History Main / MonsterAllies

22nd Apr '17 1:31:36 PM nombretomado
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* ''VideoGame/InfiniteUndiscovery'' had Gustav, the pet bear of the RebelliousPrincess (who happened to look like every other bear enemy, but red) while several ''{{Suikoden}}'' games allowed you to recruit intelligent monsters as allies (sometimes as part of the 108, sometimes not). In both these cases, the powerful monster PC takes up two character slots because of its size and strength.

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* ''VideoGame/InfiniteUndiscovery'' had Gustav, the pet bear of the RebelliousPrincess (who happened to look like every other bear enemy, but red) while several ''{{Suikoden}}'' ''VideoGame/{{Suikoden}}'' games allowed you to recruit intelligent monsters as allies (sometimes as part of the 108, sometimes not). In both these cases, the powerful monster PC takes up two character slots because of its size and strength.
14th Jan '17 6:59:49 PM nombretomado
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* Several ''Franchise/{{Lufia}}'' games have AI-controlled Monster Allies.

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* Several ''Franchise/{{Lufia}}'' ''VideoGame/{{Lufia}}'' games have AI-controlled Monster Allies.
4th Dec '16 1:00:44 AM Getta
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Added DiffLines:

Compare BreakoutMookCharacter for mooks that gain the same standing as the player characters, if not actually playable.
19th Nov '16 9:20:57 PM steam66
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* Most modern source-ports of ''Videogame/Doom'' include a feature from the now-defunct MBF (Marine's Best Friend) port: friendly monsters. You can spawn these in by console, and they'll essentially target other monsters and follow you around. Results can vary; there's not much point to spawning in a regular zombie soldier, owing to how weak they are, but nothing's more satisfying than leading a Cyberdemon through a level and watching it wreak destruction on hordes of weaker monsters.

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* Most modern source-ports of ''Videogame/Doom'' ''Videogame/{{Doom}}'' include a feature from the now-defunct MBF (Marine's Best Friend) port: friendly monsters. You can spawn these in by console, and they'll essentially target other monsters and follow you around. Results can vary; there's not much point to spawning in a regular zombie soldier, owing to how weak they are, but nothing's more satisfying than leading a Cyberdemon through a level and watching it wreak destruction on hordes of weaker monsters.
19th Nov '16 9:20:34 PM steam66
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to:

* Most modern source-ports of ''Videogame/Doom'' include a feature from the now-defunct MBF (Marine's Best Friend) port: friendly monsters. You can spawn these in by console, and they'll essentially target other monsters and follow you around. Results can vary; there's not much point to spawning in a regular zombie soldier, owing to how weak they are, but nothing's more satisfying than leading a Cyberdemon through a level and watching it wreak destruction on hordes of weaker monsters.
24th Oct '16 2:18:06 AM Galacton
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Where monsters in [=RPGs=] can be recruited to fight alongside the heroes. Allied monsters' may be individual characters (''VideoGame/PaperMario'') or [[PlayerMooks not]] (the ''Franchise/DragonQuest'' series to an extent). In the latter case it's common for the monsters to appear as enemies that can be convinced to ally with the player through some method.

There is usually a [[TheGoomba Slime/Goomba]] type monster ally that can/will join earlier than other monster allies; they're quite likely to be a LethalJokeCharacter.

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Where monsters in [=RPGs=] can be recruited to fight alongside the heroes. Allied monsters' may can be individual characters (''VideoGame/PaperMario'') or [[PlayerMooks not]] (the ''Franchise/DragonQuest'' series to an extent). In the latter case it's common for the monsters to appear "in the wild" as enemies that can must be convinced to ally with captured or tamed before they will join the player through some method.

player.

There is usually a [[TheGoomba Slime/Goomba]] type MascotMook monster ally that can/will join earlier than other monster allies; they're quite likely to be a LethalJokeCharacter.



* ''VideoGame/KirbySuperStar'' had the option to turn copy abilities into allied partners.

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* ''VideoGame/KirbySuperStar'' had the option to turn In ''VideoGame/KirbySuperStar'', Kirby can sacrifice one of his [[PowerCopying copy abilities into allied partners.
abilities]] to create a helper (a PaletteSwap of one of the enemies Kirby got the ability from) controllable by the second player.
20th Oct '16 7:57:28 PM Galacton
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Basically where monsters in [=RPGs=] can fight alongside the heroes. Allied monsters' individual personalities may exist (''VideoGame/PaperMario'') or not (the ''Franchise/DragonQuest'' series to an extent). It's more likely in the latter case that [[DefeatMeansFriendship defeating them first is a requirement for them allying with you]]--though, it's not unheard of in the former case.

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Basically where Where monsters in [=RPGs=] can be recruited to fight alongside the heroes. Allied monsters' may be individual personalities may exist characters (''VideoGame/PaperMario'') or not [[PlayerMooks not]] (the ''Franchise/DragonQuest'' series to an extent). It's more likely in In the latter case that [[DefeatMeansFriendship defeating them first is a requirement for them allying with you]]--though, it's not unheard of in common for the former case.
monsters to appear as enemies that can be convinced to ally with the player through some method.
20th Oct '16 12:59:02 PM dvorak
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** This is apparently justified by Necromancers not actually ''using'' the bones of a defeated enemy for creating the skeleton, but rather just using the dead energy of it to animate other bones. [[HandWave Somehow]].

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** This is apparently justified by Necromancers not actually ''using'' the bones of a defeated enemy for creating the skeleton, but rather just using the dead energy of it to animate other convert the corpse into dust, and that dust into bones. [[HandWave Somehow]].Then he jams a ghost into the "skeleton".
16th Oct '16 11:07:01 AM Dravencour
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* ''VideoGame/{{Bayonetta}}'s most potent attacks involve summoning demons from hell, a staple of {{Boss Battle}}s in the game.

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* ''VideoGame/{{Bayonetta}}'s VideoGame/{{Bayonetta}}'s most potent attacks involve summoning demons from hell, a staple of and are used to finish off {{Boss Battle}}s in the game.
1st Oct '16 4:38:37 AM GMon
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* ''VideoGame/{{Elona}}''. You can gain permanent allies by dominating existing creatures , nearly killing an existing creature and then throwing a ''Franchise/Pokemon'' ball at it, or reading scrolls of ally to summon an already allied creature; how many you can keep in your party at once depends on your charisma. Then, because of the [[WideOpenSandbox sort of game it is,]] you can then proceed to mix and match their abilities with Gene Engineering. Or sell them. Or put them out to pasture. Or pursue a romantic relationship with them.

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* ''VideoGame/{{Elona}}''. You can gain permanent allies by dominating existing creatures , nearly killing an existing creature and then throwing a ''Franchise/Pokemon'' ball [[Franchise/{{Pokemon}} Poke ball]] at it, or reading scrolls of ally to summon an already allied creature; how many you can keep in your party at once depends on your charisma. Then, because of the [[WideOpenSandbox sort of game it is,]] you can then proceed to mix and match their abilities with Gene Engineering. Or sell them. Or put them out to pasture. Or pursue a romantic relationship with them.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.MonsterAllies