History Main / MonsterCompendium

9th Jun '16 7:45:46 AM WoodyAlien3rd
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* ''VideoGame/KhimeraDestroyAllMonsterGirls'' works a little differently, since you don't complete the bestiary by defeating the various enemies, but by finding all of the notebooks scattered everywhere in the game world.
19th Apr '16 6:57:07 PM Galacton
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Also called a "monster encyclopedia" or "bestiary", this is a feature of various {{RPG}}s that allows you to review the types of enemies, monsters, and beasts (if not more) that you've encountered, battled, and slain throughout your quest to SaveTheWorld. This is related to the EnemyScan, except that while the Scan is a tool you use during actual combat, the Monster Compendium is a reference guide for you to peruse later at your discretion.

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Also called a "monster encyclopedia" or "bestiary", this is a feature of various {{RPG}}s that allows you to review the types of enemies, monsters, and beasts (if not more) that you've encountered, battled, and slain throughout your quest to SaveTheWorld. This is related quest. Related to the EnemyScan, except that while the Scan is a tool you use during actual combat, the Monster Compendium is a reference guide for you to peruse later at your discretion.



As a rule of thumb, Monster Compendiums always start as an empty book, with information on each monster appearing only after you've actually encountered a monster "in the wild" (this avoids [[{{Spoiler}} spoiling]] the player about future monsters or, especially, {{Boss Battle}}s to come). Sometimes you must actually ''slay'' the beast before it will appear on the Compendium's pages, or you need to register it by using your actual EnemyScan; on the other hand, sometimes merely spotting the beast on the field is enough to unlock its corresponding Compendium entry. In some games, the Monster Compendium will unlock only a partial entry at first, and you'll need to repeat the unlock (possibly multiple times) to reveal the full entry. There may also be different unlock requirements for different pieces of information. For example, loot that RandomlyDrops may be listed only after successfully receiving it.

Achieving OneHundredPercentCompletion on a Monster Compendium (i.e. registering every enemy type in the entire game) is tough work -- some monsters, like the MetalSlime, are naturally elusive and thus difficult to register an entry for (especially when you have to ''slay'' them); [[UndergroundMonkey different variations]] of the same monster archetype might have different Compendium entries; and most annoyingly, some monsters only appear in specific places (or times) and their Compendium entries can become LostForever if they aren't scanned or slain (or otherwise registered) at the first opportunity you get to do so. Fortunately, completing the Compendium is always optional, although some games may actually reward the player (in [[CosmeticAward some manner]]) for full completion.

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As a rule of thumb, Monster Compendiums always start as an empty book, with information on each monster appearing only after you've actually encountered a monster "in the wild" (this avoids [[{{Spoiler}} spoiling]] the player about future monsters or, especially, {{Boss Battle}}s to come). Sometimes you must actually ''slay'' the beast before it will appear on the Compendium's pages, or you need to register it by using your actual the EnemyScan; on the other hand, sometimes merely spotting the beast on the field is enough to unlock its corresponding Compendium entry. In some games, the Monster Compendium will unlock only a partial entry at first, and you'll need to repeat the unlock (possibly multiple times) to reveal the full entry. There may also be different unlock requirements for different pieces of information. For example, loot that RandomlyDrops may be listed only after successfully receiving it.

Achieving OneHundredPercentCompletion on a Monster Compendium (i.e. registering every enemy type in the entire game) is tough work -- some monsters, like the MetalSlime, are naturally elusive and thus difficult to register an entry for (especially when you have to ''slay'' successfully defeat them); [[UndergroundMonkey different variations]] of the same monster archetype might have different Compendium entries; and most annoyingly, some monsters only appear in [[UniqueEnemy specific places places]] (or times) and their requiring the player to really search to find them. Most annoyingly some Compendium entries can become LostForever if they aren't scanned or slain (or otherwise registered) at the first opportunity you get to do so. Fortunately, completing the Compendium is always optional, although some games may actually reward the player (in [[CosmeticAward some manner]]) for full completion.
10th Apr '16 6:04:47 AM superjerk28
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* The Field Guide from ''Literature/TheSpiderwickChronicles'' .
4th Apr '16 2:48:14 PM ImaginaryMetroid
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* ''VideoGame/BravelyDefault'' has one. As as part of the larger D's Journal. Which also has character profiles and tells [[PowerCopying what abilities you can learn from them]]. As the game is a GenreThrowback to the earliest final fantasy tiles (which as mentione avove have this feature in their remakes, this makes scene.

