History Main / NoCampaignforTheWicked

29th May '17 11:57:05 AM nombretomado
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** However, the Crossover series ''WarriorsOrochi'' doesn't have a campaign for Orochi's side until the sequel.

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** However, the Crossover series ''WarriorsOrochi'' ''VideoGame/WarriorsOrochi'' doesn't have a campaign for Orochi's side until the sequel.
28th May '17 10:35:37 PM TheKaizerreich
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** The actual ExpansionPack brings another campaign for each faction, thus the run of the campaigns in total goes China, GLA, USA, USA, GLA and China again, and the story goes in that order too. So not only did the wicked evil GLA get their campaigns, they actually are canon.
28th May '17 2:51:08 AM Arivne
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** 2nd Edition TabletopGame/{{Ravenloft}} campaign setting supplement ''Domains of Dread''. No {{PC}} is allowed to become a domain lord, because long before they could achieve this they would be come so evil that they would become an {{NPC}}.

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** 2nd Edition TabletopGame/{{Ravenloft}} campaign setting supplement ''Domains of Dread''. No {{PC}} is allowed to become be a domain lord, because long before they could achieve this they would be come become so evil that they would become change into an {{NPC}}.
28th May '17 2:49:44 AM Arivne
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** 2nd Edition TabletopGame/{{Ravenloft}} campaign setting supplement ''Domains of Dread''. No {{PC}} is allowed to become a domain lord, because long before they could achieve this they would be come so evil that they would become an {{NPC}}.
28th May '17 2:36:21 AM Arivne
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** ''TabletopGame/{{Planescape}} Monstrous Compendium Appendix II''. Incantifers are creatures that used to be human beings. They were changed by magic so that they can absorb magic and don't need to eat, breathe or sleep (among other powers). They have evil tendencies and Dungeon Masters are warned not to allow {{PC}}s to undergo the incantifer-creation process.
*** This was subverted in 3rd edition; DragonMagazine #339 updated the incantifers (now called [[SpellMyNameWithAnS incantifiers]]) to a PrestigeClass, allowing any character to join them. It wasn't easy, however, as you needed to expend a lot of gold and experience points to transform, and you had to persuade an existing incantifier to transform you, something they were reluctant to do.

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** ''TabletopGame/{{Planescape}} Monstrous Compendium Appendix II''. Incantifers are creatures that used to be human beings. They were changed by magic so that they can absorb magic and don't need to eat, breathe or sleep (among other powers). They have evil tendencies and Dungeon Masters are warned not to allow {{PC}}s to undergo the incantifer-creation process.
***
process. This was is subverted in 3rd edition; DragonMagazine #339 updated the incantifers (now called [[SpellMyNameWithAnS incantifiers]]) to a PrestigeClass, allowing any character to join them. It wasn't easy, however, as you needed to expend a lot of gold and experience points to transform, and you had to persuade an existing incantifier to transform you, something they were reluctant to do.
22nd May '17 11:28:07 PM TheNicestGuy
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* ''VideoGame/BorderlandsThePreSequel'' would be an aversion of sorts, but for the chronology. It was made after ''VideoGame/Borderlands2'', but concerns events that occurred earlier. Of the game's four basic [=PCs=], two are bosses who were killed by the heroes of ''Borderlands 2'', and all of them are working as mercenaries under Handsome Jack, the BigBad of ''Borderlands 2''. The catch is that, at the start of the story, none of them, not even Jack, is wicked--yet. As the plot progresses, some of the characters develop naturally into the forms that the players (and the ''Borderlands 2'' characters who are listening to the story in flashback) recognize: Jack the homicidal megalomaniac, Nisha the sadistic enforcer, Wilhelm the inhuman killing machine. The player gets to participate without completely feeling like they're "playing the bad guy" because Jack is convinced the whole time that he's [[WellIntentionedExtremist doing the right thing]], even as his methods get more extreme and his motives more selfish.
5th May '17 4:58:19 AM Cryoclaste
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* ''{{Pokemon}}'' is especially cruel as you are actually invited in every game to join the antagonist team, and yet you are [[ButThouMust forced to decline]].

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* ''{{Pokemon}}'' ''Franchise/{{Pokemon}}'' is especially cruel as you are actually invited in every game to join the antagonist team, and yet you are [[ButThouMust forced to decline]].
4th May '17 8:05:17 PM SSJMagus
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* The UsefulNotes/WorldWarII combat flight sim series ''VideoGame/IL2Sturmovik'' and its sequels/expansions allow you to fly not only for Germany and Japan, but also for the minor Axis air forces of Finland, Hungary, Romania and Slovakia. Nearly all countries that participated in aerial combat during the war are present in the games, in one way or another. It's also unusual to have a game that lets you play as the Soviet Union (sort of the Allies' TokenEvilTeammate) rather than just the US or Britain.

