History Main / OnlySmartPeopleMayPass

17th Oct '17 5:36:14 PM HeroicJay
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* The ''Zelda'' series, being a platformer, has many of these in every dungeon. Forget fighting monsters, the meat of the dungeons is pushing around blocks in a grand scaled puzzle box to get to the MacGuffin. In ''VideoGame/TheLegendOfZeldaTwilightPrincess'', there is a point where Wolf Link, trying to enter the sacred grove that houses the Master Sword, is confronted by two malevolent-seeming statues. The statues explain that if he can get them back onto the spots where they're supposed to be standing, he can enter. Since the one of the statues will mimic his movements and the other will do the opposite, he has to jump around in the correct sequence to get them to shift onto the indicated squares and thus open the door.

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* The ''Zelda'' series, being a platformer, series has many of these in every dungeon. Forget fighting monsters, the meat of the dungeons is pushing around blocks in a grand scaled puzzle box to get to the MacGuffin. In ''VideoGame/TheLegendOfZeldaTwilightPrincess'', there is a point where Wolf Link, trying to enter the sacred grove that houses the Master Sword, is confronted by two malevolent-seeming statues. The statues explain that if he can get them back onto the spots where they're supposed to be standing, he can enter. Since the one of the statues will mimic his movements and the other will do the opposite, he has to jump around in the correct sequence to get them to shift onto the indicated squares and thus open the door.
8th Oct '17 7:41:15 AM Malady
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* This happens on ''NoelFieldingsLuxuryComedy'', when Fantasy Man and Chief Woolabum want to cross the river but are stopped by a schizophrenic flag named Bobbatron, who demands the answer to a [[RiddleMeThis mind-bogglingly bizarre riddle:]] "If it takes a year to drink a horse, how long does a Spanish priest have to cry for, when rolling up a hill against a north-facing breeze... bearing in mind that it's winter and dark, and the priest is covered in ball bearings and his own shit?" Naturally they TakeAThirdOption, pushing Bobbatron into the river and crossing the bridge as if nothing had happened.

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* This happens on ''NoelFieldingsLuxuryComedy'', ''Series/NoelFieldingsLuxuryComedy'', when Fantasy Man and Chief Woolabum want to cross the river but are stopped by a schizophrenic flag named Bobbatron, who demands the answer to a [[RiddleMeThis mind-bogglingly bizarre riddle:]] "If it takes a year to drink a horse, how long does a Spanish priest have to cry for, when rolling up a hill against a north-facing breeze... bearing in mind that it's winter and dark, and the priest is covered in ball bearings and his own shit?" Naturally they TakeAThirdOption, pushing Bobbatron into the river and crossing the bridge as if nothing had happened.
7th Oct '17 1:52:42 PM Malady
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* ''CastleOfDrBrain'' is built on this, with plenty of puzzles, labyrinths and other challenges. However, the doctor isn't trying to keep you out, just test you to see if you're good enough to become his assistant.

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* ''CastleOfDrBrain'' ''VideoGame/DrBrain'' is built on this, with plenty of puzzles, labyrinths and other challenges. However, the doctor isn't trying to keep you out, just test you to see if you're good enough to become his assistant.



** In ''VideoGame/{{Fallout 3}}'' a sidequest in what's left of the Smithsonian requires you to answer trivia questions on American history to open a safe containing some loot.

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** In ''VideoGame/{{Fallout 3}}'' ''VideoGame/Fallout3'' a sidequest in what's left of the Smithsonian requires you to answer trivia questions on American history to open a safe containing some loot.
23rd Sep '17 5:21:35 PM IuraCivium
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[[folder: Music]]

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[[folder: Music]][[folder:Music]]



[[/folder]

[[folder: Radio]]
* In Season 2 of the BBC RadioDrama ''Earthsearch'', the protagonists finally succeed in finding Earth, only it's a wasteland with what remains of humanity occupying a village next to a tower holding a repository of all human knowledge. The single door is designed so it can only be opened after humanity has regained a certain level of scientific development. [[spoiler:The door contains a radioactive isotope that heats the door slightly so it jams in the frame, requiring refrigeration technology to reverse the effect.]]


