Follow TV Tropes

Following

History Main / NightmarishFactory

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In ''Theatre/JasperInDeadland'', Lucifer is in charge of a factory full of enslaved souls. It's easily the most hellish part of Deadland.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* The Toy Factory in Episode 2 of ''VideoGame/ScoobyDooFirstFrights''.
Is there an issue? Send a MessageReason:
None


* Much of the environment of the surreal stop-motion horror film ''WebVideo/MadGod'' has this dakr industrial aesthetic, especially the city where {{golem}}s made of crap labour in a gigantic engine.

to:

* Much of the environment of the surreal stop-motion horror SurrealHorror StopMotionAnimation film ''WebVideo/MadGod'' has this dakr dark industrial aesthetic, especially the city where {{golem}}s made of crap labour in a gigantic engine.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* The ''WesternAnimation/VeggieTales'' episode "Rack, Shack, and Benny", based on the Biblical story of Shadrach, Mesach, and Abednego, uses this trope as a stand-in for the Hebrew captivity and enslavement in Babylon. The main characters are underpaid workers in a [[NoOSHACompliance grotesquely unsafe]] chocolate factory run by the CorruptCorporateExecutive Nebby K. Nezzer (who is also a talking zucchini, this being ''Veggie Tales''). Mr. Nezzer's megalomania gets to the point where he demands all his workers join him in worshipping a giant chocolate bunny. After Mr. Nezzer's HeelFaceTurn at the end of the story, however, he starts treating him employees better and the chocolate factory becomes a much better place to work.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Much of the environment of the surreal stop-motion horror film ''WebVideo/MadGod'' has this dakr industrial aesthetic, especially the city where {{golem}}s made of crap labour in a gigantic engine.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* The factories of the galactic Company from "''Series/DoctorWho'', "[[Recap/DoctorWhoS15E4TheSunMakers The Sun Makers]]". Pluto is Humanity's last resort, as both Earth and Mars are uninhabitable. The entire human populace, each day, is worked ever so much more harder by a galactic Company, to extreme exhaustion. (One character, Cordo, at the beginning of the serial even admitting that he already works double shifts!) Taxes are placed abound on anything from medical care, to basic living, to ''even breathing the air''; heavy fines for ostensible offenses (such as being out in the light of the artificially-generated suns, or what is considered an airspace violation -- the Doctor harmlessly landing his TARDIS on top of one of the city buildings), and workers are penalized, even with legitimate time off given by the Company, [[MovingTheGoalPosts plus these fees and taxes are increased often, leaving them constantly in-debt and unable to pay these exorbitant amounts.]] Offenders are re-educated [[note]]read:essentially lobotomized[[/note]], and dissidents are steamed[[note]]put into a consensation chamber, one of the parts of the many machines in the factories, where the heat exchanger turns the water inside into high-temperature, high-pressure steam, broiling the victim alive[[/note]] The mysterious [[MorallyBankruptBanker Collector]] running the whole operation seems to be a MoneyFetish[=ist=], is obsessed with work, debt, finances, profit, transactions, entrepreneurship, percentage of workmanship and time, allotment, and everything coldly involved with business.
Is there an issue? Send a MessageReason:
None


* The Chop Shop in ''WesternAnimation/{{Robots}}'' is this, both in appearance and in how it's seen In-Universe. The fact that the owner looks like a female robot Satan doesn't help one bit. Nor does Music/TomWaits' [[Music/{{Swordfishtrombones}} "Underground."]]

to:

* The Chop Shop in ''WesternAnimation/{{Robots}}'' is this, both in appearance and in how it's seen In-Universe.in-universe. The fact that the owner looks like a female robot Satan doesn't help one bit. Nor does Music/TomWaits' [[Music/{{Swordfishtrombones}} "Underground."]]
Is there an issue? Send a MessageReason:
None


* The Chop Shop in ''WesternAnimation/{{Robots}}'' is this, both in appearance and in how it's seen in-world. The fact that the owner looks like a female robot Satan doesn't help one bit. Nor does Music/TomWaits' [[Music/{{Swordfishtrombones}} "Underground."]]

to:

* The Chop Shop in ''WesternAnimation/{{Robots}}'' is this, both in appearance and in how it's seen in-world.In-Universe. The fact that the owner looks like a female robot Satan doesn't help one bit. Nor does Music/TomWaits' [[Music/{{Swordfishtrombones}} "Underground."]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Heisenberg's factory from ''VideoGame/ResidentEvilVillage'' is one. The underground facility is gigantic and filled with Soldat zombies, cyborg zombies of Heisenberg's creation that are extremely tough and dangerous because of their drill arms.