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* The UsefulNotes/WorldWarII combat flight sim series ''VideoGame/IL2Sturmovik'' and its sequels/expansions allow you to fly not only for Germany and Japan, but also for the minor Axis air forces of Finland, Hungary, Romania and Slovakia. Nearly all countries that participated in aerial combat during the war are present in the games, in one way or another. It's also unusual to have a game that lets you play as the Soviet Union (sort of the Allies' TokenEvilTeammate) rather than just the US or Britain.Britain, though it's quite unsurprising for a game developed and published by a Russian company.
2nd May '17 3:44:39 AM Cryoclaste
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* Triple-y averted in ''[[LegoAdaptationGame Lego Batman]]'' which has AnotherSideAnotherStory just as long as the three Batman campaigns in which the player gets to take on the roles of all the villains in the game.
** Lego adaptation games like giving you at least one way to play as evil characters; ''Lego HarryPotter'' has Dark magic objects scattered throughout levels that require Dark wizards to handle (although in the first game, this included [[ReverseMole Snape]]) and a bonus level where you play as Voldemort and kill Harry's parents.
** Lego ''Film/LordOfTheRings'' probably comes closest to using this trope, as while evil characters are unlockable they have no storyline and none of them have powers that aren't shared with a good guy or a treasure item. It's entirely possible to play through this one without ever using an evil character (unless you count [[EnemyMine Shagrat]] in one story level). That said, because of the treasure items, it's ''also'' the easiest to play through as any character, including the wicked.

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* Triple-y averted in ''[[LegoAdaptationGame Lego Batman]]'' ''VideoGame/LegoBatman'' which has AnotherSideAnotherStory just as long as the three Batman campaigns in which the player gets to take on the roles of all the villains in the game.
** Lego adaptation games like giving you at least one way to play as evil characters; ''Lego HarryPotter'' ''VideoGame/LegoHarryPotter'' has Dark magic objects scattered throughout levels that require Dark wizards to handle (although in the first game, this included [[ReverseMole Snape]]) and a bonus level where you play as Voldemort and kill Harry's parents.
** Lego ''Film/LordOfTheRings'' ''VideoGame/LEGOTheLordOfTheRings'' probably comes closest to using this trope, as while evil characters are unlockable they have no storyline and none of them have powers that aren't shared with a good guy or a treasure item. It's entirely possible to play through this one without ever using an evil character (unless you count [[EnemyMine Shagrat]] in one story level). That said, because of the treasure items, it's ''also'' the easiest to play through as any character, including the wicked.
25th Apr '17 6:24:12 PM ThePocket
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* The ''VideoGame/CallOfDuty'' games set in WWII allow you to play as a soldier on the U.S., British and Soviet sides - playing on the German or (in ''World at War'') Japanese sides is only allowed in multiplayer. Probably because of the controversy that would ensue if players were able to play as a German

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* The ''VideoGame/CallOfDuty'' games set in WWII allow you to play as a soldier on the U.S., British and Soviet sides - playing on the German or (in ''World at War'') Japanese sides is only allowed in multiplayer. Probably because of the controversy The series strives for historical accuracy; it's essentially a ForegoneConclusion that would ensue if players were able the Allies win, and your chief aim is living long enough to play as a Germansee it happen.



* ''{{VideoGame/Killzone}}'': You can only play as the Helghast in multiplayer, [[RootingForTheEmpire much to the disappointment of many.]]
** Subverted somewhat in Killzone: Mercenary where you do fight alongside the Helghast in the campaign, albeit as a PrivateMilitaryContractor rather than an actual Helghast soldier.

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* ''{{VideoGame/Killzone}}'': ''VideoGame/HalfLife: Opposing Force'' worked similarly to the Elite's campaign, with you as one of the marines that invade Black Mesa to cover up the AlienInvasion by killing everyone, alien and human alike. However, your helicopter goes down before you can get your marching orders (and apparently, neither do any of the grunts you encounter later and recruit to help you), so the whole game is just killing aliens, as well as the Black Ops who show up to mop up any survivors from either side. Though there ''is'' talk of finding and killing some guy named "Freeman" that you never actually meet... eh, he's probably not important.
* ''VideoGame/{{Killzone}}'':
You can only play as the Helghast in multiplayer, [[RootingForTheEmpire much to the disappointment of many.]]
** Subverted somewhat in Killzone: Mercenary ''Killzone: Mercenary'' where you do fight alongside the Helghast in the campaign, albeit as a PrivateMilitaryContractor rather than an actual Helghast soldier.
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