History Main / NPCRoadBlock

15th Aug '17 3:48:44 PM lalalei2001
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* ''Videogame/YuGiOhMonsterCapsuleGB'' has this in the RPG worlds. Some [=NPCs=] just won't move until you either convince them to leave or find ways around them.

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* ''Videogame/YuGiOhMonsterCapsuleGB'' ''VideoGame/YuGiOhMonsterCapsuleGB'' has this in the RPG worlds. Some [=NPCs=] just won't move until you either convince them to leave or find ways around them.
30th Jul '17 12:40:45 PM Abodos
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** The Gerudo guards in ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' keep Link from entering Gerudo Town unless he's DisguisedInDrag. You ''can'' climb the walls and try to jump into town anyway, but they'll still detect you and throw you out.
26th Apr '17 12:01:50 PM MegaMarioMan
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* In ''VideoGame/MarioAndLuigiSuperstarSaga'', there are multiple large Koopas standing in areas just narrow enough that you can't go around them. You can't do anything with them until Mario and Luigi learn the fire dash maneuver, which allows them to ram the Koopa so hard that he gets knocked over, after which point he gets up and stands in a more convenient location.
-->"Derr...No matter what you hit me with, you can't knock me down!...I think."
9th Apr '17 10:12:19 AM nombretomado
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--> [[MemeticMutation POOL'S CLOSED]]. DUE TO AIDS, [[RozenMaiden DESU DESU DESU DESU DESU]].

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--> [[MemeticMutation POOL'S CLOSED]]. DUE TO AIDS, [[RozenMaiden [[Manga/RozenMaiden DESU DESU DESU DESU DESU]].
25th Mar '17 1:22:57 PM nombretomado
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* The ''Anime/CodeGeass'' RPG for NintendoDS has a few instances of guards blocking item boxes (including the one containing the [[GameBreaker Guren Mk-II Kai parts]]). Talking to them goes into a [[CompellingVoice Geass]] sequence: ordering them to sleep or dance permanently blocks the item, while ordering them to commit suicide or go home clears the way.

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* The ''Anime/CodeGeass'' RPG for NintendoDS UsefulNotes/NintendoDS has a few instances of guards blocking item boxes (including the one containing the [[GameBreaker Guren Mk-II Kai parts]]). Talking to them goes into a [[CompellingVoice Geass]] sequence: ordering them to sleep or dance permanently blocks the item, while ordering them to commit suicide or go home clears the way.
2nd Feb '17 9:28:54 AM Morgenthaler
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** A RunningGag in the ''TouhouMother'' crossover are the "ants at your feet", which block paths for plot reasons. The player characters refuse to step on them because that would kill them (they don't seem to think of stepping ''over'' the ants... or [[ForgotICouldFly flying]]). This is {{Lampshaded}} repeatedly throughout the game, such as when they are found in a building ("What? Here? Get back to the forest!") or when they give you a gift near the end for being kind enough to never step on them.

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** A RunningGag in the ''TouhouMother'' ''VideoGame/TouhouMother'' crossover are the "ants at your feet", which block paths for plot reasons. The player characters refuse to step on them because that would kill them (they don't seem to think of stepping ''over'' the ants... or [[ForgotICouldFly flying]]). This is {{Lampshaded}} repeatedly throughout the game, such as when they are found in a building ("What? Here? Get back to the forest!") or when they give you a gift near the end for being kind enough to never step on them.
26th Dec '16 4:12:09 AM Silverblade2
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** The old man in the original ''VideoGame/TheLegendOfZeldaI'' won't let you go pass the entrance of Ganon's lair until you get all pieces of the Triforce.
** ''VideoGame/ZeldaIITheAdventureOfLink'' has the River Devil who blocks the north-south road of Eastern Hyrule. In order to et rid of him you must play the flute.
20th Nov '16 1:52:48 PM Prfnoff
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** ''VideoGame/EarthBound'' has a maze made of NPC cultists. You have to shift some of them aside by talking to them (though one gets angry and decides to fight you).

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** ''VideoGame/EarthBound'' has a maze made of NPC cultists. You have to shift some of them certain ones aside by talking to them (though one gets some of them get angry and decides to fight battle you).
20th Nov '16 1:51:32 PM Prfnoff
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** ''VideoGame/EarthBound'' has a maze made of [=NPCs=]. You have to shift them aside by talking to them.

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** ''VideoGame/EarthBound'' has a maze made of [=NPCs=]. NPC cultists. You have to shift some of them aside by talking to them.them (though one gets angry and decides to fight you).
17th Oct '16 4:39:26 PM nombretomado
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* FireEmblemJugdral has yellow NPC units that will block you from entering a new area until your lord seizes a certain castle.

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* FireEmblemJugdral ''VideoGame/FireEmblemJugdral'' has yellow NPC units that will block you from entering a new area until your lord seizes a certain castle.
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