Added: 408

Removed: 408

Is there an issue? Send a MessageReason:
None


* In ''WesternAnimation/TheSteamEnginesOfOz'', to reach the secret chamber where the Tin Man has hidden his heart, the heroes have to pass through the Great Steam Engine of Oz. It is blisteringly hot, everything is bathed in a hellish red glow, it is filled with smoke and steam, and coal keeps raining down upon their heads. Phadrig and Gromit both almost pass out from the exertion it takes to get through.



* In ''WesternAnimation/TheSteamEnginesOfOz'', to reach the secret chamber where the Tin Man has hidden his heart, the heroes have to pass through the Great Steam Engine of Oz. It is blisteringly hot, everything is bathed in a hellish red glow, it is filled with smoke and steam, and coal keeps raining down upon there heads. Phadrig and Gromit both almost pass out from the exertion it takes to get through.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In ''WesternAnimation/TheSteamEnginesOfOz'', to reach the secret chamber where the Tin Man has hidden his heart, the heroes have to pass through the Great Steam Engine of Oz. It is blisteringly hot, everything is bathed in a hellish red glow, it is filled with smoke and steam, and coal keeps raining down upon there heads. Phadrig and Gromit both almost pass out from the exertion it takes to get through.

Added: 246

Changed: 7

Is there an issue? Send a MessageReason:
None


* The characters in ''WesternAnimation/{{Nine}}'' make their way to a dilapidated version of this over the course of most of the movie. The villain is actually a magitek robot driven crazy by running the factory in the first place.

to:

* The characters in ''WesternAnimation/{{Nine}}'' make their way to a dilapidated version of this over the course of most of the movie. The villain is actually a magitek {{Magitek}} robot driven crazy by running the factory in the first place.place.
* In ''WesternAnimation/LooneyTunesRabbitsRun'', this is the setting when Cecil Turtle tries to "smelt" a BoundAndGagged WesternAnimation/LolaBunny. WesternAnimation/BugsBunny saves her (with ''very'' little help from WesternAnimation/DaffyDuck).



* Parodied in ''WesternAnimation/TheVentureBrothers'': in Dean's hallucination in the Season 2 finale, he frees enslaved orphans forced to turn a mill so that their misery can fuel the power of the Insect King (a robot/insect version of [[IneffectualSympatheticVillain the Monarch]])

to:

* Parodied in ''WesternAnimation/TheVentureBrothers'': in Dean's hallucination in the Season 2 finale, he frees enslaved orphans forced to turn a mill so that their misery can fuel the power of the Insect King (a robot/insect version of [[IneffectualSympatheticVillain the Monarch]])Monarch]]).
Is there an issue? Send a MessageReason:
None


* Smithy's Weapons Factory from ''VideoGame/SuperMarioRPG'' is a cross between this and OminousFloatingCastle.
* Cruella [=DeVil=]'s toy factory at the penultimate level of ''VideoGame/OneHundredAndTwoDalmatiansPuppiesToTheRescue'', which manufactures the [[LivingToys evil robotic toys]] you've been fighting throughout the game. The place is replete with several types of [[NoOSHACompliance dangerous crushing devices]] and [[ConveyorBeltOfDoom unprotected conveyor belts.]] And let's not forget that giant "super-gloop" cannon that Cruella uses on you in the level after that.

to:

