History Main / NatureisNotNice

14th Jul '16 11:17:07 PM rmctagg09
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* Frequently played for laughs in ''Webcomic/SandraAndWoo''

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* %%* Frequently played for laughs in ''Webcomic/SandraAndWoo''
14th Jul '16 1:39:28 PM kyrtuck
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* Frequently played for laughs in ''Webcomic/SandraAndWoo''
14th Jul '16 1:21:57 PM kyrtuck
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[[/folder]]
14th Jul '16 1:21:21 PM kyrtuck
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[[folder:Webcomics]]
* Oddly enough ''Webcomic/VeganArtbook'' has done this, when comparing the eating of meat to a list of barbaric things that animals do, such as "animals steal from each other" "animals kill rival males" "animals rape their females" "animals kill their own babies". But then it contradicts itself with its more frequent messages of having compassion towards animals and scorn for humans.
20th Jun '16 9:44:32 PM ironcommando
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* ''VideoGame/{{Rift}}'': Pretty much the defining trait of the Life-elemental Rifts, where the plane within contains killer plants and creatures in a dog-eat-dog world of predation.
18th Jun '16 10:44:51 AM Morgenthaler
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* ''Literature/ToBuildAFire'' is a particularly poignant JackLondon [[http://www.jacklondons.net/buildafire.html short story about a man desperately seeking to make the eponymous fire in subzero weather]]. [[spoiler:He fails]].

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* ''Literature/ToBuildAFire'' is a particularly poignant JackLondon Creator/JackLondon [[http://www.jacklondons.net/buildafire.html short story about a man desperately seeking to make the eponymous fire in subzero weather]]. [[spoiler:He fails]].
16th May '16 8:18:38 AM RainingMetal
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* ''VideoGameXenobladeChroniclesX'' also utilizes this trope much like the previous game, except that it's much more obvious this time around. Mira is full of hostile beasts, and it's usually ''not'' a good idea to take mercy on the wildlife. Just ask [[spoiler:Carl, who, if you decide to spare a group of infant Suids (swine creatures), they'll eventually grow up and attack some people, including Carl himself]].

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* ''VideoGameXenobladeChroniclesX'' ''VideoGame/XenobladeChroniclesX'' also utilizes this trope much like the previous game, except that it's much more obvious this time around. Mira is full of hostile beasts, and it's usually ''not'' a good idea to take mercy on the wildlife. Just ask [[spoiler:Carl, who, if you decide to spare a group of infant Suids (swine creatures), they'll eventually grow up and attack some people, including Carl himself]].
16th May '16 8:18:23 AM RainingMetal
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* ''VideoGameXenobladeChroniclesX'' also utilizes this trope much like the previous game, except that it's much more obvious this time around. Mira is full of hostile beasts, and it's usually ''not'' a good idea to take mercy on the wildlife. Just ask [[spoiler:Carl, who, if you decide to spare a group of infant Suids (swine creatures), they'll eventually grow up and attack some people, including Carl himself]].
3rd May '16 10:15:35 AM Sharysa
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* This is in full force in ''{{Literature/Moonflowers}}'', where it's revealed that TheWildHunt's leader--aptly called the Hunter--isn't just an extremely powerful member of TheFairFolk, but the ''Horned Hunter'' of CelticMythology. Which makes him ''[[AnthropomorphicPersonification the embodiment of predators]]''. His deer-skull mask has [[RuleOfScary insanely huge and menacing antlers,]] which he frequently uses [[UseYourHead to gore/ram people as if he's actually a stag.]] The Irish gods are at their wit's end trying to help Alima break the curse he put on her family, since [[GodsHandsAreTied even they can't interfere too much with nature itself.]]

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* This is in full force in ''{{Literature/Moonflowers}}'', where it's revealed that TheWildHunt's leader--aptly called the Hunter--isn't just an extremely powerful member of TheFairFolk, [[TheFairFolk fairy]], but the ''Horned Hunter'' of CelticMythology. Which makes him ''[[AnthropomorphicPersonification the embodiment of predators]]''. His deer-skull mask has [[RuleOfScary insanely huge and menacing antlers,]] which he frequently uses [[UseYourHead to gore/ram gore people as if like he's actually a stag.]] The Irish gods are at their wit's end trying to help Alima break the curse he put on her family, since [[GodsHandsAreTied even they can't interfere too much with nature itself.]]
24th Apr '16 11:04:25 AM Sharysa
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* This is in full force in ''{{Literature/Moonflowers}}'', where it's revealed that TheWildHunt's leader--aptly called the Hunter--isn't just an extremely powerful member of TheFairFolk, but the Horned Hunter of CelticMythology. Which makes him ''[[AnthropomorphicPersonification the embodiment of predators]]''. The Irish gods are at their wit's end trying to help the protagonist Alima break the curse he put on her family, since [[GodsHandsAreTied even they can't interfere too much with nature itself.]]

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* This is in full force in ''{{Literature/Moonflowers}}'', where it's revealed that TheWildHunt's leader--aptly called the Hunter--isn't just an extremely powerful member of TheFairFolk, but the Horned Hunter ''Horned Hunter'' of CelticMythology. Which makes him ''[[AnthropomorphicPersonification the embodiment of predators]]''. His deer-skull mask has [[RuleOfScary insanely huge and menacing antlers,]] which he frequently uses [[UseYourHead to gore/ram people as if he's actually a stag.]] The Irish gods are at their wit's end trying to help the protagonist Alima break the curse he put on her family, since [[GodsHandsAreTied even they can't interfere too much with nature itself.]]
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