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* ''[[https://www.kemco.jp/game/dragonprana/en/ Dragon Prana]]'': Once you obtain the ship, you can sail to some isolated islands full of high-level [[MetalSlime metal enemies]]. It's very hard to kill any of them before they all run away, but if you manage even one, you'll get enough XP to level up all your party multiple times. Furthermore, even if they do all run and you get zero XP, you can still get high-level item drops.

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* ''[[https://www.kemco.jp/game/dragonprana/en/ Dragon Prana]]'': Once you obtain the ship, you can sail to some isolated islands full of high-level [[MetalSlime metal enemies]]. It's very hard to kill any of them before they all run away, but if you manage even one, you'll get enough XP to level up all your party multiple times. Furthermore, even if they do all run and you get zero XP, you can still get high-level item drops. (You can also boost your chances by customising your party setup, eg having a fast character take the Lumberjack class line, while everyone else takes Mage Hunter, start combat with the Sagacity skill to boost everyone's critical hit rate, then use Melting Shot for guaranteed multiple hits.)
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* ''[[https://www.kemco.jp/game/dragonprana/en/ Dragon Prana]]'': Once you obtain the ship, you can sail to some isolated islands full of high-level [[MetalSlime metal enemies]]. It's very hard to kill any of them before they all run away, but if you manage even one, you'll get enough XP to level up all your party multiple times. Furthermore, even if they do all run and you get zero XP, you can still get high-level item drops.
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* An obscure one in "[[VideoGame/Wizardry]]", which most game maps don't call attention to and some don't even include: a staircase in northwest part of the Castle Basement leads to a one-square corridor that ends in a locked gate on the starting Castle level, beyond which you can see water. That's either the River Styx or the Swamp; either way you can spin in place here for encounters much more difficult than anywhere else in the Castle, for huge experience - if you can survive them.

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* An obscure one in "[[VideoGame/Wizardry]]", "[[VideoGame/{{Wizardry}} Wizardry VI: Bane of the Cosmic Forge]]", which most game maps don't call attention to and some don't even include: a staircase up in the northwest part of the Castle Basement leads to a one-square corridor that ends in a locked gate on the starting Castle level, beyond which you can see water. That's either the River Styx or the Swamp; either way Forest, and you can spin in place here for encounters much more difficult than anywhere else in the Castle, for huge experience - if you can survive them.
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* An obscure one in "[[VideoGame/Wizardry]]", which most game maps don't call attention to and some don't even include: a staircase in northwest part of the Castle Basement leads to a one-square corridor that ends in a locked gate on the starting Castle level, beyond which you can see water. That's either the River Styx or the Swamp; either way you can spin in place here for encounters much more difficult than anywhere else in the Castle, for huge experience - if you can survive them.
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*** Not long after that comes the Bowhole, the third floor of which randomly spawns Liquid Metal Slimes. If you go the platform near the stairs leading down to the boss room, touch the lower left, upper left and top-right corners in that order and then wait, enemies will continually spawn in the bottom-left and then walk offscreen and despawn. You can just stand there until an LMS appears and then rush in to kill it. With only a couple hours of work you can easily boost your levels into the 40s and be well-prepared to sweep the rest of the story battles.

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*** Not long after that comes the Bowhole, the third floor of which randomly spawns Liquid Metal Slimes. If you go the platform near the stairs leading down to the boss room, touch the lower left, upper left and top-right corners in that order and then wait, enemies will continually spawn in the bottom-left and then walk offscreen and despawn. You can just stand there until an LMS appears and then rush in to kill it. With only a couple hours of work you can easily boost your levels into the mid 40s and be well-prepared to sweep the rest of the story battles.
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*** Not long after that comes the Bowhole, the third floor of which randomly spawns Liquid Metal Slimes. If you go the platform near the stairs leading down to the boss room, then touch the lower left, upper left and top-right corners in that order and then wait, enemies will continually spawn in the bottom-left and then walk off the screen and despawn. You can just wait for an LMS to appear and then rush in to kill it. With only a couple hours of work you can easily boost your levels into the 40s and be well-prepared to sweep the rest of the story battles.

