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* Used in ''Warcraft I'' and ''II''. The Horde didn't have healing powers, but they made up with necromancy and an invulnerability spell. In the expansion set for [=WC2=], all orc heroes had three times more health than their alliance counterparts, since if they died you lost the mission.

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* Used in ''Warcraft ''WarCraft I'' and ''II''. The Horde didn't have healing powers, but they made up with necromancy and an invulnerability spell. In the expansion set for [=WC2=], all orc heroes had three times more health than their alliance counterparts, since if they died you lost the mission.



** Warcraft III averts this, the Undead side having between Death Coil, Unholy Aura, Vampiric Aura, Cannibalize, and in the expansion Essence of Blight more potential ways of healing its troops than any other.

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** Warcraft III ''WarCraft III'' averts this, the Undead side having between Death Coil, Unholy Aura, Vampiric Aura, Cannibalize, and in the expansion Essence of Blight more potential ways of healing its troops than any other.
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* Averted in ''Jedi Outcast'' and ''Jedi Academy''. In the former, [[AntiHero Kyle Katarn]] has a [[GrayAndGreyMorality more neutral outlook]] at first, and has a mix of dark and light Force powers (including self-regeneration), before becoming a Jedi. His more relaxed perspective on dark vs. light becomes part of his curriculum in the latter game, and players can mix-and-match powers irrespective of their ultimate choice of which path to follow, and can easily heal, drain, or perform both, since the game lets you keep all your Force powers.

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** Subverted in the original [[FinalFantasyI Final Fantasy]]. ''Most'' of the foes that the Light Warriors face off against indeed cannot cure themselves. So when [[BigBad Chaos]] randomly uses ''the best healing spell in the game'', it comes as quite a shock.

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** Subverted in the original [[FinalFantasyI ''[[FinalFantasyI Final Fantasy]].Fantasy]]''. ''Most'' of the foes that the Light Warriors face off against indeed cannot cure themselves. So when [[BigBad Chaos]] randomly uses ''the best healing spell in the game'', it comes as quite a shock. [[ThatOneAttack And it heals him fully]].
** Ahriman in ''FinalFantasyIII'' can cast Cura on himself. Considering that's the second weakest healing spell and he's fought on TheVeryDefinitelyFinalDungeon.... Yeah, it's not doing him any good.
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* ''ShinMegamiTensei'' has a select group of enemies who can and will liberally use whatever annoying healing spell they like. Superbosses like [[StrangeJourney Alilat]] and [[DigitalDevilSaga Satan]] have no compunctions about using Diarahan (full HP restore) when they're near death. Even lesser enemies who know the right spells are not averse to using them. [[StrangeJourney Demiurge, Captain Jack]] and others have lesser versions (often Diarama - mid-HP restore). [[ShinMegamiTenseiNocturne The Pale Rider]] is a particularly evil example-he summons two flunkies to cast weakening spells. When near-death, these will self-destruct, damaging everybody else-but healing the Rider. The Rider will then use the opportunity to summon more of his flunkies.
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The reason is simple: healing abilities are almost exclusively used to help others, which means that any use of such powers is almost inherently seen as selfless or kind. As such, the BigBad can't exactly cast "Cure Critical Wounds" to heal his mooks and still seem really Bad. Likewise, {{Antihero}}es are likely to lack healing magic or powers. Another reason for this happening, at least in video games, is that an enemy with healing powers [[AcceptableBreaksFromReality can get annoying very quickly]]. This is especially true for bosses, whose HitPoints generally far outstrip the player's; several of [[ThatOneBoss the most annoying bosses]] have healing powers.

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The reason is simple: healing abilities are almost exclusively used to help others, which means that any use of such powers is almost inherently seen as selfless or kind. As such, the BigBad can't exactly cast "Cure Critical Wounds" to heal his mooks and still seem really Bad.Evil, despite the fact it is in his self-interest to have his mooks alive to take hits for him. Likewise, {{Antihero}}es are likely to lack healing magic or powers. Another reason for this happening, at least in video games, is that an enemy with healing powers [[AcceptableBreaksFromReality can get annoying very quickly]]. This is especially true for bosses, whose HitPoints generally far outstrip the player's; several of [[ThatOneBoss the most annoying bosses]] have healing powers.
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*** That was mostly to stick it to Redcloak for not being more effective at dealing with O-Chul, Xykon claimed "At least he had the gall to raise the alarm" whereas Redcloak just teleported away when it looked like he was going to bite it (keep in mind, death is usually cheap, with a bit of diamond dust and a mid-level cleric being all it takes to bring someone back, and they just took over an entire city, which is stated to be a major trade hub, so some of that stuff would of been around somewhere.)

