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A type of {{Mook|s}} native to the StealthBasedMission and the NoGearLevel, which patrols around a certain area and alerts its allies if it spots something suspicious or an intruder. In {{Stealth Based Game}}s, these sorts of enemies must be evaded, knocked out, or killed in a certain way lest other mooks discover their downed ally and/or the player or even cause a game over.

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A type of {{Mook|s}} native to the StealthBasedMission StealthBasedMission, PrisonLevel, and the NoGearLevel, which patrols around a certain area and alerts its allies if it spots something suspicious or an intruder. In {{Stealth Based Game}}s, these sorts of enemies must be evaded, knocked out, or killed in a certain way lest other mooks discover their downed ally and/or the player or even cause a game over.

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