History Main / NoDelaysForTheWicked

12th Jan '18 4:14:12 AM Cryoclaste
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* Averted in a gag in the SailorMoon S season where Eudial calls Haruka's house to leave a message on her answering machine that she has found the holder of a talisman. Eudial's message gets cut off by the answering machine only allowing messages of a certain length, and then she has to call back and leaves the rest of her message, which begins with her yelling about the answering machine cutting her off in the first message.

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* Averted in a gag in the SailorMoon S ''Franchise/SailorMoon S'' season where Eudial calls Haruka's house to leave a message on her answering machine that she has found the holder of a talisman. Eudial's message gets cut off by the answering machine only allowing messages of a certain length, and then she has to call back and leaves the rest of her message, which begins with her yelling about the answering machine cutting her off in the first message.
11th Jan '18 8:28:23 AM Cryoclaste
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* Similar to the ''WesternAnimation/FamilyGuy'' example, TheVentureBrothers shows that the minions of the supervillains often question the order of their bosses, have very human failings, have a union of their own and will bring their negotiating demands to their bosses who themselves constantly struggle with budgetary contraints. This show loves taking the demolition ball to any trope it can find.

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* Similar to the ''WesternAnimation/FamilyGuy'' example, TheVentureBrothers ''WesternAnimation/TheVentureBros'' shows that the minions of the supervillains often question the order of their bosses, have very human failings, have a union of their own and will bring their negotiating demands to their bosses who themselves constantly struggle with budgetary contraints. This show loves taking the demolition ball to any trope it can find.
8th Jan '18 7:33:50 AM Cryoclaste
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* Becomes a plot point in ''[[NancyDrew Alibi In Ashes]]'', when Nancy realizes that [[spoiler: Brenda]] has some secret way of getting around town very fast, despite traffic delays and bridge closures.

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* Becomes a plot point in ''[[NancyDrew ''[[VideoGame/NancyDrew Alibi In Ashes]]'', when Nancy realizes that [[spoiler: Brenda]] has some secret way of getting around town very fast, despite traffic delays and bridge closures.
11th Sep '17 6:22:26 AM Chabal2
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* In ''TabletopGame/{{Warhammer 40000}}'', the Imperium is the largest aversion to this trope. The galaxy spanning empire is rife with corruption and bureaucracy (in fact, there are entire PLANETS of {{Obstructive Bureaucrat}}s). If a planet or system falls under attack, it can take years to organize a sizeable relief force and get to the front lines, assuming there aren't any freak Warp storms to delay or outright destroy the fleet. It's so bad that entire planetary systems are lost and armies rerouted to the wrong place due to ''rounding errors''. The only faction that seems to play this trope straight are the Forces of Chaos, if only because by their very nature they sneer and heckle such fool concepts as logistics and casualty.

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* In ''TabletopGame/{{Warhammer 40000}}'', the 40000}}'':
** The
Imperium is the largest aversion to this trope. The galaxy spanning empire is rife with corruption and bureaucracy (in fact, there are entire PLANETS of {{Obstructive Bureaucrat}}s). If a planet or system falls under attack, it can take years to organize a sizeable relief force and get to the front lines, assuming there aren't any freak Warp storms to delay or outright destroy the fleet. It's so bad that entire planetary systems are lost and armies rerouted to the wrong place due to ''rounding errors''. The only faction that seems to play this trope straight are the Forces of Chaos, if only because by their very nature they sneer and heckle such fool concepts as logistics and casualty.
** An excellent example is Warp travel, (almost) the only way to get from planet to planet. Where humans depend on Navigators and regularly fall victim to [[HyperspaceIsAScaryPlace daemons and warpspawn and other horrible things living there]], the forces of Chaos can control the Warp (if their gods aren't feeling like dicks to them that day), the Eldar use a different dimension called the Webway, the Tau use a safer but much slower method that doesn't ''quite'' enter the Warp, the Tyranids move at sub-FTL in realspace (and good thing too, otherwise they'd have eaten the galaxy already), the Necrons have science so advanced they can go at FTL in realspace... In fact, the only faction to not fear getting waylaid by Warp currents are the orks, because it means a good fight either way.
30th Aug '17 4:58:24 AM Reddkryten
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Added DiffLines:

