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* The only plot for the majority of ''VideoGame/HarvestMoon''/''VideoGame/StoryOfSeasons'' games is to come to town and start a farm of your own. After that you're free to do what you like forever. The major aversion is ''VideoGame/HarvestMoonAWonderfulLife'' and its EnhancedRemake ''VideoGame/StoryOfSeasonsAWonderfulLife'', which have the overarching plot of you raising your child--but in all but the original game, the main story is followed by the PlayableEpilogue that lets you go on forever afterwards.

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* The only plot for the majority of ''VideoGame/HarvestMoon''/''VideoGame/StoryOfSeasons'' games is to come to town and start a farm of your own. After that you're free to do what you like forever. forever.
**
The major aversion is ''VideoGame/HarvestMoonAWonderfulLife'' and its EnhancedRemake ''VideoGame/StoryOfSeasonsAWonderfulLife'', which have the overarching plot of you raising your child--but in all but the original game, the main story is followed by the PlayableEpilogue that lets you go on forever afterwards. afterwards.
** The spin-offs, ''Rune Factory'' and ''Innocent Life'', have far denser plots, usually about needing to save the world [[SeriousBusiness through farming]].
** Another aversion is the Game Boy Color game, which actually ''does'' have an end point - the main objective is to ensure your farm becomes successful by the end of a 3-year period. Otherwise, you fail and get a Game Over.

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* The original ''VideoGame/SonicJump'' had a plot, but it was removed in the ''Sonic Jump Fever'' and "Pro" versions.



* ''VideoGame/{{Bomberman}}'' games generally focus more on the multiplayer aspects, so there's not much incentive for a plot. However, there are cases where the single-player mode does have a plot, especially in games where that's actually the main focus (like the ''Bomberman Adventures'' series), or games that were made for platforms where multiplayer may be more difficult to achieve (like the portables). Surprisingly, despite being infamous for trying to look more "mature" than previous titles and the name and back cover of the box art implying that it was meant to be some kind of OriginsEpisode, ''Bomberman: Act Zero'' actually plays this completely straight! No matter what mode you pick, there is no plot.

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* ''VideoGame/{{Bomberman}}'' games generally focus more on the multiplayer aspects, so there's not much incentive for a plot. However, there are cases where the single-player mode does have a plot, especially in games where that's actually the main focus (like the ''Bomberman Adventures'' series), or games that were made for platforms where multiplayer may be more difficult to achieve (like the portables). Surprisingly, despite being infamous for [[RealIsBrown trying to look more "mature" more]] "[[UsedFuture mature]]" [[DarkerAndEdgier than previous titles titles]] and the name [[NonIndicativeName name]] and [[CoversAlwaysLie back cover of the box art art]] implying that it was meant to be some kind of OriginsEpisode, ''Bomberman: Act Zero'' ''VideoGame/BombermanActZero'' actually plays this completely straight! No matter what mode you pick, there is no plot.
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* ''VideoGame/{{Bomberman}}'' games generally focus more on the multiplayer aspects, so there's not much incentive for a plot. However, there are cases where the single-player mode does have a plot, especially in games where that's actually the main focus (like the ''Bomberman Adventures'' series), or games that were made for platforms where multiplayer may be more difficult to achieve (like the portables). Surprisingly, despite being infamous for trying to look more "mature" than previous titles and the name and back cover of the box art implying that it was meant to be some kind of OriginsEpisode, ''Bomberman: Act Zero'' actually plays this completely straight! No matter what mode you pick, there is no plot.

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