* %%* ''VideoGame/SuperMarioRPGLegendOfTheSevenStars'': Smithy's Weapons Factory from ''VideoGame/SuperMarioRPG'' is a cross between this and OminousFloatingCastle.
* ''VideoGame/OneHundredAndTwoDalmatiansPuppiesToTheRescue'': Cruella [=DeVil=]'s toy factory at the penultimate level of ''VideoGame/OneHundredAndTwoDalmatiansPuppiesToTheRescue'', level, which manufactures the [[LivingToys evil robotic toys]] you've been fighting throughout the game. The place is replete with several types of [[NoOSHACompliance dangerous crushing devices]] and [[ConveyorBeltOfDoom unprotected conveyor belts.]] And let's not forget that giant "super-gloop" cannon that Cruella uses on you in the level after that.
Is there an issue? Send a MessageReason:
None


* [[http://yukkuri.wikia.com/wiki/Factory The Factory]] in stories about [[WaddlingHead Yukkuris]] in the ''VideoGame/{{Touhou}}'' setting. Here, the horror is not in the working conditions, but in the horrific treatment of the yukkuris produced there.

to:

* [[http://yukkuri.wikia.com/wiki/Factory The Factory]] in stories about [[WaddlingHead Yukkuris]] in the ''VideoGame/{{Touhou}}'' ''Franchise/TouhouProject'' setting. Here, the horror is not in the working conditions, but in the horrific treatment of the yukkuris produced there.



* In the [[WesternAnimation/MyLittlePonyFriendshipIsMagic pony]] fanfiction ''FanFic/RainbowFactory'', based on the song by Music/WoodenToaster, the top levels of the factory are described as this, although it's more because they're [[HumanResources rendering children down for their colors]] to [[MakesSenseInContext manufacture rainbows.]]

to:

* In the [[WesternAnimation/MyLittlePonyFriendshipIsMagic pony]] fanfiction ''FanFic/RainbowFactory'', ''Fanfic/RainbowFactory'', based on the song by Music/WoodenToaster, the top levels of the factory are described as this, although it's more because they're [[HumanResources rendering children down for their colors]] to [[MakesSenseInContext manufacture rainbows.]]



** The second half of Stage 3 of ''{{VideoGame/Contra}}: Shattered Soldier'' also fits this. After you have destroyed the small HelicopterBlender, you enter the factory, facing the grinding machine and the chubby alien thing that produces inanimate molds. Defeat it and it gets into grinding machine along with the molds, getting grinded into the grinding machine. Next, you will see an alien snake (looks like Devil Dragon Emperor Java) that spits the hazardous bubbles as well as poisonous acids. Beat the alien snake, and two rolling turrets following it, and you will face a giant robot that breaks the wall and chases you.

to:

** The second half of Stage 3 of ''{{VideoGame/Contra}}: ''VideoGame/{{Contra}}: Shattered Soldier'' also fits this. After you have destroyed the small HelicopterBlender, you enter the factory, facing the grinding machine and the chubby alien thing that produces inanimate molds. Defeat it and it gets into grinding machine along with the molds, getting grinded into the grinding machine. Next, you will see an alien snake (looks like Devil Dragon Emperor Java) that spits the hazardous bubbles as well as poisonous acids. Beat the alien snake, and two rolling turrets following it, and you will face a giant robot that breaks the wall and chases you.



* ''VideoGame/{{Quake}}''

to:

* ''VideoGame/{{Quake}}''''VideoGame/{{Quake}}'':



** ''VideoGame/{{QuakeIV}}'':

to:

** ''VideoGame/{{QuakeIV}}'': ''VideoGame/QuakeIV'':



* Cruella DeVil's toy factory at the penultimate level of ''VideoGame/OneHundredAndTwoDalmatiansPuppiesToTheRescue'', which manufactures the [[LivingToys evil robotic toys]] you've been fighting throughout the game. The place is replete with several types of [[NoOSHACompliance dangerous crushing devices]] and [[ConveyorBeltOfDoom unprotected conveyor belts.]] And let's not forget that giant "super-gloop" cannon that Cruella uses on you in the level after that.

to:

* Cruella DeVil's [=DeVil=]'s toy factory at the penultimate level of ''VideoGame/OneHundredAndTwoDalmatiansPuppiesToTheRescue'', which manufactures the [[LivingToys evil robotic toys]] you've been fighting throughout the game. The place is replete with several types of [[NoOSHACompliance dangerous crushing devices]] and [[ConveyorBeltOfDoom unprotected conveyor belts.]] And let's not forget that giant "super-gloop" cannon that Cruella uses on you in the level after that.
Is there an issue? Send a MessageReason:
None


