History Main / MonsterCompendium

20th Aug '16 9:57:58 AM Trevorg2000
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* ''Franchise/KingdomHearts'' preceded Bravely Default as a Square Enix game with this as part of a journal though. Like the above it also has Character profiles. In ''VideoGame/KingdomHeartsII'' you can also use it to view their reaction commands (and how many times thy have been used), while ''Videogame/KingdomHeartsChainOfMemories'' and its remake also shows the cards you collected so far... Square Enix really likes this feature.

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* ''Franchise/KingdomHearts'' preceded Bravely Default as a Square Enix game with this as part of a journal though. Like the above it also has Character profiles. In ''VideoGame/KingdomHeartsII'' you can also use it to view their reaction commands (and how many times thy they have been used), while ''Videogame/KingdomHeartsChainOfMemories'' and its remake also shows the cards you collected so far... Square Enix really likes this feature.
20th Aug '16 9:57:08 AM Trevorg2000
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* ''VideoGame/BravelyDefault'' has one. As as part of the larger D's Journal. Which also has character profiles and tells [[PowerCopying what abilities you can learn from them]]. As the game is a GenreThrowback to the earliest final fantasy tiles (which as mentioned above have this feature in their remakes, this makes sense.

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* ''VideoGame/BravelyDefault'' has one. As as part of the larger D's Journal. Which also has character profiles and tells [[PowerCopying what abilities you can learn from them]]. As the game is a GenreThrowback to the earliest final fantasy Franchise/FinalFantasy tiles (which as mentioned above have this feature in their remakes, this makes sense.
13th Aug '16 5:02:00 PM htuttle
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* The ''{{X-Com}}'' games have the [=UFOpedia=], which contained information on the enemies you had researched after capturing or killing them, as well as their ships, their weapons, their useless but interesting technology, and their society. It also contains all the relevant information on ''your'' ships, weapons, items, and base facilities, making it the one-stop-shop for any info you're looking for.

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* The ''{{X-Com}}'' ''[[VideoGame/{{XCom}} X-Com]]'' games have the [=UFOpedia=], which contained information on the enemies you had researched after capturing or killing them, as well as their ships, their weapons, their useless but interesting technology, and their society. It also contains all the relevant information on ''your'' ships, weapons, items, and base facilities, making it the one-stop-shop for any info you're looking for.
1st Jul '16 11:06:10 PM nombretomado
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* In the ''{{Bionicle}}'' video game ''Maze of Shadows'', there is one of these in the game that fills up with entries after you defeat the monsters.

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* In the ''{{Bionicle}}'' ''Toys/{{Bionicle}}'' video game ''Maze of Shadows'', there is one of these in the game that fills up with entries after you defeat the monsters.
9th Jun '16 7:45:46 AM WoodyAlien3rd
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* ''VideoGame/KhimeraDestroyAllMonsterGirls'' works a little differently, since you don't complete the bestiary by defeating the various enemies, but by finding all of the notebooks scattered everywhere in the game world.
19th Apr '16 6:57:07 PM Galacton
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Also called a "monster encyclopedia" or "bestiary", this is a feature of various {{RPG}}s that allows you to review the types of enemies, monsters, and beasts (if not more) that you've encountered, battled, and slain throughout your quest to SaveTheWorld. This is related to the EnemyScan, except that while the Scan is a tool you use during actual combat, the Monster Compendium is a reference guide for you to peruse later at your discretion.

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Also called a "monster encyclopedia" or "bestiary", this is a feature of various {{RPG}}s that allows you to review the types of enemies, monsters, and beasts (if not more) that you've encountered, battled, and slain throughout your quest to SaveTheWorld. This is related quest. Related to the EnemyScan, except that while the Scan is a tool you use during actual combat, the Monster Compendium is a reference guide for you to peruse later at your discretion.



