History Main / PenultimateWeapon

18th Sep '16 5:29:26 AM Rallan
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* The Ultimate Weapons from ''Videogame/FinalFantasyX'' are very powerful weapons that outclass anything you'll get from vendors or chests, but you can use the crafting system to make custom weapons that are better. And if you want to take on SideBosses like the Arena Monsters or the Dark Aeons, you'll have to.
2nd Aug '16 10:37:06 AM gophergiggles
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* Out of all the weapons like axes, knives, bats, crowbars, and even guns found throughout ''VideoGame/SilentHillDownpour'', the one you want to hang onto is the ''Fire Hook''. It has the highest range out of all melee weapons, is [[BreakableWeapons unbreakable]], only incapacitates enemies ([[spoiler:not killing enemies is mandatory for the best ending]]), and has the secondary purpose of reaching fire escapes. It even beats out the weapons found in [[BribingYourWayToVictory the green lockers]].

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* Out of all the weapons like axes, knives, bats, crowbars, and even guns found throughout ''VideoGame/SilentHillDownpour'', the one you want to hang onto is the ''Fire Hook''.Hook'', which is obtainable as early as when you reach Silent Hill's streets. It has the highest range out of all melee weapons, is [[BreakableWeapons unbreakable]], only incapacitates enemies ([[spoiler:not killing enemies is mandatory for the best ending]]), and has the secondary purpose of reaching fire escapes. It even beats out the weapons found in [[BribingYourWayToVictory the green lockers]].
29th Jun '16 7:04:51 AM VVK
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The reality is, just because [[FamedInStory everybody you've ever met]] [[LegendaryWeapon hailed your shiny weapon as the mightiest in all the world]] doesn't always mean that they're ''[[ShroudedInMyth right]]''. Or, perhaps that sword truly is the most powerful sword in existence... when [[CutscenePowerToTheMax cutscenes call for it]]. Sure, it may be able to slice the entire palace in half, but when you're actually playing the game, [[GameplayAndStorySegregation the new one just happens to have 5 more attack points]]. And don't get too attached to that new sword you found - expect to find [[InfinityPlusOneSword a weapon that outclasses]] ''that'' in, or for clearing, the BonusDungeon.

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The reality is, just because [[FamedInStory everybody you've ever met]] [[LegendaryWeapon hailed your shiny weapon as the mightiest in all the world]] doesn't always mean that they're ''[[ShroudedInMyth right]]''. Or, perhaps that sword truly is the most powerful sword in existence... when [[CutscenePowerToTheMax cutscenes call for it]]. Sure, it may be able to slice the entire palace in half, but when you're actually playing the game, [[GameplayAndStorySegregation the new one just happens to have 5 more attack points]]. And don't get too attached to that new sword you found - -- expect to find [[InfinityPlusOneSword a weapon that outclasses]] ''that'' in, or for clearing, the BonusDungeon.



* Any ultimate weapon in ''WorldOfWarcraft'' that's from an earlier expansion pack (or, goodness forbid, from the unexpanded game). Thunderfury, for example.
** Really ''any'' gear from previous content. Within the same expansions, the best gear from one raid tier (with some exceptions) lies between the low and medium grades of the next tier. When new expansions come out, the very best and hard to get stuff from the previous one is eclipsed by lowly quest rewards before long. More, ''Cataclysm'' has made it so that it's finally true what people have been incorrectly (exaggeratedly) claiming about the previous expansions: the lowest new items are immediately a match (almost) for the best old ones. It's probably because getting really good stuff was made much easier in the previous expansion.

