History Main / NoCampaignforTheWicked

21st Sep '16 8:33:07 AM Morgenthaler
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* Very noticeable in the ''VideoGame/CommandAndConquerRedAlert2'' expansion ''Yuri's Revenge'', despite the title there is no Yuri campaign. You can choose whether he's defeated by the Allies or the Soviets (and once again which ends up dominant over the other) depending on who manages to hold the time machine at the start of the story. You'd think after doing all that work to build a third faction they'd give it a campaign but nope.
** Rooting around in the game files shows audio files containing briefings for Yuri missions, including one where you play Yuri during one of the missions undertaken in the Allied campaign. There's not enough to warrant a full campaign though, suggesting they ran out of time. That, and the faction is [[GameBreaker so unbalanced]] that the campaign'd have been a cakewalk anyway.

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* Very noticeable in the ''VideoGame/CommandAndConquerRedAlert2'' expansion ''Yuri's Revenge'', despite the title there is no Yuri campaign. You can choose whether he's defeated by the Allies or the Soviets (and once again which ends up dominant over the other) depending on who manages to hold the time machine at the start of the story. You'd think after doing all that work to build a third faction they'd give it a campaign but nope.
**
nope. Rooting around in the game files shows audio files containing briefings for Yuri missions, including one where you play Yuri during one of the missions undertaken in the Allied campaign. There's not enough to warrant a full campaign though, suggesting they ran out of time. That, and the faction is [[GameBreaker so unbalanced]] that the campaign'd have been a cakewalk anyway.
21st Sep '16 6:10:20 AM Morgenthaler
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** However, a downloadable expansion featuring a Soviet campaign has been announced for release in autumn 2008.
*** Now that the Campaign is here, the Campaign essentially goes in the same plotline as the events of ''WorldInConflict'' with you in Soviet's POV where the Soviet gains ground in other parts. Orlovsky is a human face for the Soviet Forces rather than a mustache twirling villain and that the Soviets had tried to ask for aid before being forced to invade.
10th Sep '16 2:09:04 PM Timjames98
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If the bad guys '''do''' get a campaign, [[NoCanonForTheWicked it's not likely to be canon.]]

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If the bad guys '''do''' get a campaign, [[NoCanonForTheWicked it's not likely to be canon.]]
canon]] (unless it features them losing [[HappilyEverBefore or ends before The Good Guys win]]).
1st Sep '16 12:47:17 PM Morgenthaler
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* ''WorldInConflict'' has a campaign only for the US side, with some missions where the player character commands a coalition of European [=NATO=] forces. The Soviets aren't even given any names of note (like commanders that you might face during the campaign), and there is exactly one instance where you actually hear a Soviet character speak: the game intro, where an an officer delivers a very cheesy line about feeding the vultures.

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* ''WorldInConflict'' ''VideoGame/WorldInConflict'' has a campaign only for the US side, with some missions where the player character commands a coalition of European [=NATO=] forces. The Soviets aren't even given any names of note (like commanders that you might face during the campaign), and there is exactly one instance where you actually hear a Soviet character speak: the game intro, where an an officer delivers a very cheesy line about feeding the vultures.
31st Aug '16 8:19:17 PM Qaianna
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* ''VideoGame/{{Fallout 4}}'' has two examples. You can side with the Institute, which seems to be the most evil faction in the Wasteland. And if you've ever wanted to go Raider ... the Nuka-World expansion is for you. Raider-infested city? Meet the leader. Kill the leader. Start spreading around the Commonwealth once you 'convince' the other Raiders to listen to you.
15th Aug '16 3:29:46 AM Arivne
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** 2nd Edition supplement ''Cybertechnology''. When a character has too much cyberware implanted in their body they die. Cybermancy is the technique of using ritual magic to keep such a character alive. It involves dangerous and borderline evil rituals, and it is forbidden for {{PC}}s to learn how to perform it.
14th Aug '16 9:46:55 AM nombretomado
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* You can can play as hero and villain alike in ''DissidiaFinalFantasy'' outside of the 'Destiny Odyssey' and 'Shade Impulse' story modes, but only the protagonists have playable roles in those modes.

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* You can can play as hero and villain alike in ''DissidiaFinalFantasy'' ''VideoGame/DissidiaFinalFantasy'' outside of the 'Destiny Odyssey' and 'Shade Impulse' story modes, but only the protagonists have playable roles in those modes.
14th Aug '16 9:46:21 AM nombretomado
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* A number of fans were hoping that ''DissidiaFinalFantasy'' would include a story mode for the villains, but it was not to be. You can however play as the villains for the side storylines, Distant Glory and Inward Chaos, but the character you play as has no impact on the plot. The announcement that the sequel would change this caused much rejoicing... except that it didn't and 012 still had no villain campaign.

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* A number of fans were hoping that ''DissidiaFinalFantasy'' ''VideoGame/DissidiaFinalFantasy'' would include a story mode for the villains, but it was not to be. You can however play as the villains for the side storylines, Distant Glory and Inward Chaos, but the character you play as has no impact on the plot. The announcement that the sequel would change this caused much rejoicing... except that it didn't and 012 still had no villain campaign.
13th Aug '16 8:41:44 PM UmbrellasWereAwesome
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* The ''VideoGame/CallOfDuty'' games set in WWII allow you to play as a soldier on the U.S., British and Soviet sides - playing on the German or (in ''World at War'') Japanese sides is only allowed in multiplayer. Probably because of the controversy that would ensue if players were able to play as a German.
* ''{{VideoGame/Halo 2}}'' has you playing as a Covenant Elite for 1/2 the levels, but you notably never fight against the Humans at all. Every Covenant level involves [[EnemyCivilWar combat against Covenant rebels]], [[CosmicHorror the Flood]], and ultimately the Covenant itself after your character undergoes a HeelFaceTurn. Technically they (the Covenant) were the ones to HeelFaceTurn them.

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* The ''VideoGame/CallOfDuty'' games set in WWII allow you to play as a soldier on the U.S., British and Soviet sides - playing on the German or (in ''World at War'') Japanese sides is only allowed in multiplayer. Probably because of the controversy that would ensue if players were able to play as a German.
German
* ''Franchise/{{Halo}}'':
**
''{{VideoGame/Halo 2}}'' has you playing as a Covenant Elite for 1/2 the levels, but you notably never fight against the Humans humans at all. Every Covenant level involves [[EnemyCivilWar combat against Covenant rebels]], [[CosmicHorror the Flood]], and ultimately the Covenant itself after your character undergoes a HeelFaceTurn. Technically they (the Covenant) were the ones to HeelFaceTurn them.



** In ''VideoGame/HaloCombatEvolved: Anniversary'', [=ODSTs=] were announced to be allies while playing as a SPARTAN in Firefight. "Does that mean we can kill them as Elites?" is a signature fan statement to any article or video announcing this. No, [[VideoGameCrueltyPotential but why should that stop you]]?

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** In ''VideoGame/HaloCombatEvolved: Anniversary'', [=ODSTs=] were announced to be allies while playing as a SPARTAN Spartan in Firefight. "Does that mean we can kill them as Elites?" is a signature fan statement to any article or video announcing this. No, [[VideoGameCrueltyPotential but why should that stop you]]?
11th Aug '16 5:00:08 PM Arivne
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* ''TabletopGame/{{Shadowrun}}''. It was explicitly made clear that {{PC}} shadowrunners were not allowed to be genuinely evil.

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* ''TabletopGame/{{Shadowrun}}''. It was is explicitly made clear that {{PC}} shadowrunners were are not allowed to be genuinely evil.
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