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[[folder:Radio]]
* In Season 2 of the BBC RadioDrama ''Earthsearch'', the protagonists finally succeed in finding Earth, only it's a wasteland with what remains of humanity occupying a village next to a tower holding a repository of all human knowledge. The single door is designed so it can only be opened after humanity has regained a certain level of scientific development. [[spoiler:The door contains a radioactive isotope that heats the door slightly so it jams in the frame, requiring refrigeration technology to reverse the effect.]]
[[/folder]]
23rd Sep '17 5:20:38 PM IuraCivium
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[[folder: Music]]
* Music/BullOfHeaven were known on occasion to troll their fans in this way. Examples range from requiring the listener to change a file extension to .mp3 in order to listen to a song, to a extracting a Matryoshka doll of compressed files, to password-protecting the song without giving any clue as to what the password is, to ''all three at the same time''. What's more, if someone guessed the password and posted it on the Internet, they would change it and reupload the file.
[[/folder]
5th Sep '17 9:45:10 PM Loekman3
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* In ''Manga/DragonBallSuper'', Vegeta suggests to Beerus and Champa that only those fighters who can pass through a simple intelligence test are allowed to participate in the tournament between Universe 7 and Universe 6. [[IdiotBall For some reason, he completely ignores the fact]] that he has IdiotHero Goku and FatIdiot Buu in his team, effectively eliminating Buu from the tournament and almost eliminating Goku in the process, while all members of Champa's team pass through the test (although Magetta has trouble during the test), giving Beerus's team a disadvantage in numbers.

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* In ''Manga/DragonBallSuper'', ''Anime/DragonBallSuper'', Vegeta suggests to Beerus and Champa that only those fighters who can pass through a simple intelligence test are allowed to participate in the tournament between Universe 7 and Universe 6. [[IdiotBall For some reason, he completely ignores the fact]] that he has IdiotHero Goku and FatIdiot Buu in his team, effectively eliminating Buu from the tournament and almost eliminating Goku in the process, while all members of Champa's team pass through the test (although Magetta has trouble during the test), giving Beerus's team a disadvantage in numbers.
5th May '17 11:19:23 AM ultimomant
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* At one point in ''Anime/YuGoOh5Ds'', our heroes have to hack into the police files. After breaking standard security and encryption, the final security measure is figuring out the winning move in a game of ''Duel Monsters''.

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* At one point in ''Anime/YuGoOh5Ds'', ''Anime/YuGiOh5Ds'', our heroes have to hack into the police files. After breaking standard security and encryption, the final security measure is figuring out the winning move in a game of ''Duel Monsters''.


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* ''WesternAnimation/HeManAndTheMastersOfTheUniverse1983'': In "The Secret of Grayskull", Castle Grayskull will let in anyone who answers a riddle. When Skeletor and his minions tried to gain entry, it asked, "What goes through a door, but never enters or exits the castle?" The bad guys couldn't figure it out, so they asked a brainwashed Orko whom they had captured, who answered [[spoiler:a keyhole]]. Likely due to the Sorceress realizing what a security risk it is, Grayskull doesn't ask riddles in future episodes.
25th Feb '17 7:10:19 PM TheMeteorKing
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* This is the central premise behind the gameplay of ''VideoGame/AnotherCode'': For some unfathomable reason, the designers of the mansion on Blood Edward Island thought that it would be more efficient to use logic puzzles instead of keys or handles. * ''VideoGame/BrainLord'' is ExactlyWhatItSaysOnTheTin, and EVERY puzzle that doesn't involve 'kill all enemies in the room' will genuinely test your reasoning ability....or patience, if you go for trial and error.

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* This is the central premise behind the gameplay of ''VideoGame/AnotherCode'': For some unfathomable reason, the designers of the mansion on Blood Edward Island thought that it would be more efficient to use logic puzzles instead of keys or handles.
* ''VideoGame/BrainLord'' is ExactlyWhatItSaysOnTheTin, and EVERY puzzle that doesn't involve 'kill all enemies in the room' will genuinely test your reasoning ability....or patience, if you go for trial and error.
3rd Feb '17 11:24:25 AM MarsJenkar
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* ''VideoGame/FinalFantasyVI'' had a very interesting minigame built into the plot, wherein the team has to sit down for dinner with [[BigBad Emperor Ghestal]] and make small-talk. Several questions are asked of the player, for toasts and such, most of which offer three possible answers: sucking-up, magnanimous, and vindictive. He also answers questions about some plot-points, and then quizzes on which one was asked first. The game goes on through the dinner no matter what; since it's not possible to "lose", it's not exactly a critical puzzle, but "winning" nets the player lots of nice rewards. The puzzle is figuring out the right answers - each has a score attached to it, with the rewards based on the total earned. The answer isn't entirely obvious from the context, but the Emperor is trying really hard to apologize, so [[spoiler: you want to take the magnanimous answers, because you don't to degrade his apology, and you don't want to be rude at a dinner party.]]