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* Any ultimate weapon in ''WorldOfWarcraft'' that's from an earlier expansion pack (or, goodness forbid, from the unexpanded game). Thunderfury, for example.
** Really ''any'' gear from previous content. Within the same expansions, the best gear from one raid tier (with some exceptions) lies between the low and medium grades of the next tier.
example. When new expansions come out, the very best and hard to get stuff from the previous one is eclipsed by lowly quest rewards before long. More, ''Cataclysm'' has made it so that it's it was finally true what people have had been incorrectly (exaggeratedly) claiming about the previous expansions: the lowest new items are immediately a match (almost) for the best old ones. It's probably because getting really good stuff was made much easier in the previous expansion.ones.
30th May '16 1:21:41 PM Josef5678
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* The BMW M3 in ''VideoGame/NeedForSpeedMostWanted'' definitely counts. You can get much better results from a fully tuned Vauxhall Monaro by the time you recover it.
** I see your Vauxhall and raise you the Fiat Punto and Cobalt SS, which are tied for 3rd fastest cars in the game after the Carrera GT and Lotus Elise given full junkman parts. That Cobalt just ''keeps'' accelerating.
** Honestly, one of the coolest parts of the game is the fact that you can take a Golf GTI and make it faster then the police spawning engine at level 5 is sweet
** Only in single player. In multiplayer, its stats are so utterly sad that the game takes mercy on you and detunes the other cars. Unfortunately, it does so by lowering their handling while buffing the handling of the M3... which neatly solves its biggest problem and transfers it to everyone else. If there is so much as 1 M3 in a multiplayer match, you have to roll out your own because any other car will now drive on ice.
** The boss cars in ''VideoGame/NeedForSpeed Pro Street'' are nearly useless. For beating the Grip King, you get an M3. Yay. You're probably driving at least a 911 Turbo if not a Pagani Zonda at that point. The Speed King's GTO is one of the slowest cars in the game, not to mention its complete lack of downforce which prevents you from even going fast at all without randomly flipping over and exploding into pieces. And even discounting the many glitches in drag that allow you to build a 3.5 second Toyota Supra, the Mustang you get from the Drag King is probably worse than ''any'' other RWD car you can buy except the Aston Martin. And the ultimate end boss car is a Lancer Evo. The only sensible boss car is the Drift King's RX-7.

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* ''VideoGame/NeedForSpeed'':
**
The BMW M3 in ''VideoGame/NeedForSpeedMostWanted'' definitely counts. You can get much better results from a fully tuned [[WhatAPieceOfJunk Vauxhall Monaro Monaro]] by the time you recover it.
** I see your Vauxhall and raise you the Fiat Punto and Cobalt SS, which are tied for 3rd fastest cars in the game after the Carrera GT and Lotus Elise given full junkman parts. That Cobalt just ''keeps'' accelerating.
** Honestly, one of the coolest parts of the game is the fact that you can take a Golf GTI and make it faster then the police spawning engine at level 5 is sweet
** Only in single player. In multiplayer, its stats are so utterly sad that the game takes mercy on you and detunes the other cars. Unfortunately, it does so by lowering their handling while buffing the handling of the M3... which neatly solves its biggest problem and transfers it to everyone else. If there is so much as 1 M3 in a multiplayer match, you have to roll out your own because any other car will now drive on ice.
**
The boss cars in ''VideoGame/NeedForSpeed Pro ''Pro Street'' are nearly useless. For beating the Grip King, you get an M3. Yay. You're probably driving at least a 911 Turbo if not a Pagani Zonda at that point. The Speed King's GTO is one of the slowest cars in the game, not to mention its complete lack of downforce which prevents you from even going fast at all without randomly flipping over and exploding into pieces. And even discounting the many glitches in drag that allow you to build a 3.5 second Toyota Supra, the Mustang you get from the Drag King is probably worse than ''any'' other RWD car you can buy except the Aston Martin. And the ultimate end boss car is a Lancer Evo. The only sensible boss car is the Drift King's RX-7.
30th May '16 1:17:47 PM Josef5678
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** The boss cars in ''VideoGame/NeedForSpeed Pro Street'' are nearly useless. For beating the Grip King, you get an M3. Yay. You're probably driving at least a 911 Turbo if not a Pagani Zonda at that point. The Speed King's GTO is one of the slowest cars in the game, not to mention its complete lack of downforce which prevents you from even going fast at all without randomly flipping over and exploding into pieces. And even discounting the many glitches in drag that allow you to build a 3.5 second Toyota Supra, the Mustang you get from the Drag King is probably worse than ''any'' other RWD car you can buy except the Aston Martin. And the ultimate end boss car is a Lancer Evo. The only sensible boss car is the Drift King's RX7.

to:

** The boss cars in ''VideoGame/NeedForSpeed Pro Street'' are nearly useless. For beating the Grip King, you get an M3. Yay. You're probably driving at least a 911 Turbo if not a Pagani Zonda at that point. The Speed King's GTO is one of the slowest cars in the game, not to mention its complete lack of downforce which prevents you from even going fast at all without randomly flipping over and exploding into pieces. And even discounting the many glitches in drag that allow you to build a 3.5 second Toyota Supra, the Mustang you get from the Drag King is probably worse than ''any'' other RWD car you can buy except the Aston Martin. And the ultimate end boss car is a Lancer Evo. The only sensible boss car is the Drift King's RX7.RX-7.
1st Feb '16 5:47:20 PM nombretomado
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* In ''TacticsOgre'', the PenultimateWeapon is the Brynhildr, which drives much of the plot and plays a vital role in the final dungeon. However, it's outclassed by multiple weapons in the PSP remake.