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*** Not long after that comes the Bowhole, the third floor of which randomly spawns Liquid Metal Slimes. If you go the platform near the stairs leading down to the boss room, then touch the lower left, upper left and top-right corners in that order and then wait, enemies will continually spawn in the bottom-left and then walk off the screen offscreen and despawn. You can just wait for stand there until an LMS to appear appears and then rush in to kill it. With only a couple hours of work you can easily boost your levels into the 40s and be well-prepared to sweep the rest of the story battles.
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*** It has its own Slime Plateau near the starting town, with Metal Slimes, Metal Medleys, and Liquid Metal Slimes being fairly common encounters. The catch is that the player doesn't get the ability to fly up there until ''after'' the main story is completed, though with the large amount of post-game content this still ends up being quite useful. (Before beating the game, however, players commonly walk up and down a set of stairs in the Bowhole until a Liquid Metal Slime appears and keep defeating those; they're less common than on the plateau, but it's more or less the best way to grind closer to the end of the main story.)

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*** It has its own Slime Plateau near the starting town, with Metal Slimes, Metal Medleys, and Liquid Metal Slimes being fairly common encounters. The catch is that the player doesn't get the ability to fly up there until ''after'' the main story is completed, though with the large amount of post-game content this still ends up being quite useful. (Before beating the game, however, players commonly walk up and down a set of stairs in the Bowhole until a Liquid Metal Slime appears and keep defeating those; they're less common than on the plateau, but it's more or less the best way to grind closer to the end of the main story.)
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*** Not long after that comes the Bowhole, the third floor of which randomly spawns Liquid Metal Slimes. If you park yourself in the upper-right corner of the platform near the stairs leading down to the boss room enemies will spawn at the top of the stairs and in the bottom left continually and then walk off the screen and despawn, so you can just wait for an LMS to appear and then rush in to kill it. With only a couple hours of work you can easily boost your levels into the 40s and be well-prepared to sweep the rest of the story battles.

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*** Not long after that comes the Bowhole, the third floor of which randomly spawns Liquid Metal Slimes. If you park yourself in the upper-right corner of go the platform near the stairs leading down to the boss room room, then touch the lower left, upper left and top-right corners in that order and then wait, enemies will spawn at the top of the stairs and in the bottom left continually spawn in the bottom-left and then walk off the screen and despawn, so you despawn. You can just wait for an LMS to appear and then rush in to kill it. With only a couple hours of work you can easily boost your levels into the 40s and be well-prepared to sweep the rest of the story battles.
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*** Not long after that comes the Bowhole, the third floor of which randomly spawns Liquid Metal Slimes. If you park yourself in the upper-right corner of the platform near the stairs leading down to the boss room enemies will spawn at the top of the stairs and in the bottom left continually, so you can just wait for one to spawn and then rush in to kill it. With only a couple hours of work you can easily boost your levels into the 40s and be well-prepared to sweep the rest of the story battles.

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*** Not long after that comes the Bowhole, the third floor of which randomly spawns Liquid Metal Slimes. If you park yourself in the upper-right corner of the platform near the stairs leading down to the boss room enemies will spawn at the top of the stairs and in the bottom left continually, continually and then walk off the screen and despawn, so you can just wait for one an LMS to spawn appear and then rush in to kill it. With only a couple hours of work you can easily boost your levels into the 40s and be well-prepared to sweep the rest of the story battles.
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*** About halfway through the story you come to the Bad Cave. Metal Medleys frequently spawn in the first basement level and give ~2500 experience per party member. Bring one or two party members armed with instant kill and/or multi-hitting abilities and you'll rake in enough experience to gain 10+ levels in very short order.
*** Not long after that comes the Bowhole, the third floor of which randomly spawns Liquid Metal Slimes. If you park yourself in the upper-right corner near the stairs leading down to the boss room enemies will spawn at the top of the stairs and in the bottom left continually, so you can just wait there for one to spawn and then rush in to kill it. With only a couple hours of work you can easily boost your levels into the 40s and be well-prepared to sweep the rest of the story battles.