* The setting of the slasher film ''Hazmat''.

to:

* The setting of the slasher film ''Hazmat''.''Film/{{Hazmat}}''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[folder:Theatre]]
* ''Theatre/{{Hadestown}}'' has the Underworld reimagined as a mining town where the dead slowly lose all sense of self and memory as they toil endlessly in the factories and mines while building an endless wall for Hades. The set is designed to resemble a massive, rusty oil drum that everyone is trapped in.
[[/folder]]
Is there an issue? Send a MessageReason:
None


* The Chop Shop in ''WesternAnimation/{{Robots}}'' is this, both in appearance and in how it's seen in-world. The fact that the owner looks like a female robot Satan doesn't help one bit.

to:

* The Chop Shop in ''WesternAnimation/{{Robots}}'' is this, both in appearance and in how it's seen in-world. The fact that the owner looks like a female robot Satan doesn't help one bit. Nor does Music/TomWaits' [[Music/{{Swordfishtrombones}} "Underground."]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''WesternAnimation/TheSimpsons'': The arts and crafts workshop at Kamp Krusty – in the eponymously-titled Season 4 premiere – is literally this: Nothing more than a sweatshop where Mr. Black and his stooges (Dolph, Jimbo and Kearney) abuse and torture the kids, make them work long hours and far beyond exhaustion, threaten them with bodily harm and rake them across the coals for even tiny, otherwise unnoticeable mistakes in their work as they make cheap goods to sell on the black market.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* The Cog Is Dead have ''Burn it Down'', set in a small town where the only work is in the factory. The conditions are deplorable, so one night when the boss is at home, they burn the place down. Subverted when it turns out the factory was literally necessary for their very survival...
Is there an issue? Send a MessageReason:
None


* An entire city (at least) is like this in the BadFuture of ''Disney/MeetTheRobinsons''.

to:

* An entire city (at least) is like this in the BadFuture of ''Disney/MeetTheRobinsons''.''WesternAnimation/MeetTheRobinsons''.
Is there an issue? Send a MessageReason:
None


* The factory that King Dedede builds in episode 28 of ''Anime/KirbyOfTheStars''.

to:

* The factory that King Dedede builds in episode 28 of ''Anime/KirbyOfTheStars''.''Anime/KirbyRightBackAtYa''.
Is there an issue? Send a MessageReason:
None


** ''VideoGame/QuakeII'': The Processing Plant in, where you get to [[LetsMeetTheMeat watch your comrades get turned into Strogg chow]]. The main objective of the level is to hit the shutdown button for every single one of the processing machines. This concept was expanded in ''VideoGame/{{QuakeIV}}'' into the Stroyent Production Facility and explaining that victims are liquefied into essential nutrients for the Strogg.

to:

** ''VideoGame/QuakeII'': The Processing Plant in, where you get to [[LetsMeetTheMeat watch your comrades get turned into Strogg chow]]. The main objective of the level is to hit the shutdown button for every single one of the processing machines. This concept was expanded in ''VideoGame/{{QuakeIV}}'' into the Stroyent Production Facility and Facility, explaining that victims are liquefied into essential nutrients for the Strogg.



*** The entire Stroyent factory arc in the same act continues the factory theme with corpses being liquefied into essential nutrients. There's a room with giant cogs and discarded piles of human bones to really emphasize the point. Subpar cyborgs also get discarded here in the basement acting like [[OurZombiesAreDifferent Zombies]].

to:

*** The entire aforementioned Stroyent factory arc in the same act continues the factory theme with corpses being liquefied into essential nutrients. There's a room with giant cogs and discarded piles of human bones to really emphasize the point. Subpar cyborgs also get discarded here in the basement acting like [[OurZombiesAreDifferent Zombies]].
Is there an issue? Send a MessageReason:
None


** ''VideoGame/QuakeII'': The Processing Plant in ''VideoGame/{{Quake II}}'', where you get to [[LetsMeetTheMeat watch your comrades get turned into Strogg chow]]. The main objective of the level is to hit the shutdown button for every single one of the processing machines.

to:

** ''VideoGame/QuakeII'': The Processing Plant in ''VideoGame/{{Quake II}}'', in, where you get to [[LetsMeetTheMeat watch your comrades get turned into Strogg chow]]. The main objective of the level is to hit the shutdown button for every single one of the processing machines. This concept was expanded in ''VideoGame/{{QuakeIV}}'' into the Stroyent Production Facility and explaining that victims are liquefied into essential nutrients for the Strogg.

