, which is done by using it over a small spot on ground covered by yellowish-green crystals.
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* Standing on one of fuel pods in ''VideoGame/RatchetAndClankGoingCommando'' allows Ratchet to fly for limited time once the Levitator upgrade for Clank is acquired.
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* ''VideoGame/PrincessPeachShowtime'': Peach gains a special costume transformation when she stands on a circular stand with a glowing point of light, not only changing her current attire but also gaining moves based on the costume in question. Transformations include a swordfighter, a detective, a pâtissière, a martial artist, a ninja, a cowgirl, a figure skater, a PhantomThief, a mermaid, and a space-themed superhero. There are several others hidden platforms within the game as well, leading to optional areas for Coins or Sparkle Gems.
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Oops, they're not really luminous. Rectifying


* ''VideoGame/CadenceOfHyrule'': Starting from Hyrule Castle, the heroes can find luminous round pads colored green and purple in the floor which, upon being stood on, allow the currently-active character (whether Link or Zelda, but not Cadence as she cannot access the dungeon in question) to summon the other in their place. This becomes essential to prevent certain color-coded enemy attacks from inflicting damage (namely, the flames from evil statues and the noisy musical notes from Octavo during his boss fight will hurt Link if they're purple but harmless if they're green, and vice versa in the case of Zelda; thus, using strategically the pads to switch characters will prove essential). Before this point, it's not possible to swap characters during gameplay except when standing in front of a Sheikah Stone.

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* ''VideoGame/CadenceOfHyrule'': Starting from Hyrule Castle, the heroes can find luminous grey round pads with curved arrows colored green and purple in the floor which, upon being stood on, allow the currently-active character (whether Link or Zelda, but not Cadence as she cannot access the dungeon in question) to summon the other in their place. This becomes essential to prevent certain color-coded enemy attacks from inflicting damage (namely, the flames from evil statues and the noisy musical notes from Octavo during his boss fight will hurt Link if they're purple but harmless if they're green, and vice versa in the case of Zelda; thus, using strategically the pads to switch characters will prove essential). Before this point, it's not possible to swap characters during gameplay except when standing in front of a Sheikah Stone.
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[[folder:Roguelike]]
* ''VideoGame/CadenceOfHyrule'': Starting from Hyrule Castle, the heroes can find luminous round pads colored green and purple in the floor which, upon being stood on, allow the currently-active character (whether Link or Zelda, but not Cadence as she cannot access the dungeon in question) to summon the other in their place. This becomes essential to prevent certain color-coded enemy attacks from inflicting damage (namely, the flames from evil statues and the noisy musical notes from Octavo during his boss fight will hurt Link if they're purple but harmless if they're green, and vice versa in the case of Zelda; thus, using strategically the pads to switch characters will prove essential). Before this point, it's not possible to swap characters during gameplay except when standing in front of a Sheikah Stone.
[[/folder]]
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* ''VideoGame/PlantsVsZombies2ItsAboutTime'': If you plant a plant on a Gold Tile, it generates Sun, which can be used to plant more plants.

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