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*** About halfway through the story you come to the Bad Cave. Metal Medleys frequently spawn in the first basement level and give ~2500 experience per party member. Bring one or two party members armed with instant kill kill, guaranteed crit and/or multi-hitting abilities and you'll rake in enough experience to gain 10+ levels in very short order.
*** Not long after that comes the Bowhole, the third floor of which randomly spawns Liquid Metal Slimes. If you park yourself in the upper-right corner of the platform near the stairs leading down to the boss room enemies will spawn at the top of the stairs and in the bottom left continually, so you can just wait there for one to spawn and then rush in to kill it. With only a couple hours of work you can easily boost your levels into the 40s and be well-prepared to sweep the rest of the story battles.

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*** About halfway through the story you come to the Bad Cave. Metal Medleys frequently spawn in the first basement level and give ~2500 experience per party member. Bring one or two party members armed with Metal Slash and Falcon Blades and you'll rake in enough experience to gain 10+ levels in very short order.

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*** About halfway through the story you come to the Bad Cave. Metal Medleys frequently spawn in the first basement level and give ~2500 experience per party member. Bring one or two party members armed with Metal Slash and Falcon Blades instant kill and/or multi-hitting abilities and you'll rake in enough experience to gain 10+ levels in very short order.order.
*** Not long after that comes the Bowhole, the third floor of which randomly spawns Liquid Metal Slimes. If you park yourself in the upper-right corner near the stairs leading down to the boss room enemies will spawn at the top of the stairs and in the bottom left continually, so you can just wait there for one to spawn and then rush in to kill it. With only a couple hours of work you can easily boost your levels into the 40s and be well-prepared to sweep the rest of the story battles.
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* Hanging around the Troy system in ''VideoGame/WingCommanderPrivateer'' and taking random missions to knock off Retros and Pirates for around 3000-4500 credits apiece isn't exactly glorious, but it's a relatively quick and efficient way to save up cash for a better ship. Goes surprisingly fast too - most of them die to only 2-4 IFF Missiles, which you can carry 20 of at a time once you purchase a second launcher.

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* Hanging around the Troy system in ''VideoGame/WingCommanderPrivateer'' and taking random missions to knock off Retros and Pirates for around 3000-4500 2400-4500 credits apiece isn't exactly glorious, but it's a relatively quick and efficient way to save up cash for a better ship. Goes surprisingly fast too - most of them die to only 2-4 IFF Missiles, which you can carry 20 of at a time once you purchase a second launcher.
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* Hanging around the Troy system in ''VideoGame/WingCommanderPrivateer'' and taking random missions to knock off Retros and Pirates for around 3000-4500 credits apiece isn't exactly glorious, but it's a relatively quick and efficient way to save up cash for a better ship. Goes surprisingly fast too - most of them die to only 2-4 IFF Missiles, which you can carry 20 of at a time once you purchase a second launcher.
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*** About halfway through the story you come to the Bad Cave. Metal Medleys frequently spawn in the first basement level and give ~2500 experience per party member. Bring one or two party members armed with Metal Slash and Falcon Blades and you'll rake in enough experience to gain 10+ levels in very short order.
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** In the Sega Saturn version you can reach the Cursed Prison relatively early on via the Marble Gallery. The enemies in here are well above your level and can do a lot of damage if you're not careful, but they give enough experience to let you farm out several easy levels early in the game. The Bible subweapon helps with this and is located just inside the left exit.