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*** That was mostly to stick it to Redcloak for not being more effective at dealing with O-Chul, Xykon claimed "At least he had the gall to raise the alarm" whereas Redcloak just teleported away when it looked like he was going to bite it (keep in mind, death is usually cheap, with a bit of diamond dust and a mid-level cleric being all it takes to bring someone back, and they just took over an entire city, which is stated to be a major trade hub, so some of that stuff would of have been around somewhere.)
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* Inversion ([[ZigZaggedTrope of sorts]]) in ''ToAruMajutsuNoIndex'': Touma is not evil. The good guys ([[WellIntentionedExtremist well...]]) can heal though magic. He can cancel out magic. That means healing magic can't heal him or his friends while he's in the proximity. Talk about your BlessedWithSuck.
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* ''CityOfVillains'' bends the rule slightly with the healing-oriented powerset Pain Domination for villain archetypes as a counterpart to the hero-exclusive Empathy powerset (the most healing-oriented powerset in the game, where most powersets are more oriented on buffs and occasionally debuffs). Pain Domination is described as, well, [[ExactlyWhatItSaysOnTheTin manipulating the pain of others]], which has a decidedly more villainous slant than the concept of having [[EmpathicHealer empathic powers]].
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This trope has nothing to do with actually "curing the evil". For that see HeelFaceTurn. Contrast with GoodPowersBadPeople, for villains who not only get "good" powers, but use them for evil.

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This trope has nothing to do with actually "curing the evil". For that see HeelFaceTurn. Contrast with GoodPowersBadPeople, for villains who not only get "good" powers, but use them for evil. See also HarmfulHealing for one application of aversions to this trope.

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* Averted and lampshaded in ''NightWatch'' to underline that the Light and the Dark Ones are NotSoDifferent.
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** In ''Allegiance'', Mara Jade is the Emperor's Hand, a sort of all-purpose Force-Sensitive agent with some training. An ally of hers is horribly wounded and slowly dying, and she's helpless to do anything but try to take him to a medical capsule. The narration states that the Emperor has taught her techniques to heal herself with, but nothing she can apply to someone else.

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** In ''Allegiance'', ''{{StarWars/Allegiance}}'', Mara Jade is the Emperor's Hand, a sort of all-purpose Force-Sensitive agent with some training. An ally of hers is horribly wounded and slowly dying, and she's helpless to do anything but try to take him to a medical capsule. The narration states that the Emperor has taught her techniques to heal herself with, but nothing she can apply to someone else.

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** In addition, some Sith possess the ability to keep grievously injured beings alive for far longer than should be possible, but don't seem to possess true healing powers. Note the Emperor in Revenge of the Sith, who was able to keep Anakin alive long enough for him to be cyborged but did nothing to repair his extensive burns. Darth Sion from Knights of the Old Republic 2 is this power taken to extremes- sheer force of will is the only thing keeping his broken body alive, and ''boy'' is it doing a good job.
*** ShadowsOfTheEmpire went into this slightly more. For a brief point it went into Darth Vader's POV where it was stated that he could heal himself with the power of the dark side, except the moment it began working, Darth Vader instinctively felt positive and let go of the hate needed to fuel the power.

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** In addition, some Sith possess the ability to keep grievously injured beings alive for far longer than should be possible, but don't seem to possess true healing powers. Note the Emperor in Revenge of the Sith, RevengeOfTheSith, who was able to keep Anakin alive long enough for him to be cyborged but did nothing to repair his extensive burns. Darth Sion from Knights of the Old Republic 2 is this power taken to extremes- sheer force of will is the only thing keeping his broken body alive, and ''boy'' is it doing a good job.
*** ShadowsOfTheEmpire ''ShadowsOfTheEmpire'' went into this slightly more. For a brief point it went into Darth Vader's POV where it was stated that he could heal himself with the power of the dark side, except the moment it began working, Darth Vader instinctively felt positive and let go of the hate needed to fuel the power.power.
** In ''Allegiance'', Mara Jade is the Emperor's Hand, a sort of all-purpose Force-Sensitive agent with some training. An ally of hers is horribly wounded and slowly dying, and she's helpless to do anything but try to take him to a medical capsule. The narration states that the Emperor has taught her techniques to heal herself with, but nothing she can apply to someone else.
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** Minor Drain still heals you when you cast it on yourself albeit a pitiful amount. It still abides by the selfish nature of evil.

