History Main / MonsterCompendium

16th Apr '18 8:08:35 PM MeisterBland
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* The Nursery in VideoGame/{{Germination}}.
7th Apr '18 2:28:52 PM Someoneman
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* ''VideoGame/TheAllianceAlive'' has one that can only be accessed from a Library Guild Tower. It contains information such as HP, dropped items, a description, the enemy's 3D model, and a list of its attacks, which you can see being performed. Some enemies such as Beastfolk soldiers aren't listed.
17th Mar '18 11:12:36 PM nombretomado
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* Several games in the ''WildArms'' series have this.

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* Several games in the ''WildArms'' ''VideoGame/WildArms'' series have this.
14th Jan '18 10:40:10 PM MyFinalEdits
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** ''VideoGame/LuigisMansionDarkMoon'' has E. Gadd's Vault, where the ghosts Luigi has captured in his quest (both in the story mode and in the Scarescrapper) are recorded. Each ghost type (be it mook, mini-boss or boss) has its own log entry.
14th Jan '18 3:31:56 PM DastardlyDemolition
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** The ''VideoGame/PokemonRanger'' series does not use a Pokedex either, instead giving the player a "Ranger Browser" which logs every Mon the player has captured in battle, and can search through them according to a Mon's field move or elemental Assist type.

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** The ''VideoGame/PokemonRanger'' series does not use a Pokedex either, instead giving the player a "Ranger Browser" which logs every Mon the player has captured in battle, battle and can search through them according to a Mon's field move or elemental Assist type.



* ''Franchise/DragonAge'' and ''Franchise/MassEffect'' both have a giant encyclopedia called a Codex that tells you tons about the setting.
* The free MMO ''VideoGame/AtlanticaOnline'' has an interesting variation in that each enemy of a type you kill has a chance to give you its Monster Info, split into three parts: General, Location and Items. Getting the complete Info also increases the amount of items dropped. The Info can be shared between players and is sometimes required for a certain quest, probably the most concrete use of this trope in gaming history. The game additional also offers tons of information about [=NPCs=], items and other points of interest without the need to unlock it (though information about which monster drops items is obviously tied to the Monster Info).
* ''VideoGame/{{Mother 3}}'' has the Battle Memory, which not only gives you info on all the enemies, but lets you practice fighting them in safety. Collecting all of them (including the front and back sprites) unlocks some extra features. Said compendium is ridiculously hard to complete thanks to UniqueEnemy, PermanentlyMissableContent, and the fact that the game moves on in chapters. If you're not following a guide all the time, it's impossible in practice. And if you can only fight an enemy one time, you'd better remember to turn it around to get the back sprite.

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* ''Franchise/DragonAge'' and ''Franchise/MassEffect'' both have a giant encyclopedia called a Codex that tells you tons about the setting.
setting. For the latter, it's written from the perspective that it's an in-universe encyclopedia with certain facts known by players and Shepards being incorrect such as [[spoiler: Sovereign being called Saren Arterius's flagship and not as a Reaper]] while still being educating on things never shown such as the summary of the Krogan Rebellion or information on other species such as the Elcor.
* The free MMO ''VideoGame/AtlanticaOnline'' has an interesting variation in that each enemy of a type you kill has a chance to give you its Monster Info, split into three parts: General, Location Location, and Items. Getting the complete Info also increases the amount number of items dropped. The Info can be shared between players and is sometimes required for a certain quest, probably the most concrete use of this trope in gaming history. The game additional also offers tons of information about [=NPCs=], items and other points of interest without the need to unlock it (though information about which monster drops items is obviously tied to the Monster Info).
* ''VideoGame/{{Mother 3}}'' has the Battle Memory, which not only gives you info on all the enemies, enemies but lets you practice fighting them in safety. Collecting all of them (including the front and back sprites) unlocks some extra features. Said compendium is ridiculously hard to complete thanks to UniqueEnemy, PermanentlyMissableContent, and the fact that the game moves on in chapters. If you're not following a guide all the time, it's impossible in practice. And if you can only fight an enemy one time, you'd better remember to turn it around to get the back sprite.
24th Oct '17 1:16:38 AM Chabal2
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* ''VideoGame/StarcraftII'' has the stats for every unit (yours and the enemy's) available in the menu. It even tells you which units are best used to counter each other.
15th Oct '17 10:41:44 PM Abodos
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* The log function in the ''VideoGame/MetroidPrime'' series records not just enemy information, but almost anything you can scan, including item pickups, puzzle mechanisms, local/ancient lore, and so on.

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* The log function in the ''VideoGame/MetroidPrime'' series ''VideoGame/MetroidPrimeTrilogy'' records not just enemy information, but almost anything you can scan, including item pickups, puzzle mechanisms, local/ancient lore, and so on.
27th Aug '17 12:57:49 PM nombretomado
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* The ''AtelierSeries''.

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* The ''AtelierSeries''.''{{VideoGame/Atelier}}'' series.
5th Aug '17 11:37:51 AM MyFinalEdits
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* ''VideoGame/MonsterHunter'' has one within the Hunter's Notes. Instead of flling in naturally (by hunting the monsters), you have to buy them yourself, and it only shows your kill count of said monster and some lore facts about it. So if you want to know what's the monster's weakness, you have to figure it out yourself... [[GuideDangIt or use a guide.]]

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* Starting with ''Freedom 2'' (the fifth installment), the ''VideoGame/MonsterHunter'' series has one within the Hunter's Notes. Instead of flling in naturally (by hunting the monsters), you have to buy them yourself, and it only shows your kill count of said monster and some lore facts about it. So if you want to know what's the monster's weakness, you have to figure it out yourself... [[GuideDangIt or use a guide.]]


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* The ''VideoGame/EtrianOdyssey'' games have the [[{{Pun}} Monstrous Index]], which provides a brief description of each enemy, FOE, boss and MiniBoss encountered so far, as well as their drops, resistances and weaknesses.
5th Aug '17 7:41:42 AM FlakyPorcupine
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* ''VideoGame/TheBindingOfIsaac'' has one featured in ''Afterbirth+'', which chronicles the amount of times you've encountered, killed, were hurt by, and were killed by individual enemies and bosses.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.MonsterCompendium