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** In the Sega Saturn version you can reach the Cursed Prison relatively early on via the Marble Gallery. The enemies in here ghosts just inside are well above your level and can do a lot of damage if you're not careful, but they give enough 291 experience apiece - well above anything you've fought up to this point, and enough to let you farm out several easy levels early in the game. The Bible subweapon helps greatly with this this, and is it's located just inside only a short way in from the left exit.entrance.
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** In the Sega Saturn version you can reach the Cursed Prison relatively early on via the Marble Gallery. The enemies in here are well above your level and can do a lot of damage if you're not careful, but they give enough experience to let you farm out several easy levels early in the game. The Bible subweapon helps with this and is located just inside the left exit.
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* ''Literature/ShangriLaFrontier'':
** Pencilgon gives Oicazzo and Sunraku the map to a hidden sub-zone where they can rapidly grind their levels by fishing up and defeating lake serpents. While the serpents aren't exactly pushovers, they're the only monster in the sub-zone and each one is worth a lot of XP.
** Ashura-Kai has been exploiting the mechanic that grants bonus XP for simply [[spoiler:encountering one of the Colossi]] to rapidly gain levels by [[spoiler:spawning but not fighting Wezaemon]] without risk of getting attacked by [=PKKers=].
* In ''Literature/TheRisingOfTheShieldHero'', every ten years the monsters of Cal Mira Islands being to mature and breed at a massively increased rate, leading to a surge in their population. This coincides with an effect that increases all experience gained from slaying monsters on the Islands. This "activation" is a major opportunity for both the Legendary Heroes and regular adventurers to quickly raise their levels.
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* In ''VideoGame/LEGOStarWars'' ''[[Film/StarWarsTheForceAwakens The Force Awakens]]'' you get to Takodana Castle fairly early on and you can head on over and kill poor Grummgar (the big guy who's girlfriend calls the ''First Order'' in the film) for a considerable amount of studs, and since he's not an enemy but an NPC he'll almost immediately respawn. Rinse and repeat, and you will have ''tons'' of studs in no time at all even if you're not using any of the Stud Multiplier cheats. Note that this only works until you purchase Grummgar as a playable character, so make sure you have all the money you need before you do.

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* In ''VideoGame/LEGOStarWars'' ''[[Film/StarWarsTheForceAwakens The Force Awakens]]'' ''VideoGame/LEGOStarWars: Film/TheForceAwakens'' you get to Takodana Castle fairly early on and you can head on over and kill poor Grummgar (the big guy who's whose girlfriend calls the ''First Order'' First Order in the film) for a considerable amount of studs, and since he's not an enemy but an NPC he'll almost immediately respawn. Rinse and repeat, and you will have ''tons'' of studs in no time at all even if you're not using any of the Stud Multiplier cheats. Note that this only works until you purchase Grummgar as a playable character, so make sure you have all the money you need before you do.
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*** If you're willing to spam Mallow's Thunderbolt, the Dry Bones between the two sets of clues for the Sunken Ship puzzle offers a good grinding opportunity: Put the Zoom Shoes and Work Pants on, and then every encounter with this respawning enemy will consist of Mallow blowing the enemies away with a Thunderbolt, 27 Exp. (54 Exp. for the character wearing Exp. Booster) for 2 FP; the money you get here will more than allow you to stock up on Maple Syrups at the nearby Shaman store to replenish the FP, and with concerted grinding, you can make it all the way to level 30 in about 300 encounters. Of course, you'll probably do better stopping after a little under 100 encounters, making best use of the Lucky Jewel and Exp. Booster at the Culex fight in Monstro Town (to get 288 Exp. for 4 characters and 576 Exp. for the Boosted one), and finally getting the rest of your experience at the Machine-Made Yaridovich (60 Exp., 120 Exp. Boosted) just before the factory gates.

