History Main / NoCampaignForTheWicked

15th Aug '16 3:29:46 AM Arivne
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** 2nd Edition supplement ''Cybertechnology''. When a character has too much cyberware implanted in their body they die. Cybermancy is the technique of using ritual magic to keep such a character alive. It involves dangerous and borderline evil rituals, and it is forbidden for {{PC}}s to learn how to perform it.
14th Aug '16 9:46:55 AM nombretomado
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* You can can play as hero and villain alike in ''DissidiaFinalFantasy'' outside of the 'Destiny Odyssey' and 'Shade Impulse' story modes, but only the protagonists have playable roles in those modes.

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* You can can play as hero and villain alike in ''DissidiaFinalFantasy'' ''VideoGame/DissidiaFinalFantasy'' outside of the 'Destiny Odyssey' and 'Shade Impulse' story modes, but only the protagonists have playable roles in those modes.
14th Aug '16 9:46:21 AM nombretomado
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* A number of fans were hoping that ''DissidiaFinalFantasy'' would include a story mode for the villains, but it was not to be. You can however play as the villains for the side storylines, Distant Glory and Inward Chaos, but the character you play as has no impact on the plot. The announcement that the sequel would change this caused much rejoicing... except that it didn't and 012 still had no villain campaign.

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* A number of fans were hoping that ''DissidiaFinalFantasy'' ''VideoGame/DissidiaFinalFantasy'' would include a story mode for the villains, but it was not to be. You can however play as the villains for the side storylines, Distant Glory and Inward Chaos, but the character you play as has no impact on the plot. The announcement that the sequel would change this caused much rejoicing... except that it didn't and 012 still had no villain campaign.
13th Aug '16 8:41:44 PM UmbrellasWereAwesome
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* The ''VideoGame/CallOfDuty'' games set in WWII allow you to play as a soldier on the U.S., British and Soviet sides - playing on the German or (in ''World at War'') Japanese sides is only allowed in multiplayer. Probably because of the controversy that would ensue if players were able to play as a German.
* ''{{VideoGame/Halo 2}}'' has you playing as a Covenant Elite for 1/2 the levels, but you notably never fight against the Humans at all. Every Covenant level involves [[EnemyCivilWar combat against Covenant rebels]], [[CosmicHorror the Flood]], and ultimately the Covenant itself after your character undergoes a HeelFaceTurn. Technically they (the Covenant) were the ones to HeelFaceTurn them.

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* The ''VideoGame/CallOfDuty'' games set in WWII allow you to play as a soldier on the U.S., British and Soviet sides - playing on the German or (in ''World at War'') Japanese sides is only allowed in multiplayer. Probably because of the controversy that would ensue if players were able to play as a German.
German
* ''Franchise/{{Halo}}'':
**
''{{VideoGame/Halo 2}}'' has you playing as a Covenant Elite for 1/2 the levels, but you notably never fight against the Humans humans at all. Every Covenant level involves [[EnemyCivilWar combat against Covenant rebels]], [[CosmicHorror the Flood]], and ultimately the Covenant itself after your character undergoes a HeelFaceTurn. Technically they (the Covenant) were the ones to HeelFaceTurn them.



** In ''VideoGame/HaloCombatEvolved: Anniversary'', [=ODSTs=] were announced to be allies while playing as a SPARTAN in Firefight. "Does that mean we can kill them as Elites?" is a signature fan statement to any article or video announcing this. No, [[VideoGameCrueltyPotential but why should that stop you]]?

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** In ''VideoGame/HaloCombatEvolved: Anniversary'', [=ODSTs=] were announced to be allies while playing as a SPARTAN Spartan in Firefight. "Does that mean we can kill them as Elites?" is a signature fan statement to any article or video announcing this. No, [[VideoGameCrueltyPotential but why should that stop you]]?
11th Aug '16 5:00:08 PM Arivne
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* ''TabletopGame/{{Shadowrun}}''. It was explicitly made clear that {{PC}} shadowrunners were not allowed to be genuinely evil.

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* ''TabletopGame/{{Shadowrun}}''. It was is explicitly made clear that {{PC}} shadowrunners were are not allowed to be genuinely evil.
11th Aug '16 4:52:53 PM Arivne
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11th Aug '16 4:49:29 PM Arivne
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** ''TabletopGame/{{Planescape}} Monstrous Compendium Appendix II''. Incantifers are creatures that used to be human beings. They were changed by magic so that they can absorb magic and don't need to eat, breathe or sleep (among other powers). They have evil tendencies and Dungeon Masters are warned not to allow {{PC}}s to undergo the incantifer-creation process.
24th Jul '16 5:46:55 PM nombretomado
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* The RealTimeStrategy ''CompanyOfHeroes'' only has an U.S. campaign.

