History Main / NPCRoadBlock

2nd Feb '17 9:28:54 AM Morgenthaler
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** A RunningGag in the ''TouhouMother'' crossover are the "ants at your feet", which block paths for plot reasons. The player characters refuse to step on them because that would kill them (they don't seem to think of stepping ''over'' the ants... or [[ForgotICouldFly flying]]). This is {{Lampshaded}} repeatedly throughout the game, such as when they are found in a building ("What? Here? Get back to the forest!") or when they give you a gift near the end for being kind enough to never step on them.

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** A RunningGag in the ''TouhouMother'' ''VideoGame/TouhouMother'' crossover are the "ants at your feet", which block paths for plot reasons. The player characters refuse to step on them because that would kill them (they don't seem to think of stepping ''over'' the ants... or [[ForgotICouldFly flying]]). This is {{Lampshaded}} repeatedly throughout the game, such as when they are found in a building ("What? Here? Get back to the forest!") or when they give you a gift near the end for being kind enough to never step on them.
26th Dec '16 4:12:09 AM Silverblade2
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** The old man in the original ''VideoGame/TheLegendOfZeldaI'' won't let you go pass the entrance of Ganon's lair until you get all pieces of the Triforce.
** ''VideoGame/ZeldaIITheAdventureOfLink'' has the River Devil who blocks the north-south road of Eastern Hyrule. In order to et rid of him you must play the flute.
20th Nov '16 1:52:48 PM Prfnoff
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** ''VideoGame/EarthBound'' has a maze made of NPC cultists. You have to shift some of them aside by talking to them (though one gets angry and decides to fight you).

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** ''VideoGame/EarthBound'' has a maze made of NPC cultists. You have to shift some of them certain ones aside by talking to them (though one gets some of them get angry and decides to fight battle you).
20th Nov '16 1:51:32 PM Prfnoff
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** ''VideoGame/EarthBound'' has a maze made of [=NPCs=]. You have to shift them aside by talking to them.

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** ''VideoGame/EarthBound'' has a maze made of [=NPCs=]. NPC cultists. You have to shift some of them aside by talking to them.them (though one gets angry and decides to fight you).
17th Oct '16 4:39:26 PM nombretomado
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* FireEmblemJugdral has yellow NPC units that will block you from entering a new area until your lord seizes a certain castle.

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* FireEmblemJugdral ''VideoGame/FireEmblemJugdral'' has yellow NPC units that will block you from entering a new area until your lord seizes a certain castle.
25th Jul '16 8:21:01 PM jormis29
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* The ''VideoGame/Mother'' series:

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* The ''VideoGame/Mother'' ''VideoGame/{{Mother}}'' series:
25th Jul '16 1:26:17 PM JohnnyLurg
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* ''VideoGame/TheSecretOfMonkeyIsland'' has a man in a troll costume blocking the path to Stan's Used Ship Emporium and Captain Smirk's Pirate Gym until you give him the item he is looking for.


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** Similarly, there is a NPC at the south exit of Violet City who will not let you pass until you defeat Faulkner, Violet City's Gym Leader. Fortunately, he will give you a free item, Miracle Seed, once you do.
29th Feb '16 1:47:47 PM Octorok103
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** In Lumiose City in ''X and Y'', when you first enter there will be all these mechanics stopping you from accessing a good bit of the town because of a blackout (which you won't be fixing until after you get your fourth badge). With the wonky camera angles in the town, it's safe to say you'll want to punch them in the face after the 9000th time they get to you. It doesn't help that the lights in the buildings just behind them are clearly working just fine.

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** In Lumiose City in ''X and Y'', when you first enter there will be all these mechanics stopping you from accessing a good bit of the town because of a blackout (which you won't be fixing until after you get your fourth badge). With the wonky camera angles in the town, it's safe to say you'll want to punch them in the face after the 9000th time they get to you. It doesn't help that the lights in the buildings just behind them are clearly working just fine.fine, and [=NPCs=] pass between the open and closed zones freely.
29th Jan '16 3:58:53 PM FGHIK
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** ''VideoGame/TheLegendOfZeldaOcarinaOfTime'': The two kids who block the exits to Kokiri Village at the beginning of the game. The passage they're blocking is pretty big, so they sidestep back and forth, always standing exactly in front of you. Also of note: the ridiculously fat King Zora who blocks the entrance to Zora's Fountain. Other characters in the game pull off the same living BrokenBridge stunt, but none with quite the elan of King Zora.

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** ''VideoGame/TheLegendOfZeldaOcarinaOfTime'': The two kids who block the exits to Kokiri Village at the beginning of the game. The passage they're blocking is pretty big, so they sidestep back and forth, always standing exactly in front of you. Also of note: the ridiculously fat King Zora who blocks the entrance to Zora's Fountain.Fountain, and takes an extremely long time to move out of the way once you free him. Other characters in the game pull off the same living BrokenBridge stunt, but none with quite the elan of King Zora. [[GoodBadBugs Fortunately, most can be bypassed by various glitches]].
29th Dec '15 2:43:09 PM Malloon
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A SubTrope of BrokenBridge. A favorite tactic of the CityGuards. See also InsurmountableWaistHeightFence. Can lead to a {{Chain of Deals}}.

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A SubTrope of BrokenBridge. A favorite tactic of the CityGuards. See also InsurmountableWaistHeightFence. Can lead to a {{Chain of Deals}}. Compare and contrast BeefGate, where the character will simply kill you instead of just stopping you, until you can kill it.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.NPCRoadBlock