Changed: 254

Removed: 252

Is there an issue? Send a MessageReason:
None


** In ''VideoGame/QuakeI'' The runic-themed levels have this feel to them. They feel like a cross between a molten-steel plant and a steel-based castle with runes, skulls, and crucifixion emblems adorning the walls and doors. The hot liquid behaves like lava, and the motif has the feel of an underworld villain's lair.
** ''VideoGame/QuakeII''
*** The Processing Plant in ''VideoGame/{{Quake II}}'', where you get to [[LetsMeetTheMeat watch your comrades get turned into Strogg chow]]. The main objective of the level is to hit the shutdown button for every single one of the processing machines.

to:

** In ''VideoGame/QuakeI'' ''VideoGame/QuakeI'': The runic-themed levels have this feel to them. They feel like a cross between a molten-steel plant and a steel-based castle with runes, skulls, and crucifixion emblems adorning the walls and doors. The hot liquid behaves like lava, and the motif has the feel of an underworld villain's lair.
** ''VideoGame/QuakeII''
***
''VideoGame/QuakeII'': The Processing Plant in ''VideoGame/{{Quake II}}'', where you get to [[LetsMeetTheMeat watch your comrades get turned into Strogg chow]]. The main objective of the level is to hit the shutdown button for every single one of the processing machines.

Added: 334

Changed: 1752

Is there an issue? Send a MessageReason:
None


** In ''VideoGame/QuakeI'' The Runic-Theme levels have this theme to them. They feel like a cross between a molten-steel plant and a steel-based castle with runes, skulls, and crucifixion emblems adorning the walls and doors. The hot liquid behaves like lava, and the motif has the feel of an underworld villain's lair.
** The Processing Plant in ''VideoGame/{{Quake II}}'', where you get to [[LetsMeetTheMeat watch your comrades get turned into Strogg chow]]. The main objective of the level is to hit the shutdown button for every single one of the processing machines.
* ''VideoGame/{{QuakeIV}}'':
** The Strogg Medical Facility in is one of these, despite the name. Captured human soldiers are put through UnwillingRoboticization where they're doped with steroids with massive, dirty needles, dismembered, and fused with cybernetic limbs and gubbins to make them into Strogg soldiers. You get to see this in First-Person, too (although for the PC Kain, it's a MidSeasonUpgrade and [[TookALevelInBadass level in Badass]] that gives him 25% more of everything since the mind-control implant in his skull was never fully activated).
** The entire Stroyent factory arc in the same act continues the factory theme with corpses being liquified into essential nutrients. There's a room with giant cogs and discarded piles of human bones to really emphasize the point. Subpar cyborgs also get discarded here in the basement acting like [[OurZombiesAreDifferent Zombies]].

to:

** In ''VideoGame/QuakeI'' The Runic-Theme runic-themed levels have this theme feel to them. They feel like a cross between a molten-steel plant and a steel-based castle with runes, skulls, and crucifixion emblems adorning the walls and doors. The hot liquid behaves like lava, and the motif has the feel of an underworld villain's lair.
** ''VideoGame/QuakeII''
***
The Processing Plant in ''VideoGame/{{Quake II}}'', where you get to [[LetsMeetTheMeat watch your comrades get turned into Strogg chow]]. The main objective of the level is to hit the shutdown button for every single one of the processing machines.
* ** ''VideoGame/{{QuakeIV}}'':
** *** The Strogg Medical Facility in is one of these, despite the name. Captured human soldiers are put through UnwillingRoboticization where they're doped with steroids with massive, dirty needles, dismembered, and fused with cybernetic limbs and gubbins tools to make them into Strogg soldiers. You get to see this in First-Person, too (although for the PC Kain, it's a MidSeasonUpgrade and [[TookALevelInBadass level in Badass]] that gives him 25% more of everything since the mind-control implant in his skull was never fully activated).
**
activated). The really unfortunate prisoners are subjected to ColdBloodedTorture as intense as having their organs removed to see how long they survive.
***
The entire Stroyent factory arc in the same act continues the factory theme with corpses being liquified liquefied into essential nutrients. There's a room with giant cogs and discarded piles of human bones to really emphasize the point. Subpar cyborgs also get discarded here in the basement acting like [[OurZombiesAreDifferent Zombies]].