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* ''VideoGame/BravelyDefault'' has one. As as part of the larger D's Journal. Which also has character profiles and tells [[PowerCopying what abilities you can learn from them]]. As the game is a GenreThrowback to the earliest final fantasy tiles (which as mentione avove mentioned above have this feature in their remakes, this makes scene.sense.
11th Feb '16 11:43:06 AM MegaMarioMan
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11th Feb '16 11:41:22 AM MegaMarioMan
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* ''VideoGame/RatchetAndClank'': The second game features one.

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* ''VideoGame/RatchetAndClank'': The second game features one.''VideoGame/RatchetAndClankGoingCommando'' has the Monsterpedia. Most enemies you fight are added to the list, along with a picture of them, a brief description, and their stats (health, defense, toughness, and damage). At any point, the list can be accessed from the Help section of the pause menu.
2nd Oct '15 3:59:33 PM Jacob175
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* As mentioned below, the Pokédex appears in the Anime/{{Pokemon}} anime, and, at times, was of use to the protagonists beyond merely identifying species of Pokémon. In three instances,it served to ruin [[AssinALionSkin Meowth's disguise]], as it identified him as a Meowth (rather than the Sunflora, Nuzleaf, and Kirlia, respectively,that he was dressed up as).

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* As mentioned below, the Pokédex appears in the Anime/{{Pokemon}} anime, and, at times, was of use to the protagonists beyond merely identifying species of Pokémon. In three instances,it instances, it served to ruin [[AssinALionSkin [[AssInALionSkin Meowth's disguise]], as it identified him as a Meowth (rather than the Sunflora, Nuzleaf, and Kirlia, respectively,that respectively, that he was dressed up as).



* The [[GreatBigBookOfEverything Book of Shadows]] from ''Series/{{Charmed}}'' served as this, containing entries on the various types of hostile monsters and demons that the sisters encountered (or, at least, everything that their ancestors had encountered before them; sometimes, they would face a threat that would not have been documented previously). It also contained spells and potion recipies, and the sisters themselves would add to it as they mastered their craft.

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* The [[GreatBigBookOfEverything Book of Shadows]] from ''Series/{{Charmed}}'' served as this, containing entries on the various types of hostile monsters and demons that the sisters encountered (or, at least, everything that their ancestors had encountered before them; sometimes, they would face a threat that would not have been documented previously). It also contained spells and potion recipies, recipes, and the sisters themselves would add to it as they mastered their craft.craft.



* The free MMO ''VideoGame/AtlanticaOnline'' has an interesting variation in that each enemy of a type you kill has a chance to give you its Monster Info, split into three parts: General, Location and Items. Getting the complete Info also increases the amount of items dropped. The Info can be shared between players and is sometimes required for a certain quest, probably the most concrete use of this trope in gaming history. The game additonal also offers tons of information about [=NPCs=], items and other points of interest without the need to unlock it (though information about which monster drops items is obviously tied to the Monster Info).

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* The free MMO ''VideoGame/AtlanticaOnline'' has an interesting variation in that each enemy of a type you kill has a chance to give you its Monster Info, split into three parts: General, Location and Items. Getting the complete Info also increases the amount of items dropped. The Info can be shared between players and is sometimes required for a certain quest, probably the most concrete use of this trope in gaming history. The game additonal additional also offers tons of information about [=NPCs=], items and other points of interest without the need to unlock it (though information about which monster drops items is obviously tied to the Monster Info).


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* ''VideoGame/RakenzarnTales'' grants you one in Chapter 6 after Nodoka joins the party. However, since it's impossible to fight every enemy in the game, since some bosses require you to face one form in exchange for the other, you can never get every entry in a single playthrough.
18th Aug '15 6:53:49 PM Prfnoff
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* ''FantasticBeastsAndWhereToFindThem'', a guide to the magical beasts which exist in the [[PotterVerse Harry Potter Universe]].