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* In ''TacticsOgre'', ''VideoGame/TacticsOgre'', the PenultimateWeapon is the Brynhildr, which drives much of the plot and plays a vital role in the final dungeon. However, it's outclassed by multiple weapons in the PSP remake.
6th Jan '16 7:25:39 PM nombretomado
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* In the ''SoulCalibur'' games, characters who get Soul Edge, supposedly the most awesome sword ever (except to people who know about the Soul Calibur), have a Legendary weapon that trumps Soul Edge.

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* In the ''SoulCalibur'' ''VideoGame/SoulCalibur'' games, characters who get Soul Edge, supposedly the most awesome sword ever (except to people who know about the Soul Calibur), have a Legendary weapon that trumps Soul Edge.
18th Dec '15 10:54:28 PM nombretomado
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* ShadowHearts: All the games have a penultimate weapon (The first game even had penultimate armor) available in the last two dungeons, usually in chests and some obtained in the trials. These weapons can't be found anywhere else, so once you sell them, they're LostForever. Some of the trials require less damage done to win, so these are worth holding onto. Karin in Covenant actually gets two, one got at the end of Disc One, and the other found in the penultimate dungeon. The real ultimate weapons are usually found in side quests.

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* ShadowHearts: ''VideoGame/ShadowHearts'': All the games have a penultimate weapon (The first game even had penultimate armor) available in the last two dungeons, usually in chests and some obtained in the trials. These weapons can't be found anywhere else, so once you sell them, they're LostForever. Some of the trials require less damage done to win, so these are worth holding onto. Karin in Covenant actually gets two, one got at the end of Disc One, and the other found in the penultimate dungeon. The real ultimate weapons are usually found in side quests.
7th Dec '15 6:34:44 PM Octorok103
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* Out of all the weapons like axes, knives, bats, crowbars, and even gunsfound throughout ''VideoGame/SilentHillDownpour'', the one you want to hang onto is the ''Fire Hook''. It has the highest range out of all melee weapons, is [[BreakableWeapons unbreakable]], only incapacitates enemies ([[spoiler:not killing enemies is mandatory for the best ending]]), and has the secondary purpose of reaching fire escapes. It even beats out the weapons found in [[BribingYourWayToVictory the green lockers]].

to:

* Out of all the weapons like axes, knives, bats, crowbars, and even gunsfound guns found throughout ''VideoGame/SilentHillDownpour'', the one you want to hang onto is the ''Fire Hook''. It has the highest range out of all melee weapons, is [[BreakableWeapons unbreakable]], only incapacitates enemies ([[spoiler:not killing enemies is mandatory for the best ending]]), and has the secondary purpose of reaching fire escapes. It even beats out the weapons found in [[BribingYourWayToVictory the green lockers]].


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[[folder:Third-Person Shooter]]
* ''VideoGame/{{Warframe}}'' features the [[NamesToRunAwayFromReallyFast Hate]], a scythe wielded by the deadly Stalker. He's got about a 1/100 chance to drop the blueprint when killed, and that's assuming you can get him to show up at all. Given the power of his far-more-common bow, the [[InfinityPlusOneSword Dread]], you'd expect the Hate to be comparably strong. It's completely outclassed by the Anku, another scythe available through Clan research that doesn't even require any special resources to build. To add insult to injury, the Anku's only a mid-tier weapon, leaving the Hate near the bottom of the totem pole.
[[/folder]]
7th Sep '15 10:24:16 AM nombretomado
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* The Silver Sword of the Gith is unquestionably the most powerful weapon in NeverwinterNights2, but this doesn't make it good -- it's untyped, has stat bonuses for every stat (but middle-level at that), and offers a variety of narrow benefits. Monks especially find it frustrating -- while it gives a bonus to unarmed combat, it has to be equipped for this, so the monk is now armed. On top of that by the time it reappears in the Mask of the Betrayer expansion the system is set up to let you make a weapon that's probably better out of random junk.

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* The Silver Sword of the Gith is unquestionably the most powerful weapon in NeverwinterNights2, ''VideoGame/NeverwinterNights2'', but this doesn't make it good -- it's untyped, has stat bonuses for every stat (but middle-level at that), and offers a variety of narrow benefits. Monks especially find it frustrating -- while it gives a bonus to unarmed combat, it has to be equipped for this, so the monk is now armed. On top of that by the time it reappears in the Mask of the Betrayer expansion the system is set up to let you make a weapon that's probably better out of random junk.
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