Added: 570

Changed: 225

Is there an issue? Send a MessageReason:
None


* The Processing Plant in ''VideoGame/{{Quake II}}'', where you get to [[LetsMeetTheMeat watch your comrades get turned into Strogg chow]]. The main objective of the level is to hit the shutdown button for every single one of the processing machines.

to:

* ''VideoGame/{{Quake}}''
** In ''VideoGame/QuakeI'' The Runic-Theme levels have this theme to them. They feel like a cross between a molten-steel plant and a steel-based castle with runes, skulls, and crucifixion emblems adorning the walls and doors. The hot liquid behaves like lava, and the motif has the feel of an underworld villain's lair.
**
The Processing Plant in ''VideoGame/{{Quake II}}'', where you get to [[LetsMeetTheMeat watch your comrades get turned into Strogg chow]]. The main objective of the level is to hit the shutdown button for every single one of the processing machines.
Is there an issue? Send a MessageReason:
None


** The entire ''Stroyent factory'' in the same act continues the factory theme with corpses being liquified into essential nutrients. There's a room with giant cogs and discarded piles of human bones to really emphasize the point.

to:

** The entire ''Stroyent factory'' Stroyent factory arc in the same act continues the factory theme with corpses being liquified into essential nutrients. There's a room with giant cogs and discarded piles of human bones to really emphasize the point. Subpar cyborgs also get discarded here in the basement acting like [[OurZombiesAreDifferent Zombies]].

Added: 762

Changed: 531

Is there an issue? Send a MessageReason:
None


* The Strogg Medical Facility in ''VideoGame/{{Quake IV}}'' is one of these, despite the name. Captured human soldiers are put through UnwillingRoboticization where they're doped with steroids with massive, dirty needles, dismembered, and fused with cybernetic limbs and gubbins to make them into Strogg soldiers. You get to see this in First-Person, too (although for the PC Kain, it's a MidSeasonUpgrade and [[TookALevelInBadass level in Badass]] that gives him 25% more of everything since the mind-control implant in his skull was never fully activated).

to:

* ''VideoGame/{{QuakeIV}}'':
**
The Strogg Medical Facility in ''VideoGame/{{Quake IV}}'' is one of these, despite the name. Captured human soldiers are put through UnwillingRoboticization where they're doped with steroids with massive, dirty needles, dismembered, and fused with cybernetic limbs and gubbins to make them into Strogg soldiers. You get to see this in First-Person, too (although for the PC Kain, it's a MidSeasonUpgrade and [[TookALevelInBadass level in Badass]] that gives him 25% more of everything since the mind-control implant in his skull was never fully activated).activated).
** The entire ''Stroyent factory'' in the same act continues the factory theme with corpses being liquified into essential nutrients. There's a room with giant cogs and discarded piles of human bones to really emphasize the point.
Is there an issue? Send a MessageReason:
None


* The factory in which Max works in the film ''Elysium'' (2013)

to:

* The ''Film/{{Elysium}}'' has the factory in which Max works in the film ''Elysium'' (2013)works.
Is there an issue? Send a MessageReason:
None


* The Processing Plant in ''VideoGame/{{Quake II}}'', where you get to [[LetsMeetTheMeat watch your comrades get turned into Strogg chow]].

to:

* The Processing Plant in ''VideoGame/{{Quake II}}'', where you get to [[LetsMeetTheMeat watch your comrades get turned into Strogg chow]]. The main objective of the level is to hit the shutdown button for every single one of the processing machines.

Top