**Subverted in Tunguska, where the conspiracy is thwarted when a member of staff at the airport decides to check a package of black oil. I thought this was a lovely almost plausible example as it showed that, while the conspiracy had plants in various government department, they had no control of little things. A few seasons later however, some of their schemes would require every single person in the FBI building to be part of the conspiracy.
20th May '17 1:54:39 AM Darth_Marth
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* ''WesternAnimation/SamuraiJack'': Hilariously averted with Scaramouche in season 5. After turning out to be NotQuiteDead and having discovered that Jack has lost his magic sword -the only known weapon capable of harming [[BigBad Aku]]- he immediately sets off to inform Aku of Jack's vulnerability. However, as Jack [[CellphonesAreUseless destroyed his cell phone]] and all of his body except for his head, he has no easy way to contact him, and all of his attempts to do so keep getting thwarted by luck, happenstance, and Aku's own apathy. By the time he finally manages to deliver the news, Jack has recovered his sword, and Aku immediately [[YouHaveFailedMe kills Scaramouche for bringing him bad intel]].
28th Mar '17 3:58:57 AM Doug86
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* Averted in AmericanTabloid. A plot to kill JFK in Miami falls apart, with Dallas being a hastily kludged together but successful back-up plan.

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* Averted in AmericanTabloid.''Literature/AmericanTabloid''. A plot to kill JFK in Miami falls apart, with Dallas being a hastily kludged together but successful back-up plan.
12th Feb '17 5:44:33 PM Kalaong
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* The entire Franchise/AssassinsCreed franchise seems to be this at first glance, with the Templars foiling the Assassins at every turn and ultimately shaping the world - and [[WrittenByTheWinners history]] - in their favor. However, in VideoGame/AssassinsCreedIII, the BigBad of the American Revolution-era Templars explains that they are simply [[EvilIsEasy realistic]] and [[EvilPaysBetter opportunistic]] - they don't ''need'' to be perfectly competent to achieve their goals, they just need to [[TheCorrupter accommodate and nurture]] the flaws in human nature instead of attempting to correct them as the Assassins do. [[AsLongAsThereIsEvil As long as there are ambitious, greedy, cruel, humans]], there will be Templars to reward obedience with influence, wealth and power.

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* The entire Franchise/AssassinsCreed franchise seems to be this at first glance, with the Templars foiling the Assassins at every turn and ultimately shaping the world - and [[WrittenByTheWinners history]] - in their favor. However, in VideoGame/AssassinsCreedIII, the BigBad of the American Revolution-era Templars explains that they are simply [[EvilIsEasy realistic]] and [[EvilPaysBetter opportunistic]] - they don't ''need'' to be perfectly competent to achieve their goals, they just need to [[TheCorrupter accommodate and nurture]] the flaws in human nature instead of attempting to correct them as the Assassins do. [[AsLongAsThereIsEvil As long as there are ambitious, greedy, cruel, cruel humans]], there will be Templars to reward obedience with influence, wealth and power.
12th Feb '17 5:43:41 PM Kalaong
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* The entire Franchise/AssassinsCreed franchise seems to be this at first glance, with the Templars foiling the Assassins at every turn and ultimately shaping the world - and [[WrittenByTheWinners history]] - in their favor. However, in VideoGame/AssassinsCreedIII, the BigBad of the American Revolution-era Templars explains that they are simply [[EvilIsEasy realistic]] and [[EvilPaysBetter opportunistic]] - they don't ''need'' to be perfectly competent to achieve their goals, they just need to [[TheCorrupter accommodate and nurture]] the flaws in human nature instead of attempting to correct them as the Assassins do. [[AsLongAsThereIsEvil As long as there are cruel, greedy humans]], there will be Templars to reward obedience with wealth, power and influence.

to:

* The entire Franchise/AssassinsCreed franchise seems to be this at first glance, with the Templars foiling the Assassins at every turn and ultimately shaping the world - and [[WrittenByTheWinners history]] - in their favor. However, in VideoGame/AssassinsCreedIII, the BigBad of the American Revolution-era Templars explains that they are simply [[EvilIsEasy realistic]] and [[EvilPaysBetter opportunistic]] - they don't ''need'' to be perfectly competent to achieve their goals, they just need to [[TheCorrupter accommodate and nurture]] the flaws in human nature instead of attempting to correct them as the Assassins do. [[AsLongAsThereIsEvil As long as there are ambitious, greedy, cruel, greedy humans]], there will be Templars to reward obedience with wealth, power influence, wealth and influence. power.
18th Jan '17 11:16:06 AM Kalaong
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*** Though the episode also features an inversion, when one of her crewmates casually refers to Zuko and Iroh as prisoners, tipping them off (though Iroh was already suspicious) and allowing them to escape. She's absolutely livid, and the crewmate clearly fears for his life.

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*** Though the episode also features an inversion, when one of her crewmates casually refers to Zuko and Iroh as prisoners, tipping them off (though Iroh was already suspicious) and allowing them to escape. She's absolutely livid, and the crewmate clearly fears for his life. None of them are ever seen again, and she instead gathers her QuirkyMinibossSquad of Ty Lee and Mai, who do ''much'' better.
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