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*** ShadowOfTheEmpire went into this slightly more. For a brief point it went into Darth Vader's POV where it was stated that he could heal himself with the power of the dark side, except the moment it began working, Darth Vader instinctively felt positive and let go of the hate needed to fuel the power.

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*** ShadowOfTheEmpire ShadowsOfTheEmpire went into this slightly more. For a brief point it went into Darth Vader's POV where it was stated that he could heal himself with the power of the dark side, except the moment it began working, Darth Vader instinctively felt positive and let go of the hate needed to fuel the power.



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** Averted in three separate cases in [[{{KingdomHeartsBirthBySleep}} Birth By Sleep.]] The first case, one of the final bosses, can heal because he's [[spoiler: taken control of one of the main character's bodies]]. The other two, the [[spoiler: Vanitas Remnant]] and The Mysterious Figure, serve as the games' superbosses and have some creative ways of healing: the former will automatically heal himself to full health if you use Curative magic on yourself (although Potions and Spells that attack as well as heal, such as Faith and Salvation, don't trigger the healing), whilst the latter can either use Restore Barrier to heal some of his health if your attack lasts for too long, or can actually ''turn back time to before you hit him'' to undo the damage and smack you around a few times.

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** Averted in three separate cases in [[{{KingdomHeartsBirthBySleep}} Birth By Sleep.]] The first case, one of the final bosses, boss of one storyline [[spoiler: and overall TrueFinalBoss]], can heal because he's [[spoiler: taken control of one of the main character's bodies]]. The other two, the [[spoiler: Vanitas Remnant]] and The Mysterious Figure, serve as the games' superbosses and have some creative ways of healing: the former will automatically heal himself to full health if you use Curative magic on yourself (although Potions and Spells that attack as well as heal, such as Faith and Salvation, don't trigger the healing), whilst the latter can either use Restore Barrier to heal some of his health if your attack lasts for too long, long or can actually ''turn back time to before you hit him'' to undo the damage and smack you around a few times.
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* Averted and inverted in ''DungeonCrawl Stone Soup''. Some of both good and evil gods give methods of healing to your character. On the other hand, spells that heal you are only contained in Necromancy school, which the good gods forbid you from using it.
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** Averted in three separate cases in [[{{KingdomHeartsBirthBySleep}} Birth By Sleep.]] The first case, one of the final bosses, can heal because he's [[spoiler: taken control of one of the main character's bodies]]. The other two, the [[spoiler: Vanitas Remnant]] and The Mysterious Figure, serve as the games' superbosses and have some creative ways of healing: the former will automatically heal himself to full health if you use Curative magic on yourself (although Potions and Spells that attack as well as heal, such as Faith and Salvation, don't trigger the healing), whilst the latter can either use Restore Barrier to heal some of his health if your attack lasts for too long, or can actually ''turn back time to before you hit him'' to undo the damage and smack you around a few times.
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** [[spoiler:Pain/Nagato]] is something of a DoubleSubversion, as he had a healing power that could work on anyone, but didn't use it for anything but ([[PeoplePuppets sort of]]) self-generate until after his HeelFaceTurn.

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** [[spoiler:Pain/Nagato]] is something of a DoubleSubversion, as he had a healing power that could work on anyone, but didn't use it for anything but ([[PeoplePuppets sort of]]) self-generate functionally]]) self-regeneration until after his HeelFaceTurn.
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** [[spoiler:Pain/Nagato]] is something of a DoubleSubversion, as he had a healing power besides self-regeneration, but didn't use it until after his HeelFaceTurn.

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** [[spoiler:Pain/Nagato]] is something of a DoubleSubversion, as he had a healing power besides self-regeneration, that could work on anyone, but didn't use it for anything but ([[PeoplePuppets sort of]]) self-generate until after his HeelFaceTurn.
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*** That was mostly to stick it to Redcloak for not being more effective at dealing with O-Chul, Xykon claimed "At least he had the gall to raise the alarm" whereas Redcloak just teleported away when it looked like he was going to bite it (keep in mind, death is usually cheap, with a bit of diamond dust and a mid-level cleric being all it takes to bring someone back, and they just took over an entire city, which is stated to be a major trade hub, so some of that stuff would of been around somewhere.)