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*** If you're willing to spam Mallow's Thunderbolt, the Dry Bones between the two sets of clues for the Sunken Ship puzzle offers a good grinding opportunity: Put the Zoom Shoes and Work Pants on, and then every encounter with this respawning enemy will consist of Mallow blowing the enemies away with a Thunderbolt, 27 Exp. (54 Exp. for the character wearing Exp. Booster) for 2 FP; the money you get here will more than allow you to stock up on Maple Syrups at the nearby Shaman store to replenish the FP, and with concerted grinding, you can make it all the way to level 30 in about 300 encounters. Of course, you'll probably do better stopping after a little under 100 encounters, making best use of the Lucky Jewel and Exp. Booster at the Culex fight in Monstro Town (to get 288 Exp. for 4 characters and 576 Exp. for the Boosted one), and finally getting the rest of your experience at the Machine-Made Yaridovich (60 Exp., 120 Exp. Boosted) just before the factory gates. Using a Lucky Hammer and winning the subsequent minigame can further double these gains, and (in the remake) getting a Special fight during the Spearovich Machine Made fight can net you up to a whopping 240 or 480 XP per fight!
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** In the SNES version of the game your starting health is atrociously low, so you'll naturally want some levels as quickly as possible to offset it. Enter Conner's basement with a weak weapon (like a whip, which you can find in the stables), hit the slime that spawns there once, wait until it multiplies, then hit it again. They're worth 100 experience apiece, so with only about 10 minutes of farming you can boost yourself up to level 5 (7000 XP) and make things much easier on yourself.

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** In the SNES version of the game your starting health is atrociously low, so you'll naturally want some levels as quickly as possible to offset it. Enter Conner's basement with a weak weapon (like a whip, which you can find in the stables), hit the slime that spawns there once, wait until it multiplies, then hit it again. They're worth over 100 experience apiece, so with only about 10 minutes of farming you can boost yourself up to level 5 (7000 6 (16000 XP) and make things much easier on yourself.
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** In the SNES version of the game your starting health is atrociously low, so you'll naturally want some levels as quickly as possible to offset it. Enter Conner's basement with a weak weapon (like a whip, which you can find in the stables), hit the slime that spawns there once, wait until it multiplies, then hit it again. They're worth 100 experience apiece, so with only about 10 minutes of farming you can boost yourself up to level 5 (7000 XP) and make things much easier on yourself.
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* In ''Sands of Salzaar'' by Han Squirrel Studio, the kingdom with the sweetest goodies are the Zagros Mountains. This game bleeds experience so anywhere can max your levels quickly, rather the Zagros Mountains have a lot of places (some of them unique) that can really help your party - keep in mind that locations can only be successfully explored once a week (with some places it's even less frequent). Besides various prisons for recruiting locals there's also a dungeon to recruit monsters from (only 3 out of 6 kingdoms have a dungeon). It's also one of 3 kingdoms to have a Meeting of Wizards which gets you magic items for a cheap price. Unique to Zagros is the Mysterious Door not only does it have high end monsters like dragons and demons that dungeons don't have, the fight here allows you to use your entire party instead of a maximum of 3 other Heroes plus yourself in dungeons and prisons. Another unique place is the Grunt base which after a quest will allow you to recruit strong Grunt units. The Zagros alao has 2 Ancient Libraries and a Dark Altar (one of only 2 places that has one) the former can get you Experience and Wisdom Crystal's as well as a Potion that permanently improves a stat, while the Dark Altar will apply a choice of 3 Legendary enchantments to an item. Finally there's the secret hero Threnody living here.

