History Main / MorePredatorsThanPrey

29th Dec '16 8:48:45 AM REV6Pilot
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* ''Disney/{{Zootopia}}'' goes to lengths to avert this: as explicitly said by one of the characters, prey outnumbers predators 10 to 1 in the eponymous city.
29th Dec '16 8:38:15 AM REV6Pilot
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* Played to extremes in the ''VideoGame/{{Borderlands}}'' games, because ''there are no prey animals'' on Pandora. Everything on the planet is an ExtremeOmnivore, and gleefully feeds on everything else on the planet. The closest thing you get to prey on Pandora is [[PunyEarthlings humanity]].

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* Played to extremes in the ''VideoGame/{{Borderlands}}'' games, because ''there are no prey animals'' on Pandora. Everything on the planet is an ExtremeOmnivore, and gleefully feeds on everything else on the planet. The closest thing you get to prey on Pandora is [[PunyEarthlings humanity]].humanity]], [[HumansAreWarriors who is just as capable of slaughtering and eating them]].
30th Oct '16 10:17:15 AM nombretomado
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* ''{{GURPS}}: Dungeon Fantasy'' averts this trope, advising [=GMs=] to give some consideration to the balance between predators and prey in an ecosystem.
* In [[MagicTheGathering Shards of Alara]], the imbalance of Red mana on the shard of Jund means that almost every creature is a predator of some sort, with the lower end being occupied by small but poisonous lizards, goblins, and fungal mutants, and the top of the food chain being reigned over by dragons. This is represented mechanically by the [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=174968 Devour ability]], which allows you to make a large creature even larger when you cast it by feeding it with other creatures you control, several of which were [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=376519 designed for just such a fate]].

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* ''{{GURPS}}: ''TabletopGame/{{GURPS}}: Dungeon Fantasy'' averts this trope, advising [=GMs=] to give some consideration to the balance between predators and prey in an ecosystem.
* In [[MagicTheGathering [[TabletopGame/MagicTheGathering Shards of Alara]], the imbalance of Red mana on the shard of Jund means that almost every creature is a predator of some sort, with the lower end being occupied by small but poisonous lizards, goblins, and fungal mutants, and the top of the food chain being reigned over by dragons. This is represented mechanically by the [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=174968 Devour ability]], which allows you to make a large creature even larger when you cast it by feeding it with other creatures you control, several of which were [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=376519 designed for just such a fate]].
30th Aug '16 6:47:43 PM Observance
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* In the underground ecosystem of the {{Literature/Railsea}}, herbivores are stated to be a small, unhappy minority. Everything else tries to eat everything else, including people who touch the open dirt between the rails for any longer than a split second.

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* In the underground ecosystem of the {{Literature/Railsea}}, ''{{Literature/Railsea}}'', herbivores are stated to be a small, unhappy minority. [[EverythingTryingToKillYou Everything else tries to eat everything else, else]], including people who touch the open dirt between the rails for any longer than a split second.
30th Aug '16 6:43:05 PM Observance
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* In the underground ecosystem of the {{Literature/Railsea}}, herbivores are stated to be a small, unhappy minority. Everything else tries to eat everything else, including people who touch the open dirt between the rails for any longer than a split second.
21st May '16 10:34:36 AM Sharlee
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In order to make an environment more hazardous, creators of fiction will often include aggressive predatory beasts that occur in far larger numbers than should be possible given the environmental conditions shown. In RealLife, the larger a creature is, the more energy in the form of food from a suitable source it must consume in order to both grow so large in the first place and to sustain itself on a daily basis. If it is very active it will need even more calories just to survive. Despite this, there will often be a veritable horde of wild, aggressive beasts that roam a desolate wasteland or almost lifeless underground tunnels without having prey to feed on and without attacking each other. Such beasts will often be [[SuperPersistentPredator absurdly persistent when encountering humans]], attacking them seemingly out of hunger that overcomes all sense of self-preservation. This occurs even if their fellows fall like flies around them, and they will never pause to gorge themselves on these fresh bodies that should appear a ready and far less risky food source to them. Could be considered the ecological counterpart to MoreCriminalsThanTargets: in both cases, adversaries appear in far greater numbers than their circumstances could support.

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In order to make an environment more hazardous, creators of fiction will often include aggressive predatory beasts that occur in far larger numbers than should be possible given the environmental conditions shown. In RealLife, the larger a creature is, the more energy in the form of food from a suitable source it must consume in order to both grow so large in the first place and to sustain itself on a daily basis. If it is very active it will need even more calories just to survive. Despite this, there will often be a veritable horde of wild, aggressive beasts that roam a desolate wasteland or almost lifeless underground tunnels without having prey to feed on and without attacking each other. Such beasts will often be [[SuperPersistentPredator absurdly persistent when encountering humans]], attacking them seemingly out of hunger that overcomes all sense of self-preservation. This occurs even if their fellows fall like flies around them, and they most will never pause to gorge themselves on these fresh bodies that should appear a ready and far less risky food source to them. Could be considered the ecological counterpart If they ''do'' pause to MoreCriminalsThanTargets: in both cases, adversaries appear in far greater numbers than eat their circumstances could support.
own dead, it'll be played for [[MonstrousCannibalism horror, to make them seem even more ravenous.]]



See also MoreCriminalsThanTargets, a very similar situation in fictional crime settings.

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See also The ecological equivalent to MoreCriminalsThanTargets, a very similar situation in fictional crime settings.
9th May '16 8:00:26 PM Doug86
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Some works might try to justify it either InUniverse or AllInTheManual, with the proper food sources simply being unseen.

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Some works might try to justify it either InUniverse or AllInTheManual, AllThereInTheManual, with the proper food sources simply being unseen.



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10th Dec '15 11:01:29 PM Emperor_Oshron
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** [[Film/KingKong2005 The 2005 remake]] is a bit better about this, showing some actual predator-prey relations such as the raptor-like ''Venatosaurus'' hunting giant brontosaurs, but there are still far more predators than prey. The companion book fleshes out the environment further by explaining that the entire island is in a constant free-for-all over food, with alot of the lower-level links in the food chain having specifically evolved to eat carrion, and more herbivores are described than what appears in the film.
21st Oct '15 12:54:05 PM Morgenthaler
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* LampShaded in ''TheLostWorld1995'', as they actually ask why the island has more predators than the prey should be able to support. [[YouFailBiologyForever The stated justification being that prions from the sheep-based feed they were given caused most animals to die young and be scavenged by the predators]].

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* LampShaded in ''TheLostWorld1995'', ''Literature/TheLostWorld1995'', as they actually ask why the island has more predators than the prey should be able to support. [[YouFailBiologyForever The stated justification being that prions from the sheep-based feed they were given caused most animals to die young and be scavenged by the predators]].
15th Oct '15 7:44:59 PM Zyxzy
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* There are not nearly enough rabbits and deer in ''VideoGame/DragonsDogma'' to support the many wolves you fight. Which is probably why all the wolves are so emaciated and eager to attack you in the first place.
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