History Main / NoItemUseForYou

17th Apr '18 7:15:30 PM nombretomado
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* Particularly {{Egregious}} example in ''VideoGame/HeroesOfMightAndMagic IV'': if a monster or character has protection from magic, they will also be unable to drink potions. So the choice is between brutally mauled by magic but able to heal, or brutally mauled by fangs/claws/fists/whatever but unable to heal.

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* Particularly {{Egregious}} JustForFun/{{Egregious}} example in ''VideoGame/HeroesOfMightAndMagic IV'': if a monster or character has protection from magic, they will also be unable to drink potions. So the choice is between brutally mauled by magic but able to heal, or brutally mauled by fangs/claws/fists/whatever but unable to heal.
10th Apr '18 4:40:14 PM Malady
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[[AC:CardGames]]
* A number of cards in the ''Yu-Gi-Oh!'' CardGame do this: Jinzo, Royal Decree, Prohibition and Naturia Bamboo Shoot, just to name a few.

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[[folder: Card Games ]]

* A number of cards in the ''Yu-Gi-Oh!'' CardGame do this: Jinzo, Royal Decree, Prohibition and Naturia Bamboo Shoot, just to name a few.

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few.

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[[folder: Tabletop Games ]]



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* ''Franchise/{{Pokemon}}'':

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[[folder: Video Games ]]

* ''Franchise/{{Pokemon}}'': ''Franchise/{{Pokemon}}'':



** Several more "competitive" battle environments disallow the use of any items on your Pokémon, with the only assistance allowed being held items. This included all battles against other players until ''VideoGame/PokemonBlackAndWhite'', which introduced a "Wonder Launcher" option to include items in battle.

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** Several more "competitive" battle environments disallow the use of any items on your Pokémon, with the only assistance allowed being held items. This included all battles against other players until ''VideoGame/PokemonBlackAndWhite'', which introduced a "Wonder Launcher" option to include items in battle.


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13th Jan '18 6:51:34 PM Steven
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** The FinalBoss has a downplayed version in ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. Ganon knocks Link's Master Sword out of his hand, effectively making him unarmed. Link can still use other items like the bow, hammer, bombs and even [[InfinityPlusOneSword his other sword]] if you managed to get it.
** ''VideoGame/TheLegendOfZeldaMajorasMask'' disables all items when you use a transformation mask to assume another form with bottled items being the only exception to the rule.
26th Dec '17 3:38:56 PM Amahn
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* In ''VideoGame/FinalFantasyXII'', the climb up the Pharos tower requires you to make a sacrifice before proceeding up the second section (which is five floors and one BossBattle). One of the sacrifices you can choose is to give up your Items command.

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* ''Franchise/FinalFantasy'':
** In ''VideoGame/FinalFantasyVII'', one of the random effects that can be activated while you're fighting in the Golden Saucer Arena is the deactivation of your Item-command.
** TheVeryDefinitelyFinalDungeon in ''VideoGame/FinalFantasyVIII'' has restrictions on what command can be used in battle, and the restrictions can be broken by defeating the bosses in it (not too hard if you know what you're doing). The restrictions include No [[SummonMagic GF]], No Magic, and No Item.
** For much of the lifespan of ''VideoGame/FinalFantasyXI'' food buffs were considered very important to have up while exping,[[note]]generally accuracy for melee and mana regen for mages[[/note]] and players who refused to buy and use food would find it difficult to get invited to parties. Then came the 3rd expansion, ''Treasures of Aht'Urgan'', and its Colibri birds. These little buggers had an attack that would strip players of food buffs. That's right, they'd apparently fly right down your throat and rip the food out of your stomach.
**
In ''VideoGame/FinalFantasyXII'', the climb up the Pharos tower requires you to make a sacrifice before proceeding up the second section (which is five floors and one BossBattle). One of the sacrifices you can choose is to give up your Items command.



* In ''VideoGame/FinalFantasyVII'', one of the random effects that can be activated while you're fighting in the Golden Saucer Arena is the deactivation of your Item-command.



* TheVeryDefinitelyFinalDungeon in ''VideoGame/FinalFantasyVIII'' has restrictions on what command can be used in battle, and the restrictions can be broken by defeating the bosses in it (not too hard if you know what you're doing). The restrictions include No [[SummonMagic GF]], No Magic, and No Item.
8th Dec '17 1:53:00 AM Cryoclaste
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* During the final fight with Bowser in the first ''PaperMario'' game, Bowser could stomp Mario and prevent him from using items, jump attacks, or hammer attacks for a couple of turns. The Spy Guy's hammer attack can do the same thing.

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* During the final fight with Bowser in the first ''PaperMario'' ''VideoGame/{{Paper Mario|64}}'' game, Bowser could stomp Mario and prevent him from using items, jump attacks, or hammer attacks for a couple of turns. The Spy Guy's hammer attack can do the same thing.
24th Sep '17 8:32:22 PM LucaEarlgrey
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* ''Videogame/TheImpossibleQuiz'' occasionally gives you "Skip" items that lets you bypass a question, but some questions disable Skips. [[spoiler:It doesn't matter. You need all seven skips to complete the final question.]]
27th Aug '17 1:29:22 PM KZN02
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* ''Franchise/{{Pokemon}}'': the moves Embargo and Magic Room for any items and Heal Block for any healing items, and the ability Unnerve for held Berries.

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* ''Franchise/{{Pokemon}}'': the ''Franchise/{{Pokemon}}'':
** The
moves Embargo and Magic Room for any items and Heal Block for any held healing items, items (since Generation V), and the ability Unnerve for held Berries.
17th Jul '17 9:12:38 AM Serac
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*** The BonusBoss in ''VideoGame/MarioAndLuigiDreamTeam'', [[spoiler:Bowser Jr.]], does the same. Also subverted during the dream arena battles, where your items are replaced with a predetermined and limited inventory, and the turn limit also discourages item usage.

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*** The BonusBoss in ''VideoGame/MarioAndLuigiDreamTeam'', [[spoiler:Bowser Jr.]], does the same. Also subverted during Also, in the dream arena battles, where your items are replaced with a predetermined and limited inventory, and the turn limit also discourages item usage.
22nd May '17 9:19:39 PM Sabrewing
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* Picking Roo in ''VideoGame/StreetsOfRage 3'' prevents you from using any weapons until you switch to another character. Makes sense, since he's a BoxingKangaroo.
16th May '17 9:07:59 PM Serac
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* In ''VideoGame/ChronoTrigger'', there are a number of enemies who have the ability "Lock-All", which prevents the player from using items or techniques. The enemies have high evade rates, lots of experience, and/or drop rare items.

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* In ''VideoGame/ChronoTrigger'', there are a number of enemies who have the ability "Lock-All", which prevents the player from using items or techniques. The enemies have that do this are all {{Metal Slime}}s, having high evade evasion rates, giving lots of experience, and/or drop and (in some cases) dropping rare items.
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