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* The RealTimeStrategy ''CompanyOfHeroes'' ''VideoGame/CompanyOfHeroes'' only has an U.S. campaign.
7th Jun '16 7:21:58 PM Arivne
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A common feature in TabletopRoleplayingGames are rules that either outright forbid evil characters, or at least strongly encourage the Gamemaster to allow only good or neutral characters.



* A common feature in TabletopRoleplayingGames are rules that either outright forbid evil characters, or at least strongly encourage the Gamemaster to allow only good or neutral characters.
** The new edition of ''TabletopGame/DungeonsAndDragons'', for instance, lists the good and neutral deities up front in the character creation section, while setting the evil gods firmly in the 'know your enemy' part of the book. This, of course, has no effect on some players and [=DMs=], who create all-evil campaigns frequently and with panache.

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* A common feature in TabletopRoleplayingGames are rules that either outright forbid evil characters, or at least strongly encourage the Gamemaster to allow only good or neutral characters.
''TabletopGame/DungeonsAndDragons''
** The new edition of ''TabletopGame/DungeonsAndDragons'', for instance, lists the good and neutral deities up front in the character creation section, while setting the evil gods firmly in the 'know your enemy' part of the book. This, of course, has no effect on some players and [=DMs=], who create all-evil campaigns frequently and with panache.



** Averted in the ''TabletopGame/WarhammerFantasyRoleplay'' sourcebooks, that provide in-depth details for evil classes, and even how to play Skaven, not only ChaoticEvil but also [[YouDirtyRat not even human]].

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** The ''TabletopGame/DungeonsAndDragons'' based RTS game ''Dragonshard'', has a campaign for the humans and the lizardfolk, but not for the Umbragen.
** BECMI (Basic/Expert/Companion/Master/Immortal) D&D, Immortals boxed set (1986). Player controlled {{PC}} Immortals are forbidden to be from the Sphere of Entropy, because creatures from that Sphere are all evil. All Entropy Sphere Immortals are {{NPC}}s.
** The author of a ''Dragon'' article on the "Death Master", a necromancy-themed NonPlayerCharacter class for 1st Edition AD&D, introduced it by stressing, thusly, that it was designed for NPC villains only:
---> "If I ever run into a player character Death Master at a gaming convention, I may turn Evil myself."
*
Averted in the ''TabletopGame/WarhammerFantasyRoleplay'' sourcebooks, that provide in-depth details for evil classes, and even how to play Skaven, not only ChaoticEvil but also [[YouDirtyRat not even human]].



* The ''TabletopGame/DungeonsAndDragons'' based RTS game ''Dragonshard'', has a campaign for the humans and the lizardfolk, but not for the Umbragen.
* The author of a ''Dragon'' article on the "Death Master", a necromancy-themed NonPlayerCharacter class for 1st Edition AD&D, introduced it by stressing, thusly, that it was designed for NPC villains only:
---> "If I ever run into a player character Death Master at a gaming convention, I may turn Evil myself."
10th May '16 2:47:22 PM Morgenthaler
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* Averted in ''EmpireEarth'', where both campaigns set in modern times involve the bad guys - the German Campaign leads to ThoseWackyNazis and the Russian Campaign follows an oppressive future Russia which attempts to conquer the world [[spoiler: although you pull a HeelFaceTurn later]]. The former campaign abruptly ends in 1941. Maybe because the final mission of said campaign is carrying out [[http://en.wikipedia.org/wiki/Operation_Sealion Operation Sealion]] and ''bombing Buckingham Palace''. There probably wasn't much else to do after that...

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* Averted in ''EmpireEarth'', ''VideoGame/EmpireEarth'', where both campaigns set in modern times involve the bad guys - the German Campaign leads to ThoseWackyNazis and the Russian Campaign follows an oppressive future Russia which attempts to conquer the world [[spoiler: although you pull a HeelFaceTurn later]]. The former campaign abruptly ends in 1941. Maybe because the final mission of said campaign is carrying out [[http://en.wikipedia.org/wiki/Operation_Sealion Operation Sealion]] and ''bombing Buckingham Palace''. There probably wasn't much else to do after that...
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