History Main / NPCRoadBlock

29th Jan '16 3:58:53 PM FGHIK
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** ''VideoGame/TheLegendOfZeldaOcarinaOfTime'': The two kids who block the exits to Kokiri Village at the beginning of the game. The passage they're blocking is pretty big, so they sidestep back and forth, always standing exactly in front of you. Also of note: the ridiculously fat King Zora who blocks the entrance to Zora's Fountain. Other characters in the game pull off the same living BrokenBridge stunt, but none with quite the elan of King Zora.
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** ''VideoGame/TheLegendOfZeldaOcarinaOfTime'': The two kids who block the exits to Kokiri Village at the beginning of the game. The passage they're blocking is pretty big, so they sidestep back and forth, always standing exactly in front of you. Also of note: the ridiculously fat King Zora who blocks the entrance to Zora's Fountain.Fountain, and takes an extremely long time to move out of the way once you free him. Other characters in the game pull off the same living BrokenBridge stunt, but none with quite the elan of King Zora. [[GoodBadBugs Fortunately, most can be bypassed by various glitches]].
29th Dec '15 2:43:09 PM Malloon
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I thought the tropes were similar enough (both having an creature or person like entity blocking an area or entrance) to warrant a "compare and contrast".
A SubTrope of BrokenBridge. A favorite tactic of the CityGuards. See also InsurmountableWaistHeightFence. Can lead to a {{Chain of Deals}}.
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A SubTrope of BrokenBridge. A favorite tactic of the CityGuards. See also InsurmountableWaistHeightFence. Can lead to a {{Chain of Deals}}. Compare and contrast BeefGate, where the character will simply kill you instead of just stopping you, until you can kill it.
25th Dec '15 7:45:17 PM randomtroper89
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* ''VideoGame/{{Avernum}}'' still has the tile-based variant, as of ''Avernum 6'' released last year. There are few Dronejams by design, many more occur from NPC roaming.
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* ''VideoGame/{{Avernum}}'' still has the tile-based variant, as of ''Avernum 6'' released last year. There are few Dronejams roadblocks by design, many more occur from NPC roaming.

* ''Habbo Hotel'' has suffered serious amounts of drone jam as a result of regular raids by hacktivist groups. ** [[MemeticMutation POOL'S CLOSED]]. DUE TO AIDS, [[RozenMaiden DESU DESU DESU DESU DESU]].
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* ''Habbo Hotel'' has suffered serious amounts of drone jam roadblock as a result of regular raids by hacktivist groups. ** --> [[MemeticMutation POOL'S CLOSED]]. DUE TO AIDS, [[RozenMaiden DESU DESU DESU DESU DESU]].
23rd Oct '15 3:46:14 PM Bauglir100
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Added DiffLines:
** In the same games, there is a salesman in Mahogany Town that sells Rage Candy Bars at the Eastern exit. The problem is that he feels the need to get in your way and push you back towards town if you try to walk past him just so that he can sell them to you, whether you buy his stuff or not. What's even more ridiculous is that he'll still do this even when it gets to the point in the game where he's planning to pack up and leave since the stock's run out. In other words, he's still blocking up traffic just to tell us he's run out of the stuff he was blocking up traffic for ''in the first place''.
14th Oct '15 8:17:43 AM Mhazard
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Added DiffLines:
* Played with in ''VideoGame/YumeNikki'', you can stab every single NPC Roadblock with a knife, but everything comes with [[VideoGameCrueltyPunishMent consequences]].
19th Aug '15 4:29:01 PM Karxrida
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** In ''PokemonGoldAndSilver'', a police officer in Kanto's Radio Tower (formerly Pokemon Tower) will not let you ascend to any floors above the first, no matter what else you do.
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** In ''PokemonGoldAndSilver'', ''VideoGame/PokemonGoldAndSilver'', a police officer in Kanto's Radio Tower (formerly Pokemon Tower) will not let you ascend to any floors above the first, no matter what else you do.
15th Aug '15 5:13:54 AM Korodzik
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* Nearly the entirety of ''VideoGame/KaoTheKangaroo Round 2'' revolves around collecting enough coins to bribe the guard who is blocking the way to the BigBad's ship. If you try to walk by without paying, he shoves you away. No, you cannot just knock him out, [[GameplayAndStorySegregation even though throughout the game you defeat lots of other mooks like him with no problem]].
22nd Jul '15 2:08:05 PM VPhantom
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* ''Videogame/YuGiOhMonsterCapsuleGB'' has this in the RPG worlds. Some NPCs just won't move until you either convince them to leave or find ways around them.
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* ''Videogame/YuGiOhMonsterCapsuleGB'' has this in the RPG worlds. Some NPCs [=NPCs=] just won't move until you either convince them to leave or find ways around them.
10th Apr '15 4:10:57 AM FlyingDuckManGenesis
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Adding Platform Games folder and an example
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[[folder:Platform Games]] * There are three examples in ''[=McDonald's=] Treasure Land Adventure'', each one requiring Ronald to give up several of his magic jewels. In the [[LocomotiveLevel Circus Train level]], Ronald has to give the jewels to a captured Birdie so that she can break free from her cage and fly away, opening the hatch leading to the top of the carriage. In the [[GangplankGalleon Pirate Ship level]], Ronald has to give the jewels to Grimace, who is blocking the doorway and is so tired, he can hardly move. In the [[SpaceZone Alien King's spaceship]], just before the final battle with the Alien King himself, Ronald has to give several jewels to the Guard so he will fall asleep and he can set the Fry Kids free so they can form a bridge for him to walk across. [[/folder]]
3rd Apr '15 1:47:44 PM MyTimingIsOff
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not page quote potholes
->''Weird place to put a [[ChekhovsGun block]]... Wonder what's in it... Maybe I should stay here and stare at it for a while...''
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->''Weird place to put a [[ChekhovsGun block]]...block... Wonder what's in it... Maybe I should stay here and stare at it for a while...''
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