History Main / NoItemUseForYou

25th May '16 2:22:10 AM erforce
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* The White Seal floors in ''VideoGame/DarkCloud 2'' do this for healing items.

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* The White Seal floors in ''VideoGame/DarkCloud 2'' ''VideoGame/DarkChronicle'' do this for healing items.



* In ''VideoGame/NeedForSpeed: Hot Pursuit'' (the one by [[{{Burnout}} Criterion Games]]), the Racers can activate a Jammer weapon that not only prevents Cops within the radius of the Jammer's effect from using any weapons, but also makes the minimap disappear for Cops, reveals any Roadblocks called in beforehand and causes any Spike Strips deployed beforehand (by Cops, of course) to disappear.

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* In ''VideoGame/NeedForSpeed: Hot Pursuit'' (the one by [[{{Burnout}} Criterion Games]]), Creator/CriterionGames), the Racers can activate a Jammer weapon that not only prevents Cops within the radius of the Jammer's effect from using any weapons, but also makes the minimap disappear for Cops, reveals any Roadblocks called in beforehand and causes any Spike Strips deployed beforehand (by Cops, of course) to disappear.
16th Feb '16 12:20:39 AM KZN02
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* The SNES adaptation of MagicKnightRayearth features the Forest of Silence as in the manga and anime, but in addition to preventing the use of magic, it also (somehow) blocks the use of items.

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* The SNES adaptation of MagicKnightRayearth ''MagicKnightRayearth'' features the Forest of Silence as in the manga and anime, but in addition to preventing the use of magic, it also (somehow) blocks the use of items.
15th Feb '16 8:42:25 AM KN09
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Added DiffLines:

* The SNES adaptation of MagicKnightRayearth features the Forest of Silence as in the manga and anime, but in addition to preventing the use of magic, it also (somehow) blocks the use of items.
30th Jan '16 5:42:36 PM Kayube
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*** ''VideoGame/MarioAndLuigiDreamTeam Dream Team's'' BonusBoss, [[spoiler:Bowser Jr.]], does the same. Also subverted during the dream arena battles, where your items are replaced with a predetermined and limited inventory, and the turn limit also discourages item usage.

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*** ''VideoGame/MarioAndLuigiDreamTeam Dream Team's'' BonusBoss, The BonusBoss in ''VideoGame/MarioAndLuigiDreamTeam'', [[spoiler:Bowser Jr.]], does the same. Also subverted during the dream arena battles, where your items are replaced with a predetermined and limited inventory, and the turn limit also discourages item usage.
18th Dec '15 10:51:08 PM nombretomado
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* During one dungeon in ''ShadowHearts'', Yuri and Zhouzen are forced to split off from Alice and Margarete and have their ability to use items confiscated (hopefully you've leveled Zhouzen enough so that he's learned his healing spell). Alice and Margarete, meanwhile, have their skills sealed. Later, Yuri and Zhouzen have ''their'' skills sealed off, but don't get the ability to use items back until they get out of the dungeon. This isn't a complete case, though, since you can still use items outside of battle (though the game pretends otherwise).

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* During one dungeon in ''ShadowHearts'', ''VideoGame/ShadowHearts'', Yuri and Zhouzen are forced to split off from Alice and Margarete and have their ability to use items confiscated (hopefully you've leveled Zhouzen enough so that he's learned his healing spell). Alice and Margarete, meanwhile, have their skills sealed. Later, Yuri and Zhouzen have ''their'' skills sealed off, but don't get the ability to use items back until they get out of the dungeon. This isn't a complete case, though, since you can still use items outside of battle (though the game pretends otherwise).
1st Nov '15 4:39:52 PM nombretomado
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* The final battles in ''{{Radiant Silvergun}}'' and ''VideoGame/{{Ikaruga}}'' both disable your weapons and have you dodge their BulletHell for 60 seconds.

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* The final battles in ''{{Radiant ''VideoGame/{{Radiant Silvergun}}'' and ''VideoGame/{{Ikaruga}}'' both disable your weapons and have you dodge their BulletHell for 60 seconds.
6th Sep '15 11:51:59 AM nombretomado
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* In ''NeedForSpeed: Hot Pursuit'' (the one by [[{{Burnout}} Criterion Games]]), the Racers can activate a Jammer weapon that not only prevents Cops within the radius of the Jammer's effect from using any weapons, but also makes the minimap disappear for Cops, reveals any Roadblocks called in beforehand and causes any Spike Strips deployed beforehand (by Cops, of course) to disappear.

to:

* In ''NeedForSpeed: ''VideoGame/NeedForSpeed: Hot Pursuit'' (the one by [[{{Burnout}} Criterion Games]]), the Racers can activate a Jammer weapon that not only prevents Cops within the radius of the Jammer's effect from using any weapons, but also makes the minimap disappear for Cops, reveals any Roadblocks called in beforehand and causes any Spike Strips deployed beforehand (by Cops, of course) to disappear.
27th May '15 7:47:52 PM nombretomado
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* The final battles in ''{{Radiant Silvergun}}'' and ''{{Ikaruga}}'' both disable your weapons and have you dodge their BulletHell for 60 seconds.

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* The final battles in ''{{Radiant Silvergun}}'' and ''{{Ikaruga}}'' ''VideoGame/{{Ikaruga}}'' both disable your weapons and have you dodge their BulletHell for 60 seconds.
17th May '15 9:15:46 PM nombretomado
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* Particularly {{Egregious}} example in ''HeroesOfMightAndMagic IV'': if a monster or character has protection from magic, they will also be unable to drink potions. So the choice is between brutally mauled by magic but able to heal, or brutally mauled by fangs/claws/fists/whatever but unable to heal.

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* Particularly {{Egregious}} example in ''HeroesOfMightAndMagic ''VideoGame/HeroesOfMightAndMagic IV'': if a monster or character has protection from magic, they will also be unable to drink potions. So the choice is between brutally mauled by magic but able to heal, or brutally mauled by fangs/claws/fists/whatever but unable to heal.
27th Mar '15 12:32:00 AM KZN02
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* In DmCDevilMayCry [[UpdatedRerelease Definitive Edition]], the new Gods Must Die difficulty disables all consumable items and Green Orbs, making it impossible to heal Dante or Vergil should they take any damage. This is just one of many reasons why it's considered HarderThanHard.

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* In DmCDevilMayCry ''DmCDevilMayCry [[UpdatedRerelease Definitive Edition]], Edition]]'', the new Gods Must Die difficulty disables all consumable items and Green Orbs, making it impossible to heal Dante or Vergil should they take any damage. This is just one of many reasons why it's considered HarderThanHard.
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