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* In ''Sands of Salzaar'' by Han Squirrel Studio, the kingdom with the sweetest goodies are the Zagros Mountains. This game bleeds experience so anywhere can max your levels quickly, rather the Zagros Mountains have a lot of places (some of them unique) that can really help your party - keep in mind that locations can only be successfully explored once a week (with some places it's even less frequent). Besides various prisons for recruiting locals there's also a dungeon to recruit monsters from (only 3 out of 6 kingdoms have a dungeon). It's also one of 3 kingdoms to have a Meeting of Wizards which gets you magic items for a cheap price. Unique to Zagros is the Mysterious Door not only does it have high end monsters like dragons and demons that dungeons don't have, the fight here allows you to use your entire party instead of a maximum of 3 other Heroes plus yourself in dungeons and prisons. Another unique place is the Grunt base which after a quest will allow you to recruit strong Grunt units. The Zagros alao has 2 Ancient Libraries and a Dark Altar (one of only 2 places that has one) the former can get you Experience and Wisdom Crystal's as well as a Potion that permanently improves a stat, while the Dark Altar will apply a choice of 3 Legendary enchantments to an item. Finally there's the secret hero heroes Threnody living here.and Omar live in the Zagros Mountains.
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* In ''Sands of Salzaar'' by Han Squirrel Studio, the kingdom with the sweetest goodies are the Zagros Mountains. This game bleeds experience so anywhere can max your levels quickly, rather the Zagros Mountains have a lot of places (some of them unique) that can really help your party - keep in mind that locations can only be successfully explored once a week (with some places it's even less frequent). Besides various prisons for recruiting locals there's also a dungeon to recruit monsters from (only 3 out of 6 kingdoms have a dungeon). It's also one of 3 kingdoms to have a Meeting of Wizards which gets you magic items for a cheap price. Unique to Zagros is the Mysterious Door not only does it have high end monsters like dragons and demons that dungeons don't have, the fight here allows you to use your entire party instead of a maximum of 3 other Heroes plus yourself in dungeons and prisons. Another unique place is the Grunt base which after a quest will allow you to recruit strong Grunt units. The Zagros is the only 2 places to have an Ancient Library and a Dark Altar, the former can get you Experience and Wisdom Crystal's as well as a Potion that permanently improves a stat, while the Dark Altar will apply a choice of 3 Legendary enchantments to an item. Finally there's the secret hero Threnody living here.

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* In ''Sands of Salzaar'' by Han Squirrel Studio, the kingdom with the sweetest goodies are the Zagros Mountains. This game bleeds experience so anywhere can max your levels quickly, rather the Zagros Mountains have a lot of places (some of them unique) that can really help your party - keep in mind that locations can only be successfully explored once a week (with some places it's even less frequent). Besides various prisons for recruiting locals there's also a dungeon to recruit monsters from (only 3 out of 6 kingdoms have a dungeon). It's also one of 3 kingdoms to have a Meeting of Wizards which gets you magic items for a cheap price. Unique to Zagros is the Mysterious Door not only does it have high end monsters like dragons and demons that dungeons don't have, the fight here allows you to use your entire party instead of a maximum of 3 other Heroes plus yourself in dungeons and prisons. Another unique place is the Grunt base which after a quest will allow you to recruit strong Grunt units. The Zagros is the alao has 2 Ancient Libraries and a Dark Altar (one of only 2 places to have an Ancient Library and a Dark Altar, that has one) the former can get you Experience and Wisdom Crystal's as well as a Potion that permanently improves a stat, while the Dark Altar will apply a choice of 3 Legendary enchantments to an item. Finally there's the secret hero Threnody living here.
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* In ''Sands of Salzaar'' by Han Squirrel Studio, the kingdom with the sweetest goodies are the Zagros Mountains. This game bleeds experience so anywhere can max your levels quickly, rather the Zagros Mountains have a lot of places (some of them unique) that can really help your party - keep in mind that locations can only be successfully explored once a week (with some places it's even less frequent). Besides various prisons for recruiting locals there's also a dungeon to recruit monsters from (only 3 out of 6 kingdoms have a dungeon). It's also one of 3 kingdoms to have a Meeting of Wizards which gets you magic items for a cheap price. Unique to Zagros is the Mysterious Door not only does it have high end monsters like dragons and demons that dungeons don't have, the fight here allows you to use your entire party instead of a maximum of 3 other Heroes plus yourself in dungeons and prisons. Another unique place is the Grunt base which after a quest will allow you to recruit strong Grunt units. The Zagros is the only 2 places to have an Ancient Library and a Dark Altar, the former can get you Experience and Wisdom Crystal's as well as a Potion that permanently improves a stat, while the Dark Altar will apply a choice of 3 Legendary enchantments to an item. Finally there's the secret hero Threnody living here.
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*** Once you gain the power of flight, you can reach the small plateau on the west edge of the desert where the Dragon's Graveyard lies. Liquid Metal Slimes appear extremely frequently up here and are relatively easy to kill with Lightning Thrust on the Hero, Executioner on Yangus and (in the 3DS version) Morrie's POWER Pummel, earning you over 10,000 XP a pop. Probably the quickest and most efficient grinding spot in the game if you're just after XP.