As a rule of thumb, Monster Compendiums always start as an empty book, with information on each monster appearing only after you've actually encountered a monster "in the wild" (this avoids [[{{Spoiler}} spoiling]] the player about future monsters or, especially, {{Boss Battle}}s to come). Sometimes you must actually ''slay'' the beast before it will appear on the Compendium's pages, or you need to register it by using your actual EnemyScan; on the other hand, sometimes merely spotting the beast on the field is enough to unlock its corresponding Compendium entry. In some games, the Monster Compendium will unlock only a partial entry at first, and you'll need to repeat the unlock (possibly multiple times) to reveal the full entry. There may also be different unlock requirements for different pieces of information. For example, loot that RandomlyDrops may be listed only after successfully receiving it.

Achieving OneHundredPercentCompletion on a Monster Compendium (i.e. registering every enemy type in the entire game) is tough work -- some monsters, like the MetalSlime, are naturally elusive and thus difficult to register an entry for (especially when you have to ''slay'' them); [[UndergroundMonkey different variations]] of the same monster archetype might have different Compendium entries; and most annoyingly, some monsters only appear in specific places (or times) and their Compendium entries can become LostForever if they aren't scanned or slain (or otherwise registered) at the first opportunity you get to do so. Fortunately, completing the Compendium is always optional, although some games may actually reward the player (in [[CosmeticAward some manner]]) for full completion.

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As a rule of thumb, Monster Compendiums always start as an empty book, with information on each monster appearing only after you've actually encountered a monster "in the wild" (this avoids [[{{Spoiler}} spoiling]] the player about future monsters or, especially, {{Boss Battle}}s to come). Sometimes you must actually ''slay'' the beast before it will appear on the Compendium's pages, or you need to register it by using your actual the EnemyScan; on the other hand, sometimes merely spotting the beast on the field is enough to unlock its corresponding Compendium entry. In some games, the Monster Compendium will unlock only a partial entry at first, and you'll need to repeat the unlock (possibly multiple times) to reveal the full entry. There may also be different unlock requirements for different pieces of information. For example, loot that RandomlyDrops may be listed only after successfully receiving it.

Achieving OneHundredPercentCompletion on a Monster Compendium (i.e. registering every enemy type in the entire game) is tough work -- some monsters, like the MetalSlime, are naturally elusive and thus difficult to register an entry for (especially when you have to ''slay'' successfully defeat them); [[UndergroundMonkey different variations]] of the same monster archetype might have different Compendium entries; and most annoyingly, some monsters only appear in [[UniqueEnemy specific places places]] (or times) and their requiring the player to really search to find them. Most annoyingly some Compendium entries can become LostForever if they aren't scanned or slain (or otherwise registered) at the first opportunity you get to do so. Fortunately, completing the Compendium is always optional, although some games may actually reward the player (in [[CosmeticAward some manner]]) for full completion.
10th Apr '16 6:04:47 AM superjerk28
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* The Field Guide from ''Literature/TheSpiderwickChronicles'' .
4th Apr '16 2:48:14 PM ImaginaryMetroid
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* ''VideoGame/BravelyDefault'' has one. As as part of the larger D's Journal. Which also has character profiles and tells [[PowerCopying what abilities you can learn from them]]. As the game is a GenreThrowback to the earliest final fantasy tiles (which as mentione avove have this feature in their remakes, this makes scene.

to:

* ''VideoGame/BravelyDefault'' has one. As as part of the larger D's Journal. Which also has character profiles and tells [[PowerCopying what abilities you can learn from them]]. As the game is a GenreThrowback to the earliest final fantasy tiles (which as mentione avove mentioned above have this feature in their remakes, this makes scene.sense.
11th Feb '16 11:43:06 AM MegaMarioMan
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11th Feb '16 11:41:22 AM MegaMarioMan
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* ''VideoGame/RatchetAndClank'': The second game features one.

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* ''VideoGame/RatchetAndClank'': The second game features one.''VideoGame/RatchetAndClankGoingCommando'' has the Monsterpedia. Most enemies you fight are added to the list, along with a picture of them, a brief description, and their stats (health, defense, toughness, and damage). At any point, the list can be accessed from the Help section of the pause menu.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.MonsterCompendium