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[[AC:{{Comics}}]]
* [[SpiderMan Symbiotes]] do have the power to heal people, but some things need permanent bonding. [[spoiler: Faced with dying of cancer or becoming one with his symbiote Eddie Brock [[TakeAThirdOption chose suicide]].(Someone got to him in time)]]
** In ''SpiderGirl'' it heals May after [[spoiler: a weapon has been driven into her chest and out the other side]], but by that point it's [[HeelFaceTurn not remotely evil]].
* Averted in StarWarsLegacy; Cade's healing power which can heal almost anything insanly fast and bring back the recent dead, is a DarkSide power: it works by forcing the Living Force into a person rather than working with it.




[[AC:{{Comics}}]]
* [[SpiderMan Symbiotes]] do have the power to heal people, but some things need permanent bonding. [[spoiler: Faced with dying of cancer or becoming one with his symbiote Eddie Brock [[TakeAThirdOption chose suicide]].(Someone got to him in time)]]
** In ''SpiderGirl'' it heals May after [[spoiler: a weapon has been driven into her chest and out the other side]], but by that point it's [[HeelFaceTurn not remotely evil]].
* Averted in StarWarsLegacy; Cade's healing power which can heal almost anything insanly fast and bring back the recent dead, is a DarkSide power: it works by forcing the Living Force into a person rather than working with it.
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The reason is simple: healing abilities are almost exclusively used to help others, which means that any use of such powers is almost inherently seen as selfless or kind. As such, the BigBad can't exactly cast "Cure Critical Wounds" to heal his mooks and still seem really Bad. Likewise, {{Antihero}}es are likely to lack healing magic or powers. Another reason for this happening, at least in video games, is that an enemy with healing powers can get annoying very quickly. This is especially true for bosses, whose HitPoints generally far outstrip the player's; several of [[ThatOneBoss the most annoying bosses]] have healing powers.

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The reason is simple: healing abilities are almost exclusively used to help others, which means that any use of such powers is almost inherently seen as selfless or kind. As such, the BigBad can't exactly cast "Cure Critical Wounds" to heal his mooks and still seem really Bad. Likewise, {{Antihero}}es are likely to lack healing magic or powers. Another reason for this happening, at least in video games, is that an enemy with healing powers [[AcceptableBreaksFromReality can get annoying very quickly.quickly]]. This is especially true for bosses, whose HitPoints generally far outstrip the player's; several of [[ThatOneBoss the most annoying bosses]] have healing powers.
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** Also lampshaded in the first game during the late game boss fight with [spoiler: Riku] where during some of his moves, he says "Heal this!"

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** Also **Also lampshaded in the first game during the late game boss fight with [spoiler: Riku] [[spoiler: Riku]] where during some of his moves, he says "Heal this!"
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**Also lampshaded in the first game during the late game boss fight with [spoiler: Riku] where during some of his moves, he says "Heal this!"
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* Subverted by [[MadScientist The]] [[MadDoctor Doctor]] in ''BlackCat'' who's probably the most [[CompleteMonster evil]] [[EvilutionaryBiologist version]] of TheMedic that you'll ever meet. His whole schtick is keeping [[TheBigBad Creed]]'s army up and running, so that the world wide revolution can continue. And so that he can keep doing twisted experiments ForScience!
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* In ''DragonAge,'' you can't be healed by normal means when using Blood Magic (which is effectively evil BlackMagic in the setting).
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Comma!


Just as Good characters aren't allowed to have [[BadPowersBadPeople Bad Powers]], Evil characters are not allowed to have Good powers -- or, more specifically, [[HealingHands healing powers]]. In short characters on TheDarkSide are generally incapable of using powers, skills, spells, or abilities that would serve to restore or protect rather than destroy.

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Just as Good characters aren't allowed to have [[BadPowersBadPeople Bad Powers]], Evil characters are not allowed to have Good powers -- or, more specifically, [[HealingHands healing powers]]. In short short, characters on TheDarkSide are generally incapable of using powers, skills, spells, or abilities that would serve to restore or protect rather than destroy.
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* In ''TheSuffering,'' the more evil Torque is, the less healing pills work on him, and the more good he is, the more he's healed. Conversely, he can berserk more when evil.
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** Definitely an Aversion in this case, as his God (literally "The Dark One") grants him and other goblin priests a variety of healing spells identical to those used by the good guys (even including Resurection, which Redcloak uses on a MauveShirt minion AT XYKON'S INSTRUCTION at one point)
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* The Abyssal {{Exalted}} ''do'' get Medicine charms, just like all other Exalted... but theirs generally involves stitching parts from dead bodies onto the people they're trying to heal. Have it done to you too much and you effectively become undead. Hey, it's called Necrosurgery for a reason!

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