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* ''VideoGame/FinalFantasyVI'' had a very interesting minigame built into the plot, wherein the team has to sit down for dinner with [[BigBad Emperor Ghestal]] and make small-talk. Several questions are asked of the player, for toasts and such, most of which offer three possible answers: sucking-up, magnanimous, and vindictive. He also answers questions about some plot-points, and then quizzes on which one was asked first. The game goes on through the dinner no matter what; since it's not possible to "lose", it's not exactly a critical puzzle, but "winning" nets the player lots of nice rewards. The puzzle is figuring out the right answers - each has a score attached to it, with the rewards based on the total earned. The answer isn't entirely obvious from the context, but the Emperor is trying really hard to apologize, so [[spoiler: you want to take the magnanimous answers, because you don't to degrade his apology, and you don't want to be rude at a dinner party. As the other Returners are present, you also don't want to offend ''them'', which is why the middle-of-the-road answers are best.]]



** The trivia questions both the ancient Rakatans and Darth Revan used to cover the tracks to their secret base. There's also a ShmuckBait sidequest that is solved by winning a riddle contest with a prisoner stuck in a mind trap.

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** The trivia questions both the ancient Rakatans and Darth Revan used to cover the tracks to their secret base. There's also a ShmuckBait SchmuckBait sidequest that is solved by winning a riddle contest with a prisoner stuck in a mind trap.



* The ''Zelda'' series, being a platformer, has many of these in every dungeon. Forget fighting monsters, the meat of the dungeons is pushing around blocks in a grand scaled puzzle box to get to the {{macguffin}}. In ''VideoGame/TheLegendOfZeldaTwilightPrincess'', there is a point where Wolf Link, trying to enter the sacred grove that houses the Master Sword, is confronted by two malevolent-seeming statues. The statues explain that if he can get them back onto the spots where they're supposed to be standing, he can enter. Since the one of the statues will mimic his movements and the other will do the opposite, he has to jump around in the correct sequence to get them to shift onto the indicated squares and thus open the door.

to:

* The ''Zelda'' series, being a platformer, has many of these in every dungeon. Forget fighting monsters, the meat of the dungeons is pushing around blocks in a grand scaled puzzle box to get to the {{macguffin}}.MacGuffin. In ''VideoGame/TheLegendOfZeldaTwilightPrincess'', there is a point where Wolf Link, trying to enter the sacred grove that houses the Master Sword, is confronted by two malevolent-seeming statues. The statues explain that if he can get them back onto the spots where they're supposed to be standing, he can enter. Since the one of the statues will mimic his movements and the other will do the opposite, he has to jump around in the correct sequence to get them to shift onto the indicated squares and thus open the door.



* In ''VideoGame/{{Exile}} II,'' to address the Vahnatai Council you must complete two out of three tests: the Test of Strength (a series of combats), the Test of Speed ({{outrun|TheFireball}}ning a wall of [[{{Hellfire}} quickfire]]), and the Test of Mind (word games, math puzzles, riddles, and a maze). You might suspect that most players would skip the latter. In the remake, ''VideoGame/{{Avernum}} 2'', the Test of Mind was replaced with the Test of Patience (a BlockPuzzle).

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* In ''VideoGame/{{Exile}} II,'' to address the Vahnatai Council you must complete two out of as many as three tests: tests[[note]]Depending on which puzzles you solved in the previous chapter, you could be required to do all three, or none at all[[/note]]: the Test of Strength (a series of combats), the Test of Speed ({{outrun|TheFireball}}ning a wall of [[{{Hellfire}} quickfire]]), and the Test of Mind (word games, math puzzles, riddles, and a maze). You might suspect that most players would skip the latter.latter if they had a choice, but there's also nothing stopping the player from going after all three even if they're not required. In the remake, ''VideoGame/{{Avernum}} 2'', the Test of Mind was replaced with the Test of Patience (a BlockPuzzle).



* ''VideoGame/{{Darklands}}'': The dwarf logic puzzles . (With one exception, which due to writer error is a GuideDangIt.)

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* ''VideoGame/{{Darklands}}'': The dwarf logic puzzles .puzzles. (With one exception, which due to writer error is a GuideDangIt.)
3rd Jan '17 3:09:43 PM CerotechOmega
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** Also in ''VideoGame/PokemonSunAndMoon'', you have to play an audio quiz with Sophocles as part of his trial, due to the power required to run everything else being used up by his equipment to summon the Totem Pokemon. Failure to answer the question correctly results in [[HarmlessElectrocution Sophocles getting fried]]; answering correctly gets you a battle, with the Totem Vikavolt being number four.
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