History Main / MonsterAllies

1st Feb '16 5:44:41 PM nombretomado
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* ''OgreBattle'' and ''TacticsOgre''

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* ''OgreBattle'' ''VideoGame/OgreBattle'' and ''TacticsOgre''''VideoGame/TacticsOgre''
29th Nov '15 3:08:10 PM WingWalker
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* The ''{{Lufia}}'' games.

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* The ''{{Lufia}}'' games.Several ''Franchise/{{Lufia}}'' games have AI-controlled Monster Allies.



** ''Ruins of Lore'' allows you to capture and train ''any'' regular monster and teach them skills from other captured monsters. In both games, the player does not control the monster's actions.

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** ''Ruins of Lore'' ''VideoGame/LufiaTheLegendReturns'' has Mousse, who's a permanent fixture in your party once he joins and automatically acts every turn, as an exception to the "one person per column" battle system. [[spoiler:The Egg Dragon is a second [[SecretCharacter potential]] example.]]
** ''VideoGame/LufiaTheRuinsOfLore''
allows you to capture and train ''any'' regular monster and teach them skills from other captured monsters. In both games, the player does not control the monster's actions.monsters.
8th Sep '15 5:41:48 AM direguy
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* ''VideoGame/HeroesOfTheStorm'' has several mercenary creeps that can be beaten and made to fight for your side. Certain maps also let your side summon monster by fulfilling certain objectives. The Haunted Mines map lets players summon a Grave Golem by collecting skulls in the mines.

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* ''VideoGame/HeroesOfTheStorm'' has several mercenary creeps that can be beaten to submission and made to fight for your side. Certain maps also let your side summon monster monsters by fulfilling certain objectives. The Haunted Mines map lets players summon a Grave Golem by collecting skulls in the mines.
7th Sep '15 1:50:58 AM direguy
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* ''VideoGame/HeroesOfTheStorm has several mercenary creeps that can be beaten and made to fight for your side. Certain maps also let your side summon monster by fulfilling certain objectives. The Haunted Mines map lets players summon a Grave Golem by collecting skulls in the mines.

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* ''VideoGame/HeroesOfTheStorm ''VideoGame/HeroesOfTheStorm'' has several mercenary creeps that can be beaten and made to fight for your side. Certain maps also let your side summon monster by fulfilling certain objectives. The Haunted Mines map lets players summon a Grave Golem by collecting skulls in the mines.
7th Sep '15 1:49:58 AM direguy
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Added DiffLines:

[[AC:Multiplayer Online Battle Arena]]
* ''VideoGame/HeroesOfTheStorm has several mercenary creeps that can be beaten and made to fight for your side. Certain maps also let your side summon monster by fulfilling certain objectives. The Haunted Mines map lets players summon a Grave Golem by collecting skulls in the mines.
26th Aug '15 10:28:20 AM Praenomen
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** This is a feature of most [[Creator/{{Nippon Ichi}} Nippon Ichi]] strategy [=RPGs=], from LaPucelle on. In LaPucelle, enemy monsters can be directly converted into allies. In later titles, monster units are usually created from scratch by the player.

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** This is a feature of most [[Creator/{{Nippon Ichi}} Nippon Ichi]] Creator/NipponIchi strategy [=RPGs=], from LaPucelle on. In LaPucelle, enemy monsters can be directly converted into allies. In later titles, monster units are usually created from scratch by the player.
26th Aug '15 6:16:04 AM Ominae
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** This is a feature of most NipponIchi strategy [=RPGs=], from LaPucelle on. In LaPucelle, enemy monsters can be directly converted into allies. In later titles, monster units are usually created from scratch by the player.

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** This is a feature of most NipponIchi [[Creator/{{Nippon Ichi}} Nippon Ichi]] strategy [=RPGs=], from LaPucelle on. In LaPucelle, enemy monsters can be directly converted into allies. In later titles, monster units are usually created from scratch by the player.
4th Jul '15 3:52:37 PM nombretomado
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* In ''LegendOfMana'' it's possible to obtain just about any non-Boss monster as a pet through one of two methods: either finding a Monster Egg, which will hatch into a random monster of that type, or by "recruiting" a Demi-Human monster in a certain zone (this requires having a certain mana level in that zone).

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* In ''LegendOfMana'' ''VideoGame/LegendOfMana'' it's possible to obtain just about any non-Boss monster as a pet through one of two methods: either finding a Monster Egg, which will hatch into a random monster of that type, or by "recruiting" a Demi-Human monster in a certain zone (this requires having a certain mana level in that zone).
1st Jul '15 3:16:04 PM DragonRanger
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Basically where monsters in [=RPGs=] can fight alongside the heroes. Allied monsters' individual personalities may exist (Paper Mario) or not (DragonQuest series to an extent). It's more likely in the latter case that [[DefeatMeansFriendship defeating them first is a requirement for them allying with you]]--though, it's not unheard of in the former case.

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Basically where monsters in [=RPGs=] can fight alongside the heroes. Allied monsters' individual personalities may exist (Paper Mario) (''VideoGame/PaperMario'') or not (DragonQuest (the ''Franchise/DragonQuest'' series to an extent). It's more likely in the latter case that [[DefeatMeansFriendship defeating them first is a requirement for them allying with you]]--though, it's not unheard of in the former case.



* The monsters in ''{{Sabrewulf}}'' don't quite fit this, but go here better than under {{Mons}}--they're treated as tools that happen to be living (e.g. a large sleeping creature that functions as a trampoline, or a Chinese dragon that can be used as a platform.) Learning to command them takes many years of training, so the main character is the only person in the game who's shown to use them. Unusually for this trope, however, a clear distinction is made between "good creatures" used exclusively by you and "bad creatures" that accompany the titular beast.
** Note that the above description doesn't match the game to which the wick goes, which is the one most familiar to 8-bit-era gamers; the UsefulNotes/ZXSpectrum version. Presumably {{Rare}} either remade the game, or at any rate recycled the title.

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* The monsters in ''{{Sabrewulf}}'' ''VideoGame/{{Sabrewulf}}'' (the 2004 release for GBA) don't quite fit this, but go here better than under {{Mons}}--they're treated as tools that happen to be living (e.g. a large sleeping creature that functions as a trampoline, or a Chinese dragon that can be used as a platform.) Learning to command them takes many years of training, so the main character is the only person in the game who's shown to use them. Unusually for this trope, however, a clear distinction is made between "good creatures" used exclusively by you and "bad creatures" that accompany the titular beast.
** Note that the above description doesn't match the game to which the wick goes, which is the one most familiar to 8-bit-era gamers; the UsefulNotes/ZXSpectrum version. Presumably {{Rare}} either remade the game, or at any rate recycled the title.




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* ''VideoGame/PuzzleAndDragons Super Mario Bros. Edition'' shifts the usual ''Puzzle and Dragons'' {{Mons}} formula to this by virtue of the fact that Mario and Luigi are explicitly the main characters and [[RequiredPartyMember one of them must be set as Leader]] over a team of Goombas, Koopas, and assorted other ''Mario'' series enemies.
24th Jun '15 8:12:01 PM nombretomado
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* ''KirbySuperStar'' had the option to turn copy abilities into allied partners.

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* ''KirbySuperStar'' ''VideoGame/KirbySuperStar'' had the option to turn copy abilities into allied partners.
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