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* ''FantasticBeastsAndWhereToFindThem'', ''Literature/FantasticBeastsAndWhereToFindThem'', a guide to the magical beasts which exist in the [[PotterVerse Harry Potter Universe]].
29th Jun '15 8:44:38 AM Morgenthaler
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* ''Operation Salvage'', the video game based on the ''WalkingWithBeasts'' series, includes a database which the player helps to fill by scanning animals and enemy equipment. It also includes information on your equipment, the plantlife in particular time periods, and a lot of other related information.

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* ''Operation Salvage'', the video game based on the ''WalkingWithBeasts'' ''Series/WalkingWithBeasts'' series, includes a database which the player helps to fill by scanning animals and enemy equipment. It also includes information on your equipment, the plantlife in particular time periods, and a lot of other related information.
31st May '15 6:46:58 PM Prfnoff
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* ''ShinMegamiTenseiII'' had the demons you ally stored in the Compendium. This trend continued throughout the entire franchise, and has gameplay purposes beyond being a mere bestiary: as you [[FusionDance fuse together]] your demon allies, the original ones are lost. However, if you recorded your customized demons in the Compendium, you can summon them again and again as long as you have the funds, and use them once more as allies or fusion fodder. Additionally, more recent versions of the Compendium explain the mythology behind each demon.

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* ''ShinMegamiTenseiII'' ''VideoGame/ShinMegamiTenseiII'' had the demons you ally stored in the Compendium. This trend continued throughout the entire franchise, and has gameplay purposes beyond being a mere bestiary: as you [[FusionDance fuse together]] your demon allies, the original ones are lost. However, if you recorded your customized demons in the Compendium, you can summon them again and again as long as you have the funds, and use them once more as allies or fusion fodder. Additionally, more recent versions of the Compendium explain the mythology behind each demon.



* ''Sabrewulf'' provides two compendiums, one for "[[MonsterAllies good creatures]]" and one for "[[{{Mooks}} bad creatures]]." Since the game emphasizes avoidance over combat, you get information on the latter as soon as they appear rather than having to defeat them first.

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* ''Sabrewulf'' ''VideoGame/{{Sabrewulf}}'' provides two compendiums, one for "[[MonsterAllies good creatures]]" and one for "[[{{Mooks}} bad creatures]]." Since the game emphasizes avoidance over combat, you get information on the latter as soon as they appear rather than having to defeat them first.



* ''{{Mardek}}'' has an included Bestiary from its [[AllThereInTheManual Encyclopedia]] section, which also includes other information obtained throughout the game.
* The Flash game ''BubbleTanks 2'' has this. One of the enemies (Sapper Fighter) was unobtainable, however, as a bug in the game made it such that it never appeared at all.
* The Franchise/{{Gundam}} PlayStation2 RPG ''VideoGame/MSSagaANewDawn'' had one for all of the bad guys and it was possible to get all but one due to being out of the way and only available during one part early in the game.

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* ''{{Mardek}}'' ''VideoGame/{{Mardek}}'' has an included Bestiary from its [[AllThereInTheManual Encyclopedia]] section, which also includes other information obtained throughout the game.
* The Flash game ''BubbleTanks ''VideoGame/BubbleTanks 2'' has this. One of the enemies (Sapper Fighter) was unobtainable, however, as a bug in the game made it such that it never appeared at all.
* The Franchise/{{Gundam}} PlayStation2 RPG ''VideoGame/MSSagaANewDawn'' had one for all of the bad guys and it was possible to get all but one due to being out of the way and only available during one part early in the game.



* ''{{Opoona}}'' has the Rogue Book. Completing it is actually a sidequest you can get rewards for, and it's more difficult than it appears--some enemies are [[MetalSlime vanishingly rare.]]

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* ''{{Opoona}}'' ''VideoGame/{{Opoona}}'' has the Rogue Book. Completing it is actually a sidequest you can get rewards for, and it's more difficult than it appears--some enemies are [[MetalSlime vanishingly rare.]]



* ''{{Mousehunt}}'' has one for all the mice that can be caught in the game. It also features FlavorText and shows the number you have caught.

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* ''{{Mousehunt}}'' ''VideoGame/{{Mousehunt}}'' has one for all the mice that can be caught in the game. It also features FlavorText and shows the number you have caught.
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