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*** Once you gain the power of flight, flight you can reach the small plateau on the west south edge of the desert where the Dragon's Graveyard lies. During the night hours Liquid Metal Slimes appear extremely frequently up here and are in groups ranging from 1-8. They're relatively easy to kill with Lightning Thrust on the Hero, Executioner on Yangus and (in the 3DS version) Morrie's POWER Pummel, Pummel and Red's Blade Cascade, earning you over 10,000 XP a pop. pop. Gold Golems also show up very frequently during the daytime, making it a good place to farm cash too. Probably the quickest and most efficient grinding spot in the game if you're just after XP.for those resources.

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Added back the Mogwyn Palace after realizing it wasn't included with the H&S examples.


** the Eternal City of Noskarella. The area is swarming with Mimmic Tears, who give 445 Runes per kill. A run from the Site of Grace up the stairs to the miniboss room, taking detours to get each mob along the way nets around 20,000-and-change runes each time, as they spawn in a group of around ''thirty'' (although you should turn back here, as the aforementioned miniboss is not just pretty difficult, but respawns). Taking the other fork down the river grants around 30,000-and-a-bit; meaning cleaning it out gives you over 50,000 runes; as much as some Shardbearer bosses for considerably less effort. Just be careful of the Nox Maidens (whipsword or flail-weilding {{Dark Action Girl}}s who hit like trucks), especially the antriders.

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** the The Eternal City of Noskarella. The area Noskarella is swarming with Mimmic Tears, who give 445 Runes per kill. A run from the Site of Grace up the stairs to the miniboss room, taking detours to get each mob along the way nets around 20,000-and-change runes each time, as they spawn in a group of around ''thirty'' (although you should turn back here, as the aforementioned miniboss is not just pretty difficult, but respawns). Taking the other fork down the river grants around 30,000-and-a-bit; meaning cleaning it out gives you over 50,000 runes; as much as some Shardbearer bosses for considerably less effort. Just be careful of the Nox Maidens (whipsword or flail-weilding {{Dark Action Girl}}s who hit like trucks), especially the antriders. It's also snowed in with Tear Husks, which, while they only sell for 10 Runes each, endlessly respawn.
** The Mohgwyn Dynasty Mausoleum. It's a very high-level area (scaling tier 18) that you can reach when you're still in Liurnia (scaling tier 7) if you progress Varre's questline (otherwise you'd need to wait until the Consecrated Snowfields) and has a few tricks for easy farming, such as using a wide aoe weapon art (traditionally the Sacred Relic Sword's Wave of Gold) to kill a bunch of resting Albinaurics, or using a ranged attack to hit a Blistered Giant Crow on a ledge and waiting for it to [[ArtificialStupidity run itself off the cliff looking for you]].
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** Eternal City Noskarella teems with Mimmic Tears (shapeshifting {{Blob Monster}}s). They cough up 445 Runes each. There are four places where they spawn in ''en masse,'' one of these being just before the miniboss arena where they spawn in a group of about ''thirty.'' An AOE attack will net you around twenty thousand runes.

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** the Eternal City Noskarella teems of Noskarella. The area is swarming with Mimmic Tears (shapeshifting {{Blob Monster}}s). They cough up Tears, who give 445 Runes each. There are four places where they spawn in ''en masse,'' one per kill. A run from the Site of these being just before Grace up the stairs to the miniboss arena where room, taking detours to get each mob along the way nets around 20,000-and-change runes each time, as they spawn in a group of about ''thirty.'' An AOE attack will net you around twenty thousand runes.''thirty'' (although you should turn back here, as the aforementioned miniboss is not just pretty difficult, but respawns). Taking the other fork down the river grants around 30,000-and-a-bit; meaning cleaning it out gives you over 50,000 runes; as much as some Shardbearer bosses for considerably less effort. Just be careful of the Nox Maidens (whipsword or flail-weilding {{Dark Action Girl}}s who hit like trucks), especially the antriders.
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Elden Ring is under the Hack-and-Slash tab.

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Elden Ring is under the Hack-and-Slash tab.


** Eternal City Noskarella teems with Mimmic Tears (shapeshifting {{Blob Monster}}s). They cough up 445 Runes each. There are four places where they spawn in ''en masse,'' one of these being just before the miniboss arena where they spawn in a group of about ''thirty.'' An AOE attack will net you around twenty thousand runes.



* ''VideoGame/EldenRing'':
** The Mohgwyn Dynasty Mausoleum. It's a very high-level area (scaling tier 18) that you can reach when you're still in Liurnia (scaling tier 7) if you progress Varre's questline (otherwise you'd need to wait until the Consecrated Snowfields) and has a few tricks for easy farming, such as using a wide aoe weapon art (traditionally the Sacred Relic Sword's Wave of Gold) to kill a bunch of resting Albinaurics, or using a ranged attack to hit a Blistered Giant Crow on a ledge and waiting for it to [[ArtificialStupidity run itself off the cliff looking for you]].
** Failing that, get to the Eternal City of Noskarella. The area is swarming with basic Mimmic Tears, who give 414 Runes per kill. A run from the Site of Grace to the miniboss room (two humaniform Tears and their Night Maiden caretaker, who are extremely difficult to beat, so turn back after the second Iron Sphere) nets around 20,000- and-change runes each time. Taking the other fork grants around 30,000-and-a-bit; meaning cleaning it out gives you over 50,000; as much as some Shardbearer bosses for considerably less effort, if you have an AOE attack or the spell Night Maiden's Mist.

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* The Mohgwyn Dynasty Mausoleum in ''VideoGame/EldenRing''. It's a very high-level area (scaling tier 18) that you can reach when you're still in Liurnia (scaling tier 7) if you progress Varre's questline (otherwise you'd need to wait until the Consecrated Snowfields) and has a few tricks for easy farming, such as using a wide aoe weapon art (traditionally the Sacred Relic Sword's Wave of Gold) to kill a bunch of resting Albinaurics, or using a ranged attack to hit a Blistered Giant Crow on a ledge and waiting for it to [[ArtificialStupidity run itself off the cliff looking for you]].

to:

* ''VideoGame/EldenRing'':
**
The Mohgwyn Dynasty Mausoleum in ''VideoGame/EldenRing''.Mausoleum. It's a very high-level area (scaling tier 18) that you can reach when you're still in Liurnia (scaling tier 7) if you progress Varre's questline (otherwise you'd need to wait until the Consecrated Snowfields) and has a few tricks for easy farming, such as using a wide aoe weapon art (traditionally the Sacred Relic Sword's Wave of Gold) to kill a bunch of resting Albinaurics, or using a ranged attack to hit a Blistered Giant Crow on a ledge and waiting for it to [[ArtificialStupidity run itself off the cliff looking for you]].
** Failing that, get to the Eternal City of Noskarella. The area is swarming with basic Mimmic Tears, who give 414 Runes per kill. A run from the Site of Grace to the miniboss room (two humaniform Tears and their Night Maiden caretaker, who are extremely difficult to beat, so turn back after the second Iron Sphere) nets around 20,000- and-change runes each time. Taking the other fork grants around 30,000-and-a-bit; meaning cleaning it out gives you over 50,000; as much as some Shardbearer bosses for considerably less effort, if you have an AOE attack or the